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/**
* @file llmultifloater.h
* @brief LLFloater that hosts other floaters
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
// Floating "windows" within the GL display, like the inventory floater,
// mini-map floater, etc.
#ifndef LL_MULTI_FLOATER_H
#define LL_MULTI_FLOATER_H
#include "llfloater.h"
#include "lltabcontainer.h" // for LLTabContainer::eInsertionPoint
// https://wiki.lindenlab.com/mediawiki/index.php?title=LLMultiFloater&oldid=81376
class LLMultiFloater : public LLFloater
{
public:
LLMultiFloater(const LLSD& key, const Params& params = getDefaultParams());
virtual ~LLMultiFloater() {};
void buildTabContainer();
virtual BOOL postBuild();
/*virtual*/ void onOpen(const LLSD& key);
virtual void draw();
virtual void setVisible(BOOL visible);
/*virtual*/ BOOL handleKeyHere(KEY key, MASK mask);
/*virtual*/ bool addChild(LLView* view, S32 tab_group = 0);
virtual void setCanResize(BOOL can_resize);
virtual void growToFit(S32 content_width, S32 content_height);
virtual void addFloater(LLFloater* floaterp, BOOL select_added_floater, LLTabContainer::eInsertionPoint insertion_point = LLTabContainer::END);
virtual void showFloater(LLFloater* floaterp, LLTabContainer::eInsertionPoint insertion_point = LLTabContainer::END);
virtual void removeFloater(LLFloater* floaterp);
virtual void tabOpen(LLFloater* opened_floater, bool from_click);
virtual void tabClose();
virtual BOOL selectFloater(LLFloater* floaterp);
virtual void selectNextFloater();
virtual void selectPrevFloater();
virtual LLFloater* getActiveFloater();
virtual BOOL isFloaterFlashing(LLFloater* floaterp);
virtual S32 getFloaterCount();
virtual void setFloaterFlashing(LLFloater* floaterp, BOOL flashing);
virtual BOOL closeAllFloaters(); //Returns FALSE if the floater could not be closed due to pending confirmation dialogs
void setTabContainer(LLTabContainer* tab_container) { if (!mTabContainer) mTabContainer = tab_container; }
void onTabSelected();
virtual void updateResizeLimits();
virtual void updateFloaterTitle(LLFloater* floaterp);
protected:
struct LLFloaterData
{
S32 mWidth;
S32 mHeight;
BOOL mCanMinimize;
BOOL mCanResize;
};
LLTabContainer* mTabContainer;
typedef std::map<LLHandle<LLFloater>, LLFloaterData> floater_data_map_t;
floater_data_map_t mFloaterDataMap;
LLTabContainer::TabPosition mTabPos;
BOOL mAutoResize;
S32 mOrigMinWidth, mOrigMinHeight; // logically const but initialized late
private:
virtual void computeResizeLimits(S32& new_min_width, S32& new_min_height);
};
#endif // LL_MULTI_FLOATER_H
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