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# -*- cmake -*-
project(media_plugin_base)
include(00-Common)
include(LLCommon)
include(LLImage)
include(LLPlugin)
include(LLMath)
include(LLRender)
include(LLWindow)
include(Linking)
include(PluginAPI)
include(FindOpenGL)
include_directories(
${LLPLUGIN_INCLUDE_DIRS}
${LLCOMMON_INCLUDE_DIRS}
${LLMATH_INCLUDE_DIRS}
${LLIMAGE_INCLUDE_DIRS}
${LLRENDER_INCLUDE_DIRS}
${LLWINDOW_INCLUDE_DIRS}
)
### media_plugin_base
if(NOT WORD_SIZE EQUAL 32)
if(WINDOWS)
add_definitions(/FIXED:NO)
else(WINDOWS) # not windows therefore gcc LINUX and DARWIN
add_definitions(-fPIC)
endif(WINDOWS)
endif(NOT WORD_SIZE EQUAL 32)
set(media_plugin_base_SOURCE_FILES
media_plugin_base.cpp
)
set(media_plugin_base_HEADER_FILES
CMakeLists.txt
media_plugin_base.h
)
add_library(media_plugin_base
${media_plugin_base_SOURCE_FILES}
)
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