summaryrefslogtreecommitdiff
path: root/indra/llrender/llfontgl.cpp
blob: 53661b6a633801df9e9cdb6f210ede3655a33e22 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
/** 
 * @file llfontgl.cpp
 * @brief Wrapper around FreeType
 *
 * $LicenseInfo:firstyear=2001&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2010, Linden Research, Inc.
 * 
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 * 
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 * 
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 * 
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

#include "linden_common.h"

#include "llfontgl.h"

// Linden library includes
#include "llfasttimer.h"
#include "llfontfreetype.h"
#include "llfontbitmapcache.h"
#include "llfontregistry.h"
#include "llgl.h"
#include "llimagegl.h"
#include "llrender.h"
#include "llstl.h"
#include "v4color.h"
#include "lltexture.h"
#include "lldir.h"
#include "llstring.h"

// Third party library includes
#include <boost/tokenizer.hpp>

#if LL_WINDOWS
#include <Shlobj.h>
#include <Knownfolders.h>
#include <Objbase.h>
#endif // LL_WINDOWS

const S32 BOLD_OFFSET = 1;

// static class members
F32 LLFontGL::sVertDPI = 96.f;
F32 LLFontGL::sHorizDPI = 96.f;
F32 LLFontGL::sScaleX = 1.f;
F32 LLFontGL::sScaleY = 1.f;
BOOL LLFontGL::sDisplayFont = TRUE ;
std::string LLFontGL::sAppDir;

LLColor4 LLFontGL::sShadowColor(0.f, 0.f, 0.f, 1.f);
LLFontRegistry* LLFontGL::sFontRegistry = NULL;

LLCoordGL LLFontGL::sCurOrigin;
F32 LLFontGL::sCurDepth;
std::vector<std::pair<LLCoordGL, F32> > LLFontGL::sOriginStack;

const F32 PAD_UVY = 0.5f; // half of vertical padding between glyphs in the glyph texture
const F32 DROP_SHADOW_SOFT_STRENGTH = 0.3f;

LLFontGL::LLFontGL()
{
}

LLFontGL::~LLFontGL()
{
}

void LLFontGL::reset()
{
	mFontFreetype->reset(sVertDPI, sHorizDPI);
}

void LLFontGL::destroyGL()
{
	mFontFreetype->destroyGL();
}

BOOL LLFontGL::loadFace(const std::string& filename, F32 point_size, const F32 vert_dpi, const F32 horz_dpi, bool is_fallback, S32 face_n)
{
	if(mFontFreetype == reinterpret_cast<LLFontFreetype*>(NULL))
	{
		mFontFreetype = new LLFontFreetype;
	}

	return mFontFreetype->loadFace(filename, point_size, vert_dpi, horz_dpi, is_fallback, face_n);
}

S32 LLFontGL::getNumFaces(const std::string& filename)
{
	if (mFontFreetype == reinterpret_cast<LLFontFreetype*>(NULL))
	{
		mFontFreetype = new LLFontFreetype;
	}

	return mFontFreetype->getNumFaces(filename);
}

S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, const LLRect& rect, const LLColor4 &color, HAlign halign, VAlign valign, U8 style,
    ShadowType shadow, S32 max_chars, F32* right_x, BOOL use_ellipses, BOOL use_color) const
{
    LLRectf rect_float(rect.mLeft, rect.mTop, rect.mRight, rect.mBottom);
    return render(wstr, begin_offset, rect_float, color, halign, valign, style, shadow, max_chars, right_x, use_ellipses, use_color);
}

S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, const LLRectf& rect, const LLColor4 &color, HAlign halign, VAlign valign, U8 style, 
					 ShadowType shadow, S32 max_chars, F32* right_x, BOOL use_ellipses, BOOL use_color) const
{
	F32 x = rect.mLeft;
	F32 y = 0.f;

	switch(valign)
	{
	case TOP:
		y = rect.mTop;
		break;
	case VCENTER:
		y = rect.getCenterY();
		break;
	case BASELINE:
	case BOTTOM:
		y = rect.mBottom;
		break;
	default:
		y = rect.mBottom;
		break;
	}
	return render(wstr, begin_offset, x, y, color, halign, valign, style, shadow, max_chars, rect.getWidth(), right_x, use_ellipses, use_color);
}


S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, const LLColor4 &color, HAlign halign, VAlign valign, U8 style, 
					 ShadowType shadow, S32 max_chars, S32 max_pixels, F32* right_x, BOOL use_ellipses, BOOL use_color) const
{
    LL_PROFILE_ZONE_SCOPED_CATEGORY_UI;

	if(!sDisplayFont) //do not display texts
	{
		return wstr.length() ;
	}

	if (wstr.empty())
	{
		return 0;
	} 

	gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE);

	S32 scaled_max_pixels = max_pixels == S32_MAX ? S32_MAX : llceil((F32)max_pixels * sScaleX);

	// determine which style flags need to be added programmatically by stripping off the
	// style bits that are drawn by the underlying Freetype font
	U8 style_to_add = (style | mFontDescriptor.getStyle()) & ~mFontFreetype->getStyle();

	F32 drop_shadow_strength = 0.f;
	if (shadow != NO_SHADOW)
	{
		F32 luminance;
		color.calcHSL(NULL, NULL, &luminance);
		drop_shadow_strength = clamp_rescale(luminance, 0.35f, 0.6f, 0.f, 1.f);
		if (luminance < 0.35f)
		{
			shadow = NO_SHADOW;
		}
	}

	gGL.pushUIMatrix();

	gGL.loadUIIdentity();
	
	LLVector2 origin(floorf(sCurOrigin.mX*sScaleX), floorf(sCurOrigin.mY*sScaleY));

	// Depth translation, so that floating text appears 'in-world'
	// and is correctly occluded.
	gGL.translatef(0.f,0.f,sCurDepth);

	S32 chars_drawn = 0;
	S32 i;
	S32 length;

	if (-1 == max_chars)
	{
		max_chars = length = (S32)wstr.length() - begin_offset;
	}
	else
	{
		length = llmin((S32)wstr.length() - begin_offset, max_chars );
	}

	F32 cur_x, cur_y, cur_render_x, cur_render_y;

 	// Not guaranteed to be set correctly
	gGL.setSceneBlendType(LLRender::BT_ALPHA);
	
	cur_x = ((F32)x * sScaleX) + origin.mV[VX];
	cur_y = ((F32)y * sScaleY) + origin.mV[VY];

	// Offset y by vertical alignment.
	// use unscaled font metrics here
	switch (valign)
	{
	case TOP:
		cur_y -= llceil(mFontFreetype->getAscenderHeight());
		break;
	case BOTTOM:
		cur_y += llceil(mFontFreetype->getDescenderHeight());
		break;
	case VCENTER:
		cur_y -= llceil((llceil(mFontFreetype->getAscenderHeight()) - llceil(mFontFreetype->getDescenderHeight())) / 2.f);
		break;
	case BASELINE:
		// Baseline, do nothing.
		break;
	default:
		break;
	}

	switch (halign)
	{
	case LEFT:
		break;
	case RIGHT:
	  	cur_x -= llmin(scaled_max_pixels, ll_round(getWidthF32(wstr.c_str(), begin_offset, length) * sScaleX));
		break;
	case HCENTER:
	    cur_x -= llmin(scaled_max_pixels, ll_round(getWidthF32(wstr.c_str(), begin_offset, length) * sScaleX)) / 2;
		break;
	default:
		break;
	}

	cur_render_y = cur_y;
	cur_render_x = cur_x;

	F32 start_x = (F32)ll_round(cur_x);

	const LLFontBitmapCache* font_bitmap_cache = mFontFreetype->getFontBitmapCache();

	F32 inv_width = 1.f / font_bitmap_cache->getBitmapWidth();
	F32 inv_height = 1.f / font_bitmap_cache->getBitmapHeight();

	const S32 LAST_CHARACTER = LLFontFreetype::LAST_CHAR_FULL;

	BOOL draw_ellipses = FALSE;
	if (use_ellipses)
	{
		// check for too long of a string
		S32 string_width = ll_round(getWidthF32(wstr.c_str(), begin_offset, max_chars) * sScaleX);
		if (string_width > scaled_max_pixels)
		{
			// use four dots for ellipsis width to generate padding
			const LLWString dots(utf8str_to_wstring(std::string("....")));
			scaled_max_pixels = llmax(0, scaled_max_pixels - ll_round(getWidthF32(dots.c_str())));
			draw_ellipses = TRUE;
		}
	}

	const LLFontGlyphInfo* next_glyph = NULL;

	const S32 GLYPH_BATCH_SIZE = 30;
	LLVector3 vertices[GLYPH_BATCH_SIZE * 4];
	LLVector2 uvs[GLYPH_BATCH_SIZE * 4];
	LLColor4U colors[GLYPH_BATCH_SIZE * 4];

	LLColor4U text_color(color);

	std::pair<EFontGlyphType, S32> bitmap_entry = std::make_pair(EFontGlyphType::Grayscale, -1);
	S32 glyph_count = 0;
	for (i = begin_offset; i < begin_offset + length; i++)
	{
		llwchar wch = wstr[i];

		const LLFontGlyphInfo* fgi = next_glyph;
		next_glyph = NULL;
		if(!fgi)
		{
			fgi = mFontFreetype->getGlyphInfo(wch, (!use_color) ? EFontGlyphType::Grayscale : EFontGlyphType::Color);
		}
		if (!fgi)
		{
			LL_ERRS() << "Missing Glyph Info" << LL_ENDL;
			break;
		}
		// Per-glyph bitmap texture.
		std::pair<EFontGlyphType, S32> next_bitmap_entry = fgi->mBitmapEntry;
		if (next_bitmap_entry != bitmap_entry)
		{
			// Actually draw the queued glyphs before switching their texture;
			// otherwise the queued glyphs will be taken from wrong textures.
			if (glyph_count > 0)
			{
				gGL.begin(LLRender::QUADS);
				{
					gGL.vertexBatchPreTransformed(vertices, uvs, colors, glyph_count * 4);
				}
				gGL.end();
				glyph_count = 0;
			}

			bitmap_entry = next_bitmap_entry;
			LLImageGL* font_image = font_bitmap_cache->getImageGL(bitmap_entry.first, bitmap_entry.second);
			gGL.getTexUnit(0)->bind(font_image);
		}
	
		if ((start_x + scaled_max_pixels) < (cur_x + fgi->mXBearing + fgi->mWidth))
		{
			// Not enough room for this character.
			break;
		}

		// Draw the text at the appropriate location
		//Specify vertices and texture coordinates
		LLRectf uv_rect((fgi->mXBitmapOffset) * inv_width,
				(fgi->mYBitmapOffset + fgi->mHeight + PAD_UVY) * inv_height,
				(fgi->mXBitmapOffset + fgi->mWidth) * inv_width,
				(fgi->mYBitmapOffset - PAD_UVY) * inv_height);
		// snap glyph origin to whole screen pixel
		LLRectf screen_rect((F32)ll_round(cur_render_x + (F32)fgi->mXBearing),
				    (F32)ll_round(cur_render_y + (F32)fgi->mYBearing),
				    (F32)ll_round(cur_render_x + (F32)fgi->mXBearing) + (F32)fgi->mWidth,
				    (F32)ll_round(cur_render_y + (F32)fgi->mYBearing) - (F32)fgi->mHeight);
		
		if (glyph_count >= GLYPH_BATCH_SIZE)
		{
			gGL.begin(LLRender::QUADS);
			{
				gGL.vertexBatchPreTransformed(vertices, uvs, colors, glyph_count * 4);
			}
			gGL.end();

			glyph_count = 0;
		}

		drawGlyph(glyph_count, vertices, uvs, colors, screen_rect, uv_rect, (bitmap_entry.first == EFontGlyphType::Grayscale) ? text_color : LLColor4U::white, style_to_add, shadow, drop_shadow_strength);

		chars_drawn++;
		cur_x += fgi->mXAdvance;
		cur_y += fgi->mYAdvance;

		llwchar next_char = wstr[i+1];
		if (next_char && (next_char < LAST_CHARACTER))
		{
			// Kern this puppy.
			next_glyph = mFontFreetype->getGlyphInfo(next_char, (!use_color) ? EFontGlyphType::Grayscale : EFontGlyphType::Color);
			cur_x += mFontFreetype->getXKerning(fgi, next_glyph);
		}

		// Round after kerning.
		// Must do this to cur_x, not just to cur_render_x, otherwise you
		// will squish sub-pixel kerned characters too close together.
		// For example, "CCCCC" looks bad.
		cur_x = (F32)ll_round(cur_x);
		//cur_y = (F32)ll_round(cur_y);

		cur_render_x = cur_x;
		cur_render_y = cur_y;
	}

	gGL.begin(LLRender::QUADS);
	{
		gGL.vertexBatchPreTransformed(vertices, uvs, colors, glyph_count * 4);
	}
	gGL.end();


	if (right_x)
	{
		*right_x = (cur_x - origin.mV[VX]) / sScaleX;
	}

	//FIXME: add underline as glyph?
	if (style_to_add & UNDERLINE)
	{
		F32 descender = (F32)llfloor(mFontFreetype->getDescenderHeight());

		gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
		gGL.begin(LLRender::LINES);
		gGL.vertex2f(start_x, cur_y - descender);
		gGL.vertex2f(cur_x, cur_y - descender);
		gGL.end();
	}

	if (draw_ellipses)
	{
		
		// recursively render ellipses at end of string
		// we've already reserved enough room
		gGL.pushUIMatrix();
		renderUTF8(std::string("..."), 
				0,
				(cur_x - origin.mV[VX]) / sScaleX, (F32)y,
				color,
				LEFT, valign,
				style_to_add,
				shadow,
				S32_MAX, max_pixels,
				right_x,
				FALSE,
				use_color); 
		gGL.popUIMatrix();
	}

	gGL.popUIMatrix();

	return chars_drawn;
}

S32 LLFontGL::render(const LLWString &text, S32 begin_offset, F32 x, F32 y, const LLColor4 &color) const
{
	return render(text, begin_offset, x, y, color, LEFT, BASELINE, NORMAL, NO_SHADOW);
}

S32 LLFontGL::renderUTF8(const std::string &text, S32 begin_offset, F32 x, F32 y, const LLColor4 &color, HAlign halign, VAlign valign, U8 style, ShadowType shadow, S32 max_chars, S32 max_pixels, F32* right_x, BOOL use_ellipses, BOOL use_color) const
{
	return render(utf8str_to_wstring(text), begin_offset, x, y, color, halign, valign, style, shadow, max_chars, max_pixels, right_x, use_ellipses, use_color);
}

S32 LLFontGL::renderUTF8(const std::string &text, S32 begin_offset, S32 x, S32 y, const LLColor4 &color) const
{
	return renderUTF8(text, begin_offset, (F32)x, (F32)y, color, LEFT, BASELINE, NORMAL, NO_SHADOW);
}

S32 LLFontGL::renderUTF8(const std::string &text, S32 begin_offset, S32 x, S32 y, const LLColor4 &color, HAlign halign, VAlign valign, U8 style, ShadowType shadow) const
{
	return renderUTF8(text, begin_offset, (F32)x, (F32)y, color, halign, valign, style, shadow);
}

// font metrics - override for LLFontFreetype that returns units of virtual pixels
F32 LLFontGL::getAscenderHeight() const
{ 
	return mFontFreetype->getAscenderHeight() / sScaleY;
}

F32 LLFontGL::getDescenderHeight() const
{ 
	return mFontFreetype->getDescenderHeight() / sScaleY;
}

S32 LLFontGL::getLineHeight() const
{ 
	return llceil(mFontFreetype->getAscenderHeight() / sScaleY) + llceil(mFontFreetype->getDescenderHeight() / sScaleY);
}

S32 LLFontGL::getWidth(const std::string& utf8text) const
{
	LLWString wtext = utf8str_to_wstring(utf8text);
	return getWidth(wtext.c_str(), 0, S32_MAX);
}

S32 LLFontGL::getWidth(const llwchar* wchars) const
{
	return getWidth(wchars, 0, S32_MAX);
}

S32 LLFontGL::getWidth(const std::string& utf8text, S32 begin_offset, S32 max_chars) const
{
	LLWString wtext = utf8str_to_wstring(utf8text);
	return getWidth(wtext.c_str(), begin_offset, max_chars);
}

S32 LLFontGL::getWidth(const llwchar* wchars, S32 begin_offset, S32 max_chars) const
{
	F32 width = getWidthF32(wchars, begin_offset, max_chars);
	return ll_round(width);
}

F32 LLFontGL::getWidthF32(const std::string& utf8text) const
{
	LLWString wtext = utf8str_to_wstring(utf8text);
	return getWidthF32(wtext.c_str(), 0, S32_MAX);
}

F32 LLFontGL::getWidthF32(const llwchar* wchars) const
{
	return getWidthF32(wchars, 0, S32_MAX);
}

F32 LLFontGL::getWidthF32(const std::string& utf8text, S32 begin_offset, S32 max_chars) const
{
	LLWString wtext = utf8str_to_wstring(utf8text);
	return getWidthF32(wtext.c_str(), begin_offset, max_chars);
}

F32 LLFontGL::getWidthF32(const llwchar* wchars, S32 begin_offset, S32 max_chars, bool no_padding) const
{
	const S32 LAST_CHARACTER = LLFontFreetype::LAST_CHAR_FULL;

	F32 cur_x = 0;
	const S32 max_index = begin_offset + max_chars;

	const LLFontGlyphInfo* next_glyph = NULL;

	F32 width_padding = 0.f;
	for (S32 i = begin_offset; i < max_index && wchars[i] != 0; i++)
	{
		llwchar wch = wchars[i];

		const LLFontGlyphInfo* fgi = next_glyph;
		next_glyph = NULL;
		if(!fgi)
		{
			fgi = mFontFreetype->getGlyphInfo(wch, EFontGlyphType::Unspecified);
		}

		F32 advance = mFontFreetype->getXAdvance(fgi);

		if (!no_padding)
		{
			// for the last character we want to measure the greater of its width and xadvance values
			// so keep track of the difference between these values for the each character we measure
			// so we can fix things up at the end
			width_padding = llmax(0.f,											// always use positive padding amount
				width_padding - advance,						// previous padding left over after advance of current character
				(F32)(fgi->mWidth + fgi->mXBearing) - advance);	// difference between width of this character and advance to next character
		}

		cur_x += advance;
		llwchar next_char = wchars[i+1];

		if (((i + 1) < begin_offset + max_chars) 
			&& next_char 
			&& (next_char < LAST_CHARACTER))
		{
			// Kern this puppy.
			next_glyph = mFontFreetype->getGlyphInfo(next_char, EFontGlyphType::Unspecified);
			cur_x += mFontFreetype->getXKerning(fgi, next_glyph);
		}
		// Round after kerning.
		cur_x = (F32)ll_round(cur_x);
	}

	if (!no_padding)
	{
		// add in extra pixels for last character's width past its xadvance
		cur_x += width_padding;
	}

	return cur_x / sScaleX;
}

void LLFontGL::generateASCIIglyphs()
{
    LL_PROFILE_ZONE_SCOPED_CATEGORY_UI
    for (U32 i = 32; (i < 127); i++)
    {
        mFontFreetype->getGlyphInfo(i, EFontGlyphType::Grayscale);
    }
}

// Returns the max number of complete characters from text (up to max_chars) that can be drawn in max_pixels
S32 LLFontGL::maxDrawableChars(const llwchar* wchars, F32 max_pixels, S32 max_chars, EWordWrapStyle end_on_word_boundary) const
{
	LL_PROFILE_ZONE_SCOPED_CATEGORY_UI
	if (!wchars || !wchars[0] || max_chars == 0)
	{
		return 0;
	}
	
	llassert(max_pixels >= 0.f);
	llassert(max_chars >= 0);
	
	BOOL clip = FALSE;
	F32 cur_x = 0;

	S32 start_of_last_word = 0;
	BOOL in_word = FALSE;

	// avoid S32 overflow when max_pixels == S32_MAX by staying in floating point
	F32 scaled_max_pixels =	max_pixels * sScaleX;
	F32 width_padding = 0.f;
	
	LLFontGlyphInfo* next_glyph = NULL;

	S32 i;
	for (i=0; (i < max_chars); i++)
	{
		llwchar wch = wchars[i];

		if(wch == 0)
		{
			// Null terminator.  We're done.
			break;
		}
			
		if (in_word)
		{
			if (iswspace(wch))
			{
				if(wch !=(0x00A0))
				{
					in_word = FALSE;
				}
			}
			if (iswindividual(wch))
			{
				if (iswpunct(wchars[i+1]))
				{
					in_word=TRUE;
				}
				else
				{
					in_word=FALSE;
					start_of_last_word = i;
				}
			}
		}
		else
		{
			start_of_last_word = i;
			if (!iswspace(wch)||!iswindividual(wch))
			{
				in_word = TRUE;
			}
		}
		
		LLFontGlyphInfo* fgi = next_glyph;
		next_glyph = NULL;
		if(!fgi)
		{
			fgi = mFontFreetype->getGlyphInfo(wch, EFontGlyphType::Unspecified);

			if (NULL == fgi)
			{
				return 0;
			}
		}

		// account for glyphs that run beyond the starting point for the next glyphs
		width_padding = llmax(	0.f,													// always use positive padding amount
								width_padding - fgi->mXAdvance,							// previous padding left over after advance of current character
								(F32)(fgi->mWidth + fgi->mXBearing) - fgi->mXAdvance);	// difference between width of this character and advance to next character

		cur_x += fgi->mXAdvance;
		
		// clip if current character runs past scaled_max_pixels (using width_padding)
		if (scaled_max_pixels < cur_x + width_padding)
		{
			clip = TRUE;
			break;
		}

		if (((i+1) < max_chars) && wchars[i+1])
		{
			// Kern this puppy.
			next_glyph = mFontFreetype->getGlyphInfo(wchars[i+1], EFontGlyphType::Unspecified);
			cur_x += mFontFreetype->getXKerning(fgi, next_glyph);
		}

		// Round after kerning.
		cur_x = (F32)ll_round(cur_x);
	}

	if( clip )
	{
		switch (end_on_word_boundary)
		{
		case ONLY_WORD_BOUNDARIES:
			i = start_of_last_word;
			break;
		case WORD_BOUNDARY_IF_POSSIBLE:
			if (start_of_last_word != 0)
			{
				i = start_of_last_word;
			}
			break;
		default:
		case ANYWHERE:
			// do nothing
			break;
		}
	}
	return i;
}

S32	LLFontGL::firstDrawableChar(const llwchar* wchars, F32 max_pixels, S32 text_len, S32 start_pos, S32 max_chars) const
{
	if (!wchars || !wchars[0] || max_chars == 0)
	{
		return 0;
	}
	
	F32 total_width = 0.0;
	S32 drawable_chars = 0;

	F32 scaled_max_pixels =	max_pixels * sScaleX;

	S32 start = llmin(start_pos, text_len - 1);
	for (S32 i = start; i >= 0; i--)
	{
		llwchar wch = wchars[i];

		const LLFontGlyphInfo* fgi= mFontFreetype->getGlyphInfo(wch, EFontGlyphType::Unspecified);

		// last character uses character width, since the whole character needs to be visible
		// other characters just use advance
		F32 width = (i == start) 
			? (F32)(fgi->mWidth + fgi->mXBearing)  	// use actual width for last character
			: fgi->mXAdvance;						// use advance for all other characters										

		if( scaled_max_pixels < (total_width + width) )
		{
			break;
		}

		total_width += width;
		drawable_chars++;

		if( max_chars >= 0 && drawable_chars >= max_chars )
		{
			break;
		}

		if ( i > 0 )
		{
			// kerning
			total_width += mFontFreetype->getXKerning(wchars[i-1], wch);
		}

		// Round after kerning.
		total_width = (F32)ll_round(total_width);
	}

	if (drawable_chars == 0)
	{
		return start_pos; // just draw last character
	}
	else
	{
		// if only 1 character is drawable, we want to return start_pos as the first character to draw
		// if 2 are drawable, return start_pos and character before start_pos, etc.
		return start_pos + 1 - drawable_chars;
	}
	
}

S32 LLFontGL::charFromPixelOffset(const llwchar* wchars, S32 begin_offset, F32 target_x, F32 max_pixels, S32 max_chars, BOOL round) const
{
	if (!wchars || !wchars[0] || max_chars == 0)
	{
		return 0;
	}
	
	F32 cur_x = 0;

	target_x *= sScaleX;

	// max_chars is S32_MAX by default, so make sure we don't get overflow
	const S32 max_index = begin_offset + llmin(S32_MAX - begin_offset, max_chars - 1);

	F32 scaled_max_pixels =	max_pixels * sScaleX;
	
	const LLFontGlyphInfo* next_glyph = NULL;

	S32 pos;
	for (pos = begin_offset; pos < max_index; pos++)
	{
		llwchar wch = wchars[pos];
		if (!wch)
		{
			break; // done
		}
		
		const LLFontGlyphInfo* glyph = next_glyph;
		next_glyph = NULL;
		if(!glyph)
		{
			glyph = mFontFreetype->getGlyphInfo(wch, EFontGlyphType::Unspecified);
		}
		
		F32 char_width = mFontFreetype->getXAdvance(glyph);

		if (round)
		{
			// Note: if the mouse is on the left half of the character, the pick is to the character's left
			// If it's on the right half, the pick is to the right.
			if (target_x  < cur_x + char_width*0.5f)
			{
				break;
			}
		}
		else if (target_x  < cur_x + char_width)
		{
			break;
		}

		if (scaled_max_pixels < cur_x + char_width)
		{
			break;
		}

		cur_x += char_width;

		if (((pos + 1) < max_index)
			&& (wchars[(pos + 1)]))
		{
			// Kern this puppy.
			next_glyph = mFontFreetype->getGlyphInfo(wchars[pos + 1], EFontGlyphType::Unspecified);
			cur_x += mFontFreetype->getXKerning(glyph, next_glyph);
		}


		// Round after kerning.
		cur_x = (F32)ll_round(cur_x);
	}

	return llmin(max_chars, pos - begin_offset);
}

const LLFontDescriptor& LLFontGL::getFontDesc() const
{
	return mFontDescriptor;
}

// static
void LLFontGL::initClass(F32 screen_dpi, F32 x_scale, F32 y_scale, const std::string& app_dir, bool create_gl_textures)
{
	sVertDPI = (F32)llfloor(screen_dpi * y_scale);
	sHorizDPI = (F32)llfloor(screen_dpi * x_scale);
	sScaleX = x_scale;
	sScaleY = y_scale;
	sAppDir = app_dir;

	// Font registry init
	if (!sFontRegistry)
	{
		sFontRegistry = new LLFontRegistry(create_gl_textures);
		sFontRegistry->parseFontInfo("fonts.xml");
	}
	else
	{
		sFontRegistry->reset();
	}

	LLFontGL::loadDefaultFonts();
}

void LLFontGL::dumpTextures()
{
	if (mFontFreetype.notNull())
	{
		mFontFreetype->dumpFontBitmaps();
	}
}

// static
void LLFontGL::dumpFonts()
{
	sFontRegistry->dump();
}

// static
void LLFontGL::dumpFontTextures()
{
	sFontRegistry->dumpTextures();
}

// Force standard fonts to get generated up front.
// This is primarily for error detection purposes.
// Don't do this during initClass because it can be slow and we want to get
// the viewer window on screen first. JC
// static
bool LLFontGL::loadDefaultFonts()
{
	LL_PROFILE_ZONE_SCOPED_CATEGORY_UI
	bool succ = true;
	succ &= (NULL != getFontSansSerifSmall());
	succ &= (NULL != getFontSansSerif());
	succ &= (NULL != getFontSansSerifBig());
	succ &= (NULL != getFontSansSerifHuge());
	succ &= (NULL != getFontSansSerifBold());
	succ &= (NULL != getFontMonospace());
	return succ;
}

void LLFontGL::loadCommonFonts()
{
    LL_PROFILE_ZONE_SCOPED_CATEGORY_UI
    getFont(LLFontDescriptor("SansSerif", "Small", BOLD));
    getFont(LLFontDescriptor("SansSerif", "Large", BOLD));
    getFont(LLFontDescriptor("SansSerif", "Huge", BOLD));
    getFont(LLFontDescriptor("Monospace", "Medium", 0));
}

// static
void LLFontGL::destroyDefaultFonts()
{
	// Remove the actual fonts.
	delete sFontRegistry;
	sFontRegistry = NULL;
}

//static 
void LLFontGL::destroyAllGL()
{
	if (sFontRegistry)
	{
		sFontRegistry->destroyGL();
	}
}

// static
U8 LLFontGL::getStyleFromString(const std::string &style)
{
	S32 ret = 0;
	if (style.find("BOLD") != style.npos)
	{
		ret |= BOLD;
	}
	if (style.find("ITALIC") != style.npos)
	{
		ret |= ITALIC;
	}
	if (style.find("UNDERLINE") != style.npos)
	{
		ret |= UNDERLINE;
	}
	return ret;
}

// static
std::string LLFontGL::getStringFromStyle(U8 style)
{
	std::string style_string;
	if (style == NORMAL)
	{
		style_string += "|NORMAL";
	}
	if (style & BOLD)
	{
		style_string += "|BOLD";
	}
	if (style & ITALIC)
	{
		style_string += "|ITALIC";
	}
	if (style & UNDERLINE)
	{
		style_string += "|UNDERLINE";
	}
	return style_string;
}

// static
std::string LLFontGL::nameFromFont(const LLFontGL* fontp)
{
	return fontp->mFontDescriptor.getName();
}


// static
std::string LLFontGL::sizeFromFont(const LLFontGL* fontp)
{
	return fontp->mFontDescriptor.getSize();
}

// static
std::string LLFontGL::nameFromHAlign(LLFontGL::HAlign align)
{
	if (align == LEFT)			return std::string("left");
	else if (align == RIGHT)	return std::string("right");
	else if (align == HCENTER)	return std::string("center");
	else return std::string();
}

// static
LLFontGL::HAlign LLFontGL::hAlignFromName(const std::string& name)
{
	LLFontGL::HAlign gl_hfont_align = LLFontGL::LEFT;
	if (name == "left")
	{
		gl_hfont_align = LLFontGL::LEFT;
	}
	else if (name == "right")
	{
		gl_hfont_align = LLFontGL::RIGHT;
	}
	else if (name == "center")
	{
		gl_hfont_align = LLFontGL::HCENTER;
	}
	//else leave left
	return gl_hfont_align;
}

// static
std::string LLFontGL::nameFromVAlign(LLFontGL::VAlign align)
{
	if (align == TOP)			return std::string("top");
	else if (align == VCENTER)	return std::string("center");
	else if (align == BASELINE)	return std::string("baseline");
	else if (align == BOTTOM)	return std::string("bottom");
	else return std::string();
}

// static
LLFontGL::VAlign LLFontGL::vAlignFromName(const std::string& name)
{
	LLFontGL::VAlign gl_vfont_align = LLFontGL::BASELINE;
	if (name == "top")
	{
		gl_vfont_align = LLFontGL::TOP;
	}
	else if (name == "center")
	{
		gl_vfont_align = LLFontGL::VCENTER;
	}
	else if (name == "baseline")
	{
		gl_vfont_align = LLFontGL::BASELINE;
	}
	else if (name == "bottom")
	{
		gl_vfont_align = LLFontGL::BOTTOM;
	}
	//else leave baseline
	return gl_vfont_align;
}

//static
LLFontGL* LLFontGL::getFontEmoji()
{
	static LLFontGL* fontp = getFont(LLFontDescriptor("Emoji", "Large", 0));
	return fontp;;
}

//static
LLFontGL* LLFontGL::getFontEmojiHuge()
{
	static LLFontGL* fontp = getFont(LLFontDescriptor("Emoji", "Huge", 0));
	return fontp;;
}

//static
LLFontGL* LLFontGL::getFontMonospace()
{
	static LLFontGL* fontp = getFont(LLFontDescriptor("Monospace","Monospace",0));
	return fontp;
}

//static
LLFontGL* LLFontGL::getFontSansSerifSmall()
{
	static LLFontGL* fontp = getFont(LLFontDescriptor("SansSerif","Small",0));
	return fontp;
}

//static
LLFontGL* LLFontGL::getFontSansSerifSmallBold()
{
    static LLFontGL* fontp = getFont(LLFontDescriptor("SansSerif","Small",BOLD));
    return fontp;
}

//static
LLFontGL* LLFontGL::getFontSansSerifSmallItalic()
{
    static LLFontGL* fontp = getFont(LLFontDescriptor("SansSerif","Small",ITALIC));
    return fontp;
}

//static
LLFontGL* LLFontGL::getFontSansSerif()
{
	static LLFontGL* fontp = getFont(LLFontDescriptor("SansSerif","Medium",0));
	return fontp;
}

//static
LLFontGL* LLFontGL::getFontSansSerifBig()
{
	static LLFontGL* fontp = getFont(LLFontDescriptor("SansSerif","Large",0));
	return fontp;
}

//static 
LLFontGL* LLFontGL::getFontSansSerifHuge()
{
	static LLFontGL* fontp = getFont(LLFontDescriptor("SansSerif","Huge",0));
	return fontp;
}

//static 
LLFontGL* LLFontGL::getFontSansSerifBold()
{
	static LLFontGL* fontp = getFont(LLFontDescriptor("SansSerif","Medium",BOLD));
	return fontp;
}

//static 
LLFontGL* LLFontGL::getFont(const LLFontDescriptor& desc)
{
	return sFontRegistry->getFont(desc);
}

//static
LLFontGL* LLFontGL::getFontByName(const std::string& name)
{
	// check for most common fonts first
	if (name == "SANSSERIF")
	{
		return getFontSansSerif();
	}
	else if (name == "SANSSERIF_SMALL")
	{
		return getFontSansSerifSmall();
	}
	else if (name == "SANSSERIF_BIG")
	{
		return getFontSansSerifBig();
	}
	else if (name == "SMALL" || name == "OCRA")
	{
		// *BUG: Should this be "MONOSPACE"?  Do we use "OCRA" anymore?
		// Does "SMALL" mean "SERIF"?
		return getFontMonospace();
	}
	else
	{
		return NULL;
	}
}

//static
LLFontGL* LLFontGL::getFontDefault()
{
	return getFontSansSerif(); // Fallback to sans serif as default font
}


// static 
std::string LLFontGL::getFontPathSystem()
{
#if LL_DARWIN
    // HACK for Mac OS X
    return "/System/Library/Fonts/";

#elif LL_WINDOWS
    auto system_root = LLStringUtil::getenv("SystemRoot");
    if (! system_root.empty())
    {
        std::string fontpath(gDirUtilp->add(system_root, "fonts") + gDirUtilp->getDirDelimiter());
        LL_INFOS() << "from SystemRoot: " << fontpath << LL_ENDL;
        return fontpath;
    }

    wchar_t *pwstr = NULL;
    HRESULT okay = SHGetKnownFolderPath(FOLDERID_Fonts, 0, NULL, &pwstr);
    if (SUCCEEDED(okay) && pwstr)
    {
        std::string fontpath(ll_convert_wide_to_string(pwstr));
        // SHGetKnownFolderPath() contract requires us to free pwstr
        CoTaskMemFree(pwstr);
        LL_INFOS() << "from SHGetKnownFolderPath(): " << fontpath << LL_ENDL;
        return fontpath;
    }
#endif

    LL_WARNS() << "Could not determine system fonts path" << LL_ENDL;
    return {};
}


// static 
std::string LLFontGL::getFontPathLocal()
{
	std::string local_path;

	// Backup files if we can't load from system fonts directory.
	// We could store this in an end-user writable directory to allow
	// end users to switch fonts.
	if (LLFontGL::sAppDir.length())
	{
		// use specified application dir to look for fonts
		local_path = LLFontGL::sAppDir + "/fonts/";
	}
	else
	{
		// assume working directory is executable directory
		local_path = "./fonts/";
	}
	return local_path;
}

LLFontGL::LLFontGL(const LLFontGL &source)
{
	LL_ERRS() << "Not implemented!" << LL_ENDL;
}

LLFontGL &LLFontGL::operator=(const LLFontGL &source)
{
	LL_ERRS() << "Not implemented" << LL_ENDL;
	return *this;
}

void LLFontGL::renderQuad(LLVector3* vertex_out, LLVector2* uv_out, LLColor4U* colors_out, const LLRectf& screen_rect, const LLRectf& uv_rect, const LLColor4U& color, F32 slant_amt) const
{
	S32 index = 0;

	vertex_out[index] = LLVector3(screen_rect.mRight, screen_rect.mTop, 0.f);
	uv_out[index] = LLVector2(uv_rect.mRight, uv_rect.mTop);
	colors_out[index] = color;
	index++;

	vertex_out[index] = LLVector3(screen_rect.mLeft, screen_rect.mTop, 0.f);
	uv_out[index] = LLVector2(uv_rect.mLeft, uv_rect.mTop);
	colors_out[index] = color;
	index++;

	vertex_out[index] = LLVector3(screen_rect.mLeft, screen_rect.mBottom, 0.f);
	uv_out[index] = LLVector2(uv_rect.mLeft, uv_rect.mBottom);
	colors_out[index] = color;
	index++;

	vertex_out[index] = LLVector3(screen_rect.mRight, screen_rect.mBottom, 0.f);
	uv_out[index] = LLVector2(uv_rect.mRight, uv_rect.mBottom);
	colors_out[index] = color;
}

void LLFontGL::drawGlyph(S32& glyph_count, LLVector3* vertex_out, LLVector2* uv_out, LLColor4U* colors_out, const LLRectf& screen_rect, const LLRectf& uv_rect, const LLColor4U& color, U8 style, ShadowType shadow, F32 drop_shadow_strength) const
{
	F32 slant_offset;
	slant_offset = ((style & ITALIC) ? ( -mFontFreetype->getAscenderHeight() * 0.2f) : 0.f);

	//FIXME: bold and drop shadow are mutually exclusive only for convenience
	//Allow both when we need them.
	if (style & BOLD)
	{
		for (S32 pass = 0; pass < 2; pass++)
		{
			LLRectf screen_rect_offset = screen_rect;

			screen_rect_offset.translate((F32)(pass * BOLD_OFFSET), 0.f);
			renderQuad(&vertex_out[glyph_count * 4], &uv_out[glyph_count * 4], &colors_out[glyph_count * 4], screen_rect_offset, uv_rect, color, slant_offset);
			glyph_count++;
		}
	}
	else if (shadow == DROP_SHADOW_SOFT)
	{
		LLColor4U shadow_color = LLFontGL::sShadowColor;
		shadow_color.mV[VALPHA] = U8(color.mV[VALPHA] * drop_shadow_strength * DROP_SHADOW_SOFT_STRENGTH);
		for (S32 pass = 0; pass < 5; pass++)
		{
			LLRectf screen_rect_offset = screen_rect;

			switch(pass)
			{
			case 0:
				screen_rect_offset.translate(-1.f, -1.f);
				break;
			case 1:
				screen_rect_offset.translate(1.f, -1.f);
				break;
			case 2:
				screen_rect_offset.translate(1.f, 1.f);
				break;
			case 3:
				screen_rect_offset.translate(-1.f, 1.f);
				break;
			case 4:
				screen_rect_offset.translate(0, -2.f);
				break;
			}
		
			renderQuad(&vertex_out[glyph_count * 4], &uv_out[glyph_count * 4], &colors_out[glyph_count * 4], screen_rect_offset, uv_rect, shadow_color, slant_offset);
			glyph_count++;
		}
		renderQuad(&vertex_out[glyph_count * 4], &uv_out[glyph_count * 4], &colors_out[glyph_count * 4], screen_rect, uv_rect, color, slant_offset);
		glyph_count++;
	}
	else if (shadow == DROP_SHADOW)
	{
		LLColor4U shadow_color = LLFontGL::sShadowColor;
		shadow_color.mV[VALPHA] = U8(color.mV[VALPHA] * drop_shadow_strength);
		LLRectf screen_rect_shadow = screen_rect;
		screen_rect_shadow.translate(1.f, -1.f);
		renderQuad(&vertex_out[glyph_count * 4], &uv_out[glyph_count * 4], &colors_out[glyph_count * 4], screen_rect_shadow, uv_rect, shadow_color, slant_offset);
		glyph_count++;
		renderQuad(&vertex_out[glyph_count * 4], &uv_out[glyph_count * 4], &colors_out[glyph_count * 4], screen_rect, uv_rect, color, slant_offset);
		glyph_count++;
	}
	else // normal rendering
	{
		renderQuad(&vertex_out[glyph_count * 4], &uv_out[glyph_count * 4], &colors_out[glyph_count * 4], screen_rect, uv_rect, color, slant_offset);
		glyph_count++;
	}
}