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/** 
 * @file llteleportflags.h
 * @brief Teleport flags
 *
 * Copyright (c) 2002-$CurrentYear$, Linden Research, Inc.
 * $License$
 */

#ifndef LL_LLTELEPORTFLAGS_H
#define LL_LLTELEPORTFLAGS_H

const U32 TELEPORT_FLAGS_DEFAULT 			= 0;
const U32 TELEPORT_FLAGS_SET_HOME_TO_TARGET	= 1 << 0;	// newbie leaving prelude
const U32 TELEPORT_FLAGS_SET_LAST_TO_TARGET	= 1 << 1;
const U32 TELEPORT_FLAGS_VIA_LURE 			= 1 << 2;
const U32 TELEPORT_FLAGS_VIA_LANDMARK 		= 1 << 3;
const U32 TELEPORT_FLAGS_VIA_LOCATION		= 1 << 4;
const U32 TELEPORT_FLAGS_VIA_HOME			= 1 << 5;
const U32 TELEPORT_FLAGS_VIA_TELEHUB		= 1 << 6;
const U32 TELEPORT_FLAGS_VIA_LOGIN			= 1 << 7;
const U32 TELEPORT_FLAGS_VIA_GODLIKE_LURE	= 1 << 8;
const U32 TELEPORT_FLAGS_GODLIKE 			= 1 << 9;
const U32 TELEPORT_FLAGS_911 				= 1 << 10;
const U32 TELEPORT_FLAGS_DISABLE_CANCEL		= 1 << 11;	// Used for llTeleportAgentHome()
const U32 TELEPORT_FLAGS_VIA_REGION_ID  	= 1 << 12;
const U32 TELEPORT_FLAGS_IS_FLYING			= 1 << 13;
const U32 TELEPORT_FLAGS_SHOW_RESET_HOME	= 1 << 14;
const U32 TELEPORT_FLAGS_FORCE_REDIRECT		= 1 << 15; // used to force a redirect to some random location - used when kicking someone from land.

const U32 TELEPORT_FLAGS_MASK_VIA =   TELEPORT_FLAGS_VIA_LURE 
									| TELEPORT_FLAGS_VIA_LANDMARK
									| TELEPORT_FLAGS_VIA_LOCATION
									| TELEPORT_FLAGS_VIA_HOME
									| TELEPORT_FLAGS_VIA_TELEHUB
									| TELEPORT_FLAGS_VIA_LOGIN
									| TELEPORT_FLAGS_VIA_REGION_ID;
	



const U32 LURE_FLAG_NORMAL_LURE  	= 1 << 0;
const U32 LURE_FLAG_GODLIKE_LURE 	= 1 << 1;
const U32 LURE_FLAG_GODLIKE_PURSUIT = 1 << 2;

#endif