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/**
* @file slplugin-objc.mm
* @brief Objective-C++ file for use with the loader shell, so we can use a couple of Cocoa APIs.
*
* @cond
*
* $LicenseInfo:firstyear=2010&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*
* @endcond
*/
#include <AppKit/AppKit.h>
#include "slplugin-objc.h"
void setupCocoa()
{
static bool inited = false;
if(!inited)
{
createAutoReleasePool();
// The following prevents the Cocoa command line parser from trying to open 'unknown' arguements as documents.
// ie. running './secondlife -set Language fr' would cause a pop-up saying can't open document 'fr'
// when init'ing the Cocoa App window.
[[NSUserDefaults standardUserDefaults] setObject:@"NO" forKey:@"NSTreatUnknownArgumentsAsOpen"];
// This is a bit of voodoo taken from the Apple sample code "CarbonCocoa_PictureCursor":
// http://developer.apple.com/samplecode/CarbonCocoa_PictureCursor/index.html
// Needed for Carbon based applications which call into Cocoa
NSApplicationLoad();
// Must first call [[[NSWindow alloc] init] release] to get the NSWindow machinery set up so that NSCursor can use a window to cache the cursor image
[[[NSWindow alloc] init] release];
deleteAutoReleasePool();
inited = true;
}
}
static NSAutoreleasePool *sPool = NULL;
void createAutoReleasePool()
{
if(!sPool)
{
sPool = [[NSAutoreleasePool alloc] init];
}
}
void deleteAutoReleasePool()
{
if(sPool)
{
[sPool release];
sPool = NULL;
}
}
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