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/**
* @file LLPathingLibSubImpl.h
* @author prep@lindenlab.com
* @brief A stubbed implementation of LLPathingLib
*
* $LicenseInfo:firstyear=2012&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2012, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_PATHING_LIB_H
#define LL_PATHING_LIB_H
#include "llpathinglib.h"
class LLSD;
//=============================================================================
class LLPathingLibImpl : public LLPathingLib
{
public:
LLPathingLibImpl();
virtual ~LLPathingLibImpl();
// Obtain a pointer to the actual implementation
static LLPathingLib* getInstance();
static LLPathingLib::LLPLResult initSystem();
static LLPathingLib::LLPLResult quitSystem();
//Extract and store navmesh data from the llsd datablock sent down by the server
virtual LLPLResult extractNavMeshSrcFromLLSD( const LLSD::Binary& dataBlock, int dir );
//Stitch any stored navmeshes together
virtual void processNavMeshData();
//Method used to generate and visualize a path on the viewers navmesh
virtual LLPLResult generatePath( const PathingPacket& pathingPacket );
//Set the material type for the heatmap type
virtual void setNavMeshMaterialType( LLPLCharacterType materialType );
//Set the various navmesh colors
virtual void setNavMeshColors( const NavMeshColors& color );
//The entry method to rendering the client side navmesh
virtual void renderNavMesh();
//The entry method to rendering the client side navmesh edges
virtual void renderNavMeshEdges();
//The entry method to render the client navmesh shapes VBO
virtual void renderNavMeshShapesVBO( U32 shapeRenderFlags );
//The entry method to render the clients designated path
virtual void renderPath();
//The entry method to render the capsule bookends for the clients designated path
virtual void renderPathBookend( LLRender& gl, LLPathingLib::LLPLPathBookEnd type );
//Method to delete any vbo's that are currently being managed by the pathing library
virtual void cleanupVBOManager();
//Method to cleanup any allocations within the implementation
virtual void cleanupResidual();
};
#endif //LL_PATHING_LIB_H
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