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# -*- cmake -*-
project(llprimitive)
include(00-Common)
include(LLCommon)
include(LLMath)
include(LLMessage)
include(LLXML)
include(LLPhysicsExtensions)
include(LLCharacter)
include_directories(
${LLCOMMON_INCLUDE_DIRS}
${LLMATH_INCLUDE_DIRS}
${LLMESSAGE_INCLUDE_DIRS}
${LLXML_INCLUDE_DIRS}
${LIBS_PREBUILT_DIR}/include/collada
${LIBS_PREBUILT_DIR}/include/collada/1.4
${LLCHARACTER_INCLUDE_DIRS}
)
include_directories(SYSTEM
${LLCOMMON_SYSTEM_INCLUDE_DIRS}
${LLXML_SYSTEM_INCLUDE_DIRS}
${LLPHYSICSEXTENSIONS_INCLUDE_DIRS}
)
set(llprimitive_SOURCE_FILES
lldaeloader.cpp
llmaterialid.cpp
llmaterial.cpp
llmaterialtable.cpp
llmediaentry.cpp
llmodel.cpp
llmodelloader.cpp
llprimitive.cpp
llprimtexturelist.cpp
lltextureanim.cpp
lltextureentry.cpp
lltreeparams.cpp
llvolumemessage.cpp
material_codes.cpp
)
set(llprimitive_HEADER_FILES
CMakeLists.txt
lldaeloader.h
legacy_object_types.h
llmaterial.h
llmaterialid.h
llmaterialtable.h
llmediaentry.h
llmodel.h
llmodelloader.h
llprimitive.h
llprimtexturelist.h
lllslconstants.h
lltextureanim.h
lltextureentry.h
lltreeparams.h
lltree_common.h
llvolumemessage.h
material_codes.h
object_flags.h
)
set_source_files_properties(${llprimitive_HEADER_FILES}
PROPERTIES HEADER_FILE_ONLY TRUE)
list(APPEND llprimitive_SOURCE_FILES ${llprimitive_HEADER_FILES})
add_library (llprimitive ${llprimitive_SOURCE_FILES})
target_link_libraries(llprimitive
${LLCOMMON_LIBRARIES}
${LLMATH_LIBRARIES}
${LLMESSAGE_LIBRARIES}
${LLXML_LIBRARIES}
${LLPHYSICSEXTENSIONS_LIBRARIES}
${LLCHARACTER_LIBRARIES}
)
#add unit tests
if (LL_TESTS)
INCLUDE(LLAddBuildTest)
SET(llprimitive_TEST_SOURCE_FILES
llmediaentry.cpp
)
LL_ADD_PROJECT_UNIT_TESTS(llprimitive "${llprimitive_TEST_SOURCE_FILES}")
endif (LL_TESTS)
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