1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
|
/**
* @file llwindowheadless.h
* @brief Headless definition of LLWindow class
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLWINDOWHEADLESS_H
#define LL_LLWINDOWHEADLESS_H
#include "llwindow.h"
class LLWindowHeadless : public LLWindow
{
public:
void show() override {}
void hide() override {}
void close() override {}
bool getVisible() const override {return false;}
bool getMinimized() const override {return false;}
bool getMaximized() const override {return false;}
bool maximize() override {return false;}
void minimize() override {}
void restore() override {}
bool getFullscreen() const override {return false;};
bool getPosition(LLCoordScreen *position) const override {return false;}
bool getSize(LLCoordScreen *size) const override {return false;}
bool getSize(LLCoordWindow *size) const override {return false;}
bool setPosition(LLCoordScreen position) override {return false;}
bool setSizeImpl(LLCoordScreen size) override {return false;}
bool setSizeImpl(LLCoordWindow size) override {return false;}
bool switchContext(bool fullscreen, const LLCoordScreen &size, bool enable_vsync, const LLCoordScreen * const posp = NULL) override {return false;}
void* createSharedContext() override { return nullptr; }
void makeContextCurrent(void*) override {}
void destroySharedContext(void*) override {}
void toggleVSync(bool enable_vsync) override { }
bool setCursorPosition(LLCoordWindow position) override {return false;}
bool getCursorPosition(LLCoordWindow *position) override {return false;}
#if LL_WINDOWS
bool getCursorDelta(LLCoordCommon* delta) const override { return false; }
#endif
void showCursor() override {}
void hideCursor() override {}
void showCursorFromMouseMove() override {}
void hideCursorUntilMouseMove() override {}
bool isCursorHidden() override {return false;}
void updateCursor() override {}
void captureMouse() override {}
void releaseMouse() override {}
void setMouseClipping( bool b ) override {}
bool isClipboardTextAvailable() override {return false; }
bool pasteTextFromClipboard(LLWString &dst) override {return false; }
bool copyTextToClipboard(const LLWString &src) override {return false; }
void flashIcon(F32 seconds) override {}
F32 getGamma() const override {return 1.0f; }
bool setGamma(const F32 gamma) override {return false; } // Set the gamma
void setFSAASamples(const U32 fsaa_samples) override { }
U32 getFSAASamples() const override { return 0; }
bool restoreGamma() override {return false; } // Restore original gamma table (before updating gamma)
void gatherInput(bool app_has_focus) override {}
void delayInputProcessing() override {}
void swapBuffers() override;
// handy coordinate space conversion routines
bool convertCoords(LLCoordScreen from, LLCoordWindow *to) const override { return false; }
bool convertCoords(LLCoordWindow from, LLCoordScreen *to) const override { return false; }
bool convertCoords(LLCoordWindow from, LLCoordGL *to) const override { return false; }
bool convertCoords(LLCoordGL from, LLCoordWindow *to) const override { return false; }
bool convertCoords(LLCoordScreen from, LLCoordGL *to) const override { return false; }
bool convertCoords(LLCoordGL from, LLCoordScreen *to) const override { return false; }
LLWindowResolution* getSupportedResolutions(S32 &num_resolutions) override { return NULL; }
F32 getNativeAspectRatio() override { return 1.0f; }
F32 getPixelAspectRatio() override { return 1.0f; }
void setNativeAspectRatio(F32 ratio) override {}
void *getPlatformWindow() override { return 0; }
void bringToFront() override {}
LLWindowHeadless(LLWindowCallbacks* callbacks,
const std::string& title, const std::string& name,
S32 x, S32 y,
S32 width, S32 height,
U32 flags, bool fullscreen, bool clear_background,
bool enable_vsync, bool use_gl, bool ignore_pixel_depth);
virtual ~LLWindowHeadless();
private:
};
class LLSplashScreenHeadless : public LLSplashScreen
{
public:
LLSplashScreenHeadless() {}
virtual ~LLSplashScreenHeadless() {}
/*virtual*/ void showImpl() override {}
/*virtual*/ void updateImpl(const std::string& mesg) override {}
/*virtual*/ void hideImpl() override {}
};
#endif //LL_LLWINDOWHEADLESS_H
|