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/**
* @file lliconctrl.h
* @brief LLIconCtrl base class
*
* $LicenseInfo:firstyear=2001&license=viewergpl$
*
* Copyright (c) 2001-2007, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlife.com/developers/opensource/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlife.com/developers/opensource/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LLICONCTRL_H
#define LL_LLICONCTRL_H
#include "lluuid.h"
#include "v4color.h"
#include "lluictrl.h"
#include "stdenums.h"
#include "llimagegl.h"
class LLTextBox;
class LLUICtrlFactory;
//
// Classes
//
class LLIconCtrl
: public LLUICtrl
{
public:
LLIconCtrl(const LLString& name, const LLRect &rect, const LLUUID &image_id);
LLIconCtrl(const LLString& name, const LLRect &rect, const LLString &image_name);
virtual ~LLIconCtrl();
virtual EWidgetType getWidgetType() const { return WIDGET_TYPE_ICON; }
virtual LLString getWidgetTag() const { return LL_ICON_CTRL_TAG; }
// llview overrides
virtual void draw();
void setImage(const LLUUID &image_id);
const LLUUID &getImage() const { return mImageID; }
// Takes a UUID, wraps get/setImage
virtual void setValue(const LLSD& value );
virtual LLSD getValue() const;
void setColor(const LLColor4& color) { mColor = color; }
virtual LLXMLNodePtr getXML(bool save_children = true) const;
static LLView* fromXML(LLXMLNodePtr node, LLView *parent, LLUICtrlFactory *factory);
protected:
LLColor4 mColor;
LLString mImageName;
LLUUID mImageID;
LLPointer<LLImageGL> mImagep;
};
#endif
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