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|
/**
* @file llcontrol.cpp
* @brief Holds global state for viewer.
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "linden_common.h"
#include <iostream>
#include <fstream>
#include <algorithm>
#include "llcontrol.h"
#include "llstl.h"
#include "llstring.h"
#include "v3math.h"
#include "v3dmath.h"
#include "v4coloru.h"
#include "v4color.h"
#include "v3color.h"
#include "llrect.h"
#include "llxmltree.h"
#include "llsdserialize.h"
#if LL_RELEASE_WITH_DEBUG_INFO || LL_DEBUG
#define CONTROL_ERRS LL_ERRS("ControlErrors")
#else
#define CONTROL_ERRS LL_WARNS("ControlErrors")
#endif
template <> eControlType get_control_type<U32>();
template <> eControlType get_control_type<S32>();
template <> eControlType get_control_type<F32>();
template <> eControlType get_control_type<bool>();
// Yay BOOL, its really an S32.
//template <> eControlType get_control_type<BOOL> () ;
template <> eControlType get_control_type<std::string>();
template <> eControlType get_control_type<LLVector3>();
template <> eControlType get_control_type<LLVector3d>();
template <> eControlType get_control_type<LLRect>();
template <> eControlType get_control_type<LLColor4>();
template <> eControlType get_control_type<LLColor3>();
template <> eControlType get_control_type<LLColor4U>();
template <> eControlType get_control_type<LLSD>();
template <> LLSD convert_to_llsd<U32>(const U32& in);
template <> LLSD convert_to_llsd<LLVector3>(const LLVector3& in);
template <> LLSD convert_to_llsd<LLVector3d>(const LLVector3d& in);
template <> LLSD convert_to_llsd<LLRect>(const LLRect& in);
template <> LLSD convert_to_llsd<LLColor4>(const LLColor4& in);
template <> LLSD convert_to_llsd<LLColor3>(const LLColor3& in);
template <> LLSD convert_to_llsd<LLColor4U>(const LLColor4U& in);
template <> bool convert_from_llsd<bool>(const LLSD& sd, eControlType type, const std::string& control_name);
template <> S32 convert_from_llsd<S32>(const LLSD& sd, eControlType type, const std::string& control_name);
template <> U32 convert_from_llsd<U32>(const LLSD& sd, eControlType type, const std::string& control_name);
template <> F32 convert_from_llsd<F32>(const LLSD& sd, eControlType type, const std::string& control_name);
template <> std::string convert_from_llsd<std::string>(const LLSD& sd, eControlType type, const std::string& control_name);
template <> LLWString convert_from_llsd<LLWString>(const LLSD& sd, eControlType type, const std::string& control_name);
template <> LLVector3 convert_from_llsd<LLVector3>(const LLSD& sd, eControlType type, const std::string& control_name);
template <> LLVector3d convert_from_llsd<LLVector3d>(const LLSD& sd, eControlType type, const std::string& control_name);
template <> LLRect convert_from_llsd<LLRect>(const LLSD& sd, eControlType type, const std::string& control_name);
template <> LLColor4 convert_from_llsd<LLColor4>(const LLSD& sd, eControlType type, const std::string& control_name);
template <> LLColor4U convert_from_llsd<LLColor4U>(const LLSD& sd, eControlType type, const std::string& control_name);
template <> LLColor3 convert_from_llsd<LLColor3>(const LLSD& sd, eControlType type, const std::string& control_name);
template <> LLSD convert_from_llsd<LLSD>(const LLSD& sd, eControlType type, const std::string& control_name);
//this defines the current version of the settings file
const S32 CURRENT_VERSION = 101;
bool LLControlVariable::llsd_compare(const LLSD& a, const LLSD & b)
{
bool result = false;
switch (mType)
{
case TYPE_U32:
case TYPE_S32:
result = a.asInteger() == b.asInteger();
break;
case TYPE_BOOLEAN:
result = a.asBoolean() == b.asBoolean();
break;
case TYPE_F32:
result = a.asReal() == b.asReal();
break;
case TYPE_VEC3:
case TYPE_VEC3D:
result = LLVector3d(a) == LLVector3d(b);
break;
case TYPE_RECT:
result = LLRect(a) == LLRect(b);
break;
case TYPE_COL4:
result = LLColor4(a) == LLColor4(b);
break;
case TYPE_COL3:
result = LLColor3(a) == LLColor3(b);
break;
case TYPE_STRING:
result = a.asString() == b.asString();
break;
default:
break;
}
return result;
}
LLControlVariable::LLControlVariable(const std::string& name, eControlType type,
LLSD initial, const std::string& comment,
ePersist persist, bool hidefromsettingseditor)
: mName(name),
mComment(comment),
mType(type),
mPersist(persist),
mHideFromSettingsEditor(hidefromsettingseditor)
{
if ((persist != PERSIST_NO) && mComment.empty())
{
LL_ERRS() << "Must supply a comment for control " << mName << LL_ENDL;
}
//Push back versus setValue'ing here, since we don't want to call a signal yet
mValues.push_back(initial);
}
LLControlVariable::~LLControlVariable()
{
}
LLSD LLControlVariable::getComparableValue(const LLSD& value)
{
// *FIX:MEP - The following is needed to make the LLSD::ImplString
// work with boolean controls...
LLSD storable_value;
if(TYPE_BOOLEAN == type() && value.isString())
{
BOOL temp;
if(LLStringUtil::convertToBOOL(value.asString(), temp))
{
storable_value = (bool)temp;
}
else
{
storable_value = false;
}
}
else if (TYPE_LLSD == type() && value.isString())
{
LLPointer<LLSDNotationParser> parser = new LLSDNotationParser;
LLSD result;
std::stringstream value_stream(value.asString());
if (parser->parse(value_stream, result, LLSDSerialize::SIZE_UNLIMITED) != LLSDParser::PARSE_FAILURE)
{
storable_value = result;
}
else
{
storable_value = value;
}
}
else
{
storable_value = value;
}
return storable_value;
}
void LLControlVariable::setValue(const LLSD& new_value, bool saved_value)
{
if (mValidateSignal(this, new_value) == false)
{
// can not set new value, exit
return;
}
LLSD storable_value = getComparableValue(new_value);
LLSD original_value = getValue();
bool value_changed = llsd_compare(original_value, storable_value) == FALSE;
if(saved_value)
{
// If we're going to save this value, return to default but don't fire
resetToDefault(false);
if (llsd_compare(mValues.back(), storable_value) == FALSE)
{
mValues.push_back(storable_value);
}
}
else
{
// This is an unsaved value. Its needs to reside at
// mValues[2] (or greater). It must not affect
// the result of getSaveValue()
if (llsd_compare(mValues.back(), storable_value) == FALSE)
{
while(mValues.size() > 2)
{
// Remove any unsaved values.
mValues.pop_back();
}
if(mValues.size() < 2)
{
// Add the default to the 'save' value.
mValues.push_back(mValues[0]);
}
// Add the 'un-save' value.
mValues.push_back(storable_value);
}
}
if(value_changed)
{
firePropertyChanged(original_value);
}
}
void LLControlVariable::setDefaultValue(const LLSD& value)
{
// Set the control variables value and make it
// the default value. If the active value is changed,
// send the signal.
// *NOTE: Default values are not saved, only read.
LLSD comparable_value = getComparableValue(value);
LLSD original_value = getValue();
bool value_changed = (llsd_compare(original_value, comparable_value) == FALSE);
resetToDefault(false);
mValues[0] = comparable_value;
if(value_changed)
{
firePropertyChanged(original_value);
}
}
void LLControlVariable::setPersist(ePersist state)
{
mPersist = state;
}
void LLControlVariable::setHiddenFromSettingsEditor(bool hide)
{
mHideFromSettingsEditor = hide;
}
void LLControlVariable::setComment(const std::string& comment)
{
mComment = comment;
}
void LLControlVariable::resetToDefault(bool fire_signal)
{
//The first setting is always the default
//Pop to it and fire off the listener
LLSD originalValue = mValues.back();
while(mValues.size() > 1)
{
mValues.pop_back();
}
if(fire_signal)
{
firePropertyChanged(originalValue);
}
}
bool LLControlVariable::shouldSave(bool nondefault_only)
{
// This method is used to decide whether we should save a given
// variable. Two of the three values of mPersist are easy.
if (mPersist == PERSIST_NO)
return false;
if (mPersist == PERSIST_ALWAYS)
return true;
// PERSIST_NONDFT
// If caller doesn't need us to filter, just save.
if (! nondefault_only)
return true;
// PERSIST_NONDFT: caller only wants us to save this variable if its value
// differs from default.
if (isDefault()) // never been altered
return false;
// We've set at least one other value: compare it to default. Save only if
// they differ.
return ! llsd_compare(getSaveValue(), getDefault());
}
LLSD LLControlVariable::getSaveValue() const
{
//The first level of the stack is default
//We assume that the second level is user preferences that should be saved
if(mValues.size() > 1) return mValues[1];
return mValues[0];
}
LLPointer<LLControlVariable> LLControlGroup::getControl(const std::string& name)
{
ctrl_name_table_t::iterator iter = mNameTable.find(name);
return iter == mNameTable.end() ? LLPointer<LLControlVariable>() : iter->second;
}
////////////////////////////////////////////////////////////////////////////
LLControlGroup::LLControlGroup(const std::string& name)
: LLInstanceTracker<LLControlGroup, std::string>(name)
{
mTypeString[TYPE_U32] = "U32";
mTypeString[TYPE_S32] = "S32";
mTypeString[TYPE_F32] = "F32";
mTypeString[TYPE_BOOLEAN] = "Boolean";
mTypeString[TYPE_STRING] = "String";
mTypeString[TYPE_VEC3] = "Vector3";
mTypeString[TYPE_VEC3D] = "Vector3D";
mTypeString[TYPE_RECT] = "Rect";
mTypeString[TYPE_COL4] = "Color4";
mTypeString[TYPE_COL3] = "Color3";
mTypeString[TYPE_LLSD] = "LLSD";
}
LLControlGroup::~LLControlGroup()
{
cleanup();
}
void LLControlGroup::cleanup()
{
mNameTable.clear();
}
eControlType LLControlGroup::typeStringToEnum(const std::string& typestr)
{
for(int i = 0; i < (int)TYPE_COUNT; ++i)
{
if(mTypeString[i] == typestr) return (eControlType)i;
}
return (eControlType)-1;
}
std::string LLControlGroup::typeEnumToString(eControlType typeenum)
{
return mTypeString[typeenum];
}
LLControlVariable* LLControlGroup::declareControl(const std::string& name, eControlType type, const LLSD initial_val, const std::string& comment, LLControlVariable::ePersist persist, BOOL hidefromsettingseditor)
{
LLControlVariable* existing_control = getControl(name);
if (existing_control)
{
if ((persist != LLControlVariable::PERSIST_NO) && existing_control->isType(type))
{
if (!existing_control->llsd_compare(existing_control->getDefault(), initial_val))
{
// Sometimes we need to declare a control *after* it has been loaded from a settings file.
LLSD cur_value = existing_control->getValue(); // get the current value
existing_control->setDefaultValue(initial_val); // set the default to the declared value
existing_control->setValue(cur_value); // now set to the loaded value
}
}
else
{
LL_WARNS() << "Control named " << name << " already exists, ignoring new declaration." << LL_ENDL;
}
return existing_control;
}
// if not, create the control and add it to the name table
LLControlVariable* control = new LLControlVariable(name, type, initial_val, comment, persist, hidefromsettingseditor);
mNameTable[name] = control;
return control;
}
LLControlVariable* LLControlGroup::declareU32(const std::string& name, const U32 initial_val, const std::string& comment, LLControlVariable::ePersist persist)
{
return declareControl(name, TYPE_U32, (LLSD::Integer) initial_val, comment, persist);
}
LLControlVariable* LLControlGroup::declareS32(const std::string& name, const S32 initial_val, const std::string& comment, LLControlVariable::ePersist persist)
{
return declareControl(name, TYPE_S32, initial_val, comment, persist);
}
LLControlVariable* LLControlGroup::declareF32(const std::string& name, const F32 initial_val, const std::string& comment, LLControlVariable::ePersist persist)
{
return declareControl(name, TYPE_F32, initial_val, comment, persist);
}
LLControlVariable* LLControlGroup::declareBOOL(const std::string& name, const BOOL initial_val, const std::string& comment, LLControlVariable::ePersist persist)
{
return declareControl(name, TYPE_BOOLEAN, initial_val, comment, persist);
}
LLControlVariable* LLControlGroup::declareString(const std::string& name, const std::string& initial_val, const std::string& comment, LLControlVariable::ePersist persist)
{
return declareControl(name, TYPE_STRING, initial_val, comment, persist);
}
LLControlVariable* LLControlGroup::declareVec3(const std::string& name, const LLVector3 &initial_val, const std::string& comment, LLControlVariable::ePersist persist)
{
return declareControl(name, TYPE_VEC3, initial_val.getValue(), comment, persist);
}
LLControlVariable* LLControlGroup::declareVec3d(const std::string& name, const LLVector3d &initial_val, const std::string& comment, LLControlVariable::ePersist persist)
{
return declareControl(name, TYPE_VEC3D, initial_val.getValue(), comment, persist);
}
LLControlVariable* LLControlGroup::declareRect(const std::string& name, const LLRect &initial_val, const std::string& comment, LLControlVariable::ePersist persist)
{
return declareControl(name, TYPE_RECT, initial_val.getValue(), comment, persist);
}
LLControlVariable* LLControlGroup::declareColor4(const std::string& name, const LLColor4 &initial_val, const std::string& comment, LLControlVariable::ePersist persist )
{
return declareControl(name, TYPE_COL4, initial_val.getValue(), comment, persist);
}
LLControlVariable* LLControlGroup::declareColor3(const std::string& name, const LLColor3 &initial_val, const std::string& comment, LLControlVariable::ePersist persist )
{
return declareControl(name, TYPE_COL3, initial_val.getValue(), comment, persist);
}
LLControlVariable* LLControlGroup::declareLLSD(const std::string& name, const LLSD &initial_val, const std::string& comment, LLControlVariable::ePersist persist )
{
return declareControl(name, TYPE_LLSD, initial_val, comment, persist);
}
BOOL LLControlGroup::getBOOL(const std::string& name)
{
return (BOOL)get<bool>(name);
}
S32 LLControlGroup::getS32(const std::string& name)
{
return get<S32>(name);
}
U32 LLControlGroup::getU32(const std::string& name)
{
return get<U32>(name);
}
F32 LLControlGroup::getF32(const std::string& name)
{
return get<F32>(name);
}
std::string LLControlGroup::getString(const std::string& name)
{
return get<std::string>(name);
}
LLWString LLControlGroup::getWString(const std::string& name)
{
return get<LLWString>(name);
}
std::string LLControlGroup::getText(const std::string& name)
{
std::string utf8_string = getString(name);
LLStringUtil::replaceChar(utf8_string, '^', '\n');
LLStringUtil::replaceChar(utf8_string, '%', ' ');
return (utf8_string);
}
LLVector3 LLControlGroup::getVector3(const std::string& name)
{
return get<LLVector3>(name);
}
LLVector3d LLControlGroup::getVector3d(const std::string& name)
{
return get<LLVector3d>(name);
}
LLRect LLControlGroup::getRect(const std::string& name)
{
return get<LLRect>(name);
}
LLColor4 LLControlGroup::getColor(const std::string& name)
{
return get<LLColor4>(name);
}
LLColor4 LLControlGroup::getColor4(const std::string& name)
{
return get<LLColor4>(name);
}
LLColor3 LLControlGroup::getColor3(const std::string& name)
{
return get<LLColor3>(name);
}
LLSD LLControlGroup::getLLSD(const std::string& name)
{
return get<LLSD>(name);
}
BOOL LLControlGroup::controlExists(const std::string& name)
{
ctrl_name_table_t::iterator iter = mNameTable.find(name);
return iter != mNameTable.end();
}
//-------------------------------------------------------------------
// Set functions
//-------------------------------------------------------------------
void LLControlGroup::setBOOL(const std::string& name, BOOL val)
{
set<bool>(name, val);
}
void LLControlGroup::setS32(const std::string& name, S32 val)
{
set(name, val);
}
void LLControlGroup::setF32(const std::string& name, F32 val)
{
set(name, val);
}
void LLControlGroup::setU32(const std::string& name, U32 val)
{
set(name, val);
}
void LLControlGroup::setString(const std::string& name, const std::string &val)
{
set(name, val);
}
void LLControlGroup::setVector3(const std::string& name, const LLVector3 &val)
{
set(name, val);
}
void LLControlGroup::setVector3d(const std::string& name, const LLVector3d &val)
{
set(name, val);
}
void LLControlGroup::setRect(const std::string& name, const LLRect &val)
{
set(name, val);
}
void LLControlGroup::setColor4(const std::string& name, const LLColor4 &val)
{
set(name, val);
}
void LLControlGroup::setLLSD(const std::string& name, const LLSD& val)
{
set(name, val);
}
void LLControlGroup::setUntypedValue(const std::string& name, const LLSD& val)
{
if (name.empty())
{
return;
}
LLControlVariable* control = getControl(name);
if (control)
{
control->setValue(val);
}
else
{
CONTROL_ERRS << "Invalid control " << name << LL_ENDL;
}
}
//---------------------------------------------------------------
// Load and save
//---------------------------------------------------------------
// Returns number of controls loaded, so 0 if failure
U32 LLControlGroup::loadFromFileLegacy(const std::string& filename, BOOL require_declaration, eControlType declare_as)
{
std::string name;
LLXmlTree xml_controls;
if (!xml_controls.parseFile(filename))
{
LL_WARNS() << "Unable to open control file " << filename << LL_ENDL;
return 0;
}
LLXmlTreeNode* rootp = xml_controls.getRoot();
if (!rootp || !rootp->hasAttribute("version"))
{
LL_WARNS() << "No valid settings header found in control file " << filename << LL_ENDL;
return 0;
}
U32 item = 0;
U32 validitems = 0;
S32 version;
rootp->getAttributeS32("version", version);
// Check file version
if (version != CURRENT_VERSION)
{
LL_INFOS() << filename << " does not appear to be a version " << CURRENT_VERSION << " controls file" << LL_ENDL;
return 0;
}
LLXmlTreeNode* child_nodep = rootp->getFirstChild();
while(child_nodep)
{
name = child_nodep->getName();
BOOL declared = controlExists(name);
if (require_declaration && !declared)
{
// Declaration required, but this name not declared.
// Complain about non-empty names.
if (!name.empty())
{
//read in to end of line
LL_WARNS() << "LLControlGroup::loadFromFile() : Trying to set \"" << name << "\", setting doesn't exist." << LL_ENDL;
}
child_nodep = rootp->getNextChild();
continue;
}
// Got an item. Load it up.
item++;
// If not declared, assume it's a string
if (!declared)
{
switch(declare_as)
{
case TYPE_COL4:
declareColor4(name, LLColor4::white, LLStringUtil::null, LLControlVariable::PERSIST_NO);
break;
case TYPE_STRING:
default:
declareString(name, LLStringUtil::null, LLStringUtil::null, LLControlVariable::PERSIST_NO);
break;
}
}
// Control name has been declared in code.
LLControlVariable *control = getControl(name);
llassert(control);
switch(control->mType)
{
case TYPE_F32:
{
F32 initial = 0.f;
child_nodep->getAttributeF32("value", initial);
control->set(initial);
validitems++;
}
break;
case TYPE_S32:
{
S32 initial = 0;
child_nodep->getAttributeS32("value", initial);
control->set(initial);
validitems++;
}
break;
case TYPE_U32:
{
U32 initial = 0;
child_nodep->getAttributeU32("value", initial);
control->set((LLSD::Integer) initial);
validitems++;
}
break;
case TYPE_BOOLEAN:
{
BOOL initial = FALSE;
child_nodep->getAttributeBOOL("value", initial);
control->set(initial);
validitems++;
}
break;
case TYPE_STRING:
{
std::string string;
child_nodep->getAttributeString("value", string);
control->set(string);
validitems++;
}
break;
case TYPE_VEC3:
{
LLVector3 vector;
child_nodep->getAttributeVector3("value", vector);
control->set(vector.getValue());
validitems++;
}
break;
case TYPE_VEC3D:
{
LLVector3d vector;
child_nodep->getAttributeVector3d("value", vector);
control->set(vector.getValue());
validitems++;
}
break;
case TYPE_RECT:
{
//RN: hack to support reading rectangles from a string
std::string rect_string;
child_nodep->getAttributeString("value", rect_string);
std::istringstream istream(rect_string);
S32 left, bottom, width, height;
istream >> left >> bottom >> width >> height;
LLRect rect;
rect.setOriginAndSize(left, bottom, width, height);
control->set(rect.getValue());
validitems++;
}
break;
case TYPE_COL4:
{
LLColor4 color;
child_nodep->getAttributeColor4("value", color);
control->set(color.getValue());
validitems++;
}
break;
case TYPE_COL3:
{
LLVector3 color;
child_nodep->getAttributeVector3("value", color);
control->set(LLColor3(color.mV).getValue());
validitems++;
}
break;
default:
break;
}
child_nodep = rootp->getNextChild();
}
return validitems;
}
U32 LLControlGroup::saveToFile(const std::string& filename, BOOL nondefault_only)
{
LLSD settings;
int num_saved = 0;
for (ctrl_name_table_t::iterator iter = mNameTable.begin();
iter != mNameTable.end(); iter++)
{
LLControlVariable* control = iter->second;
if (!control)
{
LL_WARNS() << "Tried to save invalid control: " << iter->first << LL_ENDL;
}
else if( control->shouldSave(nondefault_only) )
{
settings[iter->first]["Type"] = typeEnumToString(control->type());
settings[iter->first]["Comment"] = control->getComment();
settings[iter->first]["Value"] = control->getSaveValue();
++num_saved;
}
}
llofstream file;
file.open(filename);
if (file.is_open())
{
LLSDSerialize::toPrettyXML(settings, file);
file.close();
LL_INFOS() << "Saved to " << filename << LL_ENDL;
}
else
{
// This is a warning because sometime we want to use settings files which can't be written...
LL_WARNS() << "Unable to open settings file: " << filename << LL_ENDL;
return 0;
}
return num_saved;
}
U32 LLControlGroup::loadFromFile(const std::string& filename, bool set_default_values, bool save_values)
{
LLSD settings;
llifstream infile;
infile.open(filename);
if(!infile.is_open())
{
LL_WARNS() << "Cannot find file " << filename << " to load." << LL_ENDL;
return 0;
}
if (LLSDParser::PARSE_FAILURE == LLSDSerialize::fromXML(settings, infile))
{
infile.close();
LL_WARNS() << "Unable to parse LLSD control file " << filename << ". Trying Legacy Method." << LL_ENDL;
return loadFromFileLegacy(filename, TRUE, TYPE_STRING);
}
U32 validitems = 0;
bool hidefromsettingseditor = false;
for(LLSD::map_const_iterator itr = settings.beginMap(); itr != settings.endMap(); ++itr)
{
LLControlVariable::ePersist persist = LLControlVariable::PERSIST_NONDFT;
std::string const & name = itr->first;
LLSD const & control_map = itr->second;
if(control_map.has("Persist"))
{
persist = control_map["Persist"].asInteger()?
LLControlVariable::PERSIST_NONDFT : LLControlVariable::PERSIST_NO;
}
// Sometimes we want to use the settings system to provide cheap persistence, but we
// don't want the settings themselves to be easily manipulated in the UI because
// doing so can cause support problems. So we have this option:
if(control_map.has("HideFromEditor"))
{
hidefromsettingseditor = control_map["HideFromEditor"].asInteger();
}
else
{
hidefromsettingseditor = false;
}
// If the control exists just set the value from the input file.
LLControlVariable* existing_control = getControl(name);
if(existing_control)
{
// set_default_values is true when we're loading the initial,
// immutable files from app_settings, e.g. settings.xml.
if(set_default_values)
{
// Override all previously set properties of this control.
// ... except for type. The types must match.
eControlType new_type = typeStringToEnum(control_map["Type"].asString());
if(existing_control->isType(new_type))
{
existing_control->setDefaultValue(control_map["Value"]);
existing_control->setPersist(persist);
existing_control->setHiddenFromSettingsEditor(hidefromsettingseditor);
existing_control->setComment(control_map["Comment"].asString());
}
else
{
LL_ERRS() << "Mismatched type of control variable '"
<< name << "' found while loading '"
<< filename << "'." << LL_ENDL;
}
}
else if(existing_control->isPersisted())
{
// save_values is specifically false for (e.g.)
// SessionSettingsFile and UserSessionSettingsFile -- in other
// words, for a file that's supposed to be transient.
existing_control->setValue(control_map["Value"], save_values);
}
// *NOTE: If not persisted and not setting defaults,
// the value should not get loaded.
}
else
{
// We've never seen this control before. Either we're loading up
// the initial set of default settings files (set_default_values)
// -- or we're loading user settings last saved by a viewer that
// supports a superset of the variables we know.
// CHOP-962: if we're loading an unrecognized user setting, make
// sure we save it later. If you try an experimental viewer, tweak
// a new setting, briefly revert to an old viewer, then return to
// the new one, we don't want the old viewer to discard the
// setting you changed.
if (! set_default_values)
{
// Using PERSIST_ALWAYS insists that saveToFile() (which calls
// LLControlVariable::shouldSave()) must save this control
// variable regardless of its value. We can safely set this
// LLControlVariable persistent because the 'persistent' flag
// is not itself persisted!
persist = LLControlVariable::PERSIST_ALWAYS;
// We want to mention unrecognized user settings variables
// (e.g. from a newer version of the viewer) in the log. But
// we also arrive here for Boolean variables generated by
// the notifications subsystem when the user checks "Don't
// show me this again." These aren't declared in settings.xml;
// they're actually named for the notification they suppress.
// We don't want to mention those. Apologies, this is a bit of
// a hack: we happen to know that user settings go into an
// LLControlGroup whose name is "Global".
if (getKey() == "Global")
{
LL_INFOS("LLControlGroup") << "preserving unrecognized " << getKey()
<< " settings variable " << name << LL_ENDL;
}
}
declareControl(name,
typeStringToEnum(control_map["Type"].asString()),
control_map["Value"],
control_map["Comment"].asString(),
persist,
hidefromsettingseditor
);
}
++validitems;
}
return validitems;
}
void LLControlGroup::resetToDefaults()
{
ctrl_name_table_t::iterator control_iter;
for (control_iter = mNameTable.begin();
control_iter != mNameTable.end();
++control_iter)
{
LLControlVariable* control = (*control_iter).second;
control->resetToDefault();
}
}
void LLControlGroup::applyToAll(ApplyFunctor* func)
{
for (ctrl_name_table_t::iterator iter = mNameTable.begin();
iter != mNameTable.end(); iter++)
{
func->apply(iter->first, iter->second);
}
}
//============================================================================
#ifdef TEST_HARNESS
void main()
{
F32_CONTROL foo, getfoo;
S32_CONTROL bar, getbar;
BOOL_CONTROL baz;
U32 count = gGlobals.loadFromFile("controls.ini");
LL_INFOS() << "Loaded " << count << " controls" << LL_ENDL;
// test insertion
foo = new LLControlVariable<F32>("gFoo", 5.f, 1.f, 20.f);
gGlobals.addEntry("gFoo", foo);
bar = new LLControlVariable<S32>("gBar", 10, 2, 22);
gGlobals.addEntry("gBar", bar);
baz = new LLControlVariable<BOOL>("gBaz", FALSE);
gGlobals.addEntry("gBaz", baz);
// test retrieval
getfoo = (LLControlVariable<F32>*) gGlobals.resolveName("gFoo");
getfoo->dump();
getbar = (S32_CONTROL) gGlobals.resolveName("gBar");
getbar->dump();
// change data
getfoo->set(10.f);
getfoo->dump();
// Failure modes
// ...min > max
// badfoo = new LLControlVariable<F32>("gFoo2", 100.f, 20.f, 5.f);
// ...initial > max
// badbar = new LLControlVariable<S32>("gBar2", 10, 20, 100000);
// ...misspelled name
// getfoo = (F32_CONTROL) gGlobals.resolveName("fooMisspelled");
// getfoo->dump();
// ...invalid data type
getfoo = (F32_CONTROL) gGlobals.resolveName("gFoo");
getfoo->set(TRUE);
getfoo->dump();
// ...out of range data
// getfoo->set(100000000.f);
// getfoo->dump();
// Clean Up
delete foo;
delete bar;
delete baz;
}
#endif
template <> eControlType get_control_type<U32>()
{
return TYPE_U32;
}
template <> eControlType get_control_type<S32>()
{
return TYPE_S32;
}
template <> eControlType get_control_type<F32>()
{
return TYPE_F32;
}
template <> eControlType get_control_type<bool> ()
{
return TYPE_BOOLEAN;
}
/*
// Yay BOOL, its really an S32.
template <> eControlType get_control_type<BOOL> ()
{
return TYPE_BOOLEAN;
}
*/
template <> eControlType get_control_type<std::string>()
{
return TYPE_STRING;
}
template <> eControlType get_control_type<LLVector3>()
{
return TYPE_VEC3;
}
template <> eControlType get_control_type<LLVector3d>()
{
return TYPE_VEC3D;
}
template <> eControlType get_control_type<LLRect>()
{
return TYPE_RECT;
}
template <> eControlType get_control_type<LLColor4>()
{
return TYPE_COL4;
}
template <> eControlType get_control_type<LLColor3>()
{
return TYPE_COL3;
}
template <> eControlType get_control_type<LLSD>()
{
return TYPE_LLSD;
}
template <> LLSD convert_to_llsd<U32>(const U32& in)
{
return (LLSD::Integer)in;
}
template <> LLSD convert_to_llsd<LLVector3>(const LLVector3& in)
{
return in.getValue();
}
template <> LLSD convert_to_llsd<LLVector3d>(const LLVector3d& in)
{
return in.getValue();
}
template <> LLSD convert_to_llsd<LLRect>(const LLRect& in)
{
return in.getValue();
}
template <> LLSD convert_to_llsd<LLColor4>(const LLColor4& in)
{
return in.getValue();
}
template <> LLSD convert_to_llsd<LLColor3>(const LLColor3& in)
{
return in.getValue();
}
template <> LLSD convert_to_llsd<LLColor4U>(const LLColor4U& in)
{
return in.getValue();
}
template<>
bool convert_from_llsd<bool>(const LLSD& sd, eControlType type, const std::string& control_name)
{
if (type == TYPE_BOOLEAN)
return sd.asBoolean();
else
{
CONTROL_ERRS << "Invalid BOOL value for " << control_name << ": " << sd << LL_ENDL;
return FALSE;
}
}
template<>
S32 convert_from_llsd<S32>(const LLSD& sd, eControlType type, const std::string& control_name)
{
if (type == TYPE_S32)
return sd.asInteger();
else
{
CONTROL_ERRS << "Invalid S32 value for " << control_name << ": " << sd << LL_ENDL;
return 0;
}
}
template<>
U32 convert_from_llsd<U32>(const LLSD& sd, eControlType type, const std::string& control_name)
{
if (type == TYPE_U32)
return sd.asInteger();
else
{
CONTROL_ERRS << "Invalid U32 value for " << control_name << ": " << sd << LL_ENDL;
return 0;
}
}
template<>
F32 convert_from_llsd<F32>(const LLSD& sd, eControlType type, const std::string& control_name)
{
if (type == TYPE_F32)
return (F32) sd.asReal();
else
{
CONTROL_ERRS << "Invalid F32 value for " << control_name << ": " << sd << LL_ENDL;
return 0.0f;
}
}
template<>
std::string convert_from_llsd<std::string>(const LLSD& sd, eControlType type, const std::string& control_name)
{
if (type == TYPE_STRING)
return sd.asString();
else
{
CONTROL_ERRS << "Invalid string value for " << control_name << ": " << sd << LL_ENDL;
return LLStringUtil::null;
}
}
template<>
LLWString convert_from_llsd<LLWString>(const LLSD& sd, eControlType type, const std::string& control_name)
{
return utf8str_to_wstring(convert_from_llsd<std::string>(sd, type, control_name));
}
template<>
LLVector3 convert_from_llsd<LLVector3>(const LLSD& sd, eControlType type, const std::string& control_name)
{
if (type == TYPE_VEC3)
return (LLVector3)sd;
else
{
CONTROL_ERRS << "Invalid LLVector3 value for " << control_name << ": " << sd << LL_ENDL;
return LLVector3::zero;
}
}
template<>
LLVector3d convert_from_llsd<LLVector3d>(const LLSD& sd, eControlType type, const std::string& control_name)
{
if (type == TYPE_VEC3D)
return (LLVector3d)sd;
else
{
CONTROL_ERRS << "Invalid LLVector3d value for " << control_name << ": " << sd << LL_ENDL;
return LLVector3d::zero;
}
}
template<>
LLRect convert_from_llsd<LLRect>(const LLSD& sd, eControlType type, const std::string& control_name)
{
if (type == TYPE_RECT)
return LLRect(sd);
else
{
CONTROL_ERRS << "Invalid rect value for " << control_name << ": " << sd << LL_ENDL;
return LLRect::null;
}
}
template<>
LLColor4 convert_from_llsd<LLColor4>(const LLSD& sd, eControlType type, const std::string& control_name)
{
if (type == TYPE_COL4)
{
LLColor4 color(sd);
if (color.mV[VRED] < 0.f || color.mV[VRED] > 1.f)
{
LL_WARNS() << "Color " << control_name << " red value out of range: " << color << LL_ENDL;
}
else if (color.mV[VGREEN] < 0.f || color.mV[VGREEN] > 1.f)
{
LL_WARNS() << "Color " << control_name << " green value out of range: " << color << LL_ENDL;
}
else if (color.mV[VBLUE] < 0.f || color.mV[VBLUE] > 1.f)
{
LL_WARNS() << "Color " << control_name << " blue value out of range: " << color << LL_ENDL;
}
else if (color.mV[VALPHA] < 0.f || color.mV[VALPHA] > 1.f)
{
LL_WARNS() << "Color " << control_name << " alpha value out of range: " << color << LL_ENDL;
}
return LLColor4(sd);
}
else
{
CONTROL_ERRS << "Control " << control_name << " not a color" << LL_ENDL;
return LLColor4::white;
}
}
template<>
LLColor3 convert_from_llsd<LLColor3>(const LLSD& sd, eControlType type, const std::string& control_name)
{
if (type == TYPE_COL3)
return sd;
else
{
CONTROL_ERRS << "Invalid LLColor3 value for " << control_name << ": " << sd << LL_ENDL;
return LLColor3::white;
}
}
template<>
LLSD convert_from_llsd<LLSD>(const LLSD& sd, eControlType type, const std::string& control_name)
{
return sd;
}
#if TEST_CACHED_CONTROL
#define DECL_LLCC(T, V) static LLCachedControl<T> mySetting_##T("TestCachedControl"#T, V)
DECL_LLCC(U32, (U32)666);
DECL_LLCC(S32, (S32)-666);
DECL_LLCC(F32, (F32)-666.666);
DECL_LLCC(bool, true);
DECL_LLCC(BOOL, FALSE);
static LLCachedControl<std::string> mySetting_string("TestCachedControlstring", "Default String Value");
DECL_LLCC(LLVector3, LLVector3(1.0f, 2.0f, 3.0f));
DECL_LLCC(LLVector3d, LLVector3d(6.0f, 5.0f, 4.0f));
DECL_LLCC(LLRect, LLRect(0, 0, 100, 500));
DECL_LLCC(LLColor4, LLColor4(0.0f, 0.5f, 1.0f));
DECL_LLCC(LLColor3, LLColor3(1.0f, 0.f, 0.5f));
DECL_LLCC(LLColor4U, LLColor4U(255, 200, 100, 255));
LLSD test_llsd = LLSD()["testing1"] = LLSD()["testing2"];
DECL_LLCC(LLSD, test_llsd);
static LLCachedControl<std::string> test_BrowserHomePage("BrowserHomePage", "hahahahahha", "Not the real comment");
void test_cached_control()
{
#define TEST_LLCC(T, V) if((T)mySetting_##T != V) LL_ERRS() << "Fail "#T << LL_ENDL
TEST_LLCC(U32, 666);
TEST_LLCC(S32, (S32)-666);
TEST_LLCC(F32, (F32)-666.666);
TEST_LLCC(bool, true);
TEST_LLCC(BOOL, FALSE);
if((std::string)mySetting_string != "Default String Value") LL_ERRS() << "Fail string" << LL_ENDL;
TEST_LLCC(LLVector3, LLVector3(1.0f, 2.0f, 3.0f));
TEST_LLCC(LLVector3d, LLVector3d(6.0f, 5.0f, 4.0f));
TEST_LLCC(LLRect, LLRect(0, 0, 100, 500));
TEST_LLCC(LLColor4, LLColor4(0.0f, 0.5f, 1.0f));
TEST_LLCC(LLColor3, LLColor3(1.0f, 0.f, 0.5f));
TEST_LLCC(LLColor4U, LLColor4U(255, 200, 100, 255));
//There's no LLSD comparsion for LLCC yet. TEST_LLCC(LLSD, test_llsd);
if((std::string)test_BrowserHomePage != "http://www.secondlife.com") LL_ERRS() << "Fail BrowserHomePage" << LL_ENDL;
}
#endif // TEST_CACHED_CONTROL
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