1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
|
/**
* @file lscript_alloc.h
* @brief General heap management for scripting system
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LSCRIPT_ALLOC_H
#define LL_LSCRIPT_ALLOC_H
// #define at top of file accelerates gcc compiles
// Under gcc 2.9, the manual is unclear if comments can appear above #ifndef
// Under gcc 3, the manual explicitly states comments can appear above the #ifndef
#include "lscript_byteconvert.h"
#include "lscript_library.h"
void reset_hp_to_safe_spot(const U8 *buffer);
// supported data types
// basic types
// integer 4 bytes of integer data
// float 4 bytes of float data
// string data null terminated 1 byte string
// key data null terminated 1 byte string
// vector data 12 bytes of 3 floats
// quaternion data 16 bytes of 4 floats
// list type
// list data 4 bytes of number of entries followed by followed by pointer
// string pointer 4 bytes of address of string data on the heap (only used in list data)
// key pointer 4 bytes of address of key data on the heap (only used in list data)
// heap format
//
// 4 byte offset to next block (in bytes)
// 1 byte of type of variable or empty
// 2 bytes of reference count
// nn bytes of data
const S32 MAX_HEAP_SIZE = TOP_OF_MEMORY;
class LLScriptAllocEntry
{
public:
LLScriptAllocEntry() : mSize(0), mType(LST_NULL), mReferenceCount(0) {}
LLScriptAllocEntry(S32 offset, U8 type) : mSize(offset), mType(type), mReferenceCount(1) {}
friend std::ostream& operator<<(std::ostream& s, const LLScriptAllocEntry &a)
{
s << "Size: " << a.mSize << " Type: " << LSCRIPTTypeNames[a.mType] << " Count: " << a.mReferenceCount;
return s;
}
S32 mSize;
U8 mType;
S16 mReferenceCount;
};
// this is only OK because we only load/save via accessors below
const S32 SIZEOF_SCRIPT_ALLOC_ENTRY = 7;
inline void alloc_entry2bytestream(U8 *buffer, S32 &offset, const LLScriptAllocEntry &entry)
{
if ( (offset < 0)
||(offset > MAX_HEAP_SIZE))
{
set_fault(buffer, LSRF_BOUND_CHECK_ERROR);
}
else
{
integer2bytestream(buffer, offset, entry.mSize);
byte2bytestream(buffer, offset, entry.mType);
s162bytestream(buffer, offset, entry.mReferenceCount);
}
}
inline void bytestream2alloc_entry(LLScriptAllocEntry &entry, U8 *buffer, S32 &offset)
{
if ( (offset < 0)
||(offset > MAX_HEAP_SIZE))
{
set_fault(buffer, LSRF_BOUND_CHECK_ERROR);
reset_hp_to_safe_spot(buffer);
}
else
{
entry.mSize = bytestream2integer(buffer, offset);
entry.mType = bytestream2byte(buffer, offset);
entry.mReferenceCount = bytestream2s16(buffer, offset);
}
}
// create a heap from the HR to TM
BOOL lsa_create_heap(U8 *heap_start, S32 size);
void lsa_fprint_heap(U8 *buffer, LLFILE *fp);
void lsa_print_heap(U8 *buffer);
// adding to heap
// if block is empty
// if block is at least block size + 4 larger than data
// split block
// insert data into first part
// return address
// else
// insert data into block
// return address
// else
// if next block is >= SP
// set Stack-Heap collision
// return NULL
// if next block is empty
// merge next block with current block
// go to start of algorithm
// else
// move to next block
// go to start of algorithm
S32 lsa_heap_add_data(U8 *buffer, LLScriptLibData *data, S32 heapsize, BOOL b_delete);
S32 lsa_heap_top(U8 *heap_start, S32 maxsize);
// split block
// set offset to point to new block
// set offset of new block to point to original offset - block size - data size
// set new block to empty
// set new block reference count to 0
void lsa_split_block(U8 *buffer, S32 &offset, S32 size, LLScriptAllocEntry &entry);
// insert data
// if data is non-list type
// set type to basic type, set reference count to 1, copy data, return address
// else
// set type to list data type, set reference count to 1
// for each list entry
// insert data
// return address
void lsa_insert_data(U8 *buffer, S32 &offset, LLScriptLibData *data, LLScriptAllocEntry &entry, S32 heapsize);
S32 lsa_create_data_block(U8 **buffer, LLScriptLibData *data, S32 base_offset);
// increase reference count
// increase reference count by 1
void lsa_increase_ref_count(U8 *buffer, S32 offset);
// decrease reference count
// decrease reference count by 1
// if reference count == 0
// set type to empty
void lsa_decrease_ref_count(U8 *buffer, S32 offset);
inline S32 get_max_heap_size(U8 *buffer)
{
return get_register(buffer, LREG_SP) - get_register(buffer, LREG_HR);
}
LLScriptLibData *lsa_get_data(U8 *buffer, S32 &offset, BOOL b_dec_ref);
LLScriptLibData *lsa_get_list_ptr(U8 *buffer, S32 &offset, BOOL b_dec_ref);
S32 lsa_cat_strings(U8 *buffer, S32 offset1, S32 offset2, S32 heapsize);
S32 lsa_cmp_strings(U8 *buffer, S32 offset1, S32 offset2);
S32 lsa_cat_lists(U8 *buffer, S32 offset1, S32 offset2, S32 heapsize);
S32 lsa_cmp_lists(U8 *buffer, S32 offset1, S32 offset2);
S32 lsa_preadd_lists(U8 *buffer, LLScriptLibData *data, S32 offset2, S32 heapsize);
S32 lsa_postadd_lists(U8 *buffer, S32 offset1, LLScriptLibData *data, S32 heapsize);
// modifying a list
// insert new list that is modified
// store returned address in original list's variable
// decrease reference count on old list
// list l1 = [10];
// list l2 = l1;
// l1 = [11];
// we want l2 == [10];
// more complicated example:
// list l1 = [10, 11];
// list l2 = l1;
// l1[0] = 12
// I think that we want l2 = [10, 11];
// one option would be to use syntax like:
// l1 = llSetList(l1, 0, 12);
// but this would require variable argument list matching
// which maybe is ok, but would be work
// the other option would be changes to lists that have multiple references causes a copy to occur
// popl @l1, 0, integer, 12
//
// would cause l1 to be copied, 12 to replace the 0th entry, and the address of the new list to be saved in l1
//
inline LLScriptLibData *lsa_bubble_sort(LLScriptLibData *src, S32 stride, S32 ascending)
{
S32 number = src->getListLength();
if (number <= 0)
{
return NULL;
}
if (stride <= 0)
{
stride = 1;
}
S32 i = 0;
if (number % stride)
{
LLScriptLibData *retval = src->mListp;
src->mListp = NULL;
return retval;
}
LLScriptLibData **sortarray = new LLScriptLibData*[number];
LLScriptLibData *temp = src->mListp;
while (temp)
{
sortarray[i] = temp;
i++;
temp = temp->mListp;
}
S32 j, s;
for (i = 0; i < number; i += stride)
{
for (j = i; j < number; j += stride)
{
if ( ((*sortarray[i]) <= (*sortarray[j]))
!= (ascending == TRUE))
{
for (s = 0; s < stride; s++)
{
temp = sortarray[i + s];
sortarray[i + s] = sortarray[j + s];
sortarray[j + s] = temp;
}
}
}
}
i = 1;
temp = sortarray[0];
while (i < number)
{
temp->mListp = sortarray[i++];
temp = temp->mListp;
}
temp->mListp = NULL;
src->mListp = NULL;
temp = sortarray[0];
delete[] sortarray;
return temp;
}
LLScriptLibData* lsa_randomize(LLScriptLibData* src, S32 stride);
#endif
|