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/**
* @file llscriptresourceconsumer.h
* @brief An interface for a script resource consumer.
*
* $LicenseInfo:firstyear=2008&license=internal$
*
* Copyright (c) 2008, Linden Research, Inc.
*
* The following source code is PROPRIETARY AND CONFIDENTIAL. Use of
* this source code is governed by the Linden Lab Source Code Disclosure
* Agreement ("Agreement") previously entered between you and Linden
* Lab. By accessing, using, copying, modifying or distributing this
* software, you acknowledge that you have been informed of your
* obligations under the Agreement and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LLSCRIPTRESOURCECONSUMER_H
#define LL_LLSCRIPTRESOURCECONSUMER_H
#include "linden_common.h"
class LLScriptResourcePool;
// Entities that use limited script resources
// should implement this interface
class LLScriptResourceConsumer
{
public:
LLScriptResourceConsumer();
virtual ~LLScriptResourceConsumer() { }
// Get the number of public urls used by this consumer.
virtual S32 getUsedPublicURLs() const = 0;
// Get the resource pool this consumer is currently using.
LLScriptResourcePool& getScriptResourcePool();
const LLScriptResourcePool& getScriptResourcePool() const;
bool switchScriptResourcePools(LLScriptResourcePool& new_pool);
bool canUseScriptResourcePool(const LLScriptResourcePool& resource_pool);
bool isInPool(const LLScriptResourcePool& resource_pool);
protected:
virtual void setScriptResourcePool(LLScriptResourcePool& pool);
LLScriptResourcePool* mScriptResourcePool;
};
#endif // LL_LLSCRIPTRESOURCECONSUMER_H
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