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/**
* @file llctrlselectioninterface.h
* @brief Programmatic selection of items in a list.
*
* $LicenseInfo:firstyear=2006&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LLCTRLSELECTIONINTERFACE_H
#define LLCTRLSELECTIONINTERFACE_H
#include "stdtypes.h"
#include "llstring.h"
#include "llui.h"
class LLSD;
class LLUUID;
class LLScrollListItem;
class LLCtrlSelectionInterface
{
public:
virtual ~LLCtrlSelectionInterface();
enum EOperation
{
OP_DELETE = 1,
OP_SELECT,
OP_DESELECT,
};
virtual bool getCanSelect() const = 0;
virtual S32 getItemCount() const = 0;
virtual bool selectFirstItem() = 0;
virtual bool selectNthItem( S32 index ) = 0;
virtual bool selectItemRange( S32 first, S32 last ) = 0;
virtual S32 getFirstSelectedIndex() const = 0;
// TomY TODO: Simply cast the UUIDs to LLSDs, using the selectByValue function
virtual bool setCurrentByID( const LLUUID& id ) = 0;
virtual LLUUID getCurrentID() const = 0;
bool selectByValue(const LLSD value);
bool deselectByValue(const LLSD value);
virtual bool setSelectedByValue(const LLSD& value, bool selected) = 0;
virtual LLSD getSelectedValue() = 0;
virtual bool isSelected(const LLSD& value) const = 0;
virtual bool operateOnSelection(EOperation op) = 0;
virtual bool operateOnAll(EOperation op) = 0;
};
class LLCtrlListInterface : public LLCtrlSelectionInterface
{
public:
virtual ~LLCtrlListInterface();
virtual void addColumn(const LLSD& column, EAddPosition pos = ADD_BOTTOM) = 0;
virtual void clearColumns() = 0;
virtual void setColumnLabel(const std::string& column, const std::string& label) = 0;
// TomY TODO: Document this
virtual LLScrollListItem* addElement(const LLSD& value, EAddPosition pos = ADD_BOTTOM, void* userdata = NULL) = 0;
LLScrollListItem* addSimpleElement(const std::string& value); // defaults to bottom
LLScrollListItem* addSimpleElement(const std::string& value, EAddPosition pos); // defaults to no LLSD() id
virtual LLScrollListItem* addSimpleElement(const std::string& value, EAddPosition pos, const LLSD& id) = 0;
virtual void clearRows() = 0;
virtual void sortByColumn(const std::string& name, bool ascending) = 0;
};
class LLCtrlScrollInterface
{
public:
virtual ~LLCtrlScrollInterface();
virtual S32 getScrollPos() const = 0;
virtual void setScrollPos( S32 pos ) = 0;
virtual void scrollToShowSelected() = 0;
};
#endif
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