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/**
* @file lldir_mac.cpp
* @brief Implementation of directory utilities for Mac OS X
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#if LL_DARWIN
#include "linden_common.h"
#include "lldir_mac.h"
#include "llerror.h"
#include "llrand.h"
#include <sys/types.h>
#include <sys/stat.h>
#include <unistd.h>
#include <glob.h>
#include <Carbon/Carbon.h>
// --------------------------------------------------------------------------------
static OSStatus CFCreateDirectory(FSRef *parentRef, CFStringRef name, FSRef *newRef)
{
OSStatus result = noErr;
HFSUniStr255 uniStr;
uniStr.length = CFStringGetLength(name);
CFStringGetCharacters(name, CFRangeMake(0, uniStr.length), uniStr.unicode);
result = FSMakeFSRefUnicode(parentRef, uniStr.length, uniStr.unicode, kTextEncodingMacRoman, newRef);
if (result != noErr)
{
result = FSCreateDirectoryUnicode(parentRef, uniStr.length, uniStr.unicode, 0, NULL, newRef, NULL, NULL);
}
return result;
}
// --------------------------------------------------------------------------------
static void CFStringRefToLLString(CFStringRef stringRef, std::string &llString, bool releaseWhenDone)
{
if (stringRef)
{
long stringSize = CFStringGetLength(stringRef) + 1;
long bufferSize = CFStringGetMaximumSizeForEncoding(stringSize,kCFStringEncodingUTF8);
char* buffer = new char[bufferSize];
memset(buffer, 0, bufferSize);
if (CFStringGetCString(stringRef, buffer, bufferSize, kCFStringEncodingUTF8))
llString = buffer;
delete[] buffer;
if (releaseWhenDone)
CFRelease(stringRef);
}
}
// --------------------------------------------------------------------------------
static void CFURLRefToLLString(CFURLRef urlRef, std::string &llString, bool releaseWhenDone)
{
if (urlRef)
{
CFURLRef absoluteURLRef = CFURLCopyAbsoluteURL(urlRef);
if (absoluteURLRef)
{
CFStringRef stringRef = CFURLCopyFileSystemPath(absoluteURLRef, kCFURLPOSIXPathStyle);
CFStringRefToLLString(stringRef, llString, true);
CFRelease(absoluteURLRef);
}
if (releaseWhenDone)
CFRelease(urlRef);
}
}
// --------------------------------------------------------------------------------
static void FSRefToLLString(FSRef *fsRef, std::string &llString)
{
OSStatus error = noErr;
char path[MAX_PATH];
error = FSRefMakePath(fsRef, (UInt8*) path, sizeof(path));
if (error == noErr)
llString = path;
}
// --------------------------------------------------------------------------------
LLDir_Mac::LLDir_Mac()
{
mDirDelimiter = "/";
mCurrentDirIndex = -1;
mCurrentDirCount = -1;
CFBundleRef mainBundleRef = NULL;
CFURLRef executableURLRef = NULL;
CFStringRef stringRef = NULL;
OSStatus error = noErr;
FSRef fileRef;
CFStringRef secondLifeString = CFSTR("SecondLife");
mainBundleRef = CFBundleGetMainBundle();
executableURLRef = CFBundleCopyExecutableURL(mainBundleRef);
if (executableURLRef != NULL)
{
// mExecutablePathAndName
CFURLRefToLLString(executableURLRef, mExecutablePathAndName, false);
// mExecutableFilename
stringRef = CFURLCopyLastPathComponent(executableURLRef);
CFStringRefToLLString(stringRef, mExecutableFilename, true);
// mExecutableDir
CFURLRef executableParentURLRef = CFURLCreateCopyDeletingLastPathComponent(NULL, executableURLRef);
CFURLRefToLLString(executableParentURLRef, mExecutableDir, true);
// mAppRODataDir
// *NOTE: When running in a dev tree, use the copy of
// skins in indra/newview/ rather than in the application bundle. This
// mirrors Windows dev environment behavior and allows direct checkin
// of edited skins/xui files. JC
// MBW -- This keeps the mac application from finding other things.
// If this is really for skins, it should JUST apply to skins.
CFURLRef resourcesURLRef = CFBundleCopyResourcesDirectoryURL(mainBundleRef);
CFURLRefToLLString(resourcesURLRef, mAppRODataDir, true);
U32 indra_pos = mExecutableDir.find("/indra");
if (indra_pos != std::string::npos)
{
// ...we're in a dev checkout
mSkinBaseDir = mExecutableDir.substr(0, indra_pos)
+ "/indra/newview/skins";
llinfos << "Running in dev checkout with mSkinBaseDir "
<< mSkinBaseDir << llendl;
}
else
{
// ...normal installation running
mSkinBaseDir = mAppRODataDir + mDirDelimiter + "skins";
}
// mOSUserDir
error = FSFindFolder(kUserDomain, kApplicationSupportFolderType, true, &fileRef);
if (error == noErr)
{
FSRef newFileRef;
// Create the directory
error = CFCreateDirectory(&fileRef, secondLifeString, &newFileRef);
if (error == noErr)
{
// Save the full path to the folder
FSRefToLLString(&newFileRef, mOSUserDir);
// Create our sub-dirs
(void) CFCreateDirectory(&newFileRef, CFSTR("data"), NULL);
//(void) CFCreateDirectory(&newFileRef, CFSTR("cache"), NULL);
(void) CFCreateDirectory(&newFileRef, CFSTR("logs"), NULL);
(void) CFCreateDirectory(&newFileRef, CFSTR("user_settings"), NULL);
(void) CFCreateDirectory(&newFileRef, CFSTR("browser_profile"), NULL);
}
}
//mOSCacheDir
FSRef cacheDirRef;
error = FSFindFolder(kUserDomain, kCachedDataFolderType, true, &cacheDirRef);
if (error == noErr)
{
FSRefToLLString(&cacheDirRef, mOSCacheDir);
(void)CFCreateDirectory(&cacheDirRef, CFSTR("SecondLife"),NULL);
}
// mOSUserAppDir
mOSUserAppDir = mOSUserDir;
// mTempDir
error = FSFindFolder(kOnAppropriateDisk, kTemporaryFolderType, true, &fileRef);
if (error == noErr)
{
FSRef tempRef;
error = CFCreateDirectory(&fileRef, secondLifeString, &tempRef);
if (error == noErr)
FSRefToLLString(&tempRef, mTempDir);
}
mWorkingDir = getCurPath();
mLLPluginDir = mAppRODataDir + mDirDelimiter + "llplugin";
CFRelease(executableURLRef);
executableURLRef = NULL;
}
}
LLDir_Mac::~LLDir_Mac()
{
}
// Implementation
void LLDir_Mac::initAppDirs(const std::string &app_name,
const std::string& app_read_only_data_dir)
{
// Allow override so test apps can read newview directory
if (!app_read_only_data_dir.empty())
{
mAppRODataDir = app_read_only_data_dir;
mSkinBaseDir = mAppRODataDir + mDirDelimiter + "skins";
}
mCAFile = getExpandedFilename(LL_PATH_APP_SETTINGS, "CA.pem");
//dumpCurrentDirectories();
}
U32 LLDir_Mac::countFilesInDir(const std::string &dirname, const std::string &mask)
{
U32 file_count = 0;
glob_t g;
std::string tmp_str;
tmp_str = dirname;
tmp_str += mask;
if(glob(tmp_str.c_str(), GLOB_NOSORT, NULL, &g) == 0)
{
file_count = g.gl_pathc;
globfree(&g);
}
return (file_count);
}
// get the next file in the directory
// automatically wrap if we've hit the end
BOOL LLDir_Mac::getNextFileInDir(const std::string &dirname, const std::string &mask, std::string &fname, BOOL wrap)
{
glob_t g;
BOOL result = FALSE;
fname = "";
if(!(dirname == mCurrentDir))
{
// different dir specified, close old search
mCurrentDirIndex = -1;
mCurrentDirCount = -1;
mCurrentDir = dirname;
}
std::string tmp_str;
tmp_str = dirname;
tmp_str += mask;
if(glob(tmp_str.c_str(), GLOB_NOSORT, NULL, &g) == 0)
{
if(g.gl_pathc > 0)
{
if(g.gl_pathc != mCurrentDirCount)
{
// Number of matches has changed since the last search, meaning a file has been added or deleted.
// Reset the index.
mCurrentDirIndex = -1;
mCurrentDirCount = g.gl_pathc;
}
mCurrentDirIndex++;
if((mCurrentDirIndex >= g.gl_pathc) && wrap)
{
mCurrentDirIndex = 0;
}
if(mCurrentDirIndex < g.gl_pathc)
{
// llinfos << "getNextFileInDir: returning number " << mCurrentDirIndex << ", path is " << g.gl_pathv[mCurrentDirIndex] << llendl;
// The API wants just the filename, not the full path.
//fname = g.gl_pathv[mCurrentDirIndex];
char *s = strrchr(g.gl_pathv[mCurrentDirIndex], '/');
if(s == NULL)
s = g.gl_pathv[mCurrentDirIndex];
else if(s[0] == '/')
s++;
fname = s;
result = TRUE;
}
}
globfree(&g);
}
return(result);
}
// get a random file in the directory
void LLDir_Mac::getRandomFileInDir(const std::string &dirname, const std::string &mask, std::string &fname)
{
S32 which_file;
glob_t g;
fname = "";
std::string tmp_str;
tmp_str = dirname;
tmp_str += mask;
if(glob(tmp_str.c_str(), GLOB_NOSORT, NULL, &g) == 0)
{
if(g.gl_pathc > 0)
{
which_file = ll_rand(g.gl_pathc);
// llinfos << "getRandomFileInDir: returning number " << which_file << ", path is " << g.gl_pathv[which_file] << llendl;
// The API wants just the filename, not the full path.
//fname = g.gl_pathv[which_file];
char *s = strrchr(g.gl_pathv[which_file], '/');
if(s == NULL)
s = g.gl_pathv[which_file];
else if(s[0] == '/')
s++;
fname = s;
}
globfree(&g);
}
}
S32 LLDir_Mac::deleteFilesInDir(const std::string &dirname, const std::string &mask)
{
glob_t g;
S32 result = 0;
std::string tmp_str;
tmp_str = dirname;
tmp_str += mask;
if(glob(tmp_str.c_str(), GLOB_NOSORT, NULL, &g) == 0)
{
int i;
for(i = 0; i < g.gl_pathc; i++)
{
// llinfos << "deleteFilesInDir: deleting number " << i << ", path is " << g.gl_pathv[i] << llendl;
if(unlink(g.gl_pathv[i]) != 0)
{
result = errno;
llwarns << "Problem removing " << g.gl_pathv[i] << " - errorcode: "
<< result << llendl;
}
}
globfree(&g);
}
return(result);
}
std::string LLDir_Mac::getCurPath()
{
char tmp_str[LL_MAX_PATH]; /* Flawfinder: ignore */
getcwd(tmp_str, LL_MAX_PATH);
return tmp_str;
}
BOOL LLDir_Mac::fileExists(const std::string &filename) const
{
struct stat stat_data;
// Check the age of the file
// Now, we see if the files we've gathered are recent...
int res = stat(filename.c_str(), &stat_data);
if (!res)
{
return TRUE;
}
else
{
return FALSE;
}
}
/*virtual*/ std::string LLDir_Mac::getLLPluginLauncher()
{
return gDirUtilp->getAppRODataDir() + gDirUtilp->getDirDelimiter() +
"SLPlugin.app/Contents/MacOS/SLPlugin";
}
/*virtual*/ std::string LLDir_Mac::getLLPluginFilename(std::string base_name)
{
return gDirUtilp->getLLPluginDir() + gDirUtilp->getDirDelimiter() +
base_name + ".dylib";
}
#endif // LL_DARWIN
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