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/**
 * @file llmultifloater.h
 * @brief LLFloater that hosts other floaters
 *
 * $LicenseInfo:firstyear=2002&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2010, Linden Research, Inc.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 *
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

// Floating "windows" within the GL display, like the inventory floater,
// mini-map floater, etc.


#ifndef LL_MULTI_FLOATER_H
#define LL_MULTI_FLOATER_H

#include "llfloater.h"
#include "lltabcontainer.h" // for LLTabContainer::eInsertionPoint

// https://wiki.lindenlab.com/mediawiki/index.php?title=LLMultiFloater&oldid=81376
class LLMultiFloater : public LLFloater
{
public:
    LLMultiFloater(const LLSD& key, const Params& params = getDefaultParams());
    virtual ~LLMultiFloater() {};

    void buildTabContainer();

    virtual bool postBuild();
    /*virtual*/ void onClose(bool app_quitting);
    virtual void draw();
    virtual void setVisible(bool visible);
    /*virtual*/ bool handleKeyHere(KEY key, MASK mask);
    /*virtual*/ bool addChild(LLView* view, S32 tab_group = 0);

    virtual void setCanResize(bool can_resize);
    virtual void growToFit(S32 content_width, S32 content_height);
    virtual void addFloater(LLFloater* floaterp, bool select_added_floater, LLTabContainer::eInsertionPoint insertion_point = LLTabContainer::END);

    virtual void showFloater(LLFloater* floaterp, LLTabContainer::eInsertionPoint insertion_point = LLTabContainer::END);
    virtual void removeFloater(LLFloater* floaterp);

    virtual void tabOpen(LLFloater* opened_floater, bool from_click);
    virtual void tabClose();

    virtual bool selectFloater(LLFloater* floaterp);
    virtual void selectNextFloater();
    virtual void selectPrevFloater();

    virtual LLFloater*  getActiveFloater();
    virtual bool        isFloaterFlashing(LLFloater* floaterp);
    virtual S32         getFloaterCount();

    virtual void setFloaterFlashing(LLFloater* floaterp, bool flashing);
    virtual bool closeAllFloaters();    //Returns false if the floater could not be closed due to pending confirmation dialogs
    void setTabContainer(LLTabContainer* tab_container) { if (!mTabContainer) mTabContainer = tab_container; }
    void onTabSelected();

    virtual void updateResizeLimits();
    virtual void updateFloaterTitle(LLFloater* floaterp);

protected:
    struct LLFloaterData
    {
        S32         mWidth;
        S32         mHeight;
        bool        mCanMinimize;
        bool        mCanResize;
        bool        mSaveRect;
    };

    LLTabContainer*     mTabContainer;

    typedef std::map<LLHandle<LLFloater>, LLFloaterData> floater_data_map_t;
    floater_data_map_t  mFloaterDataMap;

    LLTabContainer::TabPosition mTabPos;
    bool                mAutoResize;
    S32                 mOrigMinWidth, mOrigMinHeight;  // logically const but initialized late

private:
    virtual void computeResizeLimits(S32& new_min_width, S32& new_min_height);
};

#endif  // LL_MULTI_FLOATER_H