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/**
* @file llspinctrl.cpp
* @brief LLSpinCtrl base class
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "linden_common.h"
#include "llspinctrl.h"
#include "llgl.h"
#include "llui.h"
#include "lluiconstants.h"
#include "llstring.h"
#include "llfontgl.h"
#include "lllineeditor.h"
#include "llbutton.h"
#include "lltextbox.h"
#include "llkeyboard.h"
#include "llmath.h"
#include "llcontrol.h"
#include "llfocusmgr.h"
#include "llresmgr.h"
#include "lluictrlfactory.h"
const U32 MAX_STRING_LENGTH = 255;
static LLDefaultChildRegistry::Register<LLSpinCtrl> r2("spinner");
LLSpinCtrl::Params::Params()
: label_width("label_width"),
decimal_digits("decimal_digits"),
allow_text_entry("allow_text_entry", true),
allow_digits_only("allow_digits_only", false),
label_wrap("label_wrap", false),
text_enabled_color("text_enabled_color"),
text_disabled_color("text_disabled_color"),
up_button("up_button"),
down_button("down_button")
{}
LLSpinCtrl::LLSpinCtrl(const LLSpinCtrl::Params& p)
: LLF32UICtrl(p),
mLabelBox(NULL),
mbHasBeenSet( false ),
mPrecision(p.decimal_digits),
mTextEnabledColor(p.text_enabled_color()),
mTextDisabledColor(p.text_disabled_color())
{
static LLUICachedControl<S32> spinctrl_spacing ("UISpinctrlSpacing", 0);
static LLUICachedControl<S32> spinctrl_btn_width ("UISpinctrlBtnWidth", 0);
static LLUICachedControl<S32> spinctrl_btn_height ("UISpinctrlBtnHeight", 0);
S32 centered_top = getRect().getHeight();
S32 centered_bottom = getRect().getHeight() - 2 * spinctrl_btn_height;
S32 btn_left = 0;
// reserve space for spinner
S32 label_width = llclamp(p.label_width(), 0, llmax(0, getRect().getWidth() - 40));
// Label
if( !p.label().empty() )
{
LLRect label_rect( 0, centered_top, label_width, centered_bottom );
LLTextBox::Params params;
params.wrap(p.label_wrap);
params.name("SpinCtrl Label");
params.rect(label_rect);
params.initial_value(p.label());
if (p.font.isProvided())
{
params.font(p.font);
}
mLabelBox = LLUICtrlFactory::create<LLTextBox> (params);
addChild(mLabelBox);
btn_left += label_rect.mRight + spinctrl_spacing;
}
S32 btn_right = btn_left + spinctrl_btn_width;
// Spin buttons
LLButton::Params up_button_params(p.up_button);
up_button_params.rect = LLRect(btn_left, getRect().getHeight(), btn_right, getRect().getHeight() - spinctrl_btn_height);
// Click callback starts within the button and ends within the button,
// but LLSpinCtrl handles the action continuosly so subsribers needs to
// be informed about click ending even if outside view, use 'up' instead
up_button_params.mouse_up_callback.function(boost::bind(&LLSpinCtrl::onUpBtn, this, _2));
up_button_params.mouse_held_callback.function(boost::bind(&LLSpinCtrl::onUpBtn, this, _2));
up_button_params.commit_on_capture_lost = true;
mUpBtn = LLUICtrlFactory::create<LLButton>(up_button_params);
addChild(mUpBtn);
LLButton::Params down_button_params(p.down_button);
down_button_params.rect = LLRect(btn_left, getRect().getHeight() - spinctrl_btn_height, btn_right, getRect().getHeight() - 2 * spinctrl_btn_height);
down_button_params.mouse_up_callback.function(boost::bind(&LLSpinCtrl::onDownBtn, this, _2));
down_button_params.mouse_held_callback.function(boost::bind(&LLSpinCtrl::onDownBtn, this, _2));
down_button_params.commit_on_capture_lost = true;
mDownBtn = LLUICtrlFactory::create<LLButton>(down_button_params);
addChild(mDownBtn);
LLRect editor_rect( btn_right + 1, centered_top, getRect().getWidth(), centered_bottom );
LLLineEditor::Params params;
params.name("SpinCtrl Editor");
params.rect(editor_rect);
if (p.font.isProvided())
{
params.font(p.font);
}
params.max_length.bytes(MAX_STRING_LENGTH);
params.commit_callback.function((boost::bind(&LLSpinCtrl::onEditorCommit, this, _2)));
//*NOTE: allow entering of any chars for LLCalc, proper input will be evaluated on commit
params.follows.flags(FOLLOWS_LEFT | FOLLOWS_BOTTOM);
mEditor = LLUICtrlFactory::create<LLLineEditor> (params);
mEditor->setFocusReceivedCallback( boost::bind(&LLSpinCtrl::onEditorGainFocus, _1, this ));
mEditor->setFocusLostCallback( boost::bind(&LLSpinCtrl::onEditorLostFocus, _1, this ));
if (p.allow_digits_only)
{
mEditor->setPrevalidateInput(LLTextValidate::validateNonNegativeS32NoSpace);
}
//RN: this seems to be a BAD IDEA, as it makes the editor behavior different when it has focus
// than when it doesn't. Instead, if you always have to double click to select all the text,
// it's easier to understand
//mEditor->setSelectAllonFocusReceived(true);
mEditor->setSelectAllonCommit(false);
addChild(mEditor);
updateEditor();
setUseBoundingRect( true );
}
F32 clamp_precision(F32 value, S32 decimal_precision)
{
// pow() isn't perfect
F64 clamped_value = value;
for (S32 i = 0; i < decimal_precision; i++)
clamped_value *= 10.0;
clamped_value = ll_round(clamped_value);
for (S32 i = 0; i < decimal_precision; i++)
clamped_value /= 10.0;
return (F32)clamped_value;
}
void LLSpinCtrl::onUpBtn( const LLSD& data )
{
if( getEnabled() )
{
std::string text = mEditor->getText();
if( LLLineEditor::postvalidateFloat( text ) )
{
LLLocale locale(LLLocale::USER_LOCALE);
F32 cur_val = (F32) atof(text.c_str());
// use getValue()/setValue() to force reload from/to control
F32 val = cur_val + mIncrement;
val = clamp_precision(val, mPrecision);
val = llmin( val, mMaxValue );
if (val < mMinValue) val = mMinValue;
if (val > mMaxValue) val = mMaxValue;
F32 saved_val = (F32)getValue().asReal();
setValue(val);
if( mValidateSignal && !(*mValidateSignal)( this, val ) )
{
setValue( saved_val );
reportInvalidData();
updateEditor();
return;
}
updateEditor();
onCommit();
}
}
}
void LLSpinCtrl::onDownBtn( const LLSD& data )
{
if( getEnabled() )
{
std::string text = mEditor->getText();
if( LLLineEditor::postvalidateFloat( text ) )
{
LLLocale locale(LLLocale::USER_LOCALE);
F32 cur_val = (F32) atof(text.c_str());
F32 val = cur_val - mIncrement;
val = clamp_precision(val, mPrecision);
val = llmax( val, mMinValue );
if (val < mMinValue) val = mMinValue;
if (val > mMaxValue) val = mMaxValue;
F32 saved_val = (F32)getValue().asReal();
setValue(val);
if( mValidateSignal && !(*mValidateSignal)( this, val ) )
{
setValue( saved_val );
reportInvalidData();
updateEditor();
return;
}
updateEditor();
onCommit();
}
}
}
// static
void LLSpinCtrl::onEditorGainFocus( LLFocusableElement* caller, void *userdata )
{
LLSpinCtrl* self = (LLSpinCtrl*) userdata;
llassert( caller == self->mEditor );
self->onFocusReceived();
}
// static
void LLSpinCtrl::onEditorLostFocus( LLFocusableElement* caller, void *userdata )
{
LLSpinCtrl* self = (LLSpinCtrl*) userdata;
llassert( caller == self->mEditor );
self->onFocusLost();
std::string text = self->mEditor->getText();
LLLocale locale(LLLocale::USER_LOCALE);
F32 val = (F32)atof(text.c_str());
F32 saved_val = self->getValueF32();
if (saved_val != val && !self->mEditor->isDirty())
{
// Editor was focused when value update arrived, string
// in editor is different from one in spin control.
// Since editor is not dirty, it won't commit, so either
// attempt to commit value from editor or revert to a more
// recent value from spin control
self->updateEditor();
}
}
void LLSpinCtrl::setValue(const LLSD& value )
{
F32 v = (F32)value.asReal();
if (getValueF32() != v || !mbHasBeenSet)
{
mbHasBeenSet = true;
LLF32UICtrl::setValue(value);
if (!mEditor->hasFocus())
{
updateEditor();
}
}
}
//no matter if Editor has the focus, update the value
void LLSpinCtrl::forceSetValue(const LLSD& value )
{
F32 v = (F32)value.asReal();
if (getValueF32() != v || !mbHasBeenSet)
{
mbHasBeenSet = true;
LLF32UICtrl::setValue(value);
updateEditor();
mEditor->resetScrollPosition();
}
}
void LLSpinCtrl::clear()
{
setValue(mMinValue);
mEditor->clear();
mbHasBeenSet = false;
}
void LLSpinCtrl::updateLabelColor()
{
if( mLabelBox )
{
mLabelBox->setColor( getEnabled() ? mTextEnabledColor : mTextDisabledColor );
}
}
void LLSpinCtrl::updateEditor()
{
LLLocale locale(LLLocale::USER_LOCALE);
// Don't display very small negative valu es as -0.000
F32 displayed_value = clamp_precision((F32)getValue().asReal(), mPrecision);
// if( S32( displayed_value * pow( 10, mPrecision ) ) == 0 )
// {
// displayed_value = 0.f;
// }
std::string format = llformat("%%.%df", mPrecision);
std::string text = llformat(format.c_str(), displayed_value);
mEditor->setText( text );
}
void LLSpinCtrl::onEditorCommit( const LLSD& data )
{
bool success = false;
if( mEditor->evaluateFloat() )
{
std::string text = mEditor->getText();
LLLocale locale(LLLocale::USER_LOCALE);
F32 val = (F32) atof(text.c_str());
if (val < mMinValue) val = mMinValue;
if (val > mMaxValue) val = mMaxValue;
F32 saved_val = getValueF32();
setValue(val);
if( !mValidateSignal || (*mValidateSignal)( this, val ) )
{
success = true;
onCommit();
}
else
{
setValue(saved_val);
}
}
updateEditor();
if( success )
{
// We commited and clamped value
// try to display as much as possible
mEditor->resetScrollPosition();
}
else
{
reportInvalidData();
}
}
void LLSpinCtrl::forceEditorCommit()
{
onEditorCommit( LLSD() );
}
void LLSpinCtrl::setFocus(bool b)
{
LLUICtrl::setFocus( b );
mEditor->setFocus( b );
}
void LLSpinCtrl::setEnabled(bool b)
{
LLView::setEnabled( b );
mEditor->setEnabled( b );
updateLabelColor();
}
void LLSpinCtrl::setTentative(bool b)
{
mEditor->setTentative(b);
LLUICtrl::setTentative(b);
}
bool LLSpinCtrl::isMouseHeldDown() const
{
return
mDownBtn->hasMouseCapture()
|| mUpBtn->hasMouseCapture();
}
void LLSpinCtrl::onCommit()
{
setTentative(false);
setControlValue(getValueF32());
LLF32UICtrl::onCommit();
}
void LLSpinCtrl::setPrecision(S32 precision)
{
if (precision < 0 || precision > 10)
{
LL_ERRS() << "LLSpinCtrl::setPrecision - precision out of range" << LL_ENDL;
return;
}
mPrecision = precision;
updateEditor();
}
void LLSpinCtrl::setLabel(const LLStringExplicit& label)
{
if (mLabelBox)
{
mLabelBox->setText(label);
}
else
{
LL_WARNS() << "Attempting to set label on LLSpinCtrl constructed without one " << getName() << LL_ENDL;
}
updateLabelColor();
}
void LLSpinCtrl::setAllowEdit(bool allow_edit)
{
mEditor->setEnabled(allow_edit);
mAllowEdit = allow_edit;
}
void LLSpinCtrl::onTabInto()
{
mEditor->onTabInto();
LLF32UICtrl::onTabInto();
}
void LLSpinCtrl::reportInvalidData()
{
make_ui_sound("UISndBadKeystroke");
}
bool LLSpinCtrl::handleScrollWheel(S32 x, S32 y, S32 clicks)
{
if( clicks > 0 )
{
while( clicks-- )
{
onDownBtn(getValue());
}
}
else
while( clicks++ )
{
onUpBtn(getValue());
}
return true;
}
bool LLSpinCtrl::handleKeyHere(KEY key, MASK mask)
{
if (mEditor->hasFocus())
{
if(key == KEY_ESCAPE)
{
// text editors don't support revert normally (due to user confusion)
// but not allowing revert on a spinner seems dangerous
updateEditor();
mEditor->resetScrollPosition();
mEditor->setFocus(false);
return true;
}
if(key == KEY_UP)
{
onUpBtn(getValue());
return true;
}
if(key == KEY_DOWN)
{
onDownBtn(getValue());
return true;
}
}
return false;
}
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