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/**
* @file lluictrlfactory.h
* @brief Factory class for creating UI controls
*
* Copyright (c) 2003-$CurrentYear$, Linden Research, Inc.
* $License$
*/
#ifndef LLUICTRLFACTORY_H
#define LLUICTRLFACTORY_H
#include <iosfwd>
#include <stack>
#include "llcallbackmap.h"
#include "llfloater.h"
class LLControlGroup;
class LLView;
class LLFontGL;
class LLFloater;
class LLPanel;
class LLButton;
class LLCheckBoxCtrl;
class LLComboBox;
class LLIconCtrl;
class LLLineEditor;
class LLMenuGL;
class LLMenuBarGL;
class LLMenuItemCallGL;
class LLNameListCtrl;
class LLPieMenu;
class LLRadioGroup;
class LLSearchEditor;
class LLScrollableContainerView;
class LLScrollListCtrl;
class LLSlider;
class LLSliderCtrl;
class LLSpinCtrl;
class LLTextBox;
class LLTextEditor;
class LLTextureCtrl;
class LLWebBrowserCtrl;
class LLViewBorder;
class LLColorSwatchCtrl;
class LLScrollingPanelList;
// Widget
class LLUICtrlFactory
{
public:
LLUICtrlFactory();
// do not call! needs to be public so run-time can clean up the singleton
virtual ~LLUICtrlFactory();
void setupPaths();
void buildFloater(LLFloater* floaterp, const LLString &filename,
const LLCallbackMap::map_t* factory_map = NULL, BOOL open = TRUE);
void buildPanel(LLPanel* panelp, const LLString &filename,
const LLCallbackMap::map_t* factory_map = NULL);
LLMenuGL *buildMenu(const LLString &filename, LLView* parentp);
LLPieMenu *buildPieMenu(const LLString &filename, LLView* parentp);
// Does what you want for LLFloaters and LLPanels
// Returns 0 on success
S32 saveToXML(LLView* viewp, const LLString& filename);
void removePanel(LLPanel* panelp);
void removeFloater(LLFloater* floaterp);
void rebuild();
static EWidgetType getWidgetType(const LLString& ctrl_type);
static LLString getWidgetType(EWidgetType ctrl_type);
static BOOL getAttributeColor(LLXMLNodePtr node, const LLString& name, LLColor4& color);
// specific typed getters
static LLButton* getButtonByName( LLPanel* panelp, const LLString& name);
static LLCheckBoxCtrl* getCheckBoxByName( LLPanel* panelp, const LLString& name);
static LLComboBox* getComboBoxByName( LLPanel* panelp, const LLString& name);
static LLIconCtrl* getIconByName( LLPanel* panelp, const LLString& name);
static LLLineEditor* getLineEditorByName( LLPanel* panelp, const LLString& name);
static LLNameListCtrl* getNameListByName( LLPanel* panelp, const LLString& name);
static LLRadioGroup* getRadioGroupByName( LLPanel* panelp, const LLString& name);
static LLScrollListCtrl* getScrollListByName( LLPanel* panelp, const LLString& name);
static LLSliderCtrl* getSliderByName( LLPanel* panelp, const LLString& name);
static LLSlider* getSliderBarByName( LLPanel* panelp, const LLString& name);
static LLSpinCtrl* getSpinnerByName( LLPanel* panelp, const LLString& name);
static LLTextBox* getTextBoxByName( LLPanel* panelp, const LLString& name);
static LLTextEditor* getTextEditorByName( LLPanel* panelp, const LLString& name);
static LLTabContainerCommon* getTabContainerByName( LLPanel* panelp, const LLString& name);
static LLScrollableContainerView* getScrollableContainerByName(LLPanel* panelp, const LLString& name);
static LLTextureCtrl* getTexturePickerByName( LLPanel* panelp, const LLString& name);
static LLPanel* getPanelByName(LLPanel* panelp, const LLString& name);
static LLColorSwatchCtrl* getColorSwatchByName(LLPanel* panelp, const LLString& name);
static LLWebBrowserCtrl* getWebBrowserCtrlByName(LLPanel* panelp, const LLString& name);
static LLMenuItemCallGL* getMenuItemCallByName(LLPanel* panelp, const LLString& name);
static LLScrollingPanelList* getScrollingPanelList(LLPanel* panelp, const LLString& name);
LLPanel* createFactoryPanel(LLString name);
virtual LLView* createCtrlWidget(LLPanel *parent, LLXMLNodePtr node);
virtual void createWidget(LLPanel *parent, LLXMLNodePtr node);
// Creator library
typedef LLView* (*creator_function_t)(LLXMLNodePtr node, LLView *parent, LLUICtrlFactory *factory);
void registerCreator(LLString ctrlname, creator_function_t function);
static bool getLayeredXMLNode(const LLString &filename, LLXMLNodePtr& root);
protected:
typedef std::map<LLViewHandle, LLString> built_panel_t;
built_panel_t mBuiltPanels;
typedef std::map<LLViewHandle, LLString> built_floater_t;
built_floater_t mBuiltFloaters;
std::deque<const LLCallbackMap::map_t*> mFactoryStack;
static const LLString sUICtrlNames[];
typedef std::map<LLString, creator_function_t> creator_list_t;
creator_list_t mCreatorFunctions;
static std::vector<LLString> mXUIPaths;
};
template<class T>
class LLUICtrlCreator
{
public:
static void registerCreator(LLString name, LLUICtrlFactory *factory)
{
factory->registerCreator(name, T::fromXML);
}
};
#endif //LL_LLWIDGETFACTORY_H
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