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|
/**
* @file message.h
* @brief LLMessageSystem class header file
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_MESSAGE_H
#define LL_MESSAGE_H
#include <cstring>
#include <set>
#if LL_LINUX
#include <endian.h>
#include <netinet/in.h>
#endif
#if LL_WINDOWS
#include "winsock2.h" // htons etc.
#endif
#include "llerror.h"
#include "net.h"
#include "llstringtable.h"
#include "llcircuit.h"
#include "lltimer.h"
#include "llpacketring.h"
#include "llhost.h"
#include "llhttpnode.h"
//#include "llpacketack.h"
#include "llsingleton.h"
#include "message_prehash.h"
#include "llstl.h"
#include "llmsgvariabletype.h"
#include "llmessagesenderinterface.h"
#include "llstoredmessage.h"
#include "boost/function.hpp"
#include "llpounceable.h"
#include "llcoros.h"
#include LLCOROS_MUTEX_HEADER
const U32 MESSAGE_MAX_STRINGS_LENGTH = 64;
const U32 MESSAGE_NUMBER_OF_HASH_BUCKETS = 8192;
const S32 MESSAGE_MAX_PER_FRAME = 400;
class LLMessageStringTable : public LLSingleton<LLMessageStringTable>
{
LLSINGLETON(LLMessageStringTable);
~LLMessageStringTable();
public:
char *getString(const char *str);
U32 mUsed;
bool mEmpty[MESSAGE_NUMBER_OF_HASH_BUCKETS];
char mString[MESSAGE_NUMBER_OF_HASH_BUCKETS][MESSAGE_MAX_STRINGS_LENGTH]; /* Flawfinder: ignore */
};
// Individual Messages are described with the following format
// Note that to ease parsing, keywords are used
//
// // Comment (Comment like a C++ single line comment)
// Comments can only be placed between Messages
// {
// MessageName (same naming restrictions as C variable)
// Frequency ("High", "Medium", or "Low" - determines whether message ID is 8, 16, or 32-bits --
// there can 254 messages in the first 2 groups, 32K in the last group)
// (A message can be made up only of the Name if it is only a signal)
// Trust ("Trusted", "NotTrusted" - determines if a message will be accepted
// on a circuit. "Trusted" messages are not accepted from NotTrusted circuits
// while NotTrusted messages are accepted on any circuit. An example of a
// NotTrusted circuit is any circuit from the viewer.)
// Encoding ("Zerocoded", "Unencoded" - zerocoded messages attempt to compress sequences of
// zeros, but if there is no space win, it discards the compression and goes unencoded)
// {
// Block Name (same naming restrictions as C variable)
// Block Type ("Single", "Multiple", or "Variable" - determines if the block is coded once,
// a known number of times, or has a 8 bit argument encoded to tell the decoder
// how many times the group is repeated)
// Block Repeat Number (Optional - used only with the "Multiple" type - tells how many times the field is repeated
// {
// Variable 1 Name (same naming restrictions as C variable)
// Variable Type ("Fixed" or "Variable" - determines if the variable is of fixed size or needs to
// encode an argument describing the size in bytes)
// Variable Size (In bytes, either of the "Fixed" variable itself or of the size argument)
//
// repeat variables
//
// }
//
// Repeat for number of variables in block
// }
//
// Repeat for number of blocks in message
// }
// Repeat for number of messages in file
//
// Constants
const S32 MAX_MESSAGE_INTERNAL_NAME_SIZE = 255;
const S32 MAX_BUFFER_SIZE = NET_BUFFER_SIZE;
const S32 MAX_BLOCKS = 255;
const U8 LL_ZERO_CODE_FLAG = 0x80;
const U8 LL_RELIABLE_FLAG = 0x40;
const U8 LL_RESENT_FLAG = 0x20;
const U8 LL_ACK_FLAG = 0x10;
// 1 byte flags, 4 bytes sequence, 1 byte offset + 1 byte message name (high)
const S32 LL_MINIMUM_VALID_PACKET_SIZE = LL_PACKET_ID_SIZE + 1;
enum EPacketHeaderLayout
{
PHL_FLAGS = 0,
PHL_PACKET_ID = 1,
PHL_OFFSET = 5,
PHL_NAME = 6
};
const S32 LL_DEFAULT_RELIABLE_RETRIES = 3;
const F32Seconds LL_MINIMUM_RELIABLE_TIMEOUT_SECONDS(1.f);
const F32Seconds LL_MINIMUM_SEMIRELIABLE_TIMEOUT_SECONDS(1.f);
const F32Seconds LL_PING_BASED_TIMEOUT_DUMMY(0.0f);
const F32 LL_SEMIRELIABLE_TIMEOUT_FACTOR = 5.f; // averaged ping
const F32 LL_RELIABLE_TIMEOUT_FACTOR = 5.f; // averaged ping
const F32 LL_LOST_TIMEOUT_FACTOR = 16.f; // averaged ping for marking packets "Lost"
const F32Seconds LL_MAX_LOST_TIMEOUT(5.f); // Maximum amount of time before considering something "lost"
const S32 MAX_MESSAGE_COUNT_NUM = 1024;
// Forward declarations
class LLVector3;
class LLVector4;
class LLVector3d;
class LLQuaternion;
class LLSD;
class LLUUID;
class LLMessageSystem;
class LLPumpIO;
// message system exceptional condition handlers.
enum EMessageException
{
MX_UNREGISTERED_MESSAGE, // message number not part of template
MX_PACKET_TOO_SHORT, // invalid packet, shorter than minimum packet size
MX_RAN_OFF_END_OF_PACKET, // ran off the end of the packet during decode
MX_WROTE_PAST_BUFFER_SIZE // wrote past buffer size in zero code expand
};
typedef void (*msg_exception_callback)(LLMessageSystem*,void*,EMessageException);
// message data pieces are used to collect the data called for by the message template
class LLMsgData;
class LLMsgBlkData;
class LLMessageTemplate;
class LLMessagePollInfo;
class LLMessageBuilder;
class LLTemplateMessageBuilder;
class LLSDMessageBuilder;
class LLMessageReader;
class LLTemplateMessageReader;
class LLSDMessageReader;
class LLUseCircuitCodeResponder
{
LOG_CLASS(LLMessageSystem);
public:
virtual ~LLUseCircuitCodeResponder();
virtual void complete(const LLHost& host, const LLUUID& agent) const = 0;
};
/**
* SL-12204: We've observed crashes when consumer code sets
* LLMessageSystem::mMessageReader, assuming that all subsequent processing of
* the current message will use the same mMessageReader value -- only to have
* a different coroutine sneak in and replace mMessageReader before
* completion. This is a limitation of sharing a stateful global resource for
* message parsing; instead code receiving a new message should instantiate a
* (trivially constructed) local message parser and use that.
*
* Until then, when one coroutine sets a particular LLMessageReader subclass
* as the current message reader, ensure that no other coroutine can replace
* it until the first coroutine has finished with its message.
*
* This is achieved with two helper classes. LLMessageSystem::mMessageReader
* is now an LLMessageReaderPointer instance, which can efficiently compare or
* dereference its contained LLMessageReader* but which cannot be directly
* assigned. To change the value of LLMessageReaderPointer, you must
* instantiate LockMessageReader with the LLMessageReader* you wish to make
* current. mMessageReader will have that value for the lifetime of the
* LockMessageReader instance, then revert to nullptr. Moreover, as its name
* implies, LockMessageReader locks the mutex in LLMessageReaderPointer so
* that any other coroutine instantiating LockMessageReader will block until
* the first coroutine has destroyed its instance.
*/
class LLMessageReaderPointer
{
public:
LLMessageReaderPointer(): mPtr(nullptr) {}
// It is essential that comparison and dereferencing must be fast, which
// is why we don't check for nullptr when dereferencing.
LLMessageReader* operator->() const { return mPtr; }
bool operator==(const LLMessageReader* other) const { return mPtr == other; }
bool operator!=(const LLMessageReader* other) const { return ! (*this == other); }
private:
// Only LockMessageReader can set mPtr.
friend class LockMessageReader;
LLMessageReader* mPtr;
LLCoros::Mutex mMutex;
};
/**
* To set mMessageReader to nullptr:
*
* @code
* // use an anonymous instance that is destroyed immediately
* LockMessageReader(gMessageSystem->mMessageReader, nullptr);
* @endcode
*
* Why do we still require going through LockMessageReader at all? Because it
* would be Bad if any coroutine set mMessageReader to nullptr while another
* coroutine was still parsing a message.
*/
class LockMessageReader
{
public:
LockMessageReader(LLMessageReaderPointer& var, LLMessageReader* instance):
mVar(var.mPtr),
mLock(var.mMutex)
{
mVar = instance;
}
// Some compilers reportedly fail to suppress generating implicit copy
// operations even though we have a move-only LockType data member.
LockMessageReader(const LockMessageReader&) = delete;
LockMessageReader& operator=(const LockMessageReader&) = delete;
~LockMessageReader()
{
mVar = nullptr;
}
private:
// capture a reference to LLMessageReaderPointer::mPtr
decltype(LLMessageReaderPointer::mPtr)& mVar;
// while holding a lock on LLMessageReaderPointer::mMutex
LLCoros::LockType mLock;
};
/**
* LockMessageReader is great as long as you only need mMessageReader locked
* during a single LLMessageSystem function call. However, empirically the
* sequence from checkAllMessages() through processAcks() need mMessageReader
* locked to LLTemplateMessageReader. Enforce that by making them require an
* instance of LockMessageChecker.
*/
class LockMessageChecker;
class LLMessageSystem : public LLMessageSenderInterface
{
private:
U8 mSendBuffer[MAX_BUFFER_SIZE];
S32 mSendSize;
bool mBlockUntrustedInterface;
LLHost mUntrustedInterface;
public:
LLPacketRing mPacketRing;
LLReliablePacketParams mReliablePacketParams;
// Set this flag to true when you want *very* verbose logs.
bool mVerboseLog;
F32 mMessageFileVersionNumber;
typedef std::map<const char *, LLMessageTemplate*> message_template_name_map_t;
typedef std::map<U32, LLMessageTemplate*> message_template_number_map_t;
private:
message_template_name_map_t mMessageTemplates;
message_template_number_map_t mMessageNumbers;
public:
S32 mSystemVersionMajor;
S32 mSystemVersionMinor;
S32 mSystemVersionPatch;
S32 mSystemVersionServer;
U32 mVersionFlags;
bool mbProtected;
U32 mNumberHighFreqMessages;
U32 mNumberMediumFreqMessages;
U32 mNumberLowFreqMessages;
S32 mPort;
S32 mSocket;
U32 mPacketsIn; // total packets in, including compressed and uncompressed
U32 mPacketsOut; // total packets out, including compressed and uncompressed
U64 mBytesIn; // total bytes in, including compressed and uncompressed
U64 mBytesOut; // total bytes out, including compressed and uncompressed
U32 mCompressedPacketsIn; // total compressed packets in
U32 mCompressedPacketsOut; // total compressed packets out
U32 mReliablePacketsIn; // total reliable packets in
U32 mReliablePacketsOut; // total reliable packets out
U32 mDroppedPackets; // total dropped packets in
U32 mResentPackets; // total resent packets out
U32 mFailedResendPackets; // total resend failure packets out
U32 mOffCircuitPackets; // total # of off-circuit packets rejected
U32 mInvalidOnCircuitPackets; // total # of on-circuit but invalid packets rejected
S64 mUncompressedBytesIn; // total uncompressed size of compressed packets in
S64 mUncompressedBytesOut; // total uncompressed size of compressed packets out
S64 mCompressedBytesIn; // total compressed size of compressed packets in
S64 mCompressedBytesOut; // total compressed size of compressed packets out
S64 mTotalBytesIn; // total size of all uncompressed packets in
S64 mTotalBytesOut; // total size of all uncompressed packets out
bool mSendReliable; // does the outgoing message require a pos ack?
LLCircuit mCircuitInfo;
F64Seconds mCircuitPrintTime; // used to print circuit debug info every couple minutes
F32Seconds mCircuitPrintFreq;
std::map<U64, U32> mIPPortToCircuitCode;
std::map<U32, U64> mCircuitCodeToIPPort;
U32 mOurCircuitCode;
S32 mSendPacketFailureCount;
S32 mUnackedListDepth;
S32 mUnackedListSize;
S32 mDSMaxListDepth;
public:
// Read file and build message templates
LLMessageSystem(const std::string& filename, U32 port, S32 version_major,
S32 version_minor, S32 version_patch,
bool failure_is_fatal,
const F32 circuit_heartbeat_interval, const F32 circuit_timeout);
~LLMessageSystem();
bool isOK() const { return !mbError; }
S32 getErrorCode() const { return mErrorCode; }
// Read file and build message templates filename must point to a
// valid string which specifies the path of a valid linden
// template.
void loadTemplateFile(const std::string& filename, bool failure_is_fatal);
// methods for building, sending, receiving, and handling messages
void setHandlerFuncFast(const char *name, void (*handler_func)(LLMessageSystem *msgsystem, void **user_data), void **user_data = NULL);
void setHandlerFunc(const char *name, void (*handler_func)(LLMessageSystem *msgsystem, void **user_data), void **user_data = NULL)
{
setHandlerFuncFast(LLMessageStringTable::getInstance()->getString(name), handler_func, user_data);
}
// Set a callback function for a message system exception.
void setExceptionFunc(EMessageException exception, msg_exception_callback func, void* data = NULL);
// Call the specified exception func, and return true if a
// function was found and called. Otherwise return false.
bool callExceptionFunc(EMessageException exception);
// Set a function that will be called once per packet processed with the
// hashed message name and the time spent in the processing handler function
// measured in seconds. JC
typedef void (*msg_timing_callback)(const char* hashed_name, F32 time, void* data);
void setTimingFunc(msg_timing_callback func, void* data = NULL);
msg_timing_callback getTimingCallback()
{
return mTimingCallback;
}
void* getTimingCallbackData()
{
return mTimingCallbackData;
}
// This method returns true if the code is in the circuit codes map.
bool isCircuitCodeKnown(U32 code) const;
// usually called in response to an AddCircuitCode message, but
// may also be called by the login process.
bool addCircuitCode(U32 code, const LLUUID& session_id);
bool poll(F32 seconds); // Number of seconds that we want to block waiting for data, returns if data was received
bool checkMessages(LockMessageChecker&, S64 frame_count = 0 );
void processAcks(LockMessageChecker&, F32 collect_time = 0.f);
bool isMessageFast(const char *msg);
bool isMessage(const char *msg)
{
return isMessageFast(LLMessageStringTable::getInstance()->getString(msg));
}
void dumpPacketToLog();
char *getMessageName();
const LLHost& getSender() const;
U32 getSenderIP() const; // getSender() is preferred
U32 getSenderPort() const; // getSender() is preferred
const LLHost& getReceivingInterface() const;
// This method returns the uuid associated with the sender. The
// UUID will be null if it is not yet known or is a server
// circuit.
const LLUUID& getSenderID() const;
// This method returns the session id associated with the last
// sender.
const LLUUID& getSenderSessionID() const;
// set & get the session id (useful for viewers for now.)
void setMySessionID(const LLUUID& session_id) { mSessionID = session_id; }
const LLUUID& getMySessionID() { return mSessionID; }
void newMessageFast(const char *name);
void newMessage(const char *name);
public:
LLStoredMessagePtr getReceivedMessage() const;
LLStoredMessagePtr getBuiltMessage() const;
S32 sendMessage(const LLHost &host, LLStoredMessagePtr message);
private:
LLSD getReceivedMessageLLSD() const;
LLSD getBuiltMessageLLSD() const;
// NOTE: babbage: Only use to support legacy misuse of the
// LLMessageSystem API where values are dangerously written
// as one type and read as another. LLSD does not support
// dangerous conversions and so converting the message to an
// LLSD would result in the reads failing. All code which
// misuses the message system in this way should be made safe
// but while the unsafe code is run in old processes, this
// method should be used to forward unsafe messages.
LLSD wrapReceivedTemplateData() const;
LLSD wrapBuiltTemplateData() const;
public:
void copyMessageReceivedToSend();
void clearMessage();
void nextBlockFast(const char *blockname);
void nextBlock(const char *blockname);
public:
void addBinaryDataFast(const char *varname, const void *data, S32 size);
void addBinaryData(const char *varname, const void *data, S32 size);
void addBOOLFast( const char* varname, bool b); // typed, checks storage space
void addBOOL( const char* varname, bool b); // typed, checks storage space
void addS8Fast( const char *varname, S8 s); // typed, checks storage space
void addS8( const char *varname, S8 s); // typed, checks storage space
void addU8Fast( const char *varname, U8 u); // typed, checks storage space
void addU8( const char *varname, U8 u); // typed, checks storage space
void addS16Fast( const char *varname, S16 i); // typed, checks storage space
void addS16( const char *varname, S16 i); // typed, checks storage space
void addU16Fast( const char *varname, U16 i); // typed, checks storage space
void addU16( const char *varname, U16 i); // typed, checks storage space
void addF32Fast( const char *varname, F32 f); // typed, checks storage space
void addF32( const char *varname, F32 f); // typed, checks storage space
void addS32Fast( const char *varname, S32 s); // typed, checks storage space
void addS32( const char *varname, S32 s); // typed, checks storage space
void addU32Fast( const char *varname, U32 u); // typed, checks storage space
void addU32( const char *varname, U32 u); // typed, checks storage space
void addU64Fast( const char *varname, U64 lu); // typed, checks storage space
void addU64( const char *varname, U64 lu); // typed, checks storage space
void addF64Fast( const char *varname, F64 d); // typed, checks storage space
void addF64( const char *varname, F64 d); // typed, checks storage space
void addVector3Fast( const char *varname, const LLVector3& vec); // typed, checks storage space
void addVector3( const char *varname, const LLVector3& vec); // typed, checks storage space
void addVector4Fast( const char *varname, const LLVector4& vec); // typed, checks storage space
void addVector4( const char *varname, const LLVector4& vec); // typed, checks storage space
void addVector3dFast( const char *varname, const LLVector3d& vec); // typed, checks storage space
void addVector3d( const char *varname, const LLVector3d& vec); // typed, checks storage space
void addQuatFast( const char *varname, const LLQuaternion& quat); // typed, checks storage space
void addQuat( const char *varname, const LLQuaternion& quat); // typed, checks storage space
void addUUIDFast( const char *varname, const LLUUID& uuid); // typed, checks storage space
void addUUID( const char *varname, const LLUUID& uuid); // typed, checks storage space
void addIPAddrFast( const char *varname, const U32 ip); // typed, checks storage space
void addIPAddr( const char *varname, const U32 ip); // typed, checks storage space
void addIPPortFast( const char *varname, const U16 port); // typed, checks storage space
void addIPPort( const char *varname, const U16 port); // typed, checks storage space
void addStringFast( const char* varname, const char* s); // typed, checks storage space
void addString( const char* varname, const char* s); // typed, checks storage space
void addStringFast( const char* varname, const std::string& s); // typed, checks storage space
void addString( const char* varname, const std::string& s); // typed, checks storage space
S32 getCurrentSendTotal() const;
TPACKETID getCurrentRecvPacketID() { return mCurrentRecvPacketID; }
// This method checks for current send total and returns true if
// you need to go to the next block type or need to start a new
// message. Specify the current blockname to check block counts,
// otherwise the method only checks against MTU.
bool isSendFull(const char* blockname = NULL);
bool isSendFullFast(const char* blockname = NULL);
bool removeLastBlock();
//void buildMessage();
S32 zeroCode(U8 **data, S32 *data_size);
S32 zeroCodeExpand(U8 **data, S32 *data_size);
S32 zeroCodeAdjustCurrentSendTotal();
// Uses ping-based retry
S32 sendReliable(const LLHost &host);
// Uses ping-based retry
S32 sendReliable(const U32 circuit) { return sendReliable(findHost(circuit)); }
// Use this one if you DON'T want automatic ping-based retry.
S32 sendReliable( const LLHost &host,
S32 retries,
bool ping_based_retries,
F32Seconds timeout,
void (*callback)(void **,S32),
void ** callback_data);
S32 sendSemiReliable( const LLHost &host,
void (*callback)(void **,S32), void ** callback_data);
// flush sends a message only if data's been pushed on it.
S32 flushSemiReliable( const LLHost &host,
void (*callback)(void **,S32), void ** callback_data);
S32 flushReliable( const LLHost &host );
void forwardMessage(const LLHost &host);
void forwardReliable(const LLHost &host);
void forwardReliable(const U32 circuit_code);
S32 forwardReliable(
const LLHost &host,
S32 retries,
bool ping_based_timeout,
F32Seconds timeout,
void (*callback)(void **,S32),
void ** callback_data);
S32 sendMessage(const LLHost &host);
S32 sendMessage(const U32 circuit);
private:
S32 sendMessage(const LLHost &host, const char* name,
const LLSD& message);
public:
// bool decodeData(const U8 *buffer, const LLHost &host);
/**
gets binary data from the current message.
@param blockname the name of the block in the message (from the message template)
@param varname
@param datap
@param size expected size - set to zero to get any amount of data up to max_size.
Make sure max_size is set in that case!
@param blocknum
@param max_size the max number of bytes to read
*/
void getBinaryDataFast(const char *blockname, const char *varname, void *datap, S32 size, S32 blocknum = 0, S32 max_size = S32_MAX);
void getBinaryData(const char *blockname, const char *varname, void *datap, S32 size, S32 blocknum = 0, S32 max_size = S32_MAX);
void getBOOLFast( const char *block, const char *var, bool &data, S32 blocknum = 0);
void getBOOL( const char *block, const char *var, bool &data, S32 blocknum = 0);
void getS8Fast( const char *block, const char *var, S8 &data, S32 blocknum = 0);
void getS8( const char *block, const char *var, S8 &data, S32 blocknum = 0);
void getU8Fast( const char *block, const char *var, U8 &data, S32 blocknum = 0);
void getU8( const char *block, const char *var, U8 &data, S32 blocknum = 0);
void getS16Fast( const char *block, const char *var, S16 &data, S32 blocknum = 0);
void getS16( const char *block, const char *var, S16 &data, S32 blocknum = 0);
void getU16Fast( const char *block, const char *var, U16 &data, S32 blocknum = 0);
void getU16( const char *block, const char *var, U16 &data, S32 blocknum = 0);
void getS32Fast( const char *block, const char *var, S32 &data, S32 blocknum = 0);
void getS32( const char *block, const char *var, S32 &data, S32 blocknum = 0);
void getF32Fast( const char *block, const char *var, F32 &data, S32 blocknum = 0);
void getF32( const char *block, const char *var, F32 &data, S32 blocknum = 0);
void getU32Fast( const char *block, const char *var, U32 &data, S32 blocknum = 0);
void getU32( const char *block, const char *var, U32 &data, S32 blocknum = 0);
void getU64Fast( const char *block, const char *var, U64 &data, S32 blocknum = 0);
void getU64( const char *block, const char *var, U64 &data, S32 blocknum = 0);
void getF64Fast( const char *block, const char *var, F64 &data, S32 blocknum = 0);
void getF64( const char *block, const char *var, F64 &data, S32 blocknum = 0);
void getVector3Fast( const char *block, const char *var, LLVector3 &vec, S32 blocknum = 0);
void getVector3( const char *block, const char *var, LLVector3 &vec, S32 blocknum = 0);
void getVector4Fast( const char *block, const char *var, LLVector4 &vec, S32 blocknum = 0);
void getVector4( const char *block, const char *var, LLVector4 &vec, S32 blocknum = 0);
void getVector3dFast(const char *block, const char *var, LLVector3d &vec, S32 blocknum = 0);
void getVector3d(const char *block, const char *var, LLVector3d &vec, S32 blocknum = 0);
void getQuatFast( const char *block, const char *var, LLQuaternion &q, S32 blocknum = 0);
void getQuat( const char *block, const char *var, LLQuaternion &q, S32 blocknum = 0);
void getUUIDFast( const char *block, const char *var, LLUUID &uuid, S32 blocknum = 0);
void getUUID( const char *block, const char *var, LLUUID &uuid, S32 blocknum = 0);
void getIPAddrFast( const char *block, const char *var, U32 &ip, S32 blocknum = 0);
void getIPAddr( const char *block, const char *var, U32 &ip, S32 blocknum = 0);
void getIPPortFast( const char *block, const char *var, U16 &port, S32 blocknum = 0);
void getIPPort( const char *block, const char *var, U16 &port, S32 blocknum = 0);
void getStringFast( const char *block, const char *var, S32 buffer_size, char *buffer, S32 blocknum = 0);
void getString( const char *block, const char *var, S32 buffer_size, char *buffer, S32 blocknum = 0);
void getStringFast( const char *block, const char *var, std::string& outstr, S32 blocknum = 0);
void getString( const char *block, const char *var, std::string& outstr, S32 blocknum = 0);
// Utility functions to generate a replay-resistant digest check
// against the shared secret. The window specifies how much of a
// time window is allowed - 1 second is good for tight
// connections, but multi-process windows might want to be upwards
// of 5 seconds. For generateDigest, you want to pass in a
// character array of at least MD5HEX_STR_SIZE so that the hex
// digest and null termination will fit.
bool generateDigestForNumberAndUUIDs(char* digest, const U32 number, const LLUUID &id1, const LLUUID &id2) const;
bool generateDigestForWindowAndUUIDs(char* digest, const S32 window, const LLUUID &id1, const LLUUID &id2) const;
bool isMatchingDigestForWindowAndUUIDs(const char* digest, const S32 window, const LLUUID &id1, const LLUUID &id2) const;
bool generateDigestForNumber(char* digest, const U32 number) const;
bool generateDigestForWindow(char* digest, const S32 window) const;
bool isMatchingDigestForWindow(const char* digest, const S32 window) const;
void showCircuitInfo();
void getCircuitInfo(LLSD& info) const;
U32 getOurCircuitCode();
void enableCircuit(const LLHost &host, bool trusted);
void disableCircuit(const LLHost &host);
// Use this to establish trust on startup and in response to
// DenyTrustedCircuit.
void sendCreateTrustedCircuit(const LLHost& host, const LLUUID & id1, const LLUUID & id2);
// Use this to inform a peer that they aren't currently trusted...
// This now enqueues the request so that we can ensure that we only send
// one deny per circuit per message loop so that this doesn't become a DoS.
// The actual sending is done by reallySendDenyTrustedCircuit()
void sendDenyTrustedCircuit(const LLHost &host);
/** Return false if host is unknown or untrusted */
// Note:DaveH/Babbage some trusted messages can be received without a circuit
bool isTrustedSender(const LLHost& host) const;
/** Return true if current message is from trusted source */
bool isTrustedSender() const;
/** Return false true if name is unknown or untrusted */
bool isTrustedMessage(const std::string& name) const;
/** Return false true if name is unknown or trusted */
bool isUntrustedMessage(const std::string& name) const;
// Mark an interface ineligible for trust
void setUntrustedInterface( const LLHost host ) { mUntrustedInterface = host; }
LLHost getUntrustedInterface() const { return mUntrustedInterface; }
void setBlockUntrustedInterface( bool block ) { mBlockUntrustedInterface = block; } // Throw a switch to allow, sending warnings only
bool getBlockUntrustedInterface() const { return mBlockUntrustedInterface; }
// Change this message to be UDP black listed.
void banUdpMessage(const std::string& name);
private:
// A list of the circuits that need to be sent DenyTrustedCircuit messages.
typedef std::set<LLHost> host_set_t;
host_set_t mDenyTrustedCircuitSet;
// Really sends the DenyTrustedCircuit message to a given host
// related to sendDenyTrustedCircuit()
void reallySendDenyTrustedCircuit(const LLHost &host);
public:
// Use this to establish trust to and from a host. This blocks
// until trust has been established, and probably should only be
// used on startup.
void establishBidirectionalTrust(const LLHost &host, S64 frame_count = 0);
// returns whether the given host is on a trusted circuit
// Note:DaveH/Babbage some trusted messages can be received without a circuit
bool getCircuitTrust(const LLHost &host);
void setCircuitAllowTimeout(const LLHost &host, bool allow);
void setCircuitTimeoutCallback(const LLHost &host, void (*callback_func)(const LLHost &host, void *user_data), void *user_data);
bool checkCircuitBlocked(const U32 circuit);
bool checkCircuitAlive(const U32 circuit);
bool checkCircuitAlive(const LLHost &host);
void setCircuitProtection(bool b_protect);
U32 findCircuitCode(const LLHost &host);
LLHost findHost(const U32 circuit_code);
void sanityCheck();
bool has(const char *blockname) const;
S32 getNumberOfBlocksFast(const char *blockname) const;
S32 getNumberOfBlocks(const char *blockname) const;
S32 getSizeFast(const char *blockname, const char *varname) const;
S32 getSize(const char *blockname, const char *varname) const;
S32 getSizeFast(const char *blockname, S32 blocknum,
const char *varname) const; // size in bytes of data
S32 getSize(const char *blockname, S32 blocknum, const char *varname) const;
void resetReceiveCounts(); // resets receive counts for all message types to 0
void dumpReceiveCounts(); // dumps receive count for each message type to LL_INFOS()
void dumpCircuitInfo(); // Circuit information to LL_INFOS()
bool isClear() const; // returns mbSClear;
S32 flush(const LLHost &host);
U32 getListenPort( void ) const;
void startLogging(); // start verbose logging
void stopLogging(); // flush and close file
void summarizeLogs(std::ostream& str); // log statistics
S32 getReceiveSize() const;
S32 getReceiveCompressedSize() const { return mIncomingCompressedSize; }
S32 getReceiveBytes() const;
S32 getUnackedListSize() const { return mUnackedListSize; }
//const char* getCurrentSMessageName() const { return mCurrentSMessageName; }
//const char* getCurrentSBlockName() const { return mCurrentSBlockName; }
// friends
friend std::ostream& operator<<(std::ostream& s, LLMessageSystem &msg);
void setMaxMessageTime(const F32 seconds); // Max time to process messages before warning and dumping (neg to disable)
void setMaxMessageCounts(const S32 num); // Max number of messages before dumping (neg to disable)
static U64Microseconds getMessageTimeUsecs(const bool update = false); // Get the current message system time in microseconds
static F64Seconds getMessageTimeSeconds(const bool update = false); // Get the current message system time in seconds
static void setTimeDecodes(bool b);
static void setTimeDecodesSpamThreshold(F32 seconds);
// message handlers internal to the message systesm
//static void processAssignCircuitCode(LLMessageSystem* msg, void**);
static void processAddCircuitCode(LLMessageSystem* msg, void**);
static void processUseCircuitCode(LLMessageSystem* msg, void**);
static void processError(LLMessageSystem* msg, void**);
// dispatch llsd message to http node tree
static void dispatch(const std::string& msg_name,
const LLSD& message);
static void dispatch(const std::string& msg_name,
const LLSD& message,
LLHTTPNode::ResponsePtr responsep);
// this is added to support specific legacy messages and is
// ***not intended for general use*** Si, Gabriel, 2009
static void dispatchTemplate(const std::string& msg_name,
const LLSD& message,
LLHTTPNode::ResponsePtr responsep);
void setMessageBans(const LLSD& trusted, const LLSD& untrusted);
/**
* @brief send an error message to the host. This is a helper method.
*
* @param host Destination host.
* @param agent_id Destination agent id (may be null)
* @param code An HTTP status compatible error code.
* @param token A specific short string based message
* @param id The transactionid/uniqueid/sessionid whatever.
* @param system The hierarchical path to the system (255 bytes)
* @param message Human readable message (1200 bytes)
* @param data Extra info.
* @return Returns value returned from sendReliable().
*/
S32 sendError(
const LLHost& host,
const LLUUID& agent_id,
S32 code,
const std::string& token,
const LLUUID& id,
const std::string& system,
const std::string& message,
const LLSD& data);
// Check UDP messages and pump http_pump to receive HTTP messages.
bool checkAllMessages(LockMessageChecker&, S64 frame_count, LLPumpIO* http_pump);
// Moved to allow access from LLTemplateMessageDispatcher
void clearReceiveState();
// This will cause all trust queries to return true until the next message
// is read: use with caution!
void receivedMessageFromTrustedSender();
private:
typedef boost::function<void(S32)> UntrustedCallback_t;
void sendUntrustedSimulatorMessageCoro(std::string url, std::string message, LLSD body, UntrustedCallback_t callback);
bool mLastMessageFromTrustedMessageService;
// The mCircuitCodes is a map from circuit codes to session
// ids. This allows us to verify sessions on connect.
typedef std::map<U32, LLUUID> code_session_map_t;
code_session_map_t mCircuitCodes;
// Viewers need to track a process session in order to make sure
// that no one gives them a bad circuit code.
LLUUID mSessionID;
void addTemplate(LLMessageTemplate *templatep);
bool decodeTemplate( const U8* buffer, S32 buffer_size, LLMessageTemplate** msg_template );
void logMsgFromInvalidCircuit( const LLHost& sender, bool recv_reliable );
void logTrustedMsgFromUntrustedCircuit( const LLHost& sender );
void logValidMsg(LLCircuitData *cdp, const LLHost& sender, bool recv_reliable, bool recv_resent, bool recv_acks );
void logRanOffEndOfPacket( const LLHost& sender );
class LLMessageCountInfo
{
public:
U32 mMessageNum;
U32 mMessageBytes;
bool mInvalid;
};
LLMessagePollInfo *mPollInfop;
U8 mEncodedRecvBuffer[MAX_BUFFER_SIZE];
U8 mTrueReceiveBuffer[MAX_BUFFER_SIZE];
S32 mTrueReceiveSize;
// Must be valid during decode
bool mbError;
S32 mErrorCode;
F64Seconds mResendDumpTime; // The last time we dumped resends
LLMessageCountInfo mMessageCountList[MAX_MESSAGE_COUNT_NUM];
S32 mNumMessageCounts;
F32Seconds mReceiveTime;
F32Seconds mMaxMessageTime; // Max number of seconds for processing messages
S32 mMaxMessageCounts; // Max number of messages to process before dumping.
F64Seconds mMessageCountTime;
F64Seconds mCurrentMessageTime; // The current "message system time" (updated the first call to checkMessages after a resetReceiveCount
// message system exceptions
typedef std::pair<msg_exception_callback, void*> exception_t;
typedef std::map<EMessageException, exception_t> callbacks_t;
callbacks_t mExceptionCallbacks;
// stuff for logging
LLTimer mMessageSystemTimer;
static F32 mTimeDecodesSpamThreshold; // If mTimeDecodes is on, all this many seconds for each msg decode before spamming
static bool mTimeDecodes; // Measure time for all message decodes if true;
msg_timing_callback mTimingCallback;
void* mTimingCallbackData;
void init(); // ctor shared initialisation.
LLHost mLastSender;
LLHost mLastReceivingIF;
S32 mIncomingCompressedSize; // original size of compressed msg (0 if uncomp.)
TPACKETID mCurrentRecvPacketID; // packet ID of current receive packet (for reporting)
LLMessageBuilder* mMessageBuilder;
LLTemplateMessageBuilder* mTemplateMessageBuilder;
LLSDMessageBuilder* mLLSDMessageBuilder;
LLMessageReaderPointer mMessageReader;
LLTemplateMessageReader* mTemplateMessageReader;
LLSDMessageReader* mLLSDMessageReader;
friend class LLMessageHandlerBridge;
friend class LockMessageChecker;
bool callHandler(const char *name, bool trustedSource,
LLMessageSystem* msg);
/** Find, create or revive circuit for host as needed */
LLCircuitData* findCircuit(const LLHost& host, bool resetPacketId);
};
// external hook into messaging system
extern LLPounceable<LLMessageSystem*, LLPounceableStatic> gMessageSystem;
// Implementation of LockMessageChecker depends on definition of
// LLMessageSystem, hence must follow it.
class LockMessageChecker: public LockMessageReader
{
public:
LockMessageChecker(LLMessageSystem* msgsystem);
// For convenience, provide forwarding wrappers so you can call (e.g.)
// checkAllMessages() on your LockMessageChecker instance instead of
// passing the instance to LLMessageSystem::checkAllMessages(). Use
// perfect forwarding to avoid having to maintain these wrappers in sync
// with the target methods.
template <typename... ARGS>
bool checkAllMessages(ARGS&&... args)
{
return mMessageSystem->checkAllMessages(*this, std::forward<ARGS>(args)...);
}
template <typename... ARGS>
bool checkMessages(ARGS&&... args)
{
return mMessageSystem->checkMessages(*this, std::forward<ARGS>(args)...);
}
template <typename... ARGS>
void processAcks(ARGS&&... args)
{
return mMessageSystem->processAcks(*this, std::forward<ARGS>(args)...);
}
private:
LLMessageSystem* mMessageSystem;
};
// Must specific overall system version, which is used to determine
// if a patch is available in the message template checksum verification.
// Return true if able to initialize system.
bool start_messaging_system(
const std::string& template_name,
U32 port,
S32 version_major,
S32 version_minor,
S32 version_patch,
bool b_dump_prehash_file,
const std::string& secret,
const LLUseCircuitCodeResponder* responder,
bool failure_is_fatal,
const F32 circuit_heartbeat_interval,
const F32 circuit_timeout);
void end_messaging_system(bool print_summary = true);
void null_message_callback(LLMessageSystem *msg, void **data);
//
// Inlines
//
#if !defined( LL_BIG_ENDIAN ) && !defined( LL_LITTLE_ENDIAN )
#error Unknown endianness for htolememcpy. Did you miss a common include?
#endif
static inline void *htolememcpy(void *vs, const void *vct, EMsgVariableType type, size_t n)
{
char *s = (char *)vs;
const char *ct = (const char *)vct;
#ifdef LL_BIG_ENDIAN
S32 i, length;
#endif
switch(type)
{
case MVT_FIXED:
case MVT_VARIABLE:
case MVT_U8:
case MVT_S8:
case MVT_BOOL:
case MVT_LLUUID:
case MVT_IP_ADDR: // these two are swizzled in the getters and setters
case MVT_IP_PORT: // these two are swizzled in the getters and setters
return(memcpy(s,ct,n)); /* Flawfinder: ignore */
case MVT_U16:
case MVT_S16:
if (n != 2)
{
LL_ERRS() << "Size argument passed to htolememcpy doesn't match swizzle type size" << LL_ENDL;
}
#ifdef LL_BIG_ENDIAN
*(s + 1) = *(ct);
*(s) = *(ct + 1);
return(vs);
#else
return(memcpy(s,ct,n)); /* Flawfinder: ignore */
#endif
case MVT_U32:
case MVT_S32:
case MVT_F32:
if (n != 4)
{
LL_ERRS() << "Size argument passed to htolememcpy doesn't match swizzle type size" << LL_ENDL;
}
#ifdef LL_BIG_ENDIAN
*(s + 3) = *(ct);
*(s + 2) = *(ct + 1);
*(s + 1) = *(ct + 2);
*(s) = *(ct + 3);
return(vs);
#else
return(memcpy(s,ct,n)); /* Flawfinder: ignore */
#endif
case MVT_U64:
case MVT_S64:
case MVT_F64:
if (n != 8)
{
LL_ERRS() << "Size argument passed to htolememcpy doesn't match swizzle type size" << LL_ENDL;
}
#ifdef LL_BIG_ENDIAN
*(s + 7) = *(ct);
*(s + 6) = *(ct + 1);
*(s + 5) = *(ct + 2);
*(s + 4) = *(ct + 3);
*(s + 3) = *(ct + 4);
*(s + 2) = *(ct + 5);
*(s + 1) = *(ct + 6);
*(s) = *(ct + 7);
return(vs);
#else
return(memcpy(s,ct,n)); /* Flawfinder: ignore */
#endif
case MVT_LLVector3:
case MVT_LLQuaternion: // We only send x, y, z and infer w (we set x, y, z to ensure that w >= 0)
if (n != 12)
{
LL_ERRS() << "Size argument passed to htolememcpy doesn't match swizzle type size" << LL_ENDL;
}
#ifdef LL_BIG_ENDIAN
htolememcpy(s + 8, ct + 8, MVT_F32, 4);
htolememcpy(s + 4, ct + 4, MVT_F32, 4);
return(htolememcpy(s, ct, MVT_F32, 4));
#else
return(memcpy(s,ct,n)); /* Flawfinder: ignore */
#endif
case MVT_LLVector3d:
if (n != 24)
{
LL_ERRS() << "Size argument passed to htolememcpy doesn't match swizzle type size" << LL_ENDL;
}
#ifdef LL_BIG_ENDIAN
htolememcpy(s + 16, ct + 16, MVT_F64, 8);
htolememcpy(s + 8, ct + 8, MVT_F64, 8);
return(htolememcpy(s, ct, MVT_F64, 8));
#else
return(memcpy(s,ct,n)); /* Flawfinder: ignore */
#endif
case MVT_LLVector4:
if (n != 16)
{
LL_ERRS() << "Size argument passed to htolememcpy doesn't match swizzle type size" << LL_ENDL;
}
#ifdef LL_BIG_ENDIAN
htolememcpy(s + 12, ct + 12, MVT_F32, 4);
htolememcpy(s + 8, ct + 8, MVT_F32, 4);
htolememcpy(s + 4, ct + 4, MVT_F32, 4);
return(htolememcpy(s, ct, MVT_F32, 4));
#else
return(memcpy(s,ct,n)); /* Flawfinder: ignore */
#endif
case MVT_U16Vec3:
if (n != 6)
{
LL_ERRS() << "Size argument passed to htolememcpy doesn't match swizzle type size" << LL_ENDL;
}
#ifdef LL_BIG_ENDIAN
htolememcpy(s + 4, ct + 4, MVT_U16, 2);
htolememcpy(s + 2, ct + 2, MVT_U16, 2);
return(htolememcpy(s, ct, MVT_U16, 2));
#else
return(memcpy(s,ct,n)); /* Flawfinder: ignore */
#endif
case MVT_U16Quat:
if (n != 8)
{
LL_ERRS() << "Size argument passed to htolememcpy doesn't match swizzle type size" << LL_ENDL;
}
#ifdef LL_BIG_ENDIAN
htolememcpy(s + 6, ct + 6, MVT_U16, 2);
htolememcpy(s + 4, ct + 4, MVT_U16, 2);
htolememcpy(s + 2, ct + 2, MVT_U16, 2);
return(htolememcpy(s, ct, MVT_U16, 2));
#else
return(memcpy(s,ct,n)); /* Flawfinder: ignore */
#endif
case MVT_S16Array:
if (n % 2)
{
LL_ERRS() << "Size argument passed to htolememcpy doesn't match swizzle type size" << LL_ENDL;
}
#ifdef LL_BIG_ENDIAN
length = n % 2;
for (i = 1; i < length; i++)
{
htolememcpy(s + i*2, ct + i*2, MVT_S16, 2);
}
return(htolememcpy(s, ct, MVT_S16, 2));
#else
return(memcpy(s,ct,n));
#endif
default:
return(memcpy(s,ct,n)); /* Flawfinder: ignore */
}
}
inline void *ntohmemcpy(void *s, const void *ct, EMsgVariableType type, size_t n)
{
return(htolememcpy(s,ct,type, n));
}
inline const LLHost& LLMessageSystem::getReceivingInterface() const {return mLastReceivingIF;}
inline U32 LLMessageSystem::getSenderIP() const
{
return mLastSender.getAddress();
}
inline U32 LLMessageSystem::getSenderPort() const
{
return mLastSender.getPort();
}
//-----------------------------------------------------------------------------
// Transmission aliases
//-----------------------------------------------------------------------------
inline S32 LLMessageSystem::sendMessage(const U32 circuit)
{
return sendMessage(findHost(circuit));
}
#endif
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