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# -*- cmake -*-
project(media_plugin_cef)
include(Boost)
include(00-Common)
include(LLCommon)
include(LLImage)
include(LLPlugin)
include(LLMath)
include(LLRender)
include(LLWindow)
include(Linking)
include(PluginAPI)
include(MediaPluginBase)
include(OpenGL)
include(CEFPlugin)
include_directories(
${LLPLUGIN_INCLUDE_DIRS}
${MEDIA_PLUGIN_BASE_INCLUDE_DIRS}
${LLCOMMON_INCLUDE_DIRS}
${LLMATH_INCLUDE_DIRS}
${LLIMAGE_INCLUDE_DIRS}
${LLRENDER_INCLUDE_DIRS}
${LLWINDOW_INCLUDE_DIRS}
${CEF_INCLUDE_DIR}
)
include_directories(SYSTEM
${LLCOMMON_SYSTEM_INCLUDE_DIRS}
)
### media_plugin_cef
if(NOT ADDRESS_SIZE EQUAL 32)
if(WINDOWS)
##add_definitions(/FIXED:NO)
else(WINDOWS) # not windows therefore gcc LINUX and DARWIN
add_definitions(-fPIC)
endif(WINDOWS)
endif(NOT ADDRESS_SIZE EQUAL 32)
set(media_plugin_cef_SOURCE_FILES
media_plugin_cef.cpp
)
set(media_plugin_cef_HEADER_FILES
volume_catcher.h
)
set (media_plugin_cef_LINK_LIBRARIES
${LLPLUGIN_LIBRARIES}
${MEDIA_PLUGIN_BASE_LIBRARIES}
${CEF_PLUGIN_LIBRARIES}
${LLCOMMON_LIBRARIES}
${PLUGIN_API_WINDOWS_LIBRARIES})
# Select which VolumeCatcher implementation to use
if (LINUX)
message(FATAL_ERROR "CEF plugin has been enabled for a Linux compile.\n"
" Please create a volume_catcher implementation for this platform.")
elseif (DARWIN)
list(APPEND media_plugin_cef_SOURCE_FILES mac_volume_catcher_null.cpp)
find_library(CORESERVICES_LIBRARY CoreServices)
find_library(AUDIOUNIT_LIBRARY AudioUnit)
list(APPEND media_plugin_cef_LINK_LIBRARIES
${CORESERVICES_LIBRARY} # for Component Manager calls
${AUDIOUNIT_LIBRARY} # for AudioUnit calls
)
elseif (WINDOWS)
list(APPEND media_plugin_cef_SOURCE_FILES windows_volume_catcher.cpp)
endif (LINUX)
set_source_files_properties(${media_plugin_cef_HEADER_FILES}
PROPERTIES HEADER_FILE_ONLY TRUE)
list(APPEND media_plugin_cef_SOURCE_FILES ${media_plugin_cef_HEADER_FILES})
add_library(media_plugin_cef
SHARED
${media_plugin_cef_SOURCE_FILES}
)
#add_dependencies(media_plugin_cef
# ${MEDIA_PLUGIN_BASE_LIBRARIES}
#)
target_link_libraries(media_plugin_cef
${media_plugin_cef_LINK_LIBRARIES}
)
if (WINDOWS)
set_target_properties(
media_plugin_cef
PROPERTIES
LINK_FLAGS "/MANIFEST:NO /SAFESEH:NO /NODEFAULTLIB:LIBCMT /IGNORE:4099"
LINK_FLAGS_DEBUG "/MANIFEST:NO /SAFESEH:NO /NODEFAULTLIB:LIBCMTD /IGNORE:4099"
)
endif (WINDOWS)
if (DARWIN)
# Don't prepend 'lib' to the executable name, and don't embed a full path in the library's install name
set_target_properties(
media_plugin_cef
PROPERTIES
PREFIX ""
BUILD_WITH_INSTALL_RPATH 1
INSTALL_NAME_DIR "@executable_path"
LINK_FLAGS "-exported_symbols_list ${CMAKE_CURRENT_SOURCE_DIR}/../base/media_plugin_base.exp"
)
## turns on C++11 using Cmake
target_compile_features(media_plugin_cef PRIVATE cxx_range_for)
add_custom_command(TARGET media_plugin_cef
POST_BUILD COMMAND ${CMAKE_INSTALL_NAME_TOOL} -change "@executable_path/Chromium Embedded Framework"
"@executable_path/../../../../Frameworks/Chromium Embedded Framework.framework/Chromium Embedded Framework"
"$<TARGET_FILE:media_plugin_cef>"
VERBATIM
COMMENT "Fixing path to CEF Framework"
)
endif (DARWIN)
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