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/**
* @file llfloaterreglistener.h
* @author Nat Goodspeed
* @date 2009-08-12
* @brief Wrap (subset of) LLFloaterReg API with an event API
*
* $LicenseInfo:firstyear=2009&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#if ! defined(LL_LLFLOATERREGLISTENER_H)
#define LL_LLFLOATERREGLISTENER_H
#include "lleventapi.h"
#include <string>
class LLSD;
/// Event API wrapper for LLFloaterReg
class LLFloaterRegListener: public LLEventAPI
{
public:
/// As all public LLFloaterReg methods are static, there's no point in
/// binding an LLFloaterReg instance.
LLFloaterRegListener();
private:
void getBuildMap(const LLSD& event) const;
void showInstance(const LLSD& event) const;
void hideInstance(const LLSD& event) const;
void toggleInstance(const LLSD& event) const;
void instanceVisible(const LLSD& event) const;
void clickButton(const LLSD& event) const;
void showLuaFloater(const LLSD &event) const;
void getLuaFloaterEvents(const LLSD &event) const;
};
#endif /* ! defined(LL_LLFLOATERREGLISTENER_H) */
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