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# -*- cmake -*-

project(llprimitive)

include(00-Common)
include(LLCommon)
include(LLCoreHttp)
include(LLPhysicsExtensions)
include(LLPrimitive)

set(llprimitive_SOURCE_FILES
    lldaeloader.cpp
    llmaterialid.cpp
    llmaterial.cpp
    llmaterialtable.cpp
    llmediaentry.cpp
    llmodel.cpp
    llmodelloader.cpp
    llprimitive.cpp
    llprimtexturelist.cpp
    lltextureanim.cpp
    lltextureentry.cpp
    lltreeparams.cpp
    llvolumemessage.cpp
    material_codes.cpp
    )

set(llprimitive_HEADER_FILES
    CMakeLists.txt
    lldaeloader.h
    legacy_object_types.h
    llmaterial.h
    llmaterialid.h
    llmaterialtable.h
    llmediaentry.h
    llmodel.h
    llmodelloader.h
    llprimitive.h
    llprimtexturelist.h
    lllslconstants.h
    lltextureanim.h
    lltextureentry.h
    lltreeparams.h
    lltree_common.h
    llvolumemessage.h
    material_codes.h
    object_flags.h
    )
        
set_source_files_properties(${llprimitive_HEADER_FILES}
                            PROPERTIES HEADER_FILE_ONLY TRUE)

list(APPEND llprimitive_SOURCE_FILES ${llprimitive_HEADER_FILES})

add_library (llprimitive ${llprimitive_SOURCE_FILES})
target_include_directories( llprimitive  INTERFACE   ${CMAKE_CURRENT_SOURCE_DIR})

target_link_libraries(llprimitive
        llcommon
        llmath
        llmessage
        llcorehttp
        llxml
        llcharacter
        llphysicsextensions
        ll::colladadom
        ll::pcre
        )

#add unit tests
if (LL_TESTS)
    INCLUDE(LLAddBuildTest)
    SET(llprimitive_TEST_SOURCE_FILES
      llmediaentry.cpp
      )
    LL_ADD_PROJECT_UNIT_TESTS(llprimitive "${llprimitive_TEST_SOURCE_FILES}")
endif (LL_TESTS)