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/** 
 * @file llfolderviewmodel.h
 *
 * $LicenseInfo:firstyear=2001&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2010, Linden Research, Inc.
 * 
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 * 
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 * 
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 * 
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */
#ifndef LLFOLDERVIEWMODEL_H
#define LLFOLDERVIEWMODEL_H

#include "llfontgl.h"	// just for StyleFlags enum
#include "llfolderview.h"

// These are grouping of inventory types.
// Order matters when sorting system folders to the top.
enum EInventorySortGroup
{
	SG_SYSTEM_FOLDER,
	SG_TRASH_FOLDER,
	SG_NORMAL_FOLDER,
	SG_ITEM
};

class LLFontGL;
class LLInventoryModel;
class LLMenuGL;
class LLUIImage;
class LLUUID;
class LLFolderViewItem;
class LLFolderViewFolder;

class LLFolderViewFilter
{
public:
	enum EFilterModified
	{
		FILTER_NONE,				// nothing to do, already filtered
		FILTER_RESTART,				// restart filtering from scratch
		FILTER_LESS_RESTRICTIVE,	// existing filtered items will certainly pass this filter
		FILTER_MORE_RESTRICTIVE		// if you didn't pass the previous filter, you definitely won't pass this one
	};

public:

	LLFolderViewFilter() {}
	virtual ~LLFolderViewFilter() {}

	// +-------------------------------------------------------------------+
	// + Execution And Results
	// +-------------------------------------------------------------------+
	virtual bool 				check(const LLFolderViewModelItem* item) = 0;
	virtual bool				checkFolder(const LLFolderViewModelItem* folder) const = 0;

	virtual void 				setEmptyLookupMessage(const std::string& message) = 0;
	virtual std::string			getEmptyLookupMessage() const = 0;

	virtual bool				showAllResults() const = 0;

	// +-------------------------------------------------------------------+
	// + Status
	// +-------------------------------------------------------------------+
	virtual bool 				isActive() const = 0;
	virtual bool 				isModified() const = 0;
	virtual void 				clearModified() = 0;
	virtual const std::string& 	getName() const = 0;
	virtual const std::string& 	getFilterText() = 0;
	//RN: this is public to allow system to externally force a global refilter
	virtual void 				setModified(EFilterModified behavior = FILTER_RESTART) = 0;

	// +-------------------------------------------------------------------+
	// + Count
	// +-------------------------------------------------------------------+
	virtual void 				setFilterCount(S32 count) = 0;
	virtual S32 				getFilterCount() const = 0;
	virtual void 				decrementFilterCount() = 0;

	// +-------------------------------------------------------------------+
	// + Default
	// +-------------------------------------------------------------------+
	virtual bool 				isDefault() const = 0;
	virtual bool 				isNotDefault() const = 0;
	virtual void 				markDefault() = 0;
	virtual void 				resetDefault() = 0;

	// +-------------------------------------------------------------------+
	// + Generation
	// +-------------------------------------------------------------------+
	virtual S32 				getCurrentGeneration() const = 0;
	virtual S32 				getFirstSuccessGeneration() const = 0;
	virtual S32 				getFirstRequiredGeneration() const = 0;
};

// This is am abstract base class that users of the folderview classes
// would use to bridge the folder view with the underlying data
class LLFolderViewModelItem
{
public:
	virtual ~LLFolderViewModelItem( void ) {};

	virtual void update() {}	//called when drawing
	virtual const std::string& getName() const = 0;
	virtual const std::string& getDisplayName() const = 0;
	virtual const std::string& getSearchableName() const = 0;

	virtual LLPointer<LLUIImage> getIcon() const = 0;
	virtual LLPointer<LLUIImage> getIconOpen() const { return getIcon(); }
	virtual LLPointer<LLUIImage> getIconOverlay() const { return NULL; }

	virtual LLFontGL::StyleFlags getLabelStyle() const = 0;
	virtual std::string getLabelSuffix() const = 0;

	virtual void openItem( void ) = 0;
	virtual void closeItem( void ) = 0;
	virtual void selectItem(void) = 0;

	virtual BOOL isItemRenameable() const = 0;
	virtual BOOL renameItem(const std::string& new_name) = 0;

	virtual BOOL isItemMovable( void ) const = 0;		// Can be moved to another folder
	virtual void move( LLFolderViewModelItem* parent_listener ) = 0;

	virtual BOOL isItemRemovable( void ) const = 0;		// Can be destroyed
	virtual BOOL removeItem() = 0;
	virtual void removeBatch(std::vector<LLFolderViewModelItem*>& batch) = 0;

	virtual BOOL isItemCopyable() const = 0;
	virtual BOOL copyToClipboard() const = 0;
	virtual BOOL cutToClipboard() const = 0;

	virtual BOOL isClipboardPasteable() const = 0;
	virtual void pasteFromClipboard() = 0;
	virtual void pasteLinkFromClipboard() = 0;

	virtual void buildContextMenu(LLMenuGL& menu, U32 flags) = 0;
	
	virtual bool potentiallyVisible() = 0; // is the item definitely visible or we haven't made up our minds yet?

	virtual void filter( LLFolderViewFilter& filter) = 0;
	virtual bool passedFilter(S32 filter_generation = -1) = 0;
	virtual bool descendantsPassedFilter(S32 filter_generation = -1) = 0;
	virtual void setPassedFilter(bool passed, bool passed_folder, S32 filter_generation) = 0;
	virtual void dirtyFilter() = 0;

	virtual S32	getLastFilterGeneration() const = 0;

	virtual bool hasChildren() const = 0;
	virtual void addChild(LLFolderViewModelItem* child) = 0;
	virtual void removeChild(LLFolderViewModelItem* child) = 0;

	// This method will be called to determine if a drop can be
	// performed, and will set drop to TRUE if a drop is
	// requested. Returns TRUE if a drop is possible/happened,
	// otherwise FALSE.
	virtual BOOL dragOrDrop(MASK mask, BOOL drop,
							EDragAndDropType cargo_type,
							void* cargo_data,
							std::string& tooltip_msg) = 0;

	virtual void requestSort() = 0;
	virtual S32 getSortVersion() = 0;
	virtual void setSortVersion(S32 version) = 0;
	virtual void setParent(LLFolderViewModelItem* parent) = 0;

protected:

	friend class LLFolderViewItem;
	virtual void setFolderViewItem(LLFolderViewItem* folder_view_item) = 0;

};

class LLFolderViewModelItemCommon : public LLFolderViewModelItem
{
public:
	LLFolderViewModelItemCommon()
	:	mSortVersion(-1),
		mPassedFilter(true),
		mPassedFolderFilter(true),
		mPrevPassedAllFilters(false),
		mFolderViewItem(NULL),
		mLastFilterGeneration(-1),
		mMostFilteredDescendantGeneration(-1),
		mParent(NULL)
	{
		std::for_each(mChildren.begin(), mChildren.end(), DeletePointer());
	}

	void requestSort() { mSortVersion = -1; }
	S32 getSortVersion() { return mSortVersion; }
	void setSortVersion(S32 version) { mSortVersion = version;}

	S32	getLastFilterGeneration() const { return mLastFilterGeneration; }
	void dirtyFilter()
	{
		mLastFilterGeneration = -1;

		// bubble up dirty flag all the way to root
		if (mParent)
		{
			mParent->dirtyFilter();
		}	
	}
	virtual void addChild(LLFolderViewModelItem* child) 
	{ 
		mChildren.push_back(child); 
		child->setParent(this); 
	}
	virtual void removeChild(LLFolderViewModelItem* child) 
	{ 
		mChildren.remove(child); 
		child->setParent(NULL); 
	}

protected:
	virtual void setParent(LLFolderViewModelItem* parent) { mParent = parent; }

	S32						mSortVersion;
	bool					mPassedFilter;
	bool					mPassedFolderFilter;
	bool					mPrevPassedAllFilters;

	S32						mLastFilterGeneration;
	S32						mMostFilteredDescendantGeneration;


	typedef std::list<LLFolderViewModelItem*> child_list_t;
	child_list_t			mChildren;
	LLFolderViewModelItem*	mParent;

	void setFolderViewItem(LLFolderViewItem* folder_view_item) { mFolderViewItem = folder_view_item;}
	LLFolderViewItem*		mFolderViewItem;
};

class LLFolderViewModelInterface
{
public:
	virtual ~LLFolderViewModelInterface() {}
	virtual void requestSortAll() = 0;

	virtual void sort(class LLFolderViewFolder*) = 0;
	virtual void filter() = 0;

	virtual bool contentsReady() = 0;
	virtual void setFolderView(LLFolderView* folder_view) = 0;
	virtual LLFolderViewFilter* getFilter() = 0;
	virtual const LLFolderViewFilter* getFilter() const = 0;
	virtual std::string getStatusText() = 0;

	virtual bool startDrag(std::vector<LLFolderViewModelItem*>& items) = 0;
};

class LLFolderViewModelCommon : public LLFolderViewModelInterface
{
public:
	LLFolderViewModelCommon()
	:	mTargetSortVersion(0),
		mFolderView(NULL)
	{}

	virtual void requestSortAll()
	{
		// sort everything
		mTargetSortVersion++;
	}
	virtual std::string getStatusText();
	virtual void filter();

	void setFolderView(LLFolderView* folder_view) { mFolderView = folder_view;}

protected:
	bool needsSort(class LLFolderViewModelItem* item);

	S32 mTargetSortVersion;
	LLFolderView* mFolderView;

};

template <typename SORT_TYPE, typename ITEM_TYPE, typename FOLDER_TYPE, typename FILTER_TYPE>
class LLFolderViewModel : public LLFolderViewModelCommon
{
public:
	LLFolderViewModel(){}
	virtual ~LLFolderViewModel() {}

	typedef SORT_TYPE		SortType;
	typedef ITEM_TYPE		ItemType;
	typedef FOLDER_TYPE		FolderType;
	typedef FILTER_TYPE		FilterType;

	virtual SortType& getSorter()					 { return mSorter; }
	virtual const SortType& getSorter() const 		 { return mSorter; }
	virtual void setSorter(const SortType& sorter) 	 { mSorter = sorter; requestSortAll(); }

	virtual FilterType* getFilter() 				 { return &mFilter; }
	virtual const FilterType* getFilter() const		 { return &mFilter; }
	virtual void setFilter(const FilterType& filter) { mFilter = filter; }

	// TODO RN: remove this and put all filtering logic in view model
	// add getStatusText and isFiltering()
	virtual bool contentsReady()					{ return true; }


	struct ViewModelCompare
	{
		ViewModelCompare(const SortType& sorter)
		:	mSorter(sorter)
		{}

		bool operator () (const LLFolderViewItem* a, const LLFolderViewItem* b) const
		{
			return mSorter(static_cast<const ItemType*>(a->getViewModelItem()), static_cast<const ItemType*>(b->getViewModelItem()));
		}

		bool operator () (const LLFolderViewFolder* a, const LLFolderViewFolder* b) const
		{
			return mSorter(static_cast<const ItemType*>(a->getViewModelItem()), static_cast<const ItemType*>(b->getViewModelItem()));
		}

		const SortType& mSorter;
	};

	void sort(LLFolderViewFolder* folder)
	{
		if (needsSort(folder->getViewModelItem()))
		{
			folder->sortFolders(ViewModelCompare(getSorter()));
			folder->sortItems(ViewModelCompare(getSorter()));
			folder->getViewModelItem()->setSortVersion(mTargetSortVersion);
			folder->requestArrange();
		}
	}

protected:
	SortType		mSorter;
	FilterType		mFilter;
};

#endif // LLFOLDERVIEWMODEL_H