1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
|
/**
* @file lldraghandle.h
* @brief LLDragHandle base class
*
* $LicenseInfo:firstyear=2001&license=viewergpl$
*
* Copyright (c) 2001-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
// A widget for dragging a view around the screen using the mouse.
#ifndef LL_DRAGHANDLE_H
#define LL_DRAGHANDLE_H
#include "llview.h"
#include "v4color.h"
#include "llrect.h"
#include "llcoord.h"
class LLTextBox;
class LLDragHandle : public LLView
{
public:
LLDragHandle(const std::string& name, const LLRect& rect, const std::string& title );
virtual ~LLDragHandle() { setTitleBox(NULL); }
virtual void setValue(const LLSD& value);
void setForeground(BOOL b) { mForeground = b; }
BOOL getForeground() const { return mForeground; }
void setMaxTitleWidth(S32 max_width) {mMaxTitleWidth = llmin(max_width, mMaxTitleWidth); }
S32 getMaxTitleWidth() const { return mMaxTitleWidth; }
void setTitleVisible(BOOL visible);
virtual void setTitle( const std::string& title ) = 0;
virtual const std::string& getTitle() const = 0;
virtual BOOL handleHover(S32 x, S32 y, MASK mask);
virtual BOOL handleMouseDown(S32 x, S32 y, MASK mask);
virtual BOOL handleMouseUp(S32 x, S32 y, MASK mask);
protected:
LLTextBox* getTitleBox() const { return mTitleBox; }
void setTitleBox(LLTextBox*);
private:
S32 mDragLastScreenX;
S32 mDragLastScreenY;
S32 mLastMouseScreenX;
S32 mLastMouseScreenY;
LLCoordGL mLastMouseDir;
LLColor4 mDragHighlightColor;
LLColor4 mDragShadowColor;
LLTextBox* mTitleBox;
S32 mMaxTitleWidth;
BOOL mForeground;
// Pixels near the edge to snap floaters.
static S32 sSnapMargin;
};
// Use this one for traditional top-of-window draggers
class LLDragHandleTop
: public LLDragHandle
{
public:
LLDragHandleTop(const std::string& name, const LLRect& rect, const std::string& title );
virtual void setTitle( const std::string& title );
virtual const std::string& getTitle() const;
virtual void draw();
virtual void reshape(S32 width, S32 height, BOOL called_from_parent = TRUE);
private:
void reshapeTitleBox();
};
// Use this for left-side, vertical text draggers
class LLDragHandleLeft
: public LLDragHandle
{
public:
LLDragHandleLeft(const std::string& name, const LLRect& rect, const std::string& title );
virtual void setTitle( const std::string& title );
virtual const std::string& getTitle() const;
virtual void draw();
virtual void reshape(S32 width, S32 height, BOOL called_from_parent = TRUE);
};
const S32 DRAG_HANDLE_HEIGHT = 16;
const S32 DRAG_HANDLE_WIDTH = 16;
#endif // LL_DRAGHANDLE_H
|