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/**
 * @file llbutton.h
 * @brief Header for buttons
 *
 * $LicenseInfo:firstyear=2001&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2010, Linden Research, Inc.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 *
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

#ifndef LL_LLMENUBUTTON_H
#define LL_LLMENUBUTTON_H

#include "llbutton.h"

class LLToggleableMenu;

class LLMenuButton
: public LLButton
{
    LOG_CLASS(LLMenuButton);

public:
    typedef enum e_menu_position
    {
        MP_TOP_LEFT,
        MP_TOP_RIGHT,
        MP_BOTTOM_LEFT,
        MP_BOTTOM_RIGHT
    } EMenuPosition;

    struct MenuPositions
        :   public LLInitParam::TypeValuesHelper<EMenuPosition, MenuPositions>
    {
        static void declareValues();
    };

    struct Params
    :   public LLInitParam::Block<Params, LLButton::Params>
    {
        // filename for it's toggleable menu
        Optional<std::string>   menu_filename;
        Optional<EMenuPosition, MenuPositions>  position;

        Params();
    };



    boost::signals2::connection setMouseDownCallback( const mouse_signal_t::slot_type& cb );

    /*virtual*/ bool handleMouseDown(S32 x, S32 y, MASK mask);
    /*virtual*/ bool handleKeyHere(KEY key, MASK mask );

    void hideMenu();

    LLToggleableMenu* getMenu();
    void setMenu(const std::string& menu_filename, EMenuPosition position = MP_TOP_LEFT);
    void setMenu(LLToggleableMenu* menu, EMenuPosition position = MP_TOP_LEFT, bool take_ownership = false);

    void setMenuPosition(EMenuPosition position) { mMenuPosition = position; }

protected:
    friend class LLUICtrlFactory;
    LLMenuButton(const Params&);
    ~LLMenuButton();

    void toggleMenu();
    void updateMenuOrigin();

    void onMenuVisibilityChange(const LLSD& param);

private:
    void cleanup();

    LLHandle<LLView>        mMenuHandle;
    bool                    mIsMenuShown;
    EMenuPosition           mMenuPosition;
    S32                     mX;
    S32                     mY;
    bool                    mOwnMenu; // true if we manage the menu lifetime
};


#endif  // LL_LLMENUBUTTON_H