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/**
* @file llpluginprocesschild.cpp
* @brief LLPluginProcessChild handles the child side of the external-process plugin API.
*
* $LicenseInfo:firstyear=2008&license=viewergpl$
*
* Copyright (c) 2008, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlife.com/developers/opensource/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlife.com/developers/opensource/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "linden_common.h"
#include "llpluginprocesschild.h"
#include "llplugininstance.h"
#include "llpluginmessagepipe.h"
#include "llpluginmessageclasses.h"
static const F32 HEARTBEAT_SECONDS = 1.0f;
LLPluginProcessChild::LLPluginProcessChild()
{
mInstance = NULL;
mSocket = LLSocket::create(gAPRPoolp, LLSocket::STREAM_TCP);
mSleepTime = 1.0f / 100.0f; // default: send idle messages at 100Hz
}
LLPluginProcessChild::~LLPluginProcessChild()
{
if(mInstance != NULL)
{
sendMessageToPlugin(LLPluginMessage("base", "cleanup"));
delete mInstance;
mInstance = NULL;
}
}
void LLPluginProcessChild::killSockets(void)
{
killMessagePipe();
mSocket.reset();
}
void LLPluginProcessChild::init(U32 launcher_port)
{
mLauncherHost = LLHost("127.0.0.1", launcher_port);
setState(STATE_INITIALIZED);
}
void LLPluginProcessChild::idle(void)
{
bool idle_again;
do
{
if(mSocketError != APR_SUCCESS)
{
LL_INFOS("Plugin") << "message pipe is in error state, moving to STATE_ERROR"<< LL_ENDL;
setState(STATE_ERROR);
}
if((mState > STATE_INITIALIZED) && (mMessagePipe == NULL))
{
// The pipe has been closed -- we're done.
// TODO: This could be slightly more subtle, but I'm not sure it needs to be.
LL_INFOS("Plugin") << "message pipe went away, moving to STATE_ERROR"<< LL_ENDL;
setState(STATE_ERROR);
}
// If a state needs to go directly to another state (as a performance enhancement), it can set idle_again to true after calling setState().
// USE THIS CAREFULLY, since it can starve other code. Specifically make sure there's no way to get into a closed cycle and never return.
// When in doubt, don't do it.
idle_again = false;
if(mInstance != NULL)
{
// Provide some time to the plugin
mInstance->idle();
}
switch(mState)
{
case STATE_UNINITIALIZED:
break;
case STATE_INITIALIZED:
if(mSocket->blockingConnect(mLauncherHost))
{
// This automatically sets mMessagePipe
new LLPluginMessagePipe(this, mSocket);
setState(STATE_CONNECTED);
}
else
{
// connect failed
setState(STATE_ERROR);
}
break;
case STATE_CONNECTED:
sendMessageToParent(LLPluginMessage(LLPLUGIN_MESSAGE_CLASS_INTERNAL, "hello"));
setState(STATE_PLUGIN_LOADING);
break;
case STATE_PLUGIN_LOADING:
if(!mPluginFile.empty())
{
mInstance = new LLPluginInstance(this);
if(mInstance->load(mPluginFile) == 0)
{
mHeartbeat.start();
mHeartbeat.setTimerExpirySec(HEARTBEAT_SECONDS);
setState(STATE_PLUGIN_LOADED);
}
else
{
setState(STATE_ERROR);
}
}
break;
case STATE_PLUGIN_LOADED:
setState(STATE_PLUGIN_INITIALIZING);
sendMessageToPlugin(LLPluginMessage("base", "init"));
break;
case STATE_PLUGIN_INITIALIZING:
// waiting for init_response...
break;
case STATE_RUNNING:
if(mInstance != NULL)
{
// Provide some time to the plugin
LLPluginMessage message("base", "idle");
message.setValueReal("time", mSleepTime);
sendMessageToPlugin(message);
mInstance->idle();
if(mHeartbeat.checkExpirationAndReset(HEARTBEAT_SECONDS))
{
// This just proves that we're not stuck down inside the plugin code.
sendMessageToParent(LLPluginMessage(LLPLUGIN_MESSAGE_CLASS_INTERNAL, "heartbeat"));
}
}
// receivePluginMessage will transition to STATE_UNLOADING
break;
case STATE_UNLOADING:
if(mInstance != NULL)
{
sendMessageToPlugin(LLPluginMessage("base", "cleanup"));
delete mInstance;
mInstance = NULL;
}
setState(STATE_UNLOADED);
break;
case STATE_UNLOADED:
killSockets();
setState(STATE_DONE);
break;
case STATE_ERROR:
// Close the socket to the launcher
killSockets();
// TODO: Where do we go from here? Just exit()?
setState(STATE_DONE);
break;
case STATE_DONE:
// just sit here.
break;
}
} while (idle_again);
}
void LLPluginProcessChild::sleep(F64 seconds)
{
if(mMessagePipe)
{
mMessagePipe->pump(seconds);
}
else
{
ms_sleep((int)(seconds * 1000.0f));
}
}
void LLPluginProcessChild::pump(void)
{
if(mMessagePipe)
{
mMessagePipe->pump(0.0f);
}
else
{
// Should we warn here?
}
}
bool LLPluginProcessChild::isRunning(void)
{
bool result = false;
if(mState == STATE_RUNNING)
result = true;
return result;
}
bool LLPluginProcessChild::isDone(void)
{
bool result = false;
switch(mState)
{
case STATE_DONE:
result = true;
break;
default:
break;
}
return result;
}
void LLPluginProcessChild::sendMessageToPlugin(const LLPluginMessage &message)
{
std::string buffer = message.generate();
LL_DEBUGS("Plugin") << "Sending to plugin: " << buffer << LL_ENDL;
mInstance->sendMessage(buffer);
}
void LLPluginProcessChild::sendMessageToParent(const LLPluginMessage &message)
{
std::string buffer = message.generate();
LL_DEBUGS("Plugin") << "Sending to parent: " << buffer << LL_ENDL;
writeMessageRaw(buffer);
}
void LLPluginProcessChild::receiveMessageRaw(const std::string &message)
{
// Incoming message from the TCP Socket
LL_DEBUGS("Plugin") << "Received from parent: " << message << LL_ENDL;
bool passMessage = true;
// FIXME: how should we handle queueing here?
{
// Decode this message
LLPluginMessage parsed;
parsed.parse(message);
std::string message_class = parsed.getClass();
if(message_class == LLPLUGIN_MESSAGE_CLASS_INTERNAL)
{
passMessage = false;
std::string message_name = parsed.getName();
if(message_name == "load_plugin")
{
mPluginFile = parsed.getValue("file");
}
else if(message_name == "shm_add")
{
std::string name = parsed.getValue("name");
size_t size = (size_t)parsed.getValueS32("size");
sharedMemoryRegionsType::iterator iter = mSharedMemoryRegions.find(name);
if(iter != mSharedMemoryRegions.end())
{
// Need to remove the old region first
LL_WARNS("Plugin") << "Adding a duplicate shared memory segment!" << LL_ENDL;
}
else
{
// This is a new region
LLPluginSharedMemory *region = new LLPluginSharedMemory;
if(region->attach(name, size))
{
mSharedMemoryRegions.insert(sharedMemoryRegionsType::value_type(name, region));
std::stringstream addr;
addr << region->getMappedAddress();
// Send the add notification to the plugin
LLPluginMessage message("base", "shm_added");
message.setValue("name", name);
message.setValueS32("size", (S32)size);
// shm address is split into 2x32bit values because LLSD doesn't serialize 64bit values and we need to support 64-bit addressing.
void * address = region->getMappedAddress();
U32 address_lo = (U32)(U64(address) & 0xFFFFFFFF); // Extract the lower 32 bits
U32 address_hi = (U32)((U64(address)>>32) & 0xFFFFFFFF); // Extract the higher 32 bits
message.setValueU32("address", address_lo);
message.setValueU32("address_1", address_hi);
sendMessageToPlugin(message);
// and send the response to the parent
message.setMessage(LLPLUGIN_MESSAGE_CLASS_INTERNAL, "shm_add_response");
message.setValue("name", name);
sendMessageToParent(message);
}
else
{
LL_WARNS("Plugin") << "Couldn't create a shared memory segment!" << LL_ENDL;
}
}
}
else if(message_name == "shm_remove")
{
std::string name = parsed.getValue("name");
sharedMemoryRegionsType::iterator iter = mSharedMemoryRegions.find(name);
if(iter != mSharedMemoryRegions.end())
{
// forward the remove request to the plugin -- its response will trigger us to detach the segment.
LLPluginMessage message("base", "shm_remove");
message.setValue("name", name);
sendMessageToPlugin(message);
}
else
{
LL_WARNS("Plugin") << "shm_remove for unknown memory segment!" << LL_ENDL;
}
}
else if(message_name == "sleep_time")
{
mSleepTime = parsed.getValueReal("time");
}
else if(message_name == "crash")
{
// Crash the plugin
LL_ERRS("Plugin") << "Plugin crash requested." << LL_ENDL;
}
else if(message_name == "hang")
{
// Hang the plugin
LL_WARNS("Plugin") << "Plugin hang requested." << LL_ENDL;
while(1)
{
// wheeeeeeeee......
}
}
else
{
LL_WARNS("Plugin") << "Unknown internal message from parent: " << message_name << LL_ENDL;
}
}
}
if(passMessage && mInstance != NULL)
{
mInstance->sendMessage(message);
}
}
/* virtual */
void LLPluginProcessChild::receivePluginMessage(const std::string &message)
{
LL_DEBUGS("Plugin") << "Received from plugin: " << message << LL_ENDL;
// Incoming message from the plugin instance
bool passMessage = true;
// FIXME: how should we handle queueing here?
// Intercept certain base messages (responses to ones sent by this class)
{
// Decode this message
LLPluginMessage parsed;
parsed.parse(message);
std::string message_class = parsed.getClass();
if(message_class == "base")
{
std::string message_name = parsed.getName();
if(message_name == "init_response")
{
// The plugin has finished initializing.
setState(STATE_RUNNING);
// Don't pass this message up to the parent
passMessage = false;
LLPluginMessage new_message(LLPLUGIN_MESSAGE_CLASS_INTERNAL, "load_plugin_response");
LLSD versions = parsed.getValueLLSD("versions");
new_message.setValueLLSD("versions", versions);
if(parsed.hasValue("plugin_version"))
{
std::string plugin_version = parsed.getValue("plugin_version");
new_message.setValueLLSD("plugin_version", plugin_version);
}
// Let the parent know it's loaded and initialized.
sendMessageToParent(new_message);
}
else if(message_name == "shm_remove_response")
{
// Don't pass this message up to the parent
passMessage = false;
std::string name = parsed.getValue("name");
sharedMemoryRegionsType::iterator iter = mSharedMemoryRegions.find(name);
if(iter != mSharedMemoryRegions.end())
{
// detach the shared memory region
iter->second->detach();
// and remove it from our map
mSharedMemoryRegions.erase(iter);
// Finally, send the response to the parent.
LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_INTERNAL, "shm_remove_response");
message.setValue("name", name);
sendMessageToParent(message);
}
else
{
LL_WARNS("Plugin") << "shm_remove_response for unknown memory segment!" << LL_ENDL;
}
}
}
}
if(passMessage)
{
writeMessageRaw(message);
}
}
void LLPluginProcessChild::setState(EState state)
{
LL_DEBUGS("Plugin") << "setting state to " << state << LL_ENDL;
mState = state;
};
|