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/**
 * @file message.h
 * @brief LLMessageSystem class header file
 *
 * $LicenseInfo:firstyear=2001&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2010, Linden Research, Inc.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 *
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

#ifndef LL_MESSAGE_H
#define LL_MESSAGE_H

#include <cstring>
#include <set>

#if LL_LINUX
#include <endian.h>
#include <netinet/in.h>
#endif

#if LL_WINDOWS
#include "winsock2.h" // htons etc.
#endif

#include "llerror.h"
#include "net.h"
#include "llstringtable.h"
#include "llcircuit.h"
#include "lltimer.h"
#include "llpacketring.h"
#include "llhost.h"
#include "llhttpnode.h"
//#include "llpacketack.h"
#include "llsingleton.h"
#include "message_prehash.h"
#include "llstl.h"
#include "llmsgvariabletype.h"
#include "llmessagesenderinterface.h"

#include "llstoredmessage.h"
#include "boost/function.hpp"
#include "llpounceable.h"
#include "llcoros.h"
#include LLCOROS_MUTEX_HEADER

const U32 MESSAGE_MAX_STRINGS_LENGTH = 64;
const U32 MESSAGE_NUMBER_OF_HASH_BUCKETS = 8192;

const S32 MESSAGE_MAX_PER_FRAME = 400;

class LLMessageStringTable : public LLSingleton<LLMessageStringTable>
{
    LLSINGLETON(LLMessageStringTable);
    ~LLMessageStringTable();

public:
    char *getString(const char *str);

    U32  mUsed;
    BOOL mEmpty[MESSAGE_NUMBER_OF_HASH_BUCKETS];
    char mString[MESSAGE_NUMBER_OF_HASH_BUCKETS][MESSAGE_MAX_STRINGS_LENGTH];   /* Flawfinder: ignore */
};


// Individual Messages are described with the following format
// Note that to ease parsing, keywords are used
//
//  // Comment                  (Comment like a C++ single line comment)
//                              Comments can only be placed between Messages
// {
// MessageName                  (same naming restrictions as C variable)
// Frequency                    ("High", "Medium", or "Low" - determines whether message ID is 8, 16, or 32-bits --
//                               there can 254 messages in the first 2 groups, 32K in the last group)
//                              (A message can be made up only of the Name if it is only a signal)
// Trust                        ("Trusted", "NotTrusted" - determines if a message will be accepted
//                               on a circuit.  "Trusted" messages are not accepted from NotTrusted circuits
//                               while NotTrusted messages are accepted on any circuit.  An example of a
//                               NotTrusted circuit is any circuit from the viewer.)
// Encoding                     ("Zerocoded", "Unencoded" - zerocoded messages attempt to compress sequences of
//                               zeros, but if there is no space win, it discards the compression and goes unencoded)
//      {
//      Block Name              (same naming restrictions as C variable)
//      Block Type              ("Single", "Multiple", or "Variable" - determines if the block is coded once,
//                               a known number of times, or has a 8 bit argument encoded to tell the decoder
//                               how many times the group is repeated)
//      Block Repeat Number     (Optional - used only with the "Multiple" type - tells how many times the field is repeated
//          {
//          Variable 1 Name     (same naming restrictions as C variable)
//          Variable Type       ("Fixed" or "Variable" - determines if the variable is of fixed size or needs to
//                               encode an argument describing the size in bytes)
//          Variable Size       (In bytes, either of the "Fixed" variable itself or of the size argument)
//
//          repeat variables
//
//          }
//
//          Repeat for number of variables in block
//      }
//
//      Repeat for number of blocks in message
// }
// Repeat for number of messages in file
//

// Constants
const S32 MAX_MESSAGE_INTERNAL_NAME_SIZE = 255;
const S32 MAX_BUFFER_SIZE = NET_BUFFER_SIZE;
const S32 MAX_BLOCKS = 255;

const U8 LL_ZERO_CODE_FLAG = 0x80;
const U8 LL_RELIABLE_FLAG = 0x40;
const U8 LL_RESENT_FLAG = 0x20;
const U8 LL_ACK_FLAG = 0x10;

// 1 byte flags, 4 bytes sequence, 1 byte offset + 1 byte message name (high)
const S32 LL_MINIMUM_VALID_PACKET_SIZE = LL_PACKET_ID_SIZE + 1;
enum EPacketHeaderLayout
{
    PHL_FLAGS = 0,
    PHL_PACKET_ID = 1,
    PHL_OFFSET = 5,
    PHL_NAME = 6
};


const S32 LL_DEFAULT_RELIABLE_RETRIES = 3;
const F32Seconds LL_MINIMUM_RELIABLE_TIMEOUT_SECONDS(1.f);
const F32Seconds LL_MINIMUM_SEMIRELIABLE_TIMEOUT_SECONDS(1.f);
const F32Seconds LL_PING_BASED_TIMEOUT_DUMMY(0.0f);

const F32 LL_SEMIRELIABLE_TIMEOUT_FACTOR    = 5.f;      // averaged ping
const F32 LL_RELIABLE_TIMEOUT_FACTOR        = 5.f;      // averaged ping
const F32 LL_LOST_TIMEOUT_FACTOR            = 16.f;     // averaged ping for marking packets "Lost"
const F32Seconds LL_MAX_LOST_TIMEOUT(5.f);              // Maximum amount of time before considering something "lost"

const S32 MAX_MESSAGE_COUNT_NUM = 1024;

// Forward declarations
class LLVector3;
class LLVector4;
class LLVector3d;
class LLQuaternion;
class LLSD;
class LLUUID;
class LLMessageSystem;
class LLPumpIO;

// message system exceptional condition handlers.
enum EMessageException
{
    MX_UNREGISTERED_MESSAGE, // message number not part of template
    MX_PACKET_TOO_SHORT, // invalid packet, shorter than minimum packet size
    MX_RAN_OFF_END_OF_PACKET, // ran off the end of the packet during decode
    MX_WROTE_PAST_BUFFER_SIZE // wrote past buffer size in zero code expand
};
typedef void (*msg_exception_callback)(LLMessageSystem*,void*,EMessageException);


// message data pieces are used to collect the data called for by the message template
class LLMsgData;
class LLMsgBlkData;
class LLMessageTemplate;

class LLMessagePollInfo;
class LLMessageBuilder;
class LLTemplateMessageBuilder;
class LLSDMessageBuilder;
class LLMessageReader;
class LLTemplateMessageReader;
class LLSDMessageReader;



class LLUseCircuitCodeResponder
{
    LOG_CLASS(LLMessageSystem);

public:
    virtual ~LLUseCircuitCodeResponder();
    virtual void complete(const LLHost& host, const LLUUID& agent) const = 0;
};

/**
 * SL-12204: We've observed crashes when consumer code sets
 * LLMessageSystem::mMessageReader, assuming that all subsequent processing of
 * the current message will use the same mMessageReader value -- only to have
 * a different coroutine sneak in and replace mMessageReader before
 * completion. This is a limitation of sharing a stateful global resource for
 * message parsing; instead code receiving a new message should instantiate a
 * (trivially constructed) local message parser and use that.
 *
 * Until then, when one coroutine sets a particular LLMessageReader subclass
 * as the current message reader, ensure that no other coroutine can replace
 * it until the first coroutine has finished with its message.
 *
 * This is achieved with two helper classes. LLMessageSystem::mMessageReader
 * is now an LLMessageReaderPointer instance, which can efficiently compare or
 * dereference its contained LLMessageReader* but which cannot be directly
 * assigned. To change the value of LLMessageReaderPointer, you must
 * instantiate LockMessageReader with the LLMessageReader* you wish to make
 * current. mMessageReader will have that value for the lifetime of the
 * LockMessageReader instance, then revert to nullptr. Moreover, as its name
 * implies, LockMessageReader locks the mutex in LLMessageReaderPointer so
 * that any other coroutine instantiating LockMessageReader will block until
 * the first coroutine has destroyed its instance.
 */
class LLMessageReaderPointer
{
public:
    LLMessageReaderPointer(): mPtr(nullptr) {}
    // It is essential that comparison and dereferencing must be fast, which
    // is why we don't check for nullptr when dereferencing.
    LLMessageReader* operator->() const { return mPtr; }
    bool operator==(const LLMessageReader* other) const { return mPtr == other; }
    bool operator!=(const LLMessageReader* other) const { return ! (*this == other); }
private:
    // Only LockMessageReader can set mPtr.
    friend class LockMessageReader;
    LLMessageReader* mPtr;
    LLCoros::Mutex mMutex;
};

/**
 * To set mMessageReader to nullptr:
 *
 * @code
 * // use an anonymous instance that is destroyed immediately
 * LockMessageReader(gMessageSystem->mMessageReader, nullptr);
 * @endcode
 *
 * Why do we still require going through LockMessageReader at all? Because it
 * would be Bad if any coroutine set mMessageReader to nullptr while another
 * coroutine was still parsing a message.
 */
class LockMessageReader
{
public:
    LockMessageReader(LLMessageReaderPointer& var, LLMessageReader* instance):
        mVar(var.mPtr),
        mLock(var.mMutex)
    {
        mVar = instance;
    }
    // Some compilers reportedly fail to suppress generating implicit copy
    // operations even though we have a move-only LockType data member.
    LockMessageReader(const LockMessageReader&) = delete;
    LockMessageReader& operator=(const LockMessageReader&) = delete;
    ~LockMessageReader()
    {
        mVar = nullptr;
    }
private:
    // capture a reference to LLMessageReaderPointer::mPtr
    decltype(LLMessageReaderPointer::mPtr)& mVar;
    // while holding a lock on LLMessageReaderPointer::mMutex
    LLCoros::LockType mLock;
};

/**
 * LockMessageReader is great as long as you only need mMessageReader locked
 * during a single LLMessageSystem function call. However, empirically the
 * sequence from checkAllMessages() through processAcks() need mMessageReader
 * locked to LLTemplateMessageReader. Enforce that by making them require an
 * instance of LockMessageChecker.
 */
class LockMessageChecker;

class LLMessageSystem : public LLMessageSenderInterface
{
 private:
    U8                  mSendBuffer[MAX_BUFFER_SIZE];
    S32                 mSendSize;

    bool                mBlockUntrustedInterface;
    LLHost              mUntrustedInterface;

 public:
    LLPacketRing                mPacketRing;
    LLReliablePacketParams      mReliablePacketParams;

    // Set this flag to TRUE when you want *very* verbose logs.
    BOOL                        mVerboseLog;

    F32                         mMessageFileVersionNumber;

    typedef std::map<const char *, LLMessageTemplate*> message_template_name_map_t;
    typedef std::map<U32, LLMessageTemplate*> message_template_number_map_t;

private:
    message_template_name_map_t     mMessageTemplates;
    message_template_number_map_t   mMessageNumbers;

public:
    S32                 mSystemVersionMajor;
    S32                 mSystemVersionMinor;
    S32                 mSystemVersionPatch;
    S32                 mSystemVersionServer;
    U32                 mVersionFlags;

    BOOL                mbProtected;

    U32                 mNumberHighFreqMessages;
    U32                 mNumberMediumFreqMessages;
    U32                 mNumberLowFreqMessages;
    S32                 mPort;
    S32                 mSocket;

    U32                 mPacketsIn;         // total packets in, including compressed and uncompressed
    U32                 mPacketsOut;            // total packets out, including compressed and uncompressed

    U64                 mBytesIn;           // total bytes in, including compressed and uncompressed
    U64                 mBytesOut;          // total bytes out, including compressed and uncompressed

    U32                 mCompressedPacketsIn;       // total compressed packets in
    U32                 mCompressedPacketsOut;      // total compressed packets out

    U32                 mReliablePacketsIn;     // total reliable packets in
    U32                 mReliablePacketsOut;        // total reliable packets out

    U32                 mDroppedPackets;            // total dropped packets in
    U32                 mResentPackets;             // total resent packets out
    U32                 mFailedResendPackets;       // total resend failure packets out
    U32                 mOffCircuitPackets;         // total # of off-circuit packets rejected
    U32                 mInvalidOnCircuitPackets;   // total # of on-circuit but invalid packets rejected

    S64                 mUncompressedBytesIn;       // total uncompressed size of compressed packets in
    S64                 mUncompressedBytesOut;      // total uncompressed size of compressed packets out
    S64                 mCompressedBytesIn;     // total compressed size of compressed packets in
    S64                 mCompressedBytesOut;        // total compressed size of compressed packets out
    S64                 mTotalBytesIn;          // total size of all uncompressed packets in
    S64                 mTotalBytesOut;         // total size of all uncompressed packets out

    BOOL                mSendReliable;              // does the outgoing message require a pos ack?

    LLCircuit           mCircuitInfo;
    F64Seconds          mCircuitPrintTime;      // used to print circuit debug info every couple minutes
    F32Seconds          mCircuitPrintFreq;

    std::map<U64, U32>  mIPPortToCircuitCode;
    std::map<U32, U64>  mCircuitCodeToIPPort;
    U32                 mOurCircuitCode;
    S32                 mSendPacketFailureCount;
    S32                 mUnackedListDepth;
    S32                 mUnackedListSize;
    S32                 mDSMaxListDepth;

public:
    // Read file and build message templates
    LLMessageSystem(const std::string& filename, U32 port, S32 version_major,
                    S32 version_minor, S32 version_patch,
                    bool failure_is_fatal,
                    const F32 circuit_heartbeat_interval, const F32 circuit_timeout);

    ~LLMessageSystem();

    BOOL isOK() const { return !mbError; }
    S32 getErrorCode() const { return mErrorCode; }

    // Read file and build message templates filename must point to a
    // valid string which specifies the path of a valid linden
    // template.
    void loadTemplateFile(const std::string& filename, bool failure_is_fatal);


    // methods for building, sending, receiving, and handling messages
    void    setHandlerFuncFast(const char *name, void (*handler_func)(LLMessageSystem *msgsystem, void **user_data), void **user_data = NULL);
    void    setHandlerFunc(const char *name, void (*handler_func)(LLMessageSystem *msgsystem, void **user_data), void **user_data = NULL)
    {
        setHandlerFuncFast(LLMessageStringTable::getInstance()->getString(name), handler_func, user_data);
    }

    // Set a callback function for a message system exception.
    void setExceptionFunc(EMessageException exception, msg_exception_callback func, void* data = NULL);
    // Call the specified exception func, and return TRUE if a
    // function was found and called. Otherwise return FALSE.
    BOOL callExceptionFunc(EMessageException exception);

    // Set a function that will be called once per packet processed with the
    // hashed message name and the time spent in the processing handler function
    // measured in seconds.  JC
    typedef void (*msg_timing_callback)(const char* hashed_name, F32 time, void* data);
    void setTimingFunc(msg_timing_callback func, void* data = NULL);
    msg_timing_callback getTimingCallback()
    {
        return mTimingCallback;
    }
    void* getTimingCallbackData()
    {
        return mTimingCallbackData;
    }

    // This method returns true if the code is in the circuit codes map.
    BOOL isCircuitCodeKnown(U32 code) const;

    // usually called in response to an AddCircuitCode message, but
    // may also be called by the login process.
    bool addCircuitCode(U32 code, const LLUUID& session_id);

    BOOL    poll(F32 seconds); // Number of seconds that we want to block waiting for data, returns if data was received
    BOOL    checkMessages(LockMessageChecker&, S64 frame_count = 0 );
    void    processAcks(LockMessageChecker&, F32 collect_time = 0.f);

    BOOL    isMessageFast(const char *msg);
    BOOL    isMessage(const char *msg)
    {
        return isMessageFast(LLMessageStringTable::getInstance()->getString(msg));
    }

    void dumpPacketToLog();

    char    *getMessageName();

    const LLHost& getSender() const;
    U32     getSenderIP() const;            // getSender() is preferred
    U32     getSenderPort() const;      // getSender() is preferred

    const LLHost& getReceivingInterface() const;

    // This method returns the uuid associated with the sender. The
    // UUID will be null if it is not yet known or is a server
    // circuit.
    const LLUUID& getSenderID() const;

    // This method returns the session id associated with the last
    // sender.
    const LLUUID& getSenderSessionID() const;

    // set & get the session id (useful for viewers for now.)
    void setMySessionID(const LLUUID& session_id) { mSessionID = session_id; }
    const LLUUID& getMySessionID() { return mSessionID; }

    void newMessageFast(const char *name);
    void newMessage(const char *name);


public:
    LLStoredMessagePtr getReceivedMessage() const;
    LLStoredMessagePtr getBuiltMessage() const;
    S32 sendMessage(const LLHost &host, LLStoredMessagePtr message);

private:
    LLSD getReceivedMessageLLSD() const;
    LLSD getBuiltMessageLLSD() const;

    // NOTE: babbage: Only use to support legacy misuse of the
    // LLMessageSystem API where values are dangerously written
    // as one type and read as another. LLSD does not support
    // dangerous conversions and so converting the message to an
    // LLSD would result in the reads failing. All code which
    // misuses the message system in this way should be made safe
    // but while the unsafe code is run in old processes, this
    // method should be used to forward unsafe messages.
    LLSD wrapReceivedTemplateData() const;
    LLSD wrapBuiltTemplateData() const;

public:

    void copyMessageReceivedToSend();
    void clearMessage();

    void nextBlockFast(const char *blockname);
    void nextBlock(const char *blockname);

public:
    void addBinaryDataFast(const char *varname, const void *data, S32 size);
    void addBinaryData(const char *varname, const void *data, S32 size);

    void    addBOOLFast( const char* varname, BOOL b);                      // typed, checks storage space
    void    addBOOL( const char* varname, BOOL b);                      // typed, checks storage space
    void    addS8Fast(  const char *varname, S8 s);                         // typed, checks storage space
    void    addS8(  const char *varname, S8 s);                         // typed, checks storage space
    void    addU8Fast(  const char *varname, U8 u);                         // typed, checks storage space
    void    addU8(  const char *varname, U8 u);                         // typed, checks storage space
    void    addS16Fast( const char *varname, S16 i);                        // typed, checks storage space
    void    addS16( const char *varname, S16 i);                        // typed, checks storage space
    void    addU16Fast( const char *varname, U16 i);                        // typed, checks storage space
    void    addU16( const char *varname, U16 i);                        // typed, checks storage space
    void    addF32Fast( const char *varname, F32 f);                        // typed, checks storage space
    void    addF32( const char *varname, F32 f);                        // typed, checks storage space
    void    addS32Fast( const char *varname, S32 s);                        // typed, checks storage space
    void    addS32( const char *varname, S32 s);                        // typed, checks storage space
    void addU32Fast(    const char *varname, U32 u);                        // typed, checks storage space
    void    addU32( const char *varname, U32 u);                        // typed, checks storage space
    void    addU64Fast( const char *varname, U64 lu);                       // typed, checks storage space
    void    addU64( const char *varname, U64 lu);                       // typed, checks storage space
    void    addF64Fast( const char *varname, F64 d);                        // typed, checks storage space
    void    addF64( const char *varname, F64 d);                        // typed, checks storage space
    void    addVector3Fast( const char *varname, const LLVector3& vec);     // typed, checks storage space
    void    addVector3( const char *varname, const LLVector3& vec);     // typed, checks storage space
    void    addVector4Fast( const char *varname, const LLVector4& vec);     // typed, checks storage space
    void    addVector4( const char *varname, const LLVector4& vec);     // typed, checks storage space
    void    addVector3dFast( const char *varname, const LLVector3d& vec);   // typed, checks storage space
    void    addVector3d( const char *varname, const LLVector3d& vec);   // typed, checks storage space
    void    addQuatFast( const char *varname, const LLQuaternion& quat);    // typed, checks storage space
    void    addQuat( const char *varname, const LLQuaternion& quat);    // typed, checks storage space
    void addUUIDFast( const char *varname, const LLUUID& uuid);         // typed, checks storage space
    void    addUUID( const char *varname, const LLUUID& uuid);          // typed, checks storage space
    void    addIPAddrFast( const char *varname, const U32 ip);          // typed, checks storage space
    void    addIPAddr( const char *varname, const U32 ip);          // typed, checks storage space
    void    addIPPortFast( const char *varname, const U16 port);            // typed, checks storage space
    void    addIPPort( const char *varname, const U16 port);            // typed, checks storage space
    void    addStringFast( const char* varname, const char* s);             // typed, checks storage space
    void    addString( const char* varname, const char* s);             // typed, checks storage space
    void    addStringFast( const char* varname, const std::string& s);              // typed, checks storage space
    void    addString( const char* varname, const std::string& s);              // typed, checks storage space

    S32 getCurrentSendTotal() const;
    TPACKETID getCurrentRecvPacketID() { return mCurrentRecvPacketID; }

    // This method checks for current send total and returns true if
    // you need to go to the next block type or need to start a new
    // message. Specify the current blockname to check block counts,
    // otherwise the method only checks against MTU.
    BOOL isSendFull(const char* blockname = NULL);
    BOOL isSendFullFast(const char* blockname = NULL);

    BOOL removeLastBlock();

    //void  buildMessage();

    S32     zeroCode(U8 **data, S32 *data_size);
    S32     zeroCodeExpand(U8 **data, S32 *data_size);
    S32     zeroCodeAdjustCurrentSendTotal();

    // Uses ping-based retry
    S32 sendReliable(const LLHost &host);

    // Uses ping-based retry
    S32 sendReliable(const U32 circuit)         { return sendReliable(findHost(circuit)); }

    // Use this one if you DON'T want automatic ping-based retry.
    S32 sendReliable(   const LLHost &host,
                            S32 retries,
                            BOOL ping_based_retries,
                            F32Seconds timeout,
                            void (*callback)(void **,S32),
                            void ** callback_data);

    S32 sendSemiReliable(   const LLHost &host,
                            void (*callback)(void **,S32), void ** callback_data);

    // flush sends a message only if data's been pushed on it.
    S32  flushSemiReliable( const LLHost &host,
                                void (*callback)(void **,S32), void ** callback_data);

    S32 flushReliable(  const LLHost &host );

    void forwardMessage(const LLHost &host);
    void forwardReliable(const LLHost &host);
    void forwardReliable(const U32 circuit_code);
    S32 forwardReliable(
        const LLHost &host,
        S32 retries,
        BOOL ping_based_timeout,
        F32Seconds timeout,
        void (*callback)(void **,S32),
        void ** callback_data);

    S32     sendMessage(const LLHost &host);
    S32     sendMessage(const U32 circuit);
private:
    S32     sendMessage(const LLHost &host, const char* name,
                        const LLSD& message);
public:
    // BOOL decodeData(const U8 *buffer, const LLHost &host);

    /**
    gets binary data from the current message.

    @param blockname the name of the block in the message (from the message template)

    @param varname

    @param datap

    @param size expected size - set to zero to get any amount of data up to max_size.
    Make sure max_size is set in that case!

    @param blocknum

    @param max_size the max number of bytes to read
    */
    void    getBinaryDataFast(const char *blockname, const char *varname, void *datap, S32 size, S32 blocknum = 0, S32 max_size = S32_MAX);
    void    getBinaryData(const char *blockname, const char *varname, void *datap, S32 size, S32 blocknum = 0, S32 max_size = S32_MAX);
    void    getBOOLFast(    const char *block, const char *var, BOOL &data, S32 blocknum = 0);
    void    getBOOL(    const char *block, const char *var, BOOL &data, S32 blocknum = 0);
    void    getS8Fast(      const char *block, const char *var, S8 &data, S32 blocknum = 0);
    void    getS8(      const char *block, const char *var, S8 &data, S32 blocknum = 0);
    void    getU8Fast(      const char *block, const char *var, U8 &data, S32 blocknum = 0);
    void    getU8(      const char *block, const char *var, U8 &data, S32 blocknum = 0);
    void    getS16Fast(     const char *block, const char *var, S16 &data, S32 blocknum = 0);
    void    getS16(     const char *block, const char *var, S16 &data, S32 blocknum = 0);
    void    getU16Fast(     const char *block, const char *var, U16 &data, S32 blocknum = 0);
    void    getU16(     const char *block, const char *var, U16 &data, S32 blocknum = 0);
    void    getS32Fast(     const char *block, const char *var, S32 &data, S32 blocknum = 0);
    void    getS32(     const char *block, const char *var, S32 &data, S32 blocknum = 0);
    void    getF32Fast(     const char *block, const char *var, F32 &data, S32 blocknum = 0);
    void    getF32(     const char *block, const char *var, F32 &data, S32 blocknum = 0);
    void getU32Fast(        const char *block, const char *var, U32 &data, S32 blocknum = 0);
    void    getU32(     const char *block, const char *var, U32 &data, S32 blocknum = 0);
    void getU64Fast(        const char *block, const char *var, U64 &data, S32 blocknum = 0);
    void    getU64(     const char *block, const char *var, U64 &data, S32 blocknum = 0);
    void    getF64Fast(     const char *block, const char *var, F64 &data, S32 blocknum = 0);
    void    getF64(     const char *block, const char *var, F64 &data, S32 blocknum = 0);
    void    getVector3Fast( const char *block, const char *var, LLVector3 &vec, S32 blocknum = 0);
    void    getVector3( const char *block, const char *var, LLVector3 &vec, S32 blocknum = 0);
    void    getVector4Fast( const char *block, const char *var, LLVector4 &vec, S32 blocknum = 0);
    void    getVector4( const char *block, const char *var, LLVector4 &vec, S32 blocknum = 0);
    void    getVector3dFast(const char *block, const char *var, LLVector3d &vec, S32 blocknum = 0);
    void    getVector3d(const char *block, const char *var, LLVector3d &vec, S32 blocknum = 0);
    void    getQuatFast(    const char *block, const char *var, LLQuaternion &q, S32 blocknum = 0);
    void    getQuat(    const char *block, const char *var, LLQuaternion &q, S32 blocknum = 0);
    void getUUIDFast(   const char *block, const char *var, LLUUID &uuid, S32 blocknum = 0);
    void    getUUID(    const char *block, const char *var, LLUUID &uuid, S32 blocknum = 0);
    void getIPAddrFast( const char *block, const char *var, U32 &ip, S32 blocknum = 0);
    void    getIPAddr(  const char *block, const char *var, U32 &ip, S32 blocknum = 0);
    void getIPPortFast( const char *block, const char *var, U16 &port, S32 blocknum = 0);
    void    getIPPort(  const char *block, const char *var, U16 &port, S32 blocknum = 0);
    void getStringFast( const char *block, const char *var, S32 buffer_size, char *buffer, S32 blocknum = 0);
    void    getString(  const char *block, const char *var, S32 buffer_size, char *buffer, S32 blocknum = 0);
    void getStringFast( const char *block, const char *var, std::string& outstr, S32 blocknum = 0);
    void    getString(  const char *block, const char *var, std::string& outstr, S32 blocknum = 0);


    // Utility functions to generate a replay-resistant digest check
    // against the shared secret. The window specifies how much of a
    // time window is allowed - 1 second is good for tight
    // connections, but multi-process windows might want to be upwards
    // of 5 seconds. For generateDigest, you want to pass in a
    // character array of at least MD5HEX_STR_SIZE so that the hex
    // digest and null termination will fit.
    bool generateDigestForNumberAndUUIDs(char* digest, const U32 number, const LLUUID &id1, const LLUUID &id2) const;
    bool generateDigestForWindowAndUUIDs(char* digest, const S32 window, const LLUUID &id1, const LLUUID &id2) const;
    bool isMatchingDigestForWindowAndUUIDs(const char* digest, const S32 window, const LLUUID &id1, const LLUUID &id2) const;

    bool generateDigestForNumber(char* digest, const U32 number) const;
    bool generateDigestForWindow(char* digest, const S32 window) const;
    bool isMatchingDigestForWindow(const char* digest, const S32 window) const;

    void    showCircuitInfo();
    void getCircuitInfo(LLSD& info) const;

    U32 getOurCircuitCode();

    void    enableCircuit(const LLHost &host, BOOL trusted);
    void    disableCircuit(const LLHost &host);

    // Use this to establish trust on startup and in response to
    // DenyTrustedCircuit.
    void sendCreateTrustedCircuit(const LLHost& host, const LLUUID & id1, const LLUUID & id2);

    // Use this to inform a peer that they aren't currently trusted...
    // This now enqueues the request so that we can ensure that we only send
    // one deny per circuit per message loop so that this doesn't become a DoS.
    // The actual sending is done by reallySendDenyTrustedCircuit()
    void    sendDenyTrustedCircuit(const LLHost &host);

    /** Return false if host is unknown or untrusted */
    // Note:DaveH/Babbage some trusted messages can be received without a circuit
    bool isTrustedSender(const LLHost& host) const;

    /** Return true if current message is from trusted source */
    bool isTrustedSender() const;

    /** Return false true if name is unknown or untrusted */
    bool isTrustedMessage(const std::string& name) const;

    /** Return false true if name is unknown or trusted */
    bool isUntrustedMessage(const std::string& name) const;

    // Mark an interface ineligible for trust
    void setUntrustedInterface( const LLHost host ) { mUntrustedInterface = host; }
    LLHost getUntrustedInterface() const { return mUntrustedInterface; }
    void setBlockUntrustedInterface( bool block ) { mBlockUntrustedInterface = block; } // Throw a switch to allow, sending warnings only
    bool getBlockUntrustedInterface() const { return mBlockUntrustedInterface; }

    // Change this message to be UDP black listed.
    void banUdpMessage(const std::string& name);


private:
    // A list of the circuits that need to be sent DenyTrustedCircuit messages.
    typedef std::set<LLHost> host_set_t;
    host_set_t mDenyTrustedCircuitSet;

    // Really sends the DenyTrustedCircuit message to a given host
    // related to sendDenyTrustedCircuit()
    void    reallySendDenyTrustedCircuit(const LLHost &host);

public:
    // Use this to establish trust to and from a host.  This blocks
    // until trust has been established, and probably should only be
    // used on startup.
    void    establishBidirectionalTrust(const LLHost &host, S64 frame_count = 0);

    // returns whether the given host is on a trusted circuit
    // Note:DaveH/Babbage some trusted messages can be received without a circuit
    BOOL    getCircuitTrust(const LLHost &host);

    void    setCircuitAllowTimeout(const LLHost &host, BOOL allow);
    void    setCircuitTimeoutCallback(const LLHost &host, void (*callback_func)(const LLHost &host, void *user_data), void *user_data);

    BOOL    checkCircuitBlocked(const U32 circuit);
    BOOL    checkCircuitAlive(const U32 circuit);
    BOOL    checkCircuitAlive(const LLHost &host);
    void    setCircuitProtection(BOOL b_protect);
    U32     findCircuitCode(const LLHost &host);
    LLHost  findHost(const U32 circuit_code);
    void    sanityCheck();

    BOOL    has(const char *blockname) const;
    S32     getNumberOfBlocksFast(const char *blockname) const;
    S32     getNumberOfBlocks(const char *blockname) const;
    S32     getSizeFast(const char *blockname, const char *varname) const;
    S32     getSize(const char *blockname, const char *varname) const;
    S32     getSizeFast(const char *blockname, S32 blocknum,
                        const char *varname) const; // size in bytes of data
    S32     getSize(const char *blockname, S32 blocknum, const char *varname) const;

    void    resetReceiveCounts();               // resets receive counts for all message types to 0
    void    dumpReceiveCounts();                // dumps receive count for each message type to LL_INFOS()
    void    dumpCircuitInfo();                  // Circuit information to LL_INFOS()

    BOOL    isClear() const;                    // returns mbSClear;
    S32     flush(const LLHost &host);

    U32     getListenPort( void ) const;

    void startLogging();                    // start verbose  logging
    void stopLogging();                     // flush and close file
    void summarizeLogs(std::ostream& str);  // log statistics

    S32     getReceiveSize() const;
    S32     getReceiveCompressedSize() const { return mIncomingCompressedSize; }
    S32     getReceiveBytes() const;

    S32     getUnackedListSize() const          { return mUnackedListSize; }

    //const char* getCurrentSMessageName() const { return mCurrentSMessageName; }
    //const char* getCurrentSBlockName() const { return mCurrentSBlockName; }

    // friends
    friend std::ostream&    operator<<(std::ostream& s, LLMessageSystem &msg);

    void setMaxMessageTime(const F32 seconds);  // Max time to process messages before warning and dumping (neg to disable)
    void setMaxMessageCounts(const S32 num);    // Max number of messages before dumping (neg to disable)

    static U64Microseconds getMessageTimeUsecs(const BOOL update = FALSE);  // Get the current message system time in microseconds
    static F64Seconds getMessageTimeSeconds(const BOOL update = FALSE); // Get the current message system time in seconds

    static void setTimeDecodes(BOOL b);
    static void setTimeDecodesSpamThreshold(F32 seconds);

    // message handlers internal to the message systesm
    //static void processAssignCircuitCode(LLMessageSystem* msg, void**);
    static void processAddCircuitCode(LLMessageSystem* msg, void**);
    static void processUseCircuitCode(LLMessageSystem* msg, void**);
    static void processError(LLMessageSystem* msg, void**);

    // dispatch llsd message to http node tree
    static void dispatch(const std::string& msg_name,
                         const LLSD& message);
    static void dispatch(const std::string& msg_name,
                         const LLSD& message,
                         LLHTTPNode::ResponsePtr responsep);

    // this is added to support specific legacy messages and is
    // ***not intended for general use*** Si, Gabriel, 2009
    static void dispatchTemplate(const std::string& msg_name,
                         const LLSD& message,
                         LLHTTPNode::ResponsePtr responsep);

    void setMessageBans(const LLSD& trusted, const LLSD& untrusted);

    /**
     * @brief send an error message to the host. This is a helper method.
     *
     * @param host Destination host.
     * @param agent_id Destination agent id (may be null)
     * @param code An HTTP status compatible error code.
     * @param token A specific short string based message
     * @param id The transactionid/uniqueid/sessionid whatever.
     * @param system The hierarchical path to the system (255 bytes)
     * @param message Human readable message (1200 bytes)
     * @param data Extra info.
     * @return Returns value returned from sendReliable().
     */
    S32 sendError(
        const LLHost& host,
        const LLUUID& agent_id,
        S32 code,
        const std::string& token,
        const LLUUID& id,
        const std::string& system,
        const std::string& message,
        const LLSD& data);

    // Check UDP messages and pump http_pump to receive HTTP messages.
    bool checkAllMessages(LockMessageChecker&, S64 frame_count, LLPumpIO* http_pump);

    // Moved to allow access from LLTemplateMessageDispatcher
    void clearReceiveState();

    // This will cause all trust queries to return true until the next message
    // is read: use with caution!
    void receivedMessageFromTrustedSender();

private:
    typedef boost::function<void(S32)>  UntrustedCallback_t;
    void sendUntrustedSimulatorMessageCoro(std::string url, std::string message, LLSD body, UntrustedCallback_t callback);


    bool mLastMessageFromTrustedMessageService;

    // The mCircuitCodes is a map from circuit codes to session
    // ids. This allows us to verify sessions on connect.
    typedef std::map<U32, LLUUID> code_session_map_t;
    code_session_map_t mCircuitCodes;

    // Viewers need to track a process session in order to make sure
    // that no one gives them a bad circuit code.
    LLUUID mSessionID;

    void    addTemplate(LLMessageTemplate *templatep);
    BOOL        decodeTemplate( const U8* buffer, S32 buffer_size, LLMessageTemplate** msg_template );

    void        logMsgFromInvalidCircuit( const LLHost& sender, BOOL recv_reliable );
    void        logTrustedMsgFromUntrustedCircuit( const LLHost& sender );
    void        logValidMsg(LLCircuitData *cdp, const LLHost& sender, BOOL recv_reliable, BOOL recv_resent, BOOL recv_acks );
    void        logRanOffEndOfPacket( const LLHost& sender );

    class LLMessageCountInfo
    {
    public:
        U32 mMessageNum;
        U32 mMessageBytes;
        BOOL mInvalid;
    };

    LLMessagePollInfo                       *mPollInfop;

    U8  mEncodedRecvBuffer[MAX_BUFFER_SIZE];
    U8  mTrueReceiveBuffer[MAX_BUFFER_SIZE];
    S32 mTrueReceiveSize;

    // Must be valid during decode

    BOOL    mbError;
    S32 mErrorCode;

    F64Seconds                                      mResendDumpTime; // The last time we dumped resends

    LLMessageCountInfo mMessageCountList[MAX_MESSAGE_COUNT_NUM];
    S32 mNumMessageCounts;
    F32Seconds mReceiveTime;
    F32Seconds mMaxMessageTime; // Max number of seconds for processing messages
    S32 mMaxMessageCounts; // Max number of messages to process before dumping.
    F64Seconds mMessageCountTime;

    F64Seconds mCurrentMessageTime; // The current "message system time" (updated the first call to checkMessages after a resetReceiveCount

    // message system exceptions
    typedef std::pair<msg_exception_callback, void*> exception_t;
    typedef std::map<EMessageException, exception_t> callbacks_t;
    callbacks_t mExceptionCallbacks;

    // stuff for logging
    LLTimer mMessageSystemTimer;

    static F32 mTimeDecodesSpamThreshold;  // If mTimeDecodes is on, all this many seconds for each msg decode before spamming
    static BOOL mTimeDecodes;  // Measure time for all message decodes if TRUE;

    msg_timing_callback mTimingCallback;
    void* mTimingCallbackData;

    void init(); // ctor shared initialisation.

    LLHost mLastSender;
    LLHost mLastReceivingIF;
    S32 mIncomingCompressedSize;        // original size of compressed msg (0 if uncomp.)
    TPACKETID mCurrentRecvPacketID;       // packet ID of current receive packet (for reporting)

    LLMessageBuilder* mMessageBuilder;
    LLTemplateMessageBuilder* mTemplateMessageBuilder;
    LLSDMessageBuilder* mLLSDMessageBuilder;
    LLMessageReaderPointer mMessageReader;
    LLTemplateMessageReader* mTemplateMessageReader;
    LLSDMessageReader* mLLSDMessageReader;

    friend class LLMessageHandlerBridge;
    friend class LockMessageChecker;

    bool callHandler(const char *name, bool trustedSource,
                     LLMessageSystem* msg);


    /** Find, create or revive circuit for host as needed */
    LLCircuitData* findCircuit(const LLHost& host, bool resetPacketId);
};


// external hook into messaging system
extern LLPounceable<LLMessageSystem*, LLPounceableStatic> gMessageSystem;

// Implementation of LockMessageChecker depends on definition of
// LLMessageSystem, hence must follow it.
class LockMessageChecker: public LockMessageReader
{
public:
    LockMessageChecker(LLMessageSystem* msgsystem);

    // For convenience, provide forwarding wrappers so you can call (e.g.)
    // checkAllMessages() on your LockMessageChecker instance instead of
    // passing the instance to LLMessageSystem::checkAllMessages(). Use
    // perfect forwarding to avoid having to maintain these wrappers in sync
    // with the target methods.
    template <typename... ARGS>
    bool checkAllMessages(ARGS&&... args)
    {
        return mMessageSystem->checkAllMessages(*this, std::forward<ARGS>(args)...);
    }

    template <typename... ARGS>
    bool checkMessages(ARGS&&... args)
    {
        return mMessageSystem->checkMessages(*this, std::forward<ARGS>(args)...);
    }

    template <typename... ARGS>
    void processAcks(ARGS&&... args)
    {
        return mMessageSystem->processAcks(*this, std::forward<ARGS>(args)...);
    }

private:
    LLMessageSystem* mMessageSystem;
};

// Must specific overall system version, which is used to determine
// if a patch is available in the message template checksum verification.
// Return true if able to initialize system.
bool start_messaging_system(
    const std::string& template_name,
    U32 port,
    S32 version_major,
    S32 version_minor,
    S32 version_patch,
    bool b_dump_prehash_file,
    const std::string& secret,
    const LLUseCircuitCodeResponder* responder,
    bool failure_is_fatal,
    const F32 circuit_heartbeat_interval,
    const F32 circuit_timeout);

void end_messaging_system(bool print_summary = true);

void null_message_callback(LLMessageSystem *msg, void **data);

//
// Inlines
//

#if !defined( LL_BIG_ENDIAN ) && !defined( LL_LITTLE_ENDIAN )
#error Unknown endianness for htolememcpy. Did you miss a common include?
#endif

static inline void *htolememcpy(void *vs, const void *vct, EMsgVariableType type, size_t n)
{
    char *s = (char *)vs;
    const char *ct = (const char *)vct;
#ifdef LL_BIG_ENDIAN
    S32 i, length;
#endif
    switch(type)
    {
    case MVT_FIXED:
    case MVT_VARIABLE:
    case MVT_U8:
    case MVT_S8:
    case MVT_BOOL:
    case MVT_LLUUID:
    case MVT_IP_ADDR:   // these two are swizzled in the getters and setters
    case MVT_IP_PORT:   // these two are swizzled in the getters and setters
        return(memcpy(s,ct,n)); /* Flawfinder: ignore */

    case MVT_U16:
    case MVT_S16:
        if (n != 2)
        {
            LL_ERRS() << "Size argument passed to htolememcpy doesn't match swizzle type size" << LL_ENDL;
        }
#ifdef LL_BIG_ENDIAN
        *(s + 1) = *(ct);
        *(s) = *(ct + 1);
        return(vs);
#else
        return(memcpy(s,ct,n)); /* Flawfinder: ignore */
#endif

    case MVT_U32:
    case MVT_S32:
    case MVT_F32:
        if (n != 4)
        {
            LL_ERRS() << "Size argument passed to htolememcpy doesn't match swizzle type size" << LL_ENDL;
        }
#ifdef LL_BIG_ENDIAN
        *(s + 3) = *(ct);
        *(s + 2) = *(ct + 1);
        *(s + 1) = *(ct + 2);
        *(s) = *(ct + 3);
        return(vs);
#else
        return(memcpy(s,ct,n)); /* Flawfinder: ignore */
#endif

    case MVT_U64:
    case MVT_S64:
    case MVT_F64:
        if (n != 8)
        {
            LL_ERRS() << "Size argument passed to htolememcpy doesn't match swizzle type size" << LL_ENDL;
        }
#ifdef LL_BIG_ENDIAN
        *(s + 7) = *(ct);
        *(s + 6) = *(ct + 1);
        *(s + 5) = *(ct + 2);
        *(s + 4) = *(ct + 3);
        *(s + 3) = *(ct + 4);
        *(s + 2) = *(ct + 5);
        *(s + 1) = *(ct + 6);
        *(s) = *(ct + 7);
        return(vs);
#else
        return(memcpy(s,ct,n)); /* Flawfinder: ignore */
#endif

    case MVT_LLVector3:
    case MVT_LLQuaternion:  // We only send x, y, z and infer w (we set x, y, z to ensure that w >= 0)
        if (n != 12)
        {
            LL_ERRS() << "Size argument passed to htolememcpy doesn't match swizzle type size" << LL_ENDL;
        }
#ifdef LL_BIG_ENDIAN
        htolememcpy(s + 8, ct + 8, MVT_F32, 4);
        htolememcpy(s + 4, ct + 4, MVT_F32, 4);
        return(htolememcpy(s, ct, MVT_F32, 4));
#else
        return(memcpy(s,ct,n)); /* Flawfinder: ignore */
#endif

    case MVT_LLVector3d:
        if (n != 24)
        {
            LL_ERRS() << "Size argument passed to htolememcpy doesn't match swizzle type size" << LL_ENDL;
        }
#ifdef LL_BIG_ENDIAN
        htolememcpy(s + 16, ct + 16, MVT_F64, 8);
        htolememcpy(s + 8, ct + 8, MVT_F64, 8);
        return(htolememcpy(s, ct, MVT_F64, 8));
#else
        return(memcpy(s,ct,n)); /* Flawfinder: ignore */
#endif

    case MVT_LLVector4:
        if (n != 16)
        {
            LL_ERRS() << "Size argument passed to htolememcpy doesn't match swizzle type size" << LL_ENDL;
        }
#ifdef LL_BIG_ENDIAN
        htolememcpy(s + 12, ct + 12, MVT_F32, 4);
        htolememcpy(s + 8, ct + 8, MVT_F32, 4);
        htolememcpy(s + 4, ct + 4, MVT_F32, 4);
        return(htolememcpy(s, ct, MVT_F32, 4));
#else
        return(memcpy(s,ct,n)); /* Flawfinder: ignore */
#endif

    case MVT_U16Vec3:
        if (n != 6)
        {
            LL_ERRS() << "Size argument passed to htolememcpy doesn't match swizzle type size" << LL_ENDL;
        }
#ifdef LL_BIG_ENDIAN
        htolememcpy(s + 4, ct + 4, MVT_U16, 2);
        htolememcpy(s + 2, ct + 2, MVT_U16, 2);
        return(htolememcpy(s, ct, MVT_U16, 2));
#else
        return(memcpy(s,ct,n)); /* Flawfinder: ignore */
#endif

    case MVT_U16Quat:
        if (n != 8)
        {
            LL_ERRS() << "Size argument passed to htolememcpy doesn't match swizzle type size" << LL_ENDL;
        }
#ifdef LL_BIG_ENDIAN
        htolememcpy(s + 6, ct + 6, MVT_U16, 2);
        htolememcpy(s + 4, ct + 4, MVT_U16, 2);
        htolememcpy(s + 2, ct + 2, MVT_U16, 2);
        return(htolememcpy(s, ct, MVT_U16, 2));
#else
        return(memcpy(s,ct,n)); /* Flawfinder: ignore */
#endif

    case MVT_S16Array:
        if (n % 2)
        {
            LL_ERRS() << "Size argument passed to htolememcpy doesn't match swizzle type size" << LL_ENDL;
        }
#ifdef LL_BIG_ENDIAN
        length = n % 2;
        for (i = 1; i < length; i++)
        {
            htolememcpy(s + i*2, ct + i*2, MVT_S16, 2);
        }
        return(htolememcpy(s, ct, MVT_S16, 2));
#else
        return(memcpy(s,ct,n));
#endif

    default:
        return(memcpy(s,ct,n)); /* Flawfinder: ignore */
    }
}

inline void *ntohmemcpy(void *s, const void *ct, EMsgVariableType type, size_t n)
{
    return(htolememcpy(s,ct,type, n));
}

inline const LLHost& LLMessageSystem::getReceivingInterface() const {return mLastReceivingIF;}

inline U32 LLMessageSystem::getSenderIP() const
{
    return mLastSender.getAddress();
}

inline U32 LLMessageSystem::getSenderPort() const
{
    return mLastSender.getPort();
}


//-----------------------------------------------------------------------------
// Transmission aliases
//-----------------------------------------------------------------------------

inline S32 LLMessageSystem::sendMessage(const U32 circuit)
{
    return sendMessage(findHost(circuit));
}

#endif