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/**
* @file llwindowlistener.cpp
* @brief EventAPI interface for injecting input into LLWindow
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "linden_common.h"
#include "llwindowlistener.h"
#include "llcoord.h"
#include "llkeyboard.h"
#include "llwindowcallbacks.h"
LLWindowListener::LLWindowListener(LLWindowCallbacks *window, LLKeyboard * keyboard)
: LLEventAPI("LLWindow", "Inject input events into the LLWindow instance"),
mWindow(window),
mKeyboard(keyboard)
{
add("keyDown",
"Given [\"keycode\"] or [\"char\"], will inject the given keypress event.",
&LLWindowListener::keyDown);
add("keyUp",
"Given [\"keycode\"] or [\"char\"], will inject the given key release event.",
&LLWindowListener::keyUp);
add("mouseDown",
"Given [\"button\"], [\"x\"] and [\"y\"], will inject the given mouse click event.",
&LLWindowListener::mouseDown);
add("mouseUp",
"Given [\"button\"], [\"x\"] and [\"y\"], will inject the given mouse release event.",
&LLWindowListener::mouseUp);
add("mouseMove",
"Given [\"x\"] and [\"y\"], will inject the given mouse movement event.",
&LLWindowListener::mouseMove);
add("mouseScroll",
"Given a number of [\"clicks\"], will inject the given mouse scroll event.",
&LLWindowListener::mouseScroll);
}
void LLWindowListener::keyDown(LLSD const & evt)
{
if(NULL == mKeyboard)
{
// *HACK to handle the fact that LLWindow subclasses have to initialize
// things in an inconvenient order
mKeyboard = gKeyboard;
}
KEY keycode = 0;
if(evt.has("keycode"))
{
keycode = KEY(evt["keycode"].asInteger());
}
else
{
keycode = KEY(evt["char"].asString()[0]);
}
// *TODO - figure out how to handle the mask
mKeyboard->handleTranslatedKeyDown(keycode, 0);
}
void LLWindowListener::keyUp(LLSD const & evt)
{
if(NULL == mKeyboard)
{
// *HACK to handle the fact that LLWindow subclasses have to initialize
// things in an inconvenient order
mKeyboard = gKeyboard;
}
KEY keycode = 0;
if(evt.has("keycode"))
{
keycode = KEY(evt["keycode"].asInteger());
}
else
{
keycode = KEY(evt["char"].asString()[0]);
}
// *TODO - figure out how to handle the mask
mKeyboard->handleTranslatedKeyDown(keycode, 0);
}
void LLWindowListener::mouseDown(LLSD const & evt)
{
LLCoordGL pos(evt["x"].asInteger(), evt["y"].asInteger());
std::string const & button = evt["button"].asString();
if(button == "LEFT")
{
// *TODO - figure out how to handle the mask
mWindow->handleMouseDown(NULL, pos, 0);
}
else if (button == "RIGHT")
{
// *TODO - figure out how to handle the mask
mWindow->handleRightMouseDown(NULL, pos, 0);
}
else if (button == "MIDDLE")
{
// *TODO - figure out how to handle the mask
mWindow->handleMiddleMouseDown(NULL, pos, 0);
}
else
{
llwarns << "ignoring unknown mous button \"" << button << '\"' << llendl;
}
}
void LLWindowListener::mouseUp(LLSD const & evt)
{
LLCoordGL pos(evt["x"].asInteger(), evt["y"].asInteger());
std::string const & button = evt["button"].asString();
if(button == "LEFT")
{
// *TODO - figure out how to handle the mask
mWindow->handleMouseUp(NULL, pos, 0);
}
else if (button == "RIGHT")
{
// *TODO - figure out how to handle the mask
mWindow->handleRightMouseUp(NULL, pos, 0);
}
else if (button == "MIDDLE")
{
// *TODO - figure out how to handle the mask
mWindow->handleMiddleMouseUp(NULL, pos, 0);
}
else
{
llwarns << "ignoring unknown mous button \"" << button << '\"' << llendl;
}
}
void LLWindowListener::mouseMove(LLSD const & evt)
{
LLCoordGL pos(evt["x"].asInteger(), evt["y"].asInteger());
// *TODO - figure out how to handle the mask
mWindow->handleMouseMove(NULL, pos, 0);
}
void LLWindowListener::mouseScroll(LLSD const & evt)
{
S32 clicks = evt["clicks"].asInteger();
mWindow->handleScrollWheel(NULL, clicks);
}
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