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/**
* @file llwindowmesaheadless.h
* @brief Windows implementation of LLWindow class
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLWINDOWMESAHEADLESS_H
#define LL_LLWINDOWMESAHEADLESS_H
#if LL_MESA_HEADLESS
#include "llwindow.h"
#include "GL/glu.h"
#include "GL/osmesa.h"
class LLWindowMesaHeadless : public LLWindow
{
public:
void show() override {};
void hide() override {};
void close() override {};
bool getVisible() override {return false;};
bool getMinimized() override {return false;};
bool getMaximized() override {return false;};
bool maximize() override {return false;};
void minimize() override {};
void restore() override {};
bool getFullscreen() override {return false;};
bool getPosition(LLCoordScreen *position) override {return false;};
bool getSize(LLCoordScreen *size) override {return false;};
bool getSize(LLCoordWindow *size) override {return false;};
bool setPosition(LLCoordScreen position) override {return false;};
bool setSizeImpl(LLCoordScreen size) override {return false;};
bool switchContext(bool fullscreen, const LLCoordScreen &size, bool disable_vsync, const LLCoordScreen * const posp = NULL) override {return false;};
bool setCursorPosition(LLCoordWindow position) override {return false;};
bool getCursorPosition(LLCoordWindow *position) override {return false;};
void showCursor() override {};
void hideCursor() override {};
void showCursorFromMouseMove() override {};
void hideCursorUntilMouseMove() override {};
bool isCursorHidden() override {return false;};
void updateCursor() override {};
//ECursorType getCursor() override { return mCurrentCursor; };
void captureMouse() override {};
void releaseMouse() override {};
void setMouseClipping( bool b ) override {};
bool isClipboardTextAvailable() override {return false; };
bool pasteTextFromClipboard(LLWString &dst) override {return false; };
bool copyTextToClipboard(const LLWString &src) override {return false; };
void flashIcon(F32 seconds) override {};
F32 getGamma() override {return 1.0f; };
bool setGamma(const F32 gamma) override {return false; }; // Set the gamma
bool restoreGamma() override {return false; }; // Restore original gamma table (before updating gamma)
void setFSAASamples(const U32 fsaa_samples) override { /* FSAA not supported yet on Mesa headless.*/ }
U32 getFSAASamples() override { return 0; }
//ESwapMethod getSwapMethod() override { return mSwapMethod; }
void gatherInput(bool app_has_focus) override {};
void delayInputProcessing() override {};
void swapBuffers() override;
void restoreGLContext() override {};
// handy coordinate space conversion routines
bool convertCoords(LLCoordScreen from, LLCoordWindow *to) override { return false; };
bool convertCoords(LLCoordWindow from, LLCoordScreen *to) override { return false; };
bool convertCoords(LLCoordWindow from, LLCoordGL *to) override { return false; };
bool convertCoords(LLCoordGL from, LLCoordWindow *to) override { return false; };
bool convertCoords(LLCoordScreen from, LLCoordGL *to) override { return false; };
bool convertCoords(LLCoordGL from, LLCoordScreen *to) override { return false; };
LLWindowResolution* getSupportedResolutions(S32 &num_resolutions) override { return NULL; };
F32 getNativeAspectRatio() override { return 1.0f; };
F32 getPixelAspectRatio() override { return 1.0f; };
void setNativeAspectRatio(F32 ratio) override {}
void *getPlatformWindow() override { return 0; };
void bringToFront() override {};
LLWindowMesaHeadless(LLWindowCallbacks* callbacks,
const std::string& title, const std::string& name, S32 x, S32 y, S32 width, S32 height,
U32 flags, bool fullscreen, bool clearBg,
bool disable_vsync, bool use_gl, bool ignore_pixel_depth);
~LLWindowMesaHeadless();
private:
OSMesaContext mMesaContext;
unsigned char * mMesaBuffer;
};
class LLSplashScreenMesaHeadless : public LLSplashScreen
{
public:
LLSplashScreenMesaHeadless() {};
virtual ~LLSplashScreenMesaHeadless() {};
void showImpl() override {};
void updateImpl(const std::string& mesg) override {};
void hideImpl() override {};
};
#endif
#endif //LL_LLWINDOWMESAHEADLESS_H
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