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/**
* @file llflashtimer.h
* @brief LLFlashTimer class implementation
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2012, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_FLASHTIMER_H
#define LL_FLASHTIMER_H
#include "lleventtimer.h"
class LLFlashTimer : public LLEventTimer
{
public:
typedef boost::function<void (bool)> callback_t;
/**
* Constructor.
*
* @param count - how many times callback should be called (twice to not change original state)
* @param period - how frequently callback should be called
* @param cb - callback to be called each tick
*/
LLFlashTimer(callback_t cb = NULL, S32 count = 0, F32 period = 0.0);
~LLFlashTimer() {};
/*virtual*/ BOOL tick();
void startFlashing();
void stopFlashing();
bool isFlashingInProgress();
bool isCurrentlyHighlighted();
/*
* Use this instead of deleting this object.
* The next call to tick() will return true and that will destroy this object.
*/
void unset();
private:
callback_t mCallback;
/**
* How many times parent will blink.
*/
S32 mFlashCount;
S32 mCurrentTickCount;
bool mIsCurrentlyHighlighted;
bool mIsFlashingInProgress;
bool mUnset;
};
#endif /* LL_FLASHTIMER_H */
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