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/**
* @file mean_collision_data.h
* @brief data type to log interactions between stuff and agents that
* might be community standards violations
*
* $LicenseInfo:firstyear=2000&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_MEAN_COLLISIONS_DATA_H
#define LL_MEAN_COLLISIONS_DATA_H
#include "lldbstrings.h"
#include "lluuid.h"
const F32 MEAN_COLLISION_TIMEOUT = 5.f;
const S32 MAX_MEAN_COLLISIONS = 5;
typedef enum e_mean_collision_types
{
MEAN_INVALID,
MEAN_BUMP,
MEAN_LLPUSHOBJECT,
MEAN_SELECTED_OBJECT_COLLIDE,
MEAN_SCRIPTED_OBJECT_COLLIDE,
MEAN_PHYSICAL_OBJECT_COLLIDE,
MEAN_EOF
} EMeanCollisionType;
class LLMeanCollisionData
{
public:
LLMeanCollisionData(const LLUUID &victim, const LLUUID &perp, time_t time, EMeanCollisionType type, F32 mag)
: mVictim(victim), mPerp(perp), mTime(time), mType(type), mMag(mag)
{
}
LLMeanCollisionData(LLMeanCollisionData *mcd)
: mVictim(mcd->mVictim), mPerp(mcd->mPerp), mTime(mcd->mTime), mType(mcd->mType), mMag(mcd->mMag),
mFullName(mcd->mFullName)
{
}
friend std::ostream& operator<<(std::ostream& s, const LLMeanCollisionData &a)
{
switch(a.mType)
{
case MEAN_BUMP:
s << "Mean Collision: " << a.mPerp << " bumped " << a.mVictim << " with a velocity of " << a.mMag << " at " << ctime(&a.mTime);
break;
case MEAN_LLPUSHOBJECT:
s << "Mean Collision: " << a.mPerp << " llPushObject-ed " << a.mVictim << " with a total force of " << a.mMag << " at "<< ctime(&a.mTime);
break;
case MEAN_SELECTED_OBJECT_COLLIDE:
s << "Mean Collision: " << a.mPerp << " dragged an object into " << a.mVictim << " with a velocity of " << a.mMag << " at "<< ctime(&a.mTime);
break;
case MEAN_SCRIPTED_OBJECT_COLLIDE:
s << "Mean Collision: " << a.mPerp << " smacked " << a.mVictim << " with a scripted object with velocity of " << a.mMag << " at "<< ctime(&a.mTime);
break;
case MEAN_PHYSICAL_OBJECT_COLLIDE:
s << "Mean Collision: " << a.mPerp << " smacked " << a.mVictim << " with a physical object with velocity of " << a.mMag << " at "<< ctime(&a.mTime);
break;
default:
break;
}
return s;
}
LLUUID mVictim;
LLUUID mPerp;
time_t mTime;
EMeanCollisionType mType;
F32 mMag;
std::string mFullName;
};
#endif
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