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|
/**
* @file lscript_execute.h
* @brief Classes to execute bytecode
*
* $LicenseInfo:firstyear=2002&license=viewergpl$
*
* Copyright (c) 2002-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LSCRIPT_EXECUTE_H
#define LL_LSCRIPT_EXECUTE_H
#include "lscript_byteconvert.h"
#include "linked_lists.h"
#include "lscript_library.h"
class LLTimer;
// Return values for run() methods
const U32 NO_DELETE_FLAG = 0x0000;
const U32 DELETE_FLAG = 0x0001;
const U32 CREDIT_MONEY_FLAG = 0x0002;
// list of op code execute functions
BOOL run_noop(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_pop(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_pops(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_popl(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_popv(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_popq(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_poparg(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_popip(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_popbp(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_popsp(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_popslr(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_dup(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_dups(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_dupl(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_dupv(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_dupq(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_store(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_stores(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_storel(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_storev(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_storeq(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_storeg(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_storegs(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_storegl(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_storegv(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_storegq(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_loadp(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_loadsp(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_loadlp(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_loadvp(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_loadqp(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_loadgp(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_loadgsp(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_loadglp(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_loadgvp(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_loadgqp(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_push(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_pushs(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_pushl(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_pushv(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_pushq(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_pushg(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_pushgs(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_pushgl(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_pushgv(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_pushgq(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_puship(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_pushbp(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_pushsp(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_pushargb(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_pushargi(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_pushargf(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_pushargs(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_pushargv(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_pushargq(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_pushe(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_pushev(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_pusheq(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_pusharge(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_add(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_sub(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_mul(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_div(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_mod(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_eq(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_neq(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_leq(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_geq(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_less(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_greater(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_bitand(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_bitor(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_bitxor(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_booland(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_boolor(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_shl(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_shr(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_neg(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_bitnot(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_boolnot(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_jump(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_jumpif(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_jumpnif(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_state(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_call(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_return(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_cast(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_stacktos(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_stacktol(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_print(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_calllib(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
BOOL run_calllib_two_byte(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
void unknown_operation(U8 *buffer, LSCRIPTOpCodesEnum opcode);
void integer_integer_operation(U8 *buffer, LSCRIPTOpCodesEnum opcode);
void integer_float_operation(U8 *buffer, LSCRIPTOpCodesEnum opcode);
void integer_vector_operation(U8 *buffer, LSCRIPTOpCodesEnum opcode);
void float_integer_operation(U8 *buffer, LSCRIPTOpCodesEnum opcode);
void float_float_operation(U8 *buffer, LSCRIPTOpCodesEnum opcode);
void float_vector_operation(U8 *buffer, LSCRIPTOpCodesEnum opcode);
void string_string_operation(U8 *buffer, LSCRIPTOpCodesEnum opcode);
void string_key_operation(U8 *buffer, LSCRIPTOpCodesEnum opcode);
void key_string_operation(U8 *buffer, LSCRIPTOpCodesEnum opcode);
void key_key_operation(U8 *buffer, LSCRIPTOpCodesEnum opcode);
void vector_integer_operation(U8 *buffer, LSCRIPTOpCodesEnum opcode);
void vector_float_operation(U8 *buffer, LSCRIPTOpCodesEnum opcode);
void vector_vector_operation(U8 *buffer, LSCRIPTOpCodesEnum opcode);
void vector_quaternion_operation(U8 *buffer, LSCRIPTOpCodesEnum opcode);
void quaternion_quaternion_operation(U8 *buffer, LSCRIPTOpCodesEnum opcode);
void integer_list_operation(U8 *buffer, LSCRIPTOpCodesEnum opcode);
void float_list_operation(U8 *buffer, LSCRIPTOpCodesEnum opcode);
void string_list_operation(U8 *buffer, LSCRIPTOpCodesEnum opcode);
void key_list_operation(U8 *buffer, LSCRIPTOpCodesEnum opcode);
void vector_list_operation(U8 *buffer, LSCRIPTOpCodesEnum opcode);
void quaternion_list_operation(U8 *buffer, LSCRIPTOpCodesEnum opcode);
void list_integer_operation(U8 *buffer, LSCRIPTOpCodesEnum opcode);
void list_float_operation(U8 *buffer, LSCRIPTOpCodesEnum opcode);
void list_string_operation(U8 *buffer, LSCRIPTOpCodesEnum opcode);
void list_key_operation(U8 *buffer, LSCRIPTOpCodesEnum opcode);
void list_vector_operation(U8 *buffer, LSCRIPTOpCodesEnum opcode);
void list_quaternion_operation(U8 *buffer, LSCRIPTOpCodesEnum opcode);
void list_list_operation(U8 *buffer, LSCRIPTOpCodesEnum opcode);
void integer_operation(U8 *buffer, LSCRIPTOpCodesEnum opcode);
void float_operation(U8 *buffer, LSCRIPTOpCodesEnum opcode);
void vector_operation(U8 *buffer, LSCRIPTOpCodesEnum opcode);
void quaternion_operation(U8 *buffer, LSCRIPTOpCodesEnum opcode);
class LLScriptDataCollection
{
public:
LLScriptDataCollection(LSCRIPTStateEventType type, LLScriptLibData *data)
: mType(type), mData(data)
{
}
LLScriptDataCollection(U8 *src, S32 &offset)
{
S32 i, number;
mType = (LSCRIPTStateEventType)bytestream2integer(src, offset);
number = bytestream2integer(src, offset);
mData = new LLScriptLibData[number];
for (i = 0; i < number; i++)
{
mData[i].set(src, offset);
}
}
~LLScriptDataCollection()
{
delete [] mData;
mData = NULL;
}
S32 getSavedSize()
{
S32 size = 0;
// mTyoe
size += 4;
// number of entries
size += 4;
S32 i = 0;
do
{
size += mData[i].getSavedSize();;
}
while (mData[i++].mType != LST_NULL);
return size;
}
S32 write2bytestream(U8 *dest)
{
S32 offset = 0;
// mTyoe
integer2bytestream(dest, offset, mType);
// count number of entries
S32 number = 0;
while (mData[number++].mType != LST_NULL)
;
integer2bytestream(dest, offset, number);
// now the entries themselves
number = 0;
do
{
offset += mData[number].write2bytestream(dest + offset);
}
while (mData[number++].mType != LST_NULL);
return offset;
}
LSCRIPTStateEventType mType;
LLScriptLibData *mData;
};
const S32 MAX_EVENTS_IN_QUEUE = 64;
class LLScriptEventData
{
public:
LLScriptEventData() {}
LLScriptEventData(U8 *src, S32 &offset)
{
S32 i, number = bytestream2integer(src, offset);
for (i = 0; i < number; i++)
{
mEventDataList.addData(new LLScriptDataCollection(src, offset));
}
}
void set(U8 *src, S32 &offset)
{
S32 i, number = bytestream2integer(src, offset);
for (i = 0; i < number; i++)
{
mEventDataList.addData(new LLScriptDataCollection(src, offset));
}
}
~LLScriptEventData()
{
mEventDataList.deleteAllData();
}
void addEventData(LLScriptDataCollection *data)
{
if (mEventDataList.getLength() < MAX_EVENTS_IN_QUEUE)
mEventDataList.addDataAtEnd(data);
else
delete data;
}
LLScriptDataCollection *getNextEvent(LSCRIPTStateEventType type)
{
LLScriptDataCollection *temp;
for (temp = mEventDataList.getFirstData();
temp;
temp = mEventDataList.getNextData())
{
if (temp->mType == type)
{
mEventDataList.removeCurrentData();
return temp;
}
}
return NULL;
}
LLScriptDataCollection *getNextEvent()
{
LLScriptDataCollection *temp;
temp = mEventDataList.getFirstData();
if (temp)
{
mEventDataList.removeCurrentData();
return temp;
}
return NULL;
}
void removeEventType(LSCRIPTStateEventType type)
{
LLScriptDataCollection *temp;
for (temp = mEventDataList.getFirstData();
temp;
temp = mEventDataList.getNextData())
{
if (temp->mType == type)
{
mEventDataList.deleteCurrentData();
}
}
}
S32 getSavedSize()
{
S32 size = 0;
// number in linked list
size += 4;
LLScriptDataCollection *temp;
for (temp = mEventDataList.getFirstData();
temp;
temp = mEventDataList.getNextData())
{
size += temp->getSavedSize();
}
return size;
}
S32 write2bytestream(U8 *dest)
{
S32 offset = 0;
// number in linked list
S32 number = mEventDataList.getLength();
integer2bytestream(dest, offset, number);
LLScriptDataCollection *temp;
for (temp = mEventDataList.getFirstData();
temp;
temp = mEventDataList.getNextData())
{
offset += temp->write2bytestream(dest + offset);
}
return offset;
}
LLLinkedList<LLScriptDataCollection> mEventDataList;
};
class LLScriptExecute
{
public:
LLScriptExecute();
virtual ~LLScriptExecute() = 0;
virtual S32 getVersion() const = 0;
virtual void deleteAllEvents() = 0;
virtual void addEvent(LLScriptDataCollection* event) = 0;
virtual U32 getEventCount() = 0;
virtual void removeEventType(LSCRIPTStateEventType event_type) = 0;
virtual S32 getFaults() = 0;
virtual void setFault(LSCRIPTRunTimeFaults fault) = 0;
virtual U32 getFreeMemory() = 0;
virtual S32 getParameter() = 0;
virtual void setParameter(S32 value) = 0;
virtual F32 getSleep() const = 0;
virtual void setSleep(F32 value) = 0;
virtual F32 getEnergy() const = 0;
virtual void setEnergy(F32 value) = 0;
virtual U64 getCurrentEvents() = 0;
virtual void setCurrentEvents(U64 value) = 0;
virtual U64 getEventHandlers() = 0;
virtual void setEventHandlers(U64 value) = 0;
virtual U64 getCurrentHandler() = 0;
virtual void setCurrentHandler(U64 value) = 0;
virtual BOOL isFinished() const = 0;
virtual BOOL isStateChangePending() const = 0;
virtual S32 writeState(U8 **dest, U32 header_size, U32 footer_size) = 0; // Allocate memory for header, state and footer return size of state.
virtual U32 getEventsSavedSize() = 0; // Returns 0 if events are written with state.
virtual S32 writeEvents(U8 *dest) = 0; // Must write and return exactly the number of bytes returned by getEventsSavedSize.
virtual void readEvents(U8* src, S32& offset) = 0;
virtual S32 readState(U8 *src) = 0; // Returns number of bytes read.
virtual void reset();
virtual const U8* getBytecode() const = 0;
virtual U32 getBytecodeSize() const = 0;
virtual bool isMono() const = 0;
virtual void error() {;} // Processing that must be performed when error flag is set and so run is not called.
virtual U32 getUsedMemory() = 0;
// Run current event handler for a maximum of time_slice seconds.
// Updates current handler and current events registers.
virtual void resumeEventHandler(BOOL b_print, const LLUUID &id, F32 time_slice) = 0;
// Run handler for event for a maximum of time_slice seconds.
// Updates current handler and current events registers.
virtual void callEventHandler(LSCRIPTStateEventType event, const LLUUID &id, F32 time_slice) = 0;;
// Run handler for next queued event for maximum of time_slice seconds.
// Updates current handler and current events registers.
// Removes processed event from queue.
virtual void callNextQueuedEventHandler(U64 event_register, const LLUUID &id, F32 time_slice) = 0;
// Run handler for event for a maximum of time_slice seconds.
// Updates current handler and current events registers.
// Removes processed event from queue.
virtual void callQueuedEventHandler(LSCRIPTStateEventType event, const LLUUID &id, F32 time_slice) = 0;
// Switch to next state.
// Returns new set of handled events.
virtual U64 nextState() = 0;
// Returns time taken.
virtual F32 runQuanta(BOOL b_print, const LLUUID &id,
const char **errorstr,
F32 quanta,
U32& events_processed, LLTimer& timer);
// NOTE: babbage: this must be used on occasions where another script may already be executing. Only 2 levels of nesting are allowed.
// Provided to support bizarre detach behaviour only. Do not use.
virtual F32 runNested(BOOL b_print, const LLUUID &id,
const char **errorstr,
F32 quanta,
U32& events_processed, LLTimer& timer);
// Run smallest possible amount of code: an instruction for LSL2, a segment
// between save tests for Mono
void runInstructions(BOOL b_print, const LLUUID &id,
const char **errorstr,
U32& events_processed,
F32 quanta);
bool isYieldDue() const;
void setReset(BOOL b) {mReset = b;}
BOOL getReset() const { return mReset; }
// Called when the script is scheduled to be run from newsim/LLScriptData
virtual void startRunning() = 0;
// Called when the script is scheduled to be stopped from newsim/LLScriptData
virtual void stopRunning() = 0;
// A timer is regularly checked to see if script takes too long, but we
// don't do it every opcode due to performance hits.
static void setTimerCheckSkip( S32 value ) { sTimerCheckSkip = value; }
static S32 getTimerCheckSkip() { return sTimerCheckSkip; }
private:
BOOL mReset;
static S32 sTimerCheckSkip; // Number of times to skip the timer check for performance reasons
};
class LLScriptExecuteLSL2 : public LLScriptExecute
{
public:
LLScriptExecuteLSL2(LLFILE *fp);
LLScriptExecuteLSL2(const U8* bytecode, U32 bytecode_size);
virtual ~LLScriptExecuteLSL2();
virtual S32 getVersion() const {return get_register(mBuffer, LREG_VN);}
virtual void deleteAllEvents() {mEventData.mEventDataList.deleteAllData();}
virtual void addEvent(LLScriptDataCollection* event);
virtual U32 getEventCount() {return mEventData.mEventDataList.getLength();}
virtual void removeEventType(LSCRIPTStateEventType event_type);
virtual S32 getFaults() {return get_register(mBuffer, LREG_FR);}
virtual void setFault(LSCRIPTRunTimeFaults fault) {set_fault(mBuffer, fault);}
virtual U32 getFreeMemory();
virtual S32 getParameter();
virtual void setParameter(S32 value);
virtual F32 getSleep() const;
virtual void setSleep(F32 value);
virtual F32 getEnergy() const;
virtual void setEnergy(F32 value);
virtual U64 getCurrentEvents() {return get_event_register(mBuffer, LREG_CE, getMajorVersion());}
virtual void setCurrentEvents(U64 value) {return set_event_register(mBuffer, LREG_CE, value, getMajorVersion());}
virtual U64 getEventHandlers() {return get_event_register(mBuffer, LREG_ER, getMajorVersion());}
virtual void setEventHandlers(U64 value) {set_event_register(mBuffer, LREG_ER, value, getMajorVersion());}
virtual U64 getCurrentHandler();
virtual void setCurrentHandler(U64 value) {return set_event_register(mBuffer, LREG_IE, value, getMajorVersion());}
virtual BOOL isFinished() const {return get_register(mBuffer, LREG_IP) == 0;}
virtual BOOL isStateChangePending() const {return get_register(mBuffer, LREG_CS) != get_register(mBuffer, LREG_NS);}
virtual S32 writeState(U8 **dest, U32 header_size, U32 footer_size); // Not including Events.
virtual U32 getEventsSavedSize() {return mEventData.getSavedSize();}
virtual S32 writeEvents(U8 *dest) {return mEventData.write2bytestream(dest);}
virtual void readEvents(U8* src, S32& offset) {mEventData.set(src, offset);}
virtual S32 writeBytecode(U8 **dest);
virtual S32 readState(U8 *src);
virtual void reset();
virtual const U8* getBytecode() const {return mBytecode;}
virtual U32 getBytecodeSize() const {return mBytecodeSize;}
virtual bool isMono() const {return false;}
virtual U32 getUsedMemory();
// Run current event handler for a maximum of time_slice seconds.
// Updates current handler and current events registers.
virtual void resumeEventHandler(BOOL b_print, const LLUUID &id, F32 time_slice);
// Run handler for event for a maximum of time_slice seconds.
// Updates current handler and current events registers.
virtual void callEventHandler(LSCRIPTStateEventType event, const LLUUID &id, F32 time_slice);
// Run handler for next queued event for maximum of time_slice seconds.
// Updates current handler and current events registers.
// Removes processed event from queue.
virtual void callNextQueuedEventHandler(U64 event_register, const LLUUID &id, F32 time_slice);
// Run handler for event for a maximum of time_slice seconds.
// Updates current handler and current events registers.
// Removes processed event from queue.
virtual void callQueuedEventHandler(LSCRIPTStateEventType event, const LLUUID &id, F32 time_slice);
// Switch to next state.
// Returns new set of handled events.
virtual U64 nextState();
void init();
BOOL (*mExecuteFuncs[0x100])(U8 *buffer, S32 &offset, BOOL b_print, const LLUUID &id);
U32 mInstructionCount;
U8 *mBuffer;
LLScriptEventData mEventData;
U8* mBytecode; // Initial state and bytecode.
U32 mBytecodeSize;
private:
S32 getMajorVersion() const;
void recordBoundaryError( const LLUUID &id );
void setStateEventOpcoodeStartSafely( S32 state, LSCRIPTStateEventType event, const LLUUID &id );
// Called when the script is scheduled to be run from newsim/LLScriptData
virtual void startRunning();
// Called when the script is scheduled to be stopped from newsim/LLScriptData
virtual void stopRunning();
};
#endif
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