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/**
* @file llvfs.h
* @brief Definition of virtual file system
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLVFS_H
#define LL_LLVFS_H
#include <deque>
#include "lluuid.h"
#include "llassettype.h"
#include "llthread.h"
enum EVFSValid
{
VFSVALID_UNKNOWN = 0,
VFSVALID_OK = 1,
VFSVALID_BAD_CORRUPT = 2,
VFSVALID_BAD_CANNOT_OPEN_READONLY = 3,
VFSVALID_BAD_CANNOT_CREATE = 4
};
// Lock types for open vfiles, pending async reads, and pending async appends
// (There are no async normal writes, currently)
enum EVFSLock
{
VFSLOCK_OPEN = 0,
VFSLOCK_READ = 1,
VFSLOCK_APPEND = 2,
VFSLOCK_COUNT = 3
};
// internal classes
class LLVFSBlock;
class LLVFSFileBlock;
class LLVFSFileSpecifier
{
public:
LLVFSFileSpecifier();
LLVFSFileSpecifier(const LLUUID &file_id, const LLAssetType::EType file_type);
bool operator<(const LLVFSFileSpecifier &rhs) const;
bool operator==(const LLVFSFileSpecifier &rhs) const;
public:
LLUUID mFileID;
LLAssetType::EType mFileType;
};
class LLVFS
{
private:
// Use createLLVFS() to open a VFS file
// Pass 0 to not presize
LLVFS(const std::string& index_filename,
const std::string& data_filename,
const BOOL read_only,
const U32 presize,
const BOOL remove_after_crash);
public:
~LLVFS();
// Use this function normally to create LLVFS files
// Pass 0 to not presize
static LLVFS * createLLVFS(const std::string& index_filename,
const std::string& data_filename,
const BOOL read_only,
const U32 presize,
const BOOL remove_after_crash);
BOOL isValid() const { return (VFSVALID_OK == mValid); }
EVFSValid getValidState() const { return mValid; }
// ---------- The following fucntions lock/unlock mDataMutex ----------
BOOL getExists(const LLUUID &file_id, const LLAssetType::EType file_type);
S32 getSize(const LLUUID &file_id, const LLAssetType::EType file_type);
BOOL checkAvailable(S32 max_size);
S32 getMaxSize(const LLUUID &file_id, const LLAssetType::EType file_type);
BOOL setMaxSize(const LLUUID &file_id, const LLAssetType::EType file_type, S32 max_size);
void renameFile(const LLUUID &file_id, const LLAssetType::EType file_type,
const LLUUID &new_id, const LLAssetType::EType &new_type);
void removeFile(const LLUUID &file_id, const LLAssetType::EType file_type);
S32 getData(const LLUUID &file_id, const LLAssetType::EType file_type, U8 *buffer, S32 location, S32 length);
S32 storeData(const LLUUID &file_id, const LLAssetType::EType file_type, const U8 *buffer, S32 location, S32 length);
void incLock(const LLUUID &file_id, const LLAssetType::EType file_type, EVFSLock lock);
void decLock(const LLUUID &file_id, const LLAssetType::EType file_type, EVFSLock lock);
BOOL isLocked(const LLUUID &file_id, const LLAssetType::EType file_type, EVFSLock lock);
// ----------------------------------------------------------------
// Used to trigger evil WinXP behavior of "preloading" entire file into memory.
void pokeFiles();
// Verify that the index file contents match the in-memory file structure
// Very slow, do not call routinely. JC
void audit();
// Check for uninitialized blocks. Slow, do not call in release. JC
void checkMem();
// for debugging, prints a map of the vfs
void dumpMap();
void dumpLockCounts();
void dumpStatistics();
void listFiles();
void dumpFiles();
time_t creationTime();
protected:
void removeFileBlock(LLVFSFileBlock *fileblock);
void eraseBlockLength(LLVFSBlock *block);
void eraseBlock(LLVFSBlock *block);
void addFreeBlock(LLVFSBlock *block);
//void mergeFreeBlocks();
void useFreeSpace(LLVFSBlock *free_block, S32 length);
void sync(LLVFSFileBlock *block, BOOL remove = FALSE);
void presizeDataFile(const U32 size);
static LLFILE *openAndLock(const std::string& filename, const char* mode, BOOL read_lock);
static void unlockAndClose(FILE *fp);
// Can initiate LRU-based file removal to make space.
// The immune file block will not be removed.
LLVFSBlock *findFreeBlock(S32 size, LLVFSFileBlock *immune = NULL);
// lock/unlock data mutex (mDataMutex)
void lockData() { mDataMutex->lock(); }
void unlockData() { mDataMutex->unlock(); }
protected:
LLMutex* mDataMutex;
typedef std::map<LLVFSFileSpecifier, LLVFSFileBlock*> fileblock_map;
fileblock_map mFileBlocks;
typedef std::multimap<S32, LLVFSBlock*> blocks_length_map_t;
blocks_length_map_t mFreeBlocksByLength;
typedef std::multimap<U32, LLVFSBlock*> blocks_location_map_t;
blocks_location_map_t mFreeBlocksByLocation;
LLFILE *mDataFP;
LLFILE *mIndexFP;
std::deque<S32> mIndexHoles;
std::string mIndexFilename;
std::string mDataFilename;
BOOL mReadOnly;
EVFSValid mValid;
S32 mLockCounts[VFSLOCK_COUNT];
BOOL mRemoveAfterCrash;
};
extern LLVFS *gVFS;
#endif
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