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/**
* @file llsdmessagebuilder.h
* @brief Declaration of LLSDMessageBuilder class.
*
* $LicenseInfo:firstyear=2007&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLSDMESSAGEBUILDER_H
#define LL_LLSDMESSAGEBUILDER_H
#include <map>
#include "llmessagebuilder.h"
#include "llmsgvariabletype.h"
#include "llsd.h"
class LLMessageTemplate;
class LLMsgData;
class LLSDMessageBuilder : public LLMessageBuilder
{
public:
//CLASS_LOG_TYPE(LLSDMessageBuilder);
LLSDMessageBuilder();
virtual ~LLSDMessageBuilder();
virtual void newMessage(const char* name);
virtual void nextBlock(const char* blockname);
virtual bool removeLastBlock(); // TODO: babbage: remove this horror...
/** All add* methods expect pointers to canonical varname strings. */
virtual void addBinaryData(
const char* varname,
const void* data,
S32 size);
virtual void addBOOL(const char* varname, bool b);
virtual void addS8(const char* varname, S8 s);
virtual void addU8(const char* varname, U8 u);
virtual void addS16(const char* varname, S16 i);
virtual void addU16(const char* varname, U16 i);
virtual void addF32(const char* varname, F32 f);
virtual void addS32(const char* varname, S32 s);
virtual void addU32(const char* varname, U32 u);
virtual void addU64(const char* varname, U64 lu);
virtual void addF64(const char* varname, F64 d);
virtual void addVector3(const char* varname, const LLVector3& vec);
virtual void addVector4(const char* varname, const LLVector4& vec);
virtual void addVector3d(const char* varname, const LLVector3d& vec);
virtual void addQuat(const char* varname, const LLQuaternion& quat);
virtual void addUUID(const char* varname, const LLUUID& uuid);
virtual void addIPAddr(const char* varname, const U32 ip);
virtual void addIPPort(const char* varname, const U16 port);
virtual void addString(const char* varname, const char* s);
virtual void addString(const char* varname, const std::string& s);
virtual bool isMessageFull(const char* blockname) const;
virtual void compressMessage(U8*& buf_ptr, U32& buffer_length);
virtual bool isBuilt() const;
virtual bool isClear() const;
virtual U32 buildMessage(U8* buffer, U32 buffer_size, U8 offset_to_data);
/**< Null implementation which returns 0. */
virtual void clearMessage();
// TODO: babbage: remove this horror.
virtual void setBuilt(bool b);
virtual S32 getMessageSize();
virtual const char* getMessageName() const;
virtual void copyFromMessageData(const LLMsgData& data);
virtual void copyFromLLSD(const LLSD& msg);
const LLSD& getMessage() const;
private:
/* mCurrentMessage is of the following format:
mCurrentMessage = { 'block_name1' : [ { 'block1_field1' : 'b1f1_data',
'block1_field2' : 'b1f2_data',
...
'block1_fieldn' : 'b1fn_data'},
{ 'block2_field1' : 'b2f1_data',
'block2_field2' : 'b2f2_data',
...
'block2_fieldn' : 'b2fn_data'},
...
{ 'blockm_field1' : 'bmf1_data',
'blockm_field2' : 'bmf2_data',
...
'blockm_fieldn' : 'bmfn_data'} ],
'block_name2' : ...,
...
'block_namem' } */
LLSD mCurrentMessage;
LLSD* mCurrentBlock;
std::string mCurrentMessageName;
std::string mCurrentBlockName;
bool mbSBuilt;
bool mbSClear;
};
#endif // LL_LLSDMESSAGEBUILDER_H
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