1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
|
/**
* @file llspinctrl.h
* @brief Typical spinner with "up" and "down" arrow buttons.
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLSPINCTRL_H
#define LL_LLSPINCTRL_H
#include "stdtypes.h"
#include "llbutton.h"
#include "llf32uictrl.h"
#include "v4color.h"
#include "llrect.h"
class LLSpinCtrl
: public LLF32UICtrl
{
public:
struct Params : public LLInitParam::Block<Params, LLF32UICtrl::Params>
{
Optional<S32> label_width;
Optional<U32> decimal_digits;
Optional<bool> allow_text_entry;
Optional<bool> allow_digits_only;
Optional<bool> label_wrap;
Optional<LLUIColor> text_enabled_color;
Optional<LLUIColor> text_disabled_color;
Optional<LLButton::Params> up_button;
Optional<LLButton::Params> down_button;
Params();
};
protected:
LLSpinCtrl(const Params&);
friend class LLUICtrlFactory;
public:
virtual ~LLSpinCtrl() {} // Children all cleaned up by default view destructor.
virtual void forceSetValue(const LLSD& value ) ;
virtual void setValue(const LLSD& value );
F32 get() const { return getValueF32(); }
void set(F32 value) { setValue(value); mInitialValue = value; }
bool isMouseHeldDown() const;
virtual void setEnabled( bool b );
virtual void setFocus( bool b );
virtual void clear();
virtual bool isDirty() const { return( getValueF32() != mInitialValue ); }
virtual void resetDirty() { mInitialValue = getValueF32(); }
virtual void setPrecision(S32 precision);
void setLabel(const LLStringExplicit& label);
void setLabelColor(const LLColor4& c) { mTextEnabledColor = c; updateLabelColor(); }
void setDisabledLabelColor(const LLColor4& c) { mTextDisabledColor = c; updateLabelColor();}
void setAllowEdit(bool allow_edit);
virtual void onTabInto();
virtual void setTentative(bool b); // marks value as tentative
virtual void onCommit(); // mark not tentative, then commit
void forceEditorCommit(); // for commit on external button
virtual bool handleScrollWheel(S32 x,S32 y,S32 clicks);
virtual bool handleKeyHere(KEY key, MASK mask);
void onEditorCommit(const LLSD& data);
static void onEditorGainFocus(LLFocusableElement* caller, void *userdata);
static void onEditorLostFocus(LLFocusableElement* caller, void *userdata);
static void onEditorChangeFocus(LLUICtrl* caller, S32 direction, void *userdata);
void onUpBtn(const LLSD& data);
void onDownBtn(const LLSD& data);
const LLColor4& getEnabledTextColor() const { return mTextEnabledColor.get(); }
const LLColor4& getDisabledTextColor() const { return mTextDisabledColor.get(); }
private:
void updateLabelColor();
void updateEditor();
void reportInvalidData();
S32 mPrecision;
class LLTextBox* mLabelBox;
class LLLineEditor* mEditor;
LLUIColor mTextEnabledColor;
LLUIColor mTextDisabledColor;
class LLButton* mUpBtn;
class LLButton* mDownBtn;
bool mbHasBeenSet;
bool mAllowEdit;
};
#endif // LL_LLSPINCTRL_H
|