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/**
* @file llwindow.cpp
* @brief Basic graphical window class
*
* $LicenseInfo:firstyear=2001&license=viewergpl$
*
* Copyright (c) 2001-2007, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlife.com/developers/opensource/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlife.com/developers/opensource/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "linden_common.h"
#include "llwindowheadless.h"
#if LL_MESA_HEADLESS
#include "llwindowmesaheadless.h"
#elif LL_SDL
#include "llwindowsdl.h"
#elif LL_WINDOWS
#include "llwindowwin32.h"
#elif LL_DARWIN
#include "llwindowmacosx.h"
#endif
#include "llerror.h"
#include "llkeyboard.h"
#include "linked_lists.h"
//static instance for default callbacks
LLWindowCallbacks LLWindow::sDefaultCallbacks;
//
// LLWindowCallbacks
//
LLSplashScreen *gSplashScreenp = NULL;
BOOL gDebugClicks = FALSE;
BOOL gDebugWindowProc = FALSE;
const S32 gURLProtocolWhitelistCount = 3;
const char* gURLProtocolWhitelist[] = { "file", "http", "https" };
// CP: added a handler list - this is what's used to open the protocol and is based on registry entry
// only meaningful difference currently is that file: protocols are opened using http:
// since no protocol handler exists in registry for file:
// Important - these lists should match - protocol to handler
const char* gURLProtocolWhitelistHandler[] = { "http", "http", "https" };
BOOL LLWindowCallbacks::handleTranslatedKeyDown(const KEY key, const MASK mask, BOOL repeated)
{
return FALSE;
}
BOOL LLWindowCallbacks::handleTranslatedKeyUp(const KEY key, const MASK mask)
{
return FALSE;
}
void LLWindowCallbacks::handleScanKey(KEY key, BOOL key_down, BOOL key_up, BOOL key_level)
{
}
BOOL LLWindowCallbacks::handleUnicodeChar(llwchar uni_char, MASK mask)
{
return FALSE;
}
BOOL LLWindowCallbacks::handleMouseDown(LLWindow *window, const LLCoordGL pos, MASK mask)
{
return FALSE;
}
BOOL LLWindowCallbacks::handleMouseUp(LLWindow *window, const LLCoordGL pos, MASK mask)
{
return FALSE;
}
void LLWindowCallbacks::handleMouseLeave(LLWindow *window)
{
return;
}
BOOL LLWindowCallbacks::handleCloseRequest(LLWindow *window)
{
//allow the window to close
return TRUE;
}
void LLWindowCallbacks::handleQuit(LLWindow *window)
{
if(LLWindowManager::destroyWindow(window) == FALSE)
{
llerrs << "LLWindowCallbacks::handleQuit() : Couldn't destroy window" << llendl;
}
}
BOOL LLWindowCallbacks::handleRightMouseDown(LLWindow *window, const LLCoordGL pos, MASK mask)
{
return FALSE;
}
BOOL LLWindowCallbacks::handleRightMouseUp(LLWindow *window, const LLCoordGL pos, MASK mask)
{
return FALSE;
}
BOOL LLWindowCallbacks::handleMiddleMouseDown(LLWindow *window, const LLCoordGL pos, MASK mask)
{
return FALSE;
}
BOOL LLWindowCallbacks::handleMiddleMouseUp(LLWindow *window, const LLCoordGL pos, MASK mask)
{
return FALSE;
}
BOOL LLWindowCallbacks::handleActivate(LLWindow *window, BOOL activated)
{
return FALSE;
}
BOOL LLWindowCallbacks::handleActivateApp(LLWindow *window, BOOL activating)
{
return FALSE;
}
void LLWindowCallbacks::handleMouseMove(LLWindow *window, const LLCoordGL pos, MASK mask)
{
}
void LLWindowCallbacks::handleScrollWheel(LLWindow *window, S32 clicks)
{
}
void LLWindowCallbacks::handleResize(LLWindow *window, const S32 width, const S32 height)
{
}
void LLWindowCallbacks::handleFocus(LLWindow *window)
{
}
void LLWindowCallbacks::handleFocusLost(LLWindow *window)
{
}
void LLWindowCallbacks::handleMenuSelect(LLWindow *window, const S32 menu_item)
{
}
BOOL LLWindowCallbacks::handlePaint(LLWindow *window, const S32 x, const S32 y,
const S32 width, const S32 height)
{
return FALSE;
}
BOOL LLWindowCallbacks::handleDoubleClick(LLWindow *window, const LLCoordGL pos, MASK mask)
{
return FALSE;
}
void LLWindowCallbacks::handleWindowBlock(LLWindow *window)
{
}
void LLWindowCallbacks::handleWindowUnblock(LLWindow *window)
{
}
void LLWindowCallbacks::handleDataCopy(LLWindow *window, S32 data_type, void *data)
{
}
BOOL LLWindowCallbacks::handleTimerEvent(LLWindow *window)
{
return FALSE;
}
BOOL LLWindowCallbacks::handleDeviceChange(LLWindow *window)
{
return FALSE;
}
S32 OSMessageBox(const char* text, const char* caption, U32 type)
{
// Properly hide the splash screen when displaying the message box
BOOL was_visible = FALSE;
if (LLSplashScreen::isVisible())
{
was_visible = TRUE;
LLSplashScreen::hide();
}
S32 result = 0;
#if LL_MESA_HEADLESS // !!! *FIX: (???)
llwarns << "OSMessageBox: " << text << llendl;
return OSBTN_OK;
#elif LL_WINDOWS
result = OSMessageBoxWin32(text, caption, type);
#elif LL_DARWIN
result = OSMessageBoxMacOSX(text, caption, type);
#elif LL_SDL
result = OSMessageBoxSDL(text, caption, type);
#else
#error("OSMessageBox not implemented for this platform!")
#endif
if (was_visible)
{
LLSplashScreen::show();
}
return result;
}
//
// LLWindow
//
LLWindow::LLWindow(BOOL fullscreen, U32 flags)
: mCallbacks(&sDefaultCallbacks),
mPostQuit(TRUE),
mFullscreen(fullscreen),
mFullscreenWidth(0),
mFullscreenHeight(0),
mFullscreenBits(0),
mFullscreenRefresh(0),
mSupportedResolutions(NULL),
mNumSupportedResolutions(0),
mCurrentCursor(UI_CURSOR_ARROW),
mCursorHidden(FALSE),
mBusyCount(0),
mIsMouseClipping(FALSE),
mSwapMethod(SWAP_METHOD_UNDEFINED),
mHideCursorPermanent(FALSE),
mFlags(flags),
mHighSurrogate(0)
{
}
// virtual
void LLWindow::incBusyCount()
{
++mBusyCount;
}
// virtual
void LLWindow::decBusyCount()
{
if (mBusyCount > 0)
{
--mBusyCount;
}
}
void LLWindow::setCallbacks(LLWindowCallbacks *callbacks)
{
mCallbacks = callbacks;
if (gKeyboard)
{
gKeyboard->setCallbacks(callbacks);
}
}
// static
std::string LLWindow::getFontListSans()
{
#if LL_WINDOWS
return LLWindowWin32::getFontListSans();
#elif LL_DARWIN
return LLWindowMacOSX::getFontListSans();
#elif LL_SDL
return LLWindowSDL::getFontListSans();
#else
return "";
#endif
}
#define UTF16_IS_HIGH_SURROGATE(U) ((U16)((U) - 0xD800) < 0x0400)
#define UTF16_IS_LOW_SURROGATE(U) ((U16)((U) - 0xDC00) < 0x0400)
#define UTF16_SURROGATE_PAIR_TO_UTF32(H,L) (((H) << 10) + (L) - (0xD800 << 10) - 0xDC00 + 0x00010000)
void LLWindow::handleUnicodeUTF16(U16 utf16, MASK mask)
{
// Note that we could discard unpaired surrogates, but I'm
// following the Unicode Consortium's recommendation here;
// that is, to preserve those unpaired surrogates in UTF-32
// values. _To_preserve_ means to pass to the callback in our
// context.
if (mHighSurrogate == 0)
{
if (UTF16_IS_HIGH_SURROGATE(utf16))
{
mHighSurrogate = utf16;
}
else
{
mCallbacks->handleUnicodeChar(utf16, mask);
}
}
else
{
if (UTF16_IS_LOW_SURROGATE(utf16))
{
/* A legal surrogate pair. */
mCallbacks->handleUnicodeChar(UTF16_SURROGATE_PAIR_TO_UTF32(mHighSurrogate, utf16), mask);
mHighSurrogate = 0;
}
else if (UTF16_IS_HIGH_SURROGATE(utf16))
{
/* Two consecutive high surrogates. */
mCallbacks->handleUnicodeChar(mHighSurrogate, mask);
mHighSurrogate = utf16;
}
else
{
/* A non-low-surrogate preceeded by a high surrogate. */
mCallbacks->handleUnicodeChar(mHighSurrogate, mask);
mHighSurrogate = 0;
mCallbacks->handleUnicodeChar(utf16, mask);
}
}
}
//
// LLSplashScreen
//
// static
bool LLSplashScreen::isVisible()
{
return gSplashScreenp ? true: false;
}
// static
LLSplashScreen *LLSplashScreen::create()
{
#if LL_MESA_HEADLESS || LL_SDL // !!! *FIX: (???)
return 0;
#elif LL_WINDOWS
return new LLSplashScreenWin32;
#elif LL_DARWIN
return new LLSplashScreenMacOSX;
#else
#error("LLSplashScreen not implemented on this platform!")
#endif
}
//static
void LLSplashScreen::show()
{
if (!gSplashScreenp)
{
#if LL_WINDOWS && !LL_MESA_HEADLESS
gSplashScreenp = new LLSplashScreenWin32;
#elif LL_DARWIN
gSplashScreenp = new LLSplashScreenMacOSX;
#endif
if (gSplashScreenp)
{
gSplashScreenp->showImpl();
}
}
}
//static
void LLSplashScreen::update(const char* str)
{
LLSplashScreen::show();
if (gSplashScreenp)
{
gSplashScreenp->updateImpl(str);
}
}
//static
void LLSplashScreen::hide()
{
if (gSplashScreenp)
{
gSplashScreenp->hideImpl();
}
delete gSplashScreenp;
gSplashScreenp = NULL;
}
//
// LLWindowManager
//
// TODO: replace with std::set
static std::set<LLWindow*> sWindowList;
LLWindow* LLWindowManager::createWindow(
const char *title,
const char *name,
LLCoordScreen upper_left,
LLCoordScreen size,
U32 flags,
BOOL fullscreen,
BOOL clearBg,
BOOL disable_vsync,
BOOL use_gl,
BOOL ignore_pixel_depth)
{
return createWindow(
title, name, upper_left.mX, upper_left.mY, size.mX, size.mY, flags,
fullscreen, clearBg, disable_vsync, use_gl, ignore_pixel_depth);
}
LLWindow* LLWindowManager::createWindow(
const char *title, const char *name, S32 x, S32 y, S32 width, S32 height, U32 flags,
BOOL fullscreen,
BOOL clearBg,
BOOL disable_vsync,
BOOL use_gl,
BOOL ignore_pixel_depth,
U32 fsaa_samples)
{
LLWindow* new_window;
if (use_gl)
{
#if LL_MESA_HEADLESS
new_window = new LLWindowMesaHeadless(
title, name, x, y, width, height, flags,
fullscreen, clearBg, disable_vsync, use_gl, ignore_pixel_depth);
#elif LL_SDL
new_window = new LLWindowSDL(
title, x, y, width, height, flags,
fullscreen, clearBg, disable_vsync, use_gl, ignore_pixel_depth, fsaa_samples);
#elif LL_WINDOWS
new_window = new LLWindowWin32(
title, name, x, y, width, height, flags,
fullscreen, clearBg, disable_vsync, use_gl, ignore_pixel_depth, fsaa_samples);
#elif LL_DARWIN
new_window = new LLWindowMacOSX(
title, name, x, y, width, height, flags,
fullscreen, clearBg, disable_vsync, use_gl, ignore_pixel_depth, fsaa_samples);
#endif
}
else
{
new_window = new LLWindowHeadless(
title, name, x, y, width, height, flags,
fullscreen, clearBg, disable_vsync, use_gl, ignore_pixel_depth);
}
if (FALSE == new_window->isValid())
{
delete new_window;
llwarns << "LLWindowManager::create() : Error creating window." << llendl;
return NULL;
}
sWindowList.insert(new_window);
return new_window;
}
BOOL LLWindowManager::destroyWindow(LLWindow* window)
{
if (sWindowList.find(window) == sWindowList.end())
{
llerrs << "LLWindowManager::destroyWindow() : Window pointer not valid, this window doesn't exist!"
<< llendl;
return FALSE;
}
window->close();
sWindowList.erase(window);
delete window;
return TRUE;
}
BOOL LLWindowManager::isWindowValid(LLWindow *window)
{
return sWindowList.find(window) != sWindowList.end();
}
|