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/**
* @file lluictrlfactory.h
* @brief Factory class for creating UI controls
*
* $LicenseInfo:firstyear=2003&license=viewergpl$
*
* Copyright (c) 2003-2007, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlife.com/developers/opensource/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlife.com/developers/opensource/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LLUICTRLFACTORY_H
#define LLUICTRLFACTORY_H
#include <iosfwd>
#include <stack>
#include "llcallbackmap.h"
#include "llfloater.h"
class LLView;
class LLPanel;
class LLUICtrlFactory
{
public:
LLUICtrlFactory();
// do not call! needs to be public so run-time can clean up the singleton
virtual ~LLUICtrlFactory() {}
void setupPaths();
void buildFloater(LLFloater* floaterp, const LLString &filename,
const LLCallbackMap::map_t* factory_map = NULL, BOOL open = TRUE);
BOOL buildPanel(LLPanel* panelp, const LLString &filename,
const LLCallbackMap::map_t* factory_map = NULL);
void removePanel(LLPanel* panelp) { mBuiltPanels.erase(panelp->getHandle()); }
void removeFloater(LLFloater* floaterp) { mBuiltFloaters.erase(floaterp->getHandle()); }
class LLMenuGL *buildMenu(const LLString &filename, LLView* parentp);
class LLPieMenu *buildPieMenu(const LLString &filename, LLView* parentp);
// Does what you want for LLFloaters and LLPanels
// Returns 0 on success
S32 saveToXML(LLView* viewp, const LLString& filename);
// Rebuilds all currently built panels.
void rebuild();
static EWidgetType getWidgetType(const LLString& ctrl_type);
static LLString getWidgetType(EWidgetType ctrl_type);
static BOOL getAttributeColor(LLXMLNodePtr node, const LLString& name, LLColor4& color);
// specific typed getters
static class LLButton* getButtonByName( const LLPanel* panelp, const LLString& name);
static class LLCheckBoxCtrl* getCheckBoxByName( const LLPanel* panelp, const LLString& name);
static class LLComboBox* getComboBoxByName( const LLPanel* panelp, const LLString& name);
static class LLIconCtrl* getIconByName( const LLPanel* panelp, const LLString& name);
static class LLLineEditor* getLineEditorByName( const LLPanel* panelp, const LLString& name);
static class LLRadioGroup* getRadioGroupByName( const LLPanel* panelp, const LLString& name);
static class LLScrollListCtrl* getScrollListByName( const LLPanel* panelp, const LLString& name);
static class LLSliderCtrl* getSliderByName( const LLPanel* panelp, const LLString& name);
static class LLSlider* getSliderBarByName( const LLPanel* panelp, const LLString& name);
static class LLSpinCtrl* getSpinnerByName( const LLPanel* panelp, const LLString& name);
static class LLTextBox* getTextBoxByName( const LLPanel* panelp, const LLString& name);
static class LLTextEditor* getTextEditorByName( const LLPanel* panelp, const LLString& name);
static class LLTabContainer* getTabContainerByName( const LLPanel* panelp, const LLString& name);
static class LLScrollableContainerView* getScrollableContainerByName(const LLPanel* panelp, const LLString& name);
static class LLPanel* getPanelByName( const LLPanel* panelp, const LLString& name);
static class LLMenuItemCallGL* getMenuItemCallByName( const LLPanel* panelp, const LLString& name);
static class LLScrollingPanelList* getScrollingPanelList( const LLPanel* panelp, const LLString& name);
// interface getters
static LLCtrlListInterface* getListInterfaceByName( const LLPanel* panelp, const LLString& name);
static LLCtrlSelectionInterface* getSelectionInterfaceByName(const LLPanel* panelp, const LLString& name);
static LLCtrlScrollInterface* getScrollInterfaceByName(const LLPanel* panelp, const LLString& name);
LLPanel* createFactoryPanel(LLString name);
virtual LLView* createCtrlWidget(LLPanel *parent, LLXMLNodePtr node);
virtual void createWidget(LLPanel *parent, LLXMLNodePtr node);
template <class T> T* createDummyWidget(const LLString& name)
{
return NULL;
//static LLPanel dummy_panel;
//LLXMLNodePtr new_node_ptr = new LLXMLNode(T::getWidgetTag(), FALSE);
//return createWidget(&dummy_panel, new_node_ptr);
}
// Creator library
typedef LLView* (*creator_function_t)(LLXMLNodePtr node, LLView *parent, LLUICtrlFactory *factory);
void registerCreator(LLString ctrlname, creator_function_t function);
static bool getLayeredXMLNode(const LLString &filename, LLXMLNodePtr& root);
protected:
template<class T>
class LLUICtrlCreator
{
public:
static void registerCreator(LLString name, LLUICtrlFactory *factory)
{
factory->registerCreator(name, T::fromXML);
}
};
private:
typedef std::map<LLHandle<LLPanel>, LLString> built_panel_t;
built_panel_t mBuiltPanels;
typedef std::map<LLHandle<LLFloater>, LLString> built_floater_t;
built_floater_t mBuiltFloaters;
std::deque<const LLCallbackMap::map_t*> mFactoryStack;
static const LLString sUICtrlNames[];
typedef std::map<LLString, creator_function_t> creator_list_t;
creator_list_t mCreatorFunctions;
static std::vector<LLString> mXUIPaths;
};
#endif //LLUICTRLFACTORY_H
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