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/**
* @file llpanel.h
* @author James Cook, Tom Yedwab
* @brief LLPanel base class
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLPANEL_H
#define LL_LLPANEL_H
#include "llcallbackmap.h"
#include "lluictrl.h"
#include "llviewborder.h"
#include "lluiimage.h"
#include "lluistring.h"
#include "v4color.h"
#include "llbadgeholder.h"
#include <list>
#include <queue>
const S32 LLPANEL_BORDER_WIDTH = 1;
const BOOL BORDER_YES = TRUE;
const BOOL BORDER_NO = FALSE;
class LLButton;
class LLUIImage;
/*
* General purpose concrete view base class.
* Transparent or opaque,
* With or without border,
* Can contain LLUICtrls.
*/
class LLPanel : public LLUICtrl, public LLBadgeHolder
{
public:
struct LocalizedString : public LLInitParam::Block<LocalizedString>
{
Mandatory<std::string> name;
Mandatory<std::string> value;
LocalizedString();
};
struct Params
: public LLInitParam::Block<Params, LLUICtrl::Params>
{
Optional<bool> has_border;
Optional<LLViewBorder::Params> border;
Optional<bool> background_visible,
background_opaque;
Optional<LLUIColor> bg_opaque_color,
bg_alpha_color,
bg_opaque_image_overlay,
bg_alpha_image_overlay;
// opaque image is for "panel in foreground" look
Optional<LLUIImage*> bg_opaque_image,
bg_alpha_image;
Optional<S32> min_width,
min_height;
Optional<std::string> filename;
Optional<std::string> class_name;
Optional<std::string> help_topic;
Multiple<LocalizedString> strings;
Optional<CommitCallbackParam> visible_callback;
Optional<bool> accepts_badge;
Params();
};
protected:
friend class LLUICtrlFactory;
// RN: for some reason you can't just use LLUICtrlFactory::getDefaultParams as a default argument in VC8
static const LLPanel::Params& getDefaultParams();
// Panels can get constructed directly
LLPanel(const LLPanel::Params& params = getDefaultParams());
public:
typedef std::vector<class LLUICtrl *> ctrl_list_t;
BOOL buildFromFile(const std::string &filename, const LLPanel::Params& default_params = getDefaultParams());
static LLPanel* createFactoryPanel(const std::string& name);
/*virtual*/ ~LLPanel();
// LLView interface
/*virtual*/ BOOL isPanel() const;
/*virtual*/ void draw();
/*virtual*/ BOOL handleKeyHere( KEY key, MASK mask );
/*virtual*/ void onVisibilityChange ( BOOL new_visibility );
// From LLFocusableElement
/*virtual*/ void setFocus( BOOL b );
// New virtuals
virtual void refresh(); // called in setFocus()
virtual void clearCtrls(); // overridden in LLPanelObject and LLPanelVolume
// Border controls
const LLViewBorder* getBorder() const { return mBorder; }
void addBorder( LLViewBorder::Params p);
void addBorder();
void removeBorder();
BOOL hasBorder() const { return mBorder != NULL; }
void setBorderVisible( BOOL b );
void setBackgroundColor( const LLColor4& color ) { mBgOpaqueColor = color; }
const LLColor4& getBackgroundColor() const { return mBgOpaqueColor; }
void setTransparentColor(const LLColor4& color) { mBgAlphaColor = color; }
const LLColor4& getTransparentColor() const { return mBgAlphaColor; }
void setBackgroundImage(LLUIImage* image) { mBgOpaqueImage = image; }
void setTransparentImage(LLUIImage* image) { mBgAlphaImage = image; }
LLPointer<LLUIImage> getBackgroundImage() const { return mBgOpaqueImage; }
LLPointer<LLUIImage> getTransparentImage() const { return mBgAlphaImage; }
LLColor4 getBackgroundImageOverlay() { return mBgOpaqueImageOverlay; }
LLColor4 getTransparentImageOverlay() { return mBgAlphaImageOverlay; }
void setBackgroundVisible( BOOL b ) { mBgVisible = b; }
BOOL isBackgroundVisible() const { return mBgVisible; }
void setBackgroundOpaque(BOOL b) { mBgOpaque = b; }
BOOL isBackgroundOpaque() const { return mBgOpaque; }
void setDefaultBtn(LLButton* btn = NULL);
void setDefaultBtn(const std::string& id);
void updateDefaultBtn();
void setLabel(const LLStringExplicit& label) { mLabel = label; }
std::string getLabel() const { return mLabel; }
void setHelpTopic(const std::string& help_topic) { mHelpTopic = help_topic; }
std::string getHelpTopic() const { return mHelpTopic; }
void setCtrlsEnabled(BOOL b);
ctrl_list_t getCtrlList() const;
LLHandle<LLPanel> getHandle() const { return getDerivedHandle<LLPanel>(); }
const LLCallbackMap::map_t& getFactoryMap() const { return mFactoryMap; }
CommitCallbackRegistry::ScopedRegistrar& getCommitCallbackRegistrar() { return mCommitCallbackRegistrar; }
EnableCallbackRegistry::ScopedRegistrar& getEnableCallbackRegistrar() { return mEnableCallbackRegistrar; }
void initFromParams(const Params& p);
BOOL initPanelXML( LLXMLNodePtr node, LLView *parent, LLXMLNodePtr output_node, const LLPanel::Params& default_params);
bool hasString(const std::string& name);
std::string getString(const std::string& name, const LLStringUtil::format_map_t& args) const;
std::string getString(const std::string& name) const;
// ** Wrappers for setting child properties by name ** -TomY
// WARNING: These are deprecated, please use getChild<T>("name")->doStuff() idiom instead
// LLView
void childSetVisible(const std::string& name, bool visible);
void childSetEnabled(const std::string& name, bool enabled);
void childEnable(const std::string& name) { childSetEnabled(name, true); }
void childDisable(const std::string& name) { childSetEnabled(name, false); };
// LLUICtrl
void childSetFocus(const std::string& id, BOOL focus = TRUE);
BOOL childHasFocus(const std::string& id);
// *TODO: Deprecate; for backwards compatability only:
// Prefer getChild<LLUICtrl>("foo")->setCommitCallback(boost:bind(...)),
// which takes a generic slot. Or use mCommitCallbackRegistrar.add() with
// a named callback and reference it in XML.
void childSetCommitCallback(const std::string& id, boost::function<void (LLUICtrl*,void*)> cb, void* data);
void childSetColor(const std::string& id, const LLColor4& color);
LLCtrlSelectionInterface* childGetSelectionInterface(const std::string& id) const;
LLCtrlListInterface* childGetListInterface(const std::string& id) const;
LLCtrlScrollInterface* childGetScrollInterface(const std::string& id) const;
// This is the magic bullet for data-driven UI
void childSetValue(const std::string& id, LLSD value);
LLSD childGetValue(const std::string& id) const;
// For setting text / label replacement params, e.g. "Hello [NAME]"
// Not implemented for all types, defaults to noop, returns FALSE if not applicaple
BOOL childSetTextArg(const std::string& id, const std::string& key, const LLStringExplicit& text);
BOOL childSetLabelArg(const std::string& id, const std::string& key, const LLStringExplicit& text);
// LLButton
void childSetAction(const std::string& id, boost::function<void(void*)> function, void* value);
void childSetAction(const std::string& id, const commit_signal_t::slot_type& function);
static LLView* fromXML(LLXMLNodePtr node, LLView *parent, LLXMLNodePtr output_node = NULL);
//call onOpen to let panel know when it's about to be shown or activated
virtual void onOpen(const LLSD& key) {}
void setXMLFilename(std::string filename) { mXMLFilename = filename; };
std::string getXMLFilename() { return mXMLFilename; };
boost::signals2::connection setVisibleCallback( const commit_signal_t::slot_type& cb );
protected:
// Override to set not found list
LLButton* getDefaultButton() { return mDefaultBtn; }
LLCallbackMap::map_t mFactoryMap;
CommitCallbackRegistry::ScopedRegistrar mCommitCallbackRegistrar;
EnableCallbackRegistry::ScopedRegistrar mEnableCallbackRegistrar;
commit_signal_t* mVisibleSignal; // Called when visibility changes, passes new visibility as LLSD()
std::string mHelpTopic; // the name of this panel's help topic to display in the Help Viewer
typedef std::deque<const LLCallbackMap::map_t*> factory_stack_t;
static factory_stack_t sFactoryStack;
// for setting the xml filename when building panel in context dependent cases
std::string mXMLFilename;
private:
BOOL mBgVisible; // any background at all?
BOOL mBgOpaque; // use opaque color or image
LLUIColor mBgOpaqueColor;
LLUIColor mBgAlphaColor;
LLUIColor mBgOpaqueImageOverlay;
LLUIColor mBgAlphaImageOverlay;
LLPointer<LLUIImage> mBgOpaqueImage; // "panel in front" look
LLPointer<LLUIImage> mBgAlphaImage; // "panel in back" look
LLViewBorder* mBorder;
LLButton* mDefaultBtn;
LLUIString mLabel;
typedef std::map<std::string, std::string> ui_string_map_t;
ui_string_map_t mUIStrings;
}; // end class LLPanel
// Build time optimization, generate once in .cpp file
#ifndef LLPANEL_CPP
extern template class LLPanel* LLView::getChild<class LLPanel>(
const std::string& name, BOOL recurse) const;
#endif
typedef boost::function<LLPanel* (void)> LLPanelClassCreatorFunc;
// local static instance for registering a particular panel class
class LLRegisterPanelClass
: public LLSingleton< LLRegisterPanelClass >
{
LLSINGLETON_EMPTY_CTOR(LLRegisterPanelClass);
public:
// register with either the provided builder, or the generic templated builder
void addPanelClass(const std::string& tag,LLPanelClassCreatorFunc func)
{
mPanelClassesNames[tag] = func;
}
LLPanel* createPanelClass(const std::string& tag)
{
param_name_map_t::iterator iT = mPanelClassesNames.find(tag);
if(iT == mPanelClassesNames.end())
return 0;
return iT->second();
}
template<typename T>
static T* defaultPanelClassBuilder()
{
T* pT = new T();
return pT;
}
private:
typedef std::map< std::string, LLPanelClassCreatorFunc> param_name_map_t;
param_name_map_t mPanelClassesNames;
};
// local static instance for registering a particular panel class
template<typename T>
class LLPanelInjector
{
public:
// register with either the provided builder, or the generic templated builder
LLPanelInjector(const std::string& tag);
};
template<typename T>
LLPanelInjector<T>::LLPanelInjector(const std::string& tag)
{
LLRegisterPanelClass::instance().addPanelClass(tag,&LLRegisterPanelClass::defaultPanelClassBuilder<T>);
}
#endif
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