1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
|
/**
* @file llwindowwin32.h
* @brief Windows implementation of LLWindow class
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLWINDOWWIN32_H
#define LL_LLWINDOWWIN32_H
// Limit Windows API to small and manageable set.
#include "llwin32headerslean.h"
#include "llwindow.h"
#include "llwindowcallbacks.h"
#include "lldragdropwin32.h"
// Hack for async host by name
#define LL_WM_HOST_RESOLVED (WM_APP + 1)
typedef void (*LLW32MsgCallback)(const MSG &msg);
class LLWindowWin32 : public LLWindow
{
public:
/*virtual*/ void show();
/*virtual*/ void hide();
/*virtual*/ void close();
/*virtual*/ BOOL getVisible();
/*virtual*/ BOOL getMinimized();
/*virtual*/ BOOL getMaximized();
/*virtual*/ BOOL maximize();
/*virtual*/ void minimize();
/*virtual*/ void restore();
/*virtual*/ BOOL getFullscreen();
/*virtual*/ BOOL getPosition(LLCoordScreen *position);
/*virtual*/ BOOL getSize(LLCoordScreen *size);
/*virtual*/ BOOL getSize(LLCoordWindow *size);
/*virtual*/ BOOL setPosition(LLCoordScreen position);
/*virtual*/ BOOL setSizeImpl(LLCoordScreen size);
/*virtual*/ BOOL setSizeImpl(LLCoordWindow size);
/*virtual*/ BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp = NULL);
/*virtual*/ BOOL setCursorPosition(LLCoordWindow position);
/*virtual*/ BOOL getCursorPosition(LLCoordWindow *position);
/*virtual*/ void showCursor();
/*virtual*/ void hideCursor();
/*virtual*/ void showCursorFromMouseMove();
/*virtual*/ void hideCursorUntilMouseMove();
/*virtual*/ BOOL isCursorHidden();
/*virtual*/ void updateCursor();
/*virtual*/ ECursorType getCursor() const;
/*virtual*/ void captureMouse();
/*virtual*/ void releaseMouse();
/*virtual*/ void setMouseClipping( BOOL b );
/*virtual*/ BOOL isClipboardTextAvailable();
/*virtual*/ BOOL pasteTextFromClipboard(LLWString &dst);
/*virtual*/ BOOL copyTextToClipboard(const LLWString &src);
/*virtual*/ void flashIcon(F32 seconds);
/*virtual*/ F32 getGamma();
/*virtual*/ BOOL setGamma(const F32 gamma); // Set the gamma
/*virtual*/ void setFSAASamples(const U32 fsaa_samples);
/*virtual*/ U32 getFSAASamples();
/*virtual*/ BOOL restoreGamma(); // Restore original gamma table (before updating gamma)
/*virtual*/ ESwapMethod getSwapMethod() { return mSwapMethod; }
/*virtual*/ void gatherInput();
/*virtual*/ void delayInputProcessing();
/*virtual*/ void swapBuffers();
/*virtual*/ void restoreGLContext() {};
// handy coordinate space conversion routines
/*virtual*/ BOOL convertCoords(LLCoordScreen from, LLCoordWindow *to);
/*virtual*/ BOOL convertCoords(LLCoordWindow from, LLCoordScreen *to);
/*virtual*/ BOOL convertCoords(LLCoordWindow from, LLCoordGL *to);
/*virtual*/ BOOL convertCoords(LLCoordGL from, LLCoordWindow *to);
/*virtual*/ BOOL convertCoords(LLCoordScreen from, LLCoordGL *to);
/*virtual*/ BOOL convertCoords(LLCoordGL from, LLCoordScreen *to);
/*virtual*/ LLWindowResolution* getSupportedResolutions(S32 &num_resolutions);
/*virtual*/ F32 getNativeAspectRatio();
/*virtual*/ F32 getPixelAspectRatio();
/*virtual*/ void setNativeAspectRatio(F32 ratio) { mOverrideAspectRatio = ratio; }
/*virtual*/ BOOL dialogColorPicker(F32 *r, F32 *g, F32 *b );
/*virtual*/ void *getPlatformWindow();
/*virtual*/ void bringToFront();
/*virtual*/ void focusClient();
/*virtual*/ void allowLanguageTextInput(LLPreeditor *preeditor, BOOL b);
/*virtual*/ void setLanguageTextInput( const LLCoordGL & pos );
/*virtual*/ void updateLanguageTextInputArea();
/*virtual*/ void interruptLanguageTextInput();
/*virtual*/ void spawnWebBrowser(const std::string& escaped_url, bool async);
/*virtual*/ F32 getSystemUISize();
LLWindowCallbacks::DragNDropResult completeDragNDropRequest( const LLCoordGL gl_coord, const MASK mask, LLWindowCallbacks::DragNDropAction action, const std::string url );
static std::vector<std::string> getDisplaysResolutionList();
static std::vector<std::string> getDynamicFallbackFontList();
static void setDPIAwareness();
/*virtual*/ void* getDirectInput8();
/*virtual*/ bool getInputDevices(U32 device_type_filter, void * di8_devices_callback, void* userdata);
U32 getRawWParam() { return mRawWParam; }
protected:
LLWindowWin32(LLWindowCallbacks* callbacks,
const std::string& title, const std::string& name, int x, int y, int width, int height, U32 flags,
BOOL fullscreen, BOOL clearBg, BOOL disable_vsync, BOOL use_gl,
BOOL ignore_pixel_depth, U32 fsaa_samples);
~LLWindowWin32();
void initCursors();
void initInputDevices();
HCURSOR loadColorCursor(LPCTSTR name);
BOOL isValid();
void moveWindow(const LLCoordScreen& position,const LLCoordScreen& size);
virtual LLSD getNativeKeyData();
// Changes display resolution. Returns true if successful
BOOL setDisplayResolution(S32 width, S32 height, S32 bits, S32 refresh);
// Go back to last fullscreen display resolution.
BOOL setFullscreenResolution();
// Restore the display resolution to its value before we ran the app.
BOOL resetDisplayResolution();
BOOL shouldPostQuit() { return mPostQuit; }
void fillCompositionForm(const LLRect& bounds, COMPOSITIONFORM *form);
void fillCandidateForm(const LLCoordGL& caret, const LLRect& bounds, CANDIDATEFORM *form);
void fillCharPosition(const LLCoordGL& caret, const LLRect& bounds, const LLRect& control, IMECHARPOSITION *char_position);
void fillCompositionLogfont(LOGFONT *logfont);
U32 fillReconvertString(const LLWString &text, S32 focus, S32 focus_length, RECONVERTSTRING *reconvert_string);
void handleStartCompositionMessage();
void handleCompositionMessage(U32 indexes);
BOOL handleImeRequests(WPARAM request, LPARAM param, LRESULT *result);
protected:
//
// Platform specific methods
//
BOOL getClientRectInScreenSpace(RECT* rectp);
void updateJoystick( );
static LRESULT CALLBACK mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_param, LPARAM l_param);
static BOOL CALLBACK enumChildWindows(HWND h_wnd, LPARAM l_param);
//
// Platform specific variables
//
WCHAR *mWindowTitle;
WCHAR *mWindowClassName;
HWND mWindowHandle; // window handle
HGLRC mhRC; // OpenGL rendering context
HDC mhDC; // Windows Device context handle
HINSTANCE mhInstance; // handle to application instance
WNDPROC mWndProc; // user-installable window proc
RECT mOldMouseClip; // Screen rect to which the mouse cursor was globally constrained before we changed it in clipMouse()
WPARAM mLastSizeWParam;
F32 mOverrideAspectRatio;
F32 mNativeAspectRatio;
HCURSOR mCursor[ UI_CURSOR_COUNT ]; // Array of all mouse cursors
static BOOL sIsClassRegistered; // has the window class been registered?
F32 mCurrentGamma;
U32 mFSAASamples;
WORD mPrevGammaRamp[3][256];
WORD mCurrentGammaRamp[3][256];
BOOL mCustomGammaSet;
LPWSTR mIconResource;
BOOL mMousePositionModified;
BOOL mInputProcessingPaused;
// The following variables are for Language Text Input control.
// They are all static, since one context is shared by all LLWindowWin32
// instances.
static BOOL sLanguageTextInputAllowed;
static BOOL sWinIMEOpened;
static HKL sWinInputLocale;
static DWORD sWinIMEConversionMode;
static DWORD sWinIMESentenceMode;
static LLCoordWindow sWinIMEWindowPosition;
LLCoordGL mLanguageTextInputPointGL;
LLRect mLanguageTextInputAreaGL;
LLPreeditor *mPreeditor;
LLDragDropWin32* mDragDrop;
U32 mKeyCharCode;
U32 mKeyScanCode;
U32 mKeyVirtualKey;
U32 mRawMsg;
U32 mRawWParam;
U32 mRawLParam;
BOOL mMouseVanish;
friend class LLWindowManager;
};
class LLSplashScreenWin32 : public LLSplashScreen
{
public:
LLSplashScreenWin32();
virtual ~LLSplashScreenWin32();
/*virtual*/ void showImpl();
/*virtual*/ void updateImpl(const std::string& mesg);
/*virtual*/ void hideImpl();
#if LL_WINDOWS
static LRESULT CALLBACK windowProc(HWND h_wnd, UINT u_msg,
WPARAM w_param, LPARAM l_param);
#endif
private:
#if LL_WINDOWS
HWND mWindow;
#endif
};
extern LLW32MsgCallback gAsyncMsgCallback;
extern LPWSTR gIconResource;
static void handleMessage( const MSG& msg );
S32 OSMessageBoxWin32(const std::string& text, const std::string& caption, U32 type);
#endif //LL_LLWINDOWWIN32_H
|