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/**
* @file llwindowmacosx.h
* @brief Mac implementation of LLWindow class
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLWINDOWMACOSX_H
#define LL_LLWINDOWMACOSX_H
#include "llwindow.h"
#include "llwindowcallbacks.h"
#include "llwindowmacosx-objc.h"
#include "lltimer.h"
#include <ApplicationServices/ApplicationServices.h>
#include <OpenGL/OpenGL.h>
// AssertMacros.h does bad things.
#include "fix_macros.h"
#undef verify
#undef require
class LLWindowMacOSX : public LLWindow
{
public:
void show() override;
void hide() override;
void close() override;
bool getVisible() override;
bool getMinimized() override;
bool getMaximized() override;
bool maximize() override;
void minimize() override;
void restore() override;
bool getFullscreen();
bool getPosition(LLCoordScreen *position) override;
bool getSize(LLCoordScreen *size) override;
bool getSize(LLCoordWindow *size) override;
bool setPosition(LLCoordScreen position) override;
bool setSizeImpl(LLCoordScreen size) override;
bool setSizeImpl(LLCoordWindow size) override;
bool switchContext(bool fullscreen, const LLCoordScreen &size, bool enable_vsync, const LLCoordScreen * const posp = NULL) override;
bool setCursorPosition(LLCoordWindow position) override;
bool getCursorPosition(LLCoordWindow *position) override;
void showCursor() override;
void hideCursor() override;
void showCursorFromMouseMove() override;
void hideCursorUntilMouseMove() override;
bool isCursorHidden() override;
void updateCursor() override;
ECursorType getCursor() const override;
void captureMouse() override;
void releaseMouse() override;
void setMouseClipping( bool b ) override;
bool isClipboardTextAvailable() override;
bool pasteTextFromClipboard(LLWString &dst) override;
bool copyTextToClipboard(const LLWString & src) override;
void flashIcon(F32 seconds) override;
F32 getGamma() override;
bool setGamma(const F32 gamma) override; // Set the gamma
U32 getFSAASamples() override;
void setFSAASamples(const U32 fsaa_samples) override;
bool restoreGamma() override; // Restore original gamma table (before updating gamma)
ESwapMethod getSwapMethod() override { return mSwapMethod; }
void gatherInput() override;
void delayInputProcessing() override {};
void swapBuffers() override;
// handy coordinate space conversion routines
bool convertCoords(LLCoordScreen from, LLCoordWindow *to) override;
bool convertCoords(LLCoordWindow from, LLCoordScreen *to) override;
bool convertCoords(LLCoordWindow from, LLCoordGL *to) override;
bool convertCoords(LLCoordGL from, LLCoordWindow *to) override;
bool convertCoords(LLCoordScreen from, LLCoordGL *to) override;
bool convertCoords(LLCoordGL from, LLCoordScreen *to) override;
LLWindowResolution* getSupportedResolutions(S32 &num_resolutions) override;
F32 getNativeAspectRatio() override;
F32 getPixelAspectRatio() override;
void setNativeAspectRatio(F32 ratio) override { mOverrideAspectRatio = ratio; }
void beforeDialog() override;
void afterDialog() override;
bool dialogColorPicker(F32 *r, F32 *g, F32 *b) override;
void *getPlatformWindow() override;
void bringToFront() override {};
void allowLanguageTextInput(LLPreeditor *preeditor, bool b) override;
void interruptLanguageTextInput() override;
void spawnWebBrowser(const std::string& escaped_url, bool async) override;
F32 getSystemUISize() override;
bool getInputDevices(U32 device_type_filter,
std::function<bool(std::string&, LLSD&, void*)> osx_callback,
void* win_callback,
void* userdata) override;
static std::vector<std::string> getDisplaysResolutionList();
static std::vector<std::string> getDynamicFallbackFontList();
// Provide native key event data
LLSD getNativeKeyData() override;
void* getWindow() { return mWindow; }
LLWindowCallbacks* getCallbacks() { return mCallbacks; }
LLPreeditor* getPreeditor() { return mPreeditor; }
void updateMouseDeltas(float* deltas);
void getMouseDeltas(float* delta);
void handleDragNDrop(std::string url, LLWindowCallbacks::DragNDropAction action);
bool allowsLanguageInput() { return mLanguageTextInputAllowed; }
//create a new GL context that shares a namespace with this Window's main GL context and make it current on the current thread
// returns a pointer to be handed back to destroySharedConext/makeContextCurrent
void* createSharedContext() override;
//make the given context current on the current thread
void makeContextCurrent(void* context) override;
//destroy the given context that was retrieved by createSharedContext()
//Must be called on the same thread that called createSharedContext()
void destroySharedContext(void* context) override;
void toggleVSync(bool enable_vsync) override;
// enable or disable multithreaded GL
static void setUseMultGL(bool use_mult_gl);
protected:
LLWindowMacOSX(LLWindowCallbacks* callbacks,
const std::string& title, const std::string& name, int x, int y, int width, int height, U32 flags,
bool fullscreen, bool clearBg, bool enable_vsync, bool use_gl,
bool ignore_pixel_depth,
U32 fsaa_samples);
~LLWindowMacOSX();
void initCursors();
bool isValid() override;
void moveWindow(const LLCoordScreen& position,const LLCoordScreen& size);
// Changes display resolution. Returns true if successful
bool setDisplayResolution(S32 width, S32 height, S32 bits, S32 refresh);
// Go back to last fullscreen display resolution.
bool setFullscreenResolution();
// Restore the display resolution to its value before we ran the app.
bool resetDisplayResolution();
bool shouldPostQuit() { return mPostQuit; }
//Satisfy MAINT-3135 and MAINT-3288 with a flag.
/*virtual */ void setOldResize(bool oldresize) override {setResizeMode(oldresize, mGLView); }
private:
void restoreGLContext();
protected:
//
// Platform specific methods
//
// create or re-create the GL context/window. Called from the constructor and switchContext().
bool createContext(int x, int y, int width, int height, int bits, bool fullscreen, bool enable_vsync);
void destroyContext();
void setupFailure(const std::string& text, const std::string& caption, U32 type);
void adjustCursorDecouple(bool warpingMouse = false);
static MASK modifiersToMask(S16 modifiers);
#if LL_OS_DRAGDROP_ENABLED
//static OSErr dragTrackingHandler(DragTrackingMessage message, WindowRef theWindow, void * handlerRefCon, DragRef theDrag);
//static OSErr dragReceiveHandler(WindowRef theWindow, void * handlerRefCon, DragRef theDrag);
#endif // LL_OS_DRAGDROP_ENABLED
//
// Platform specific variables
//
// Use generic pointers here. This lets us do some funky Obj-C interop using Obj-C objects without having to worry about any compilation problems that may arise.
NSWindowRef mWindow;
GLViewRef mGLView;
CGLContextObj mContext;
CGLPixelFormatObj mPixelFormat;
CGDirectDisplayID mDisplay;
LLRect mOldMouseClip; // Screen rect to which the mouse cursor was globally constrained before we changed it in clipMouse()
std::string mWindowTitle;
double mOriginalAspectRatio;
bool mSimulatedRightClick;
U32 mLastModifiers;
bool mHandsOffEvents; // When true, temporarially disable CarbonEvent processing.
// Used to allow event processing when putting up dialogs in fullscreen mode.
bool mCursorDecoupled;
S32 mCursorLastEventDeltaX;
S32 mCursorLastEventDeltaY;
bool mCursorIgnoreNextDelta;
bool mNeedsResize; // Constructor figured out the window is too big, it needs a resize.
LLCoordScreen mNeedsResizeSize;
F32 mOverrideAspectRatio;
bool mMaximized;
bool mMinimized;
U32 mFSAASamples;
bool mForceRebuild;
S32 mDragOverrideCursor;
// Input method management through Text Service Manager.
bool mLanguageTextInputAllowed;
LLPreeditor* mPreeditor;
public:
static bool sUseMultGL;
friend class LLWindowManager;
};
class LLSplashScreenMacOSX : public LLSplashScreen
{
public:
LLSplashScreenMacOSX();
virtual ~LLSplashScreenMacOSX();
void showImpl();
void updateImpl(const std::string& mesg);
void hideImpl();
private:
WindowRef mWindow;
};
S32 OSMessageBoxMacOSX(const std::string& text, const std::string& caption, U32 type);
void load_url_external(const char* url);
#endif //LL_LLWINDOWMACOSX_H
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