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/**
* @file lldockcontrol.cpp
* @brief Creates a panel of a specific kind for a toast
*
* $LicenseInfo:firstyear=2000&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "linden_common.h"
#include "lldockcontrol.h"
#include "lldockablefloater.h"
LLDockControl::LLDockControl(LLView* dockWidget, LLFloater* dockableFloater,
const LLUIImagePtr& dockTongue, DocAt dockAt, get_allowed_rect_callback_t get_allowed_rect_callback) :
mDockWidget(dockWidget),
mDockableFloater(dockableFloater),
mDockTongue(dockTongue),
mDockTongueX(0),
mDockTongueY(0)
{
mDockAt = dockAt;
if (dockableFloater->isDocked())
{
on();
}
else
{
off();
}
if (!(get_allowed_rect_callback))
{
mGetAllowedRectCallback = boost::bind(&LLDockControl::getAllowedRect, this, _1);
}
else
{
mGetAllowedRectCallback = get_allowed_rect_callback;
}
if (dockWidget != NULL)
{
repositionDockable();
}
if (mDockWidget != NULL)
{
mDockWidgetVisible = isDockVisible();
}
else
{
mDockWidgetVisible = false;
}
}
LLDockControl::~LLDockControl()
{
}
void LLDockControl::setDock(LLView* dockWidget)
{
mDockWidget = dockWidget;
if (mDockWidget != NULL)
{
repositionDockable();
mDockWidgetVisible = isDockVisible();
}
else
{
mDockWidgetVisible = false;
}
}
void LLDockControl::getAllowedRect(LLRect& rect)
{
rect = mDockableFloater->getRootView()->getChild<LLView>("non_toolbar_panel")->getRect();
}
void LLDockControl::repositionDockable()
{
if (!mDockWidget) return;
LLRect dockRect = mDockWidget->calcScreenRect();
LLRect rootRect;
LLRect floater_rect = mDockableFloater->calcScreenRect();
mGetAllowedRectCallback(rootRect);
// recalculate dockable position if:
if (mPrevDockRect != dockRect //dock position changed
|| mDockWidgetVisible != isDockVisible() //dock visibility changed
|| mRootRect != rootRect //root view rect changed
|| mFloaterRect != floater_rect //floater rect changed
|| mRecalculateDockablePosition //recalculation is forced
)
{
// undock dockable and off() if dock not visible
if (!isDockVisible())
{
mDockableFloater->setDocked(false);
// force off() since dockable may not have dockControll at this time
off();
LLDockableFloater* dockable_floater =
dynamic_cast<LLDockableFloater*> (mDockableFloater);
if(dockable_floater != NULL)
{
dockable_floater->onDockHidden();
}
}
else
{
if(mEnabled)
{
moveDockable();
}
LLDockableFloater* dockable_floater =
dynamic_cast<LLDockableFloater*> (mDockableFloater);
if(dockable_floater != NULL)
{
dockable_floater->onDockShown();
}
}
mPrevDockRect = dockRect;
mRootRect = rootRect;
mFloaterRect = floater_rect;
mRecalculateDockablePosition = false;
mDockWidgetVisible = isDockVisible();
}
}
bool LLDockControl::isDockVisible()
{
bool res = true;
if (mDockWidget != NULL)
{
//we should check all hierarchy
res = mDockWidget->isInVisibleChain();
if (res)
{
LLRect dockRect = mDockWidget->calcScreenRect();
switch (mDockAt)
{
case LEFT: // to keep compiler happy
break;
case BOTTOM:
case TOP:
{
// check is dock inside parent rect
// assume that parent for all dockable floaters
// is the root view
LLRect dockParentRect =
mDockWidget->getRootView()->calcScreenRect();
if (dockRect.mRight <= dockParentRect.mLeft
|| dockRect.mLeft >= dockParentRect.mRight)
{
res = false;
}
break;
}
default:
break;
}
}
}
return res;
}
void LLDockControl::moveDockable()
{
// calculate new dockable position
LLRect dockRect = mDockWidget->calcScreenRect();
LLRect rootRect;
mGetAllowedRectCallback(rootRect);
bool use_tongue = false;
LLDockableFloater* dockable_floater =
dynamic_cast<LLDockableFloater*> (mDockableFloater);
if (dockable_floater != NULL)
{
use_tongue = dockable_floater->getUseTongue();
}
LLRect dockableRect = mDockableFloater->calcScreenRect();
S32 x = 0;
S32 y = 0;
LLRect dockParentRect;
switch (mDockAt)
{
case LEFT:
x = dockRect.mLeft - dockableRect.getWidth();
y = dockRect.getCenterY() + dockableRect.getHeight() / 2;
if (use_tongue)
{
x -= mDockTongue->getWidth();
}
mDockTongueX = dockableRect.mRight;
mDockTongueY = dockableRect.getCenterY() - mDockTongue->getHeight() / 2;
break;
case RIGHT:
x = dockRect.mRight;
y = dockRect.getCenterY() + dockableRect.getHeight() / 2;
if (use_tongue)
{
x += mDockTongue->getWidth();
}
mDockTongueX = dockRect.mRight;
mDockTongueY = dockableRect.getCenterY() - mDockTongue->getHeight() / 2;
break;
case TOP:
x = dockRect.getCenterX() - dockableRect.getWidth() / 2;
y = dockRect.mTop + dockableRect.getHeight();
// unique docking used with dock tongue, so add tongue height to the Y coordinate
if (use_tongue)
{
y += mDockTongue->getHeight();
if ( y > rootRect.mTop)
{
y = rootRect.mTop;
}
}
// check is dockable inside root view rect
if (x < rootRect.mLeft)
{
x = rootRect.mLeft;
}
if (x + dockableRect.getWidth() > rootRect.mRight)
{
x = rootRect.mRight - dockableRect.getWidth();
}
// calculate dock tongue position
dockParentRect = mDockWidget->getParent()->calcScreenRect();
if (dockRect.getCenterX() < dockParentRect.mLeft)
{
mDockTongueX = dockParentRect.mLeft - mDockTongue->getWidth() / 2;
}
else if (dockRect.getCenterX() > dockParentRect.mRight)
{
mDockTongueX = dockParentRect.mRight - mDockTongue->getWidth() / 2;;
}
else
{
mDockTongueX = dockRect.getCenterX() - mDockTongue->getWidth() / 2;
}
mDockTongueY = dockRect.mTop;
break;
case BOTTOM:
x = dockRect.getCenterX() - dockableRect.getWidth() / 2;
y = dockRect.mBottom;
// unique docking used with dock tongue, so add tongue height to the Y coordinate
if (use_tongue)
{
y -= mDockTongue->getHeight();
}
// check is dockable inside root view rect
if (x < rootRect.mLeft)
{
x = rootRect.mLeft;
}
if (x + dockableRect.getWidth() > rootRect.mRight)
{
x = rootRect.mRight - dockableRect.getWidth();
}
// calculate dock tongue position
dockParentRect = mDockWidget->getParent()->calcScreenRect();
if (dockRect.getCenterX() < dockParentRect.mLeft)
{
mDockTongueX = dockParentRect.mLeft - mDockTongue->getWidth() / 2;
}
else if (dockRect.getCenterX() > dockParentRect.mRight)
{
mDockTongueX = dockParentRect.mRight - mDockTongue->getWidth() / 2;;
}
else
{
mDockTongueX = dockRect.getCenterX() - mDockTongue->getWidth() / 2;
}
mDockTongueY = dockRect.mBottom - mDockTongue->getHeight();
break;
}
S32 max_available_height = rootRect.getHeight() - (rootRect.mBottom - mDockTongueY) - mDockTongue->getHeight();
// A floater should be shrunk so it doesn't cover a part of its docking tongue and
// there is a space between a dockable floater and a control to which it is docked.
if (use_tongue && dockableRect.getHeight() >= max_available_height)
{
dockableRect.setLeftTopAndSize(x, y, dockableRect.getWidth(), max_available_height);
mDockableFloater->reshape(dockableRect.getWidth(), dockableRect.getHeight());
}
else
{
// move dockable
dockableRect.setLeftTopAndSize(x, y, dockableRect.getWidth(),
dockableRect.getHeight());
}
LLRect localDocableParentRect;
mDockableFloater->getParent()->screenRectToLocal(dockableRect, &localDocableParentRect);
mDockableFloater->setRect(localDocableParentRect);
mDockableFloater->screenPointToLocal(mDockTongueX, mDockTongueY, &mDockTongueX, &mDockTongueY);
}
void LLDockControl::on()
{
if (isDockVisible())
{
mEnabled = true;
mRecalculateDockablePosition = true;
}
}
void LLDockControl::off()
{
mEnabled = false;
}
void LLDockControl::forceRecalculatePosition()
{
mRecalculateDockablePosition = true;
}
void LLDockControl::drawToungue()
{
bool use_tongue = false;
LLDockableFloater* dockable_floater =
dynamic_cast<LLDockableFloater*> (mDockableFloater);
if (dockable_floater != NULL)
{
use_tongue = dockable_floater->getUseTongue();
}
if (mEnabled && use_tongue)
{
mDockTongue->draw(mDockTongueX, mDockTongueY);
}
}
|