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/**
* @file llteleportflags.h
* @brief Teleport flags
*
* Copyright (c) 2002-$CurrentYear$, Linden Research, Inc.
* $License$
*/
#ifndef LL_LLTELEPORTFLAGS_H
#define LL_LLTELEPORTFLAGS_H
const U32 TELEPORT_FLAGS_DEFAULT = 0;
const U32 TELEPORT_FLAGS_SET_HOME_TO_TARGET = 1 << 0; // newbie leaving prelude
const U32 TELEPORT_FLAGS_SET_LAST_TO_TARGET = 1 << 1;
const U32 TELEPORT_FLAGS_VIA_LURE = 1 << 2;
const U32 TELEPORT_FLAGS_VIA_LANDMARK = 1 << 3;
const U32 TELEPORT_FLAGS_VIA_LOCATION = 1 << 4;
const U32 TELEPORT_FLAGS_VIA_HOME = 1 << 5;
const U32 TELEPORT_FLAGS_VIA_TELEHUB = 1 << 6;
const U32 TELEPORT_FLAGS_VIA_LOGIN = 1 << 7;
const U32 TELEPORT_FLAGS_VIA_GODLIKE_LURE = 1 << 8;
const U32 TELEPORT_FLAGS_GODLIKE = 1 << 9;
const U32 TELEPORT_FLAGS_911 = 1 << 10;
const U32 TELEPORT_FLAGS_DISABLE_CANCEL = 1 << 11; // Used for llTeleportAgentHome()
const U32 TELEPORT_FLAGS_VIA_REGION_ID = 1 << 12;
const U32 TELEPORT_FLAGS_IS_FLYING = 1 << 13;
const U32 TELEPORT_FLAGS_SHOW_RESET_HOME = 1 << 14;
const U32 TELEPORT_FLAGS_FORCE_REDIRECT = 1 << 15; // used to force a redirect to some random location - used when kicking someone from land.
const U32 TELEPORT_FLAGS_MASK_VIA = TELEPORT_FLAGS_VIA_LURE
| TELEPORT_FLAGS_VIA_LANDMARK
| TELEPORT_FLAGS_VIA_LOCATION
| TELEPORT_FLAGS_VIA_HOME
| TELEPORT_FLAGS_VIA_TELEHUB
| TELEPORT_FLAGS_VIA_LOGIN
| TELEPORT_FLAGS_VIA_REGION_ID;
const U32 LURE_FLAG_NORMAL_LURE = 1 << 0;
const U32 LURE_FLAG_GODLIKE_LURE = 1 << 1;
const U32 LURE_FLAG_GODLIKE_PURSUIT = 1 << 2;
#endif
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