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path: root/indra/llplugin/llpluginprocessparent.cpp
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/**
 * @file llpluginprocessparent.cpp
 * @brief LLPluginProcessParent handles the parent side of the external-process plugin API.
 *
 * @cond
 * $LicenseInfo:firstyear=2008&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2010, Linden Research, Inc.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 *
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 * @endcond
 */

#include "linden_common.h"

#include "llapp.h"
#include "llpluginprocessparent.h"
#include "llpluginmessagepipe.h"
#include "llpluginmessageclasses.h"
#include "llsdserialize.h"
#include "stringize.h"

#include "llapr.h"

//virtual
LLPluginProcessParentOwner::~LLPluginProcessParentOwner()
{

}

bool LLPluginProcessParent::sUseReadThread = false;
apr_pollset_t *LLPluginProcessParent::sPollSet = NULL;
bool LLPluginProcessParent::sPollsetNeedsRebuild = false;
LLMutex *LLPluginProcessParent::sInstancesMutex;
LLPluginProcessParent::mapInstances_t LLPluginProcessParent::sInstances;
LLThread *LLPluginProcessParent::sReadThread = NULL;


class LLPluginProcessParentPollThread: public LLThread
{
public:
    LLPluginProcessParentPollThread() :
        LLThread("LLPluginProcessParentPollThread", gAPRPoolp)
    {
    }
protected:
    // Inherited from LLThread
    /*virtual*/ void run(void)
    {
        while(!isQuitting() && LLPluginProcessParent::getUseReadThread())
        {
            LLPluginProcessParent::poll(0.1f);
            checkPause();
        }

        // Final poll to clean up the pollset, etc.
        LLPluginProcessParent::poll(0.0f);
    }

    // Inherited from LLThread
    /*virtual*/ bool runCondition(void)
    {
        return(LLPluginProcessParent::canPollThreadRun());
    }

};


class LLPluginProcessCreationThread : public LLThread
{
public:
    LLPluginProcessCreationThread(LLPluginProcessParent *parent) :
        LLThread("LLPluginProcessCreationThread", gAPRPoolp),
        pParent(parent)
    {
    }
protected:
    // Inherited from LLThread, should run once
    /*virtual*/ void run(void)
    {
        pParent->createPluginProcess();
    }
private:
    LLPluginProcessParent *pParent;

};

LLPluginProcessParent::LLPluginProcessParent(LLPluginProcessParentOwner *owner):
    mIncomingQueueMutex(),
    pProcessCreationThread(NULL)
{
    if(!sInstancesMutex)
    {
        sInstancesMutex = new LLMutex();
    }

    mOwner = owner;
    mBoundPort = 0;
    mState = STATE_UNINITIALIZED;
    mSleepTime = 0.0;
    mCPUUsage = 0.0;
    mDisableTimeout = false;
    mDebug = false;
    mBlocked = false;
    mPolledInput = false;
    mPollFD.client_data = NULL;

    mPluginLaunchTimeout = 60.0f;
    mPluginLockupTimeout = 15.0f;

    // Don't start the timer here -- start it when we actually launch the plugin process.
    mHeartbeat.stop();

}

LLPluginProcessParent::~LLPluginProcessParent()
{
    LL_DEBUGS("Plugin") << "destructor" << LL_ENDL;
    if (pProcessCreationThread)
    {
        if (!pProcessCreationThread->isStopped())
        {
            // Shouldn't happen at this stage
            LL_WARNS("Plugin") << "Shutting down active pProcessCreationThread" << LL_ENDL;
            pProcessCreationThread->shutdown();
            ms_sleep(20);
        }
        delete pProcessCreationThread;
        pProcessCreationThread = NULL;
    }

    // Destroy any remaining shared memory regions
    sharedMemoryRegionsType::iterator iter;
    while((iter = mSharedMemoryRegions.begin()) != mSharedMemoryRegions.end())
    {
        // destroy the shared memory region
        iter->second->destroy();
        delete iter->second;
        iter->second = NULL;

        // and remove it from our map
        mSharedMemoryRegions.erase(iter);
    }

    LLProcess::kill(mProcess);
    if (!LLApp::isQuitting())
    {   // If we are quitting, the network sockets will already have been destroyed.
        killSockets();
    }

    if (mPolling.connected())
    {
        mPolling.disconnect();
    }
}

/*static*/
LLPluginProcessParent::ptr_t LLPluginProcessParent::create(LLPluginProcessParentOwner *owner)
{
    ptr_t that(new LLPluginProcessParent(owner));

    // Don't add to the global list until fully constructed.
    {
        LLMutexLock lock(sInstancesMutex);
        sInstances.insert(mapInstances_t::value_type(that.get(), that));
    }

    return that;
}

/*static*/
void LLPluginProcessParent::shutdown()
{
    LLMutexLock lock(sInstancesMutex);

    mapInstances_t::iterator it;
    for (it = sInstances.begin(); it != sInstances.end(); ++it)
    {
        EState state = (*it).second->mState;
        if (state != STATE_CLEANUP
            && state != STATE_EXITING
            && state != STATE_DONE
            && state != STATE_ERROR)
        {
            (*it).second->setState(STATE_GOODBYE);
            (*it).second->mOwner = NULL;
        }
        if (state != STATE_DONE)
        {
            (*it).second->idle();
        }
    }
    sInstances.clear();
}


void LLPluginProcessParent::requestShutdown()
{
    setState(STATE_GOODBYE);
    mOwner = NULL;

    if (LLApp::isQuitting())
    {   // if we're quitting, run the idle once more
        idle();
        removeFromProcessing();
        return;
    }

    static uint32_t count = 0;
    std::stringstream namestream;

    namestream << "LLPluginProcessParentListener" << ++count;

    //*HACK!*//
    // After requestShutdown has been called our previous owner will no longer call
    // our idle() method.  Tie into the event loop here to do that until we are good
    // and finished.
    LL_DEBUGS("LLPluginProcessParent") << "listening on \"mainloop\"" << LL_ENDL;
    mPolling = LLEventPumps::instance().obtain("mainloop")
        .listen(namestream.str(), boost::bind(&LLPluginProcessParent::pollTick, this));

}

bool LLPluginProcessParent::pollTick()
{
    if (isDone())
    {
        ptr_t that;
        {
            // this grabs a copy of the smart pointer to ourselves to ensure that we do not
            // get destroyed until after this method returns.
            LLMutexLock lock(sInstancesMutex);
            mapInstances_t::iterator it = sInstances.find(this);
            if (it != sInstances.end())
                that = (*it).second;
        }

        removeFromProcessing();
        return true;
    }

    idle();
    return false;
}

void LLPluginProcessParent::removeFromProcessing()
{
    // Remove from the global list before beginning destruction.
    {
        // Make sure to get the global mutex _first_ here, to avoid a possible deadlock against LLPluginProcessParent::poll()
        LLMutexLock lock(sInstancesMutex);
        {
            LLMutexLock lock2(&mIncomingQueueMutex);
            sInstances.erase(this);
        }
    }
}

bool LLPluginProcessParent::wantsPolling() const
{
    return (mPollFD.client_data && (mState != STATE_DONE));
}


void LLPluginProcessParent::killSockets(void)
{
    {
        LLMutexLock lock(&mIncomingQueueMutex);
        killMessagePipe();
    }

    mListenSocket.reset();
    mSocket.reset();
}

void LLPluginProcessParent::errorState(void)
{
    if(mState < STATE_RUNNING)
        setState(STATE_LAUNCH_FAILURE);
    else
        setState(STATE_ERROR);
}

void LLPluginProcessParent::init(const std::string &launcher_filename, const std::string &plugin_dir, const std::string &plugin_filename, bool debug)
{
    mProcessParams.executable = launcher_filename;
    mProcessParams.cwd = plugin_dir;
    mPluginFile = plugin_filename;
    mPluginDir = plugin_dir;
    mCPUUsage = 0.0f;
    mDebug = debug;
    setState(STATE_INITIALIZED);
}

bool LLPluginProcessParent::accept()
{
    bool result = false;

    apr_status_t status = APR_EGENERAL;
    apr_socket_t *new_socket = NULL;

    status = apr_socket_accept(
        &new_socket,
        mListenSocket->getSocket(),
        gAPRPoolp);


    if(status == APR_SUCCESS)
    {
//      LL_INFOS() << "SUCCESS" << LL_ENDL;
        // Success.  Create a message pipe on the new socket

        // we MUST create a new pool for the LLSocket, since it will take ownership of it and delete it in its destructor!
        apr_pool_t* new_pool = NULL;
        status = apr_pool_create(&new_pool, gAPRPoolp);

        mSocket = LLSocket::create(new_socket, new_pool);
        new LLPluginMessagePipe(this, mSocket);

        result = true;
    }
    else if(APR_STATUS_IS_EAGAIN(status))
    {
//      LL_INFOS() << "EAGAIN" << LL_ENDL;

        // No incoming connections.  This is not an error.
        status = APR_SUCCESS;
    }
    else
    {
//      LL_INFOS() << "Error:" << LL_ENDL;
        ll_apr_warn_status(status);

        // Some other error.
        errorState();
    }

    return result;
}

bool LLPluginProcessParent::createPluginProcess()
{
    if (!mProcess)
    {
        // Only argument to the launcher is the port number we're listening on
        mProcessParams.args.add(stringize(mBoundPort));
        mProcess = LLProcess::create(mProcessParams);
        return mProcess != NULL;
    }

    return false;
}

void LLPluginProcessParent::clearProcessCreationThread()
{
    if (pProcessCreationThread)
    {
        if (!pProcessCreationThread->isStopped())
        {
            pProcessCreationThread->shutdown();
        }
        else
        {
            delete pProcessCreationThread;
            pProcessCreationThread = NULL;
        }
    }
}

void LLPluginProcessParent::idle(void)
{
    bool idle_again;

    do
    {
        // process queued messages
        // Inside main thread, it is preferable not to block it on mutex.
        bool locked = mIncomingQueueMutex.trylock();
        while(locked && !mIncomingQueue.empty())
        {
            LLPluginMessage message = mIncomingQueue.front();
            mIncomingQueue.pop();
            mIncomingQueueMutex.unlock();

            receiveMessage(message);

            locked = mIncomingQueueMutex.trylock();
        }

        if (locked)
        {
            mIncomingQueueMutex.unlock();
        }

        // Give time to network processing
        if(mMessagePipe)
        {
            // Drain any queued outgoing messages
            mMessagePipe->pumpOutput();

            // Only do input processing here if this instance isn't in a pollset.
            // If viewer and plugin are both shutting down, don't process further
            // input, viewer won't be able to handle it.
            if(!mPolledInput
               && !(mState >= STATE_GOODBYE && LLApp::isExiting()))
            {
                mMessagePipe->pumpInput();
            }
        }

        if(mState <= STATE_RUNNING)
        {
            if(APR_STATUS_IS_EOF(mSocketError))
            {
                // Plugin socket was closed.  This covers both normal plugin termination and plugin crashes.
                errorState();
            }
            else if(mSocketError != APR_SUCCESS)
            {
                // The socket is in an error state -- the plugin is gone.
                LL_WARNS("Plugin") << "Socket hit an error state (" << mSocketError << ")" << LL_ENDL;
                errorState();
            }
        }

        // If a state needs to go directly to another state (as a performance enhancement), it can set idle_again to true after calling setState().
        // USE THIS CAREFULLY, since it can starve other code.  Specifically make sure there's no way to get into a closed cycle and never return.
        // When in doubt, don't do it.
        idle_again = false;
        switch(mState)
        {
            case STATE_UNINITIALIZED:
            break;

            case STATE_INITIALIZED:
            {

                apr_status_t status = APR_SUCCESS;
                apr_sockaddr_t* addr = NULL;
                mListenSocket = LLSocket::create(gAPRPoolp, LLSocket::STREAM_TCP);
                mBoundPort = 0;

                // This code is based on parts of LLSocket::create() in lliosocket.cpp.

                status = apr_sockaddr_info_get(
                    &addr,
                    "127.0.0.1",
                    APR_INET,
                    0,  // port 0 = ephemeral ("find me a port")
                    0,
                    gAPRPoolp);

                if(ll_apr_warn_status(status))
                {
                    killSockets();
                    errorState();
                    break;
                }

                // This allows us to reuse the address on quick down/up. This is unlikely to create problems.
                ll_apr_warn_status(apr_socket_opt_set(mListenSocket->getSocket(), APR_SO_REUSEADDR, 1));

                status = apr_socket_bind(mListenSocket->getSocket(), addr);
                if(ll_apr_warn_status(status))
                {
                    killSockets();
                    errorState();
                    break;
                }

                // Get the actual port the socket was bound to
                {
                    apr_sockaddr_t* bound_addr = NULL;
                    if(ll_apr_warn_status(apr_socket_addr_get(&bound_addr, APR_LOCAL, mListenSocket->getSocket())))
                    {
                        killSockets();
                        errorState();
                        break;
                    }
                    mBoundPort = bound_addr->port;

                    if(mBoundPort == 0)
                    {
                        LL_WARNS("Plugin") << "Bound port number unknown, bailing out." << LL_ENDL;

                        killSockets();
                        errorState();
                        break;
                    }
                }

                LL_DEBUGS("Plugin") << "Bound tcp socket to port: " << addr->port << LL_ENDL;

                // Make the listen socket non-blocking
                status = apr_socket_opt_set(mListenSocket->getSocket(), APR_SO_NONBLOCK, 1);
                if(ll_apr_warn_status(status))
                {
                    killSockets();
                    errorState();
                    break;
                }

                apr_socket_timeout_set(mListenSocket->getSocket(), 0);
                if(ll_apr_warn_status(status))
                {
                    killSockets();
                    errorState();
                    break;
                }

                // If it's a stream based socket, we need to tell the OS
                // to keep a queue of incoming connections for ACCEPT.
                status = apr_socket_listen(
                    mListenSocket->getSocket(),
                    10); // FIXME: Magic number for queue size

                if(ll_apr_warn_status(status))
                {
                    killSockets();
                    errorState();
                    break;
                }

                // If we got here, we're listening.
                setState(STATE_LISTENING);
            }
            break;

            case STATE_LISTENING:
                {
                    // Launch the plugin process.
                    if (mDebug && !pProcessCreationThread)
                    {
                        createPluginProcess();
                        if (!mProcess)
                        {
                            errorState();
                        }
                    }
                    else if (pProcessCreationThread == NULL)
                    {
                        // exe plugin process allocation can be hindered by a number
                        // of factors, don't hold whole viewer because of it, use thread
                        pProcessCreationThread = new LLPluginProcessCreationThread(this);
                        pProcessCreationThread->start();
                    }
                    else if (!mProcess && pProcessCreationThread->isStopped())
                    {
                        delete pProcessCreationThread;
                        pProcessCreationThread = NULL;
                        errorState();
                    }


                    if (mProcess)
                    {
                        if(mDebug)
                        {
#if LL_DARWIN
                            // If we're set to debug, start up a gdb instance in a new terminal window and have it attach to the plugin process and continue.

                            // The command we're constructing would look like this on the command line:
                            // osascript -e 'tell application "Terminal"' -e 'set win to do script "gdb -pid 12345"' -e 'do script "continue" in win' -e 'end tell'

                            LLProcess::Params params;
                            params.executable = "/usr/bin/osascript";
                            params.args.add("-e");
                            params.args.add("tell application \"Terminal\"");
                            params.args.add("-e");
                            params.args.add(STRINGIZE("set win to do script \"gdb -pid "
                                                      << mProcess->getProcessID() << "\""));
                            params.args.add("-e");
                            params.args.add("do script \"continue\" in win");
                            params.args.add("-e");
                            params.args.add("end tell");
                            mDebugger = LLProcess::create(params);

#endif
                        }

                        // This will allow us to time out if the process never starts.
                        mHeartbeat.start();
                        mHeartbeat.setTimerExpirySec(mPluginLaunchTimeout);

                        // pProcessCreationThread should have stopped by this point,
                        // but check just in case it paused on statistics sync
                        if (pProcessCreationThread && pProcessCreationThread->isStopped())
                        {
                            delete pProcessCreationThread;
                            pProcessCreationThread = NULL;
                        }

                        setState(STATE_LAUNCHED);
                    }
                }
                break;

            case STATE_LAUNCHED:
                // waiting for the plugin to connect
                if(pluginLockedUpOrQuit())
                {
                    errorState();
                }
                else
                {
                    // Check for the incoming connection.
                    if(accept())
                    {
                        // Stop listening on the server port
                        mListenSocket.reset();
                        setState(STATE_CONNECTED);
                    }
                }
                break;

            case STATE_CONNECTED:
                // waiting for hello message from the plugin

                if(pluginLockedUpOrQuit())
                {
                    errorState();
                }
                break;

            case STATE_HELLO:
                LL_DEBUGS("Plugin") << "received hello message" << LL_ENDL;

                // Send the message to load the plugin
                {
                    LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_INTERNAL, "load_plugin");
                    message.setValue("file", mPluginFile);
                    message.setValue("dir", mPluginDir);
                    sendMessage(message);
                }

                setState(STATE_LOADING);
                break;

            case STATE_LOADING:
                // The load_plugin_response message will kick us from here into STATE_RUNNING
                if(pluginLockedUpOrQuit())
                {
                    errorState();
                }
                break;

            case STATE_RUNNING:
                if(pluginLockedUpOrQuit())
                {
                    errorState();
                }
                break;

            case STATE_GOODBYE:
                {
                    LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_INTERNAL, "shutdown_plugin");
                    sendMessage(message);
                }
                setState(STATE_EXITING);
                break;

            case STATE_EXITING:
                if (! LLProcess::isRunning(mProcess))
                {
                    setState(STATE_CLEANUP);
                }
                else if(pluginLockedUp())
                {
                    LL_WARNS("Plugin") << "timeout in exiting state, bailing out" << LL_ENDL;
                    errorState();
                }
                break;

            case STATE_LAUNCH_FAILURE:
                if(mOwner != NULL)
                {
                    mOwner->pluginLaunchFailed();
                }
                setState(STATE_CLEANUP);
                break;

            case STATE_ERROR:
                if(mOwner != NULL)
                {
                    mOwner->pluginDied();
                }
                setState(STATE_CLEANUP);
                break;

            case STATE_CLEANUP:
                LLProcess::kill(mProcess);
                killSockets();
                setState(STATE_DONE);
                dirtyPollSet();
                clearProcessCreationThread();
                break;

            case STATE_DONE:
                // just sit here.
                break;
        }

    } while (idle_again);
}

bool LLPluginProcessParent::isLoading(void)
{
    bool result = false;

    if(mState <= STATE_LOADING)
        result = true;

    return result;
}

bool LLPluginProcessParent::isRunning(void)
{
    bool result = false;

    if(mState == STATE_RUNNING)
        result = true;

    return result;
}

bool LLPluginProcessParent::isDone(void)
{
    bool result = false;

    if(mState == STATE_DONE)
        result = true;

    return result;
}

void LLPluginProcessParent::setSleepTime(F64 sleep_time, bool force_send)
{
    if(force_send || (sleep_time != mSleepTime))
    {
        // Cache the time locally
        mSleepTime = sleep_time;

        if(canSendMessage())
        {
            // and send to the plugin.
            LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_INTERNAL, "sleep_time");
            message.setValueReal("time", mSleepTime);
            sendMessage(message);
        }
        else
        {
            // Too early to send -- the load_plugin_response message will trigger us to send mSleepTime later.
        }
    }
}

void LLPluginProcessParent::sendMessage(const LLPluginMessage &message)
{
    if(message.hasValue("blocking_response"))
    {
        mBlocked = false;

        // reset the heartbeat timer, since there will have been no heartbeats while the plugin was blocked.
        mHeartbeat.setTimerExpirySec(mPluginLockupTimeout);
    }

    std::string buffer = message.generate();
    LL_DEBUGS("Plugin") << "Sending: " << buffer << LL_ENDL;
    writeMessageRaw(buffer);

    // Try to send message immediately.
    if(mMessagePipe)
    {
        mMessagePipe->pumpOutput();
    }
}

//virtual
void LLPluginProcessParent::setMessagePipe(LLPluginMessagePipe *message_pipe)
{
    bool update_pollset = false;

    if(mMessagePipe)
    {
        // Unsetting an existing message pipe -- remove from the pollset
        mPollFD.client_data = NULL;

        // pollset needs an update
        update_pollset = true;
    }
    if(message_pipe != NULL)
    {
        // Set up the apr_pollfd_t
        mPollFD.p = gAPRPoolp;
        mPollFD.desc_type = APR_POLL_SOCKET;
        mPollFD.reqevents = APR_POLLIN|APR_POLLERR|APR_POLLHUP;
        mPollFD.rtnevents = 0;
        mPollFD.desc.s = mSocket->getSocket();
        mPollFD.client_data = (void*)this;

        // pollset needs an update
        update_pollset = true;
    }

    mMessagePipe = message_pipe;

    if(update_pollset)
    {
        dirtyPollSet();
    }
}

//static
void LLPluginProcessParent::dirtyPollSet()
{
    sPollsetNeedsRebuild = true;

    if(sReadThread)
    {
        LL_DEBUGS("PluginPoll") << "unpausing read thread " << LL_ENDL;
        sReadThread->unpause();
    }
}

void LLPluginProcessParent::updatePollset()
{
    if(!sInstancesMutex)
    {
        // No instances have been created yet.  There's no work to do.
        return;
    }

    LLMutexLock lock(sInstancesMutex);

    if(sPollSet)
    {
        LL_DEBUGS("PluginPoll") << "destroying pollset " << sPollSet << LL_ENDL;
        // delete the existing pollset.
        apr_pollset_destroy(sPollSet);
        sPollSet = NULL;
    }

    mapInstances_t::iterator iter;
    int count = 0;

    // Count the number of instances that want to be in the pollset
    for(iter = sInstances.begin(); iter != sInstances.end(); iter++)
    {
        (*iter).second->mPolledInput = false;
        if ((*iter).second->wantsPolling())
        {
            // This instance has a socket that needs to be polled.
            ++count;
        }
    }

    if(sUseReadThread && sReadThread && !sReadThread->isQuitting())
    {
        if(!sPollSet && (count > 0))
        {
#ifdef APR_POLLSET_NOCOPY
            // The pollset doesn't exist yet.  Create it now.
            apr_status_t status = apr_pollset_create(&sPollSet, count, gAPRPoolp, APR_POLLSET_NOCOPY);
            if(status != APR_SUCCESS)
            {
#endif // APR_POLLSET_NOCOPY
                LL_WARNS("PluginPoll") << "Couldn't create pollset.  Falling back to non-pollset mode." << LL_ENDL;
                sPollSet = NULL;
#ifdef APR_POLLSET_NOCOPY
            }
            else
            {
                LL_DEBUGS("PluginPoll") << "created pollset " << sPollSet << LL_ENDL;

                // Pollset was created, add all instances to it.
                for(iter = sInstances.begin(); iter != sInstances.end(); iter++)
                {
                    if ((*iter).second->wantsPolling())
                    {
                        status = apr_pollset_add(sPollSet, &((*iter).second->mPollFD));
                        if(status == APR_SUCCESS)
                        {
                            (*iter).second->mPolledInput = true;
                        }
                        else
                        {
                            LL_WARNS("PluginPoll") << "apr_pollset_add failed with status " << status << LL_ENDL;
                        }
                    }
                }
            }
#endif // APR_POLLSET_NOCOPY
        }
    }
}

void LLPluginProcessParent::setUseReadThread(bool use_read_thread)
{
    if(sUseReadThread != use_read_thread)
    {
        sUseReadThread = use_read_thread;

        if(sUseReadThread)
        {
            if(!sReadThread)
            {
                // start up the read thread
                LL_INFOS("PluginPoll") << "creating read thread " << LL_ENDL;

                // make sure the pollset gets rebuilt.
                sPollsetNeedsRebuild = true;

                sReadThread = new LLPluginProcessParentPollThread;
                sReadThread->start();
            }
        }
        else
        {
            if(sReadThread)
            {
                // shut down the read thread
                LL_INFOS("PluginPoll") << "destroying read thread " << LL_ENDL;
                delete sReadThread;
                sReadThread = NULL;
            }
        }

    }
}

void LLPluginProcessParent::poll(F64 timeout)
{
    if(sPollsetNeedsRebuild || !sUseReadThread)
    {
        sPollsetNeedsRebuild = false;
        updatePollset();
    }

    if(sPollSet)
    {
        apr_status_t status;
        apr_int32_t count;
        const apr_pollfd_t *descriptors;
        status = apr_pollset_poll(sPollSet, (apr_interval_time_t)(timeout * 1000000), &count, &descriptors);
        if(status == APR_SUCCESS)
        {
            // One or more of the descriptors signalled.  Call them.
            for (int i = 0; i < count; i++)
            {
                void *thatId = descriptors[i].client_data;

                ptr_t that;
                mapInstances_t::iterator it;

                {
                    LLMutexLock lock(sInstancesMutex);
                    it = sInstances.find(thatId);
                    if (it != sInstances.end())
                        that = (*it).second;
                }

                if (that)
                {
                    that->mIncomingQueueMutex.lock();
                    that->servicePoll();
                    that->mIncomingQueueMutex.unlock();
                }

            }
        }
        else if(APR_STATUS_IS_TIMEUP(status))
        {
            // timed out with no incoming data.  Just return.
        }
        else if(status == EBADF)
        {
            // This happens when one of the file descriptors in the pollset is destroyed, which happens whenever a plugin's socket is closed.
            // The pollset has been or will be recreated, so just return.
            LL_DEBUGS("PluginPoll") << "apr_pollset_poll returned EBADF" << LL_ENDL;
        }
        else if(status != APR_SUCCESS)
        {
            LL_WARNS("PluginPoll") << "apr_pollset_poll failed with status " << status << LL_ENDL;
        }
    }

    // Remove instances in the done state from the sInstances map.
    mapInstances_t::iterator itClean = sInstances.begin();
    while (itClean != sInstances.end())
    {
        if ((*itClean).second->isDone())
            itClean = sInstances.erase(itClean);
        else
            ++itClean;
    }
}

void LLPluginProcessParent::servicePoll()
{
    bool result = true;

    // poll signalled on this object's socket.  Try to process incoming messages.
    if(mMessagePipe)
    {
        result = mMessagePipe->pumpInput(0.0f);
    }

    if(!result)
    {
        // If we got a read error on input, remove this pipe from the pollset
        apr_pollset_remove(sPollSet, &mPollFD);

        // and tell the code not to re-add it
        mPollFD.client_data = NULL;
    }
}

void LLPluginProcessParent::receiveMessageRaw(const std::string &message)
{
    LL_DEBUGS("Plugin") << "Received: " << message << LL_ENDL;

    LLPluginMessage parsed;
    if(LLSDParser::PARSE_FAILURE != parsed.parse(message))
    {
        if(parsed.hasValue("blocking_request"))
        {
            mBlocked = true;
        }

        if(mPolledInput)
        {
            // This is being called on the polling thread -- only do minimal processing/queueing.
            receiveMessageEarly(parsed);
        }
        else
        {
            // This is not being called on the polling thread -- do full message processing at this time.
            receiveMessage(parsed);
        }
    }
}

void LLPluginProcessParent::receiveMessageEarly(const LLPluginMessage &message)
{
    // NOTE: this function will be called from the polling thread.  It will be called with mIncomingQueueMutex _already locked_.

    bool handled = false;

    std::string message_class = message.getClass();
    if(message_class == LLPLUGIN_MESSAGE_CLASS_INTERNAL)
    {
        // no internal messages need to be handled early.
    }
    else
    {
        // Call out to the owner and see if they to reply
        // TODO: Should this only happen when blocked?
        if(mOwner != NULL)
        {
            handled = mOwner->receivePluginMessageEarly(message);
        }
    }

    if(!handled)
    {
        // any message that wasn't handled early needs to be queued.
        mIncomingQueue.push(message);
    }
}

void LLPluginProcessParent::receiveMessage(const LLPluginMessage &message)
{
    std::string message_class = message.getClass();
    if(message_class == LLPLUGIN_MESSAGE_CLASS_INTERNAL)
    {
        // internal messages should be handled here
        std::string message_name = message.getName();
        if(message_name == "hello")
        {
            if(mState == STATE_CONNECTED)
            {
                // Plugin host has launched.  Tell it which plugin to load.
                setState(STATE_HELLO);
            }
            else
            {
                LL_WARNS("Plugin") << "received hello message in wrong state -- bailing out" << LL_ENDL;
                errorState();
            }

        }
        else if(message_name == "load_plugin_response")
        {
            if(mState == STATE_LOADING)
            {
                // Plugin has been loaded.

                mPluginVersionString = message.getValue("plugin_version");
                LL_INFOS("Plugin") << "plugin version string: " << mPluginVersionString << LL_ENDL;

                // Check which message classes/versions the plugin supports.
                // TODO: check against current versions
                // TODO: kill plugin on major mismatches?
                mMessageClassVersions = message.getValueLLSD("versions");
                LLSD::map_iterator iter;
                for(iter = mMessageClassVersions.beginMap(); iter != mMessageClassVersions.endMap(); iter++)
                {
                    LL_INFOS("Plugin") << "message class: " << iter->first << " -> version: " << iter->second.asString() << LL_ENDL;
                }

                // Send initial sleep time
                llassert_always(mSleepTime != 0.f);
                setSleepTime(mSleepTime, true);

                setState(STATE_RUNNING);
            }
            else
            {
                LL_WARNS("Plugin") << "received load_plugin_response message in wrong state -- bailing out" << LL_ENDL;
                errorState();
            }
        }
        else if(message_name == "heartbeat")
        {
            // this resets our timer.
            mHeartbeat.setTimerExpirySec(mPluginLockupTimeout);

            mCPUUsage = message.getValueReal("cpu_usage");

            LL_DEBUGS("Plugin") << "cpu usage reported as " << mCPUUsage << LL_ENDL;

        }
        else if(message_name == "shm_add_response")
        {
            // Nothing to do here.
        }
        else if(message_name == "shm_remove_response")
        {
            std::string name = message.getValue("name");
            sharedMemoryRegionsType::iterator iter = mSharedMemoryRegions.find(name);

            if(iter != mSharedMemoryRegions.end())
            {
                // destroy the shared memory region
                iter->second->destroy();
                delete iter->second;
                iter->second = NULL;

                // and remove it from our map
                mSharedMemoryRegions.erase(iter);
            }
        }
        else
        {
            LL_WARNS("Plugin") << "Unknown internal message from child: " << message_name << LL_ENDL;
        }
    }
    else
    {
        if(mOwner != NULL)
        {
            mOwner->receivePluginMessage(message);
        }
    }
}

std::string LLPluginProcessParent::addSharedMemory(size_t size)
{
    std::string name;

    LLPluginSharedMemory *region = new LLPluginSharedMemory;

    // This is a new region
    if(region->create(size))
    {
        name = region->getName();

        mSharedMemoryRegions.insert(sharedMemoryRegionsType::value_type(name, region));

        LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_INTERNAL, "shm_add");
        message.setValue("name", name);
        message.setValueS32("size", (S32)size);
        sendMessage(message);
    }
    else
    {
        LL_WARNS("Plugin") << "Couldn't create a shared memory segment!" << LL_ENDL;

        // Don't leak
        delete region;
    }

    return name;
}

void LLPluginProcessParent::removeSharedMemory(const std::string &name)
{
    sharedMemoryRegionsType::iterator iter = mSharedMemoryRegions.find(name);

    if(iter != mSharedMemoryRegions.end())
    {
        // This segment exists.  Send the message to the child to unmap it.  The response will cause the parent to unmap our end.
        LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_INTERNAL, "shm_remove");
        message.setValue("name", name);
        sendMessage(message);
    }
    else
    {
        LL_WARNS("Plugin") << "Request to remove an unknown shared memory segment." << LL_ENDL;
    }
}
size_t LLPluginProcessParent::getSharedMemorySize(const std::string &name)
{
    size_t result = 0;

    sharedMemoryRegionsType::iterator iter = mSharedMemoryRegions.find(name);
    if(iter != mSharedMemoryRegions.end())
    {
        result = iter->second->getSize();
    }

    return result;
}
void *LLPluginProcessParent::getSharedMemoryAddress(const std::string &name)
{
    void *result = NULL;

    sharedMemoryRegionsType::iterator iter = mSharedMemoryRegions.find(name);
    if(iter != mSharedMemoryRegions.end())
    {
        result = iter->second->getMappedAddress();
    }

    return result;
}

std::string LLPluginProcessParent::getMessageClassVersion(const std::string &message_class)
{
    std::string result;

    if(mMessageClassVersions.has(message_class))
    {
        result = mMessageClassVersions[message_class].asString();
    }

    return result;
}

std::string LLPluginProcessParent::getPluginVersion(void)
{
    return mPluginVersionString;
}

void LLPluginProcessParent::setState(EState state)
{
    LL_DEBUGS("Plugin") << "setting state to " << state << LL_ENDL;
    mState = state;
};

bool LLPluginProcessParent::pluginLockedUpOrQuit()
{
    bool result = false;

    if (! LLProcess::isRunning(mProcess))
    {
        LL_WARNS("Plugin") << "child exited" << LL_ENDL;
        result = true;
    }
    else if(pluginLockedUp())
    {
        LL_WARNS("Plugin") << "timeout" << LL_ENDL;
        result = true;
    }

    return result;
}

bool LLPluginProcessParent::pluginLockedUp()
{
    if(mDisableTimeout || mDebug || mBlocked)
    {
        // Never time out a plugin process in these cases.
        return false;
    }

    // If the timer is running and has expired, the plugin has locked up.
    return (mHeartbeat.getStarted() && mHeartbeat.hasExpired());
}