1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
|
/**
* @file llfontbitmapcache.cpp
* @brief Storage for previously rendered glyphs.
*
* $LicenseInfo:firstyear=2008&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "linden_common.h"
#include "llgl.h"
#include "llfontbitmapcache.h"
LLFontBitmapCache::LLFontBitmapCache()
{
}
LLFontBitmapCache::~LLFontBitmapCache()
{
}
void LLFontBitmapCache::init(S32 max_char_width,
S32 max_char_height)
{
reset();
mMaxCharWidth = max_char_width;
mMaxCharHeight = max_char_height;
S32 image_width = mMaxCharWidth * 20;
S32 pow_iw = 2;
while (pow_iw < image_width)
{
pow_iw <<= 1;
}
image_width = pow_iw;
image_width = llmin(512, image_width); // Don't make bigger than 512x512, ever.
mBitmapWidth = image_width;
mBitmapHeight = image_width;
}
LLImageRaw *LLFontBitmapCache::getImageRaw(EFontGlyphType bitmap_type, U32 bitmap_num) const
{
const U32 bitmap_idx = static_cast<U32>(bitmap_type);
if (bitmap_type >= EFontGlyphType::Count || bitmap_num >= mImageRawVec[bitmap_idx].size())
return nullptr;
return mImageRawVec[bitmap_idx][bitmap_num];
}
LLImageGL *LLFontBitmapCache::getImageGL(EFontGlyphType bitmap_type, U32 bitmap_num) const
{
const U32 bitmap_idx = static_cast<U32>(bitmap_type);
if (bitmap_type >= EFontGlyphType::Count || bitmap_num >= mImageGLVec[bitmap_idx].size())
return nullptr;
return mImageGLVec[bitmap_idx][bitmap_num];
}
BOOL LLFontBitmapCache::nextOpenPos(S32 width, S32& pos_x, S32& pos_y, EFontGlyphType bitmap_type, U32& bitmap_num)
{
if (bitmap_type >= EFontGlyphType::Count)
{
return FALSE;
}
const U32 bitmap_idx = static_cast<U32>(bitmap_type);
if (mImageRawVec[bitmap_idx].empty() || (mCurrentOffsetX[bitmap_idx] + width + 1) > mBitmapWidth)
{
if ((mImageRawVec[bitmap_idx].empty()) || (mCurrentOffsetY[bitmap_idx] + 2*mMaxCharHeight + 2) > mBitmapHeight)
{
// We're out of space in the current image, or no image
// has been allocated yet. Make a new one.
S32 image_width = mMaxCharWidth * 20;
S32 pow_iw = 2;
while (pow_iw < image_width)
{
pow_iw *= 2;
}
image_width = pow_iw;
image_width = llmin(512, image_width); // Don't make bigger than 512x512, ever.
S32 image_height = image_width;
mBitmapWidth = image_width;
mBitmapHeight = image_height;
S32 num_components = getNumComponents(bitmap_type);
mImageRawVec[bitmap_idx].push_back(new LLImageRaw(mBitmapWidth, mBitmapHeight, num_components));
bitmap_num = mImageRawVec[bitmap_idx].size() - 1;
LLImageRaw* image_raw = getImageRaw(bitmap_type, bitmap_num);
if (EFontGlyphType::Grayscale == bitmap_type)
{
image_raw->clear(255, 0);
}
// Make corresponding GL image.
mImageGLVec[bitmap_idx].push_back(new LLImageGL(image_raw, false));
LLImageGL* image_gl = getImageGL(bitmap_type, bitmap_num);
// Start at beginning of the new image.
mCurrentOffsetX[bitmap_idx] = 1;
mCurrentOffsetY[bitmap_idx] = 1;
// Attach corresponding GL texture. (*TODO: is this needed?)
gGL.getTexUnit(0)->bind(image_gl);
image_gl->setFilteringOption(LLTexUnit::TFO_POINT); // was setMipFilterNearest(TRUE, TRUE);
}
else
{
// Move to next row in current image.
mCurrentOffsetX[bitmap_idx] = 1;
mCurrentOffsetY[bitmap_idx] += mMaxCharHeight + 1;
}
}
pos_x = mCurrentOffsetX[bitmap_idx];
pos_y = mCurrentOffsetY[bitmap_idx];
bitmap_num = getNumBitmaps(bitmap_type) - 1;
mCurrentOffsetX[bitmap_idx] += width + 1;
return TRUE;
}
void LLFontBitmapCache::destroyGL()
{
for (U32 idx = 0, cnt = static_cast<U32>(EFontGlyphType::Count); idx < cnt; idx++)
{
for (LLImageGL* image_gl : mImageGLVec[idx])
{
image_gl->destroyGLTexture();
}
}
}
void LLFontBitmapCache::reset()
{
for (U32 idx = 0, cnt = static_cast<U32>(EFontGlyphType::Count); idx < cnt; idx++)
{
mImageRawVec[idx].clear();
mImageGLVec[idx].clear();
mCurrentOffsetX[idx] = 1;
mCurrentOffsetY[idx] = 1;
}
mBitmapWidth = 0;
mBitmapHeight = 0;
}
//static
U32 LLFontBitmapCache::getNumComponents(EFontGlyphType bitmap_type)
{
switch (bitmap_type)
{
case EFontGlyphType::Grayscale:
return 2;
case EFontGlyphType::Color:
return 4;
default:
llassert(false);
return 2;
}
}
|