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/**
* @file llsdrpcserver.h
* @author Phoenix
* @date 2005-10-11
* @brief Declaration of the structured data remote procedure call server.
*
* $LicenseInfo:firstyear=2005&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLSDRPCSERVER_H
#define LL_LLSDRPCSERVER_H
/**
* I've set this up to be pretty easy to use when you want to make a
* structured data rpc server which responds to methods by
* name. Derive a class from the LLSDRPCServer, and during
* construction (or initialization if you have the luxury) map method
* names to pointers to member functions. This will look a lot like:
*
* <code>
* class LLMessageAgents : public LLSDRPCServer {<br>
* public:<br>
* typedef LLSDRPCServer<LLUsher> mem_fn_t;<br>
* LLMessageAgents() {<br>
* mMethods["message"] = new mem_fn_t(this, &LLMessageAgents::rpc_IM);<br>
* mMethods["alert"] = new mem_fn_t(this, &LLMessageAgents::rpc_Alrt);<br>
* }<br>
* protected:<br>
* rpc_IM(const LLSD& params,
* const LLChannelDescriptors& channels,
* LLBufferArray* data)
* {...}<br>
* rpc_Alert(const LLSD& params,
* const LLChannelDescriptors& channels,
* LLBufferArray* data)
* {...}<br>
* };<br>
* </code>
*
* The params are an array where each element in the array is a single
* parameter in the call.
*
* It is up to you to pack a valid serialized llsd response into the
* data object passed into the method, but you can use the helper
* methods below to help.
*/
#include <map>
#include "lliopipe.h"
#include "lliohttpserver.h"
#include "llfiltersd2xmlrpc.h"
class LLSD;
/**
* @brief Enumeration for specifying server method call status. This
* enumeration controls how the server class will manage the pump
* process/callback mechanism.
*/
enum ESDRPCSStatus
{
// The call went ok, but the response is not yet ready. The
// method will arrange for the clearLock() call to be made at
// a later date, after which, once the chain is being pumped
// again, deferredResponse() will be called to gather the result
ESDRPCS_DEFERRED,
// The LLSDRPCServer would like to handle the method on the
// callback queue of the pump.
ESDRPCS_CALLBACK,
// The method call finished and generated output.
ESDRPCS_DONE,
// Method failed for some unspecified reason - you should avoid
// this. A generic fault will be sent to the output.
ESDRPCS_ERROR,
ESDRPCS_COUNT,
};
/**
* @class LLSDRPCMethodCallBase
* @brief Base class for calling a member function in an sd rpcserver
* implementation.
*/
class LLSDRPCMethodCallBase
{
public:
LLSDRPCMethodCallBase() {}
virtual ~LLSDRPCMethodCallBase() {}
virtual ESDRPCSStatus call(
const LLSD& params,
const LLChannelDescriptors& channels,
LLBufferArray* response) = 0;
protected:
};
/**
* @class LLSDRPCMethodCall
* @brief Class which implements member function calls.
*/
template<class Server>
class LLSDRPCMethodCall : public LLSDRPCMethodCallBase
{
public:
typedef ESDRPCSStatus (Server::*mem_fn)(
const LLSD& params,
const LLChannelDescriptors& channels,
LLBufferArray* data);
LLSDRPCMethodCall(Server* s, mem_fn fn) :
mServer(s),
mMemFn(fn)
{
}
virtual ~LLSDRPCMethodCall() {}
virtual ESDRPCSStatus call(
const LLSD& params,
const LLChannelDescriptors& channels,
LLBufferArray* data)
{
return (*mServer.*mMemFn)(params, channels, data);
}
protected:
Server* mServer;
mem_fn mMemFn;
//bool (Server::*mMemFn)(const LLSD& params, LLBufferArray& data);
};
/**
* @class LLSDRPCServer
* @brief Basic implementation of a structure data rpc server
*
* The rpc server is also designed to appropriately straddle the pump
* <code>process()</code> and <code>callback()</code> to specify which
* thread you want to work on when handling a method call. The
* <code>mMethods</code> methods are called from
* <code>process()</code>, while the <code>mCallbackMethods</code> are
* called when a pump is in a <code>callback()</code> cycle.
*/
class LLSDRPCServer : public LLIOPipe
{
public:
LLSDRPCServer();
virtual ~LLSDRPCServer();
/**
* enumeration for generic fault codes
*/
enum
{
FAULT_BAD_REQUEST = 2000,
FAULT_NO_RESPONSE = 2001,
};
/**
* @brief Call this method to return an rpc fault.
*
* @param channel The channel for output on the data buffer
* @param data buffer which will recieve the final output
* @param code The fault code
* @param msg The fault message
*/
static void buildFault(
const LLChannelDescriptors& channels,
LLBufferArray* data,
S32 code,
const std::string& msg);
/**
* @brief Call this method to build an rpc response.
*
* @param channel The channel for output on the data buffer
* @param data buffer which will recieve the final output
* @param response The return value from the method call
*/
static void buildResponse(
const LLChannelDescriptors& channels,
LLBufferArray* data,
const LLSD& response);
protected:
/* @name LLIOPipe virtual implementations
*/
//@{
/**
* @brief Process the data in buffer
*/
virtual EStatus process_impl(
const LLChannelDescriptors& channels,
buffer_ptr_t& buffer,
bool& eos,
LLSD& context,
LLPumpIO* pump);
//@}
protected:
/**
* @brief Enumeration to track the state of the rpc server instance
*/
enum EState
{
STATE_NONE,
STATE_CALLBACK,
STATE_DEFERRED,
STATE_DONE
};
/**
* @brief This method is called when an http post comes in.
*
* The default behavior is to look at the method name, look up the
* method in the method table, and call it. If the method is not
* found, this function will build a fault response. You can
* implement your own version of this function if you want to hard
* wire some behavior or optimize things a bit.
* @param method The method name being called
* @param params The parameters
* @param channel The channel for output on the data buffer
* @param data The http data
* @return Returns the status of the method call, done/deferred/etc
*/
virtual ESDRPCSStatus callMethod(
const std::string& method,
const LLSD& params,
const LLChannelDescriptors& channels,
LLBufferArray* data);
/**
* @brief This method is called when a pump callback is processed.
*
* The default behavior is to look at the method name, look up the
* method in the callback method table, and call it. If the method
* is not found, this function will build a fault response. You
* can implement your own version of this function if you want to
* hard wire some behavior or optimize things a bit.
* @param method The method name being called
* @param params The parameters
* @param channel The channel for output on the data buffer
* @param data The http data
* @return Returns the status of the method call, done/deferred/etc
*/
virtual ESDRPCSStatus callbackMethod(
const std::string& method,
const LLSD& params,
const LLChannelDescriptors& channels,
LLBufferArray* data);
/**
* @brief Called after a deferred service is unlocked
*
* If a method returns ESDRPCS_DEFERRED, then the service chain
* will be locked and not processed until some other system calls
* clearLock() on the service instance again. At that point,
* once the pump starts processing the chain again, this method
* will be called so the service can output the final result
* into the buffers.
*/
virtual ESDRPCSStatus deferredResponse(
const LLChannelDescriptors& channels,
LLBufferArray* data);
// donovan put this public here 7/27/06
public:
/**
* @brief unlock a service that as ESDRPCS_DEFERRED
*/
void clearLock();
protected:
EState mState;
LLSD mRequest;
LLPumpIO* mPump;
S32 mLock;
typedef std::map<std::string, LLSDRPCMethodCallBase*> method_map_t;
method_map_t mMethods;
method_map_t mCallbackMethods;
};
/**
* @name Helper Templates for making LLHTTPNodes
*
* These templates help in creating nodes for handing a service from
* either SDRPC or XMLRPC, given a single implementation of LLSDRPCServer.
*
* To use it:
* \code
* class LLUsefulServer : public LLSDRPCServer { ... }
*
* LLHTTPNode& root = LLCreateHTTPWireServer(...);
* root.addNode("llsdrpc/useful", new LLSDRPCNode<LLUsefulServer>);
* root.addNode("xmlrpc/useful", new LLXMLRPCNode<LLUsefulServer>);
* \endcode
*/
//@{
template<class Server>
class LLSDRPCServerFactory : public LLChainIOFactory
{
public:
virtual bool build(LLPumpIO::chain_t& chain, LLSD context) const
{
lldebugs << "LLXMLSDRPCServerFactory::build" << llendl;
chain.push_back(LLIOPipe::ptr_t(new Server));
return true;
}
};
template<class Server>
class LLSDRPCNode : public LLHTTPNodeForFactory<
LLSDRPCServerFactory<Server> >
{
};
template<class Server>
class LLXMLRPCServerFactory : public LLChainIOFactory
{
public:
virtual bool build(LLPumpIO::chain_t& chain, LLSD context) const
{
lldebugs << "LLXMLSDRPCServerFactory::build" << llendl;
chain.push_back(LLIOPipe::ptr_t(new LLFilterXMLRPCRequest2LLSD));
chain.push_back(LLIOPipe::ptr_t(new Server));
chain.push_back(LLIOPipe::ptr_t(new LLFilterSD2XMLRPCResponse));
return true;
}
};
template<class Server>
class LLXMLRPCNode : public LLHTTPNodeForFactory<
LLXMLRPCServerFactory<Server> >
{
};
//@}
#endif // LL_LLSDRPCSERVER_H
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