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/**
* @file llpidlock.h
* @brief System information debugging classes.
*
* $LicenseInfo:firstyear=2001&license=viewergpl$
*
* Copyright (c) 2001-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_PIDLOCK_H
#define LL_PIDLOCK_H
#include "llnametable.h"
class LLSD;
class LLFrameTimer;
#if LL_WINDOWS //For windows platform.
#include <windows.h>
#define getpid GetCurrentProcessId
#else //Everyone Else
#include <signal.h>
#endif //Everyone else.
namespace LLPidLock
{
void initClass(); // { (void) LLPidLockFile::instance(); }
bool requestLock( LLNameTable<void *> *name_table=NULL, bool autosave=TRUE,
bool force_immediate=FALSE, F32 timeout=300.0);
bool checkLock();
void releaseLock();
bool isClean();
//getters
LLNameTable<void *> * getNameTable();
bool getAutosave();
bool getClean();
std::string getSaveName();
//setters
void setClean(bool clean);
void setSaveName(std::string savename);
};
#endif // LL_PIDLOCK_H
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