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/**
* @file llsdmessagebuilder.h
* @brief Declaration of LLSDMessageBuilder class.
*
* $LicenseInfo:firstyear=2007&license=viewergpl$
*
* Copyright (c) 2007, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlife.com/developers/opensource/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlife.com/developers/opensource/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LLSDMESSAGEBUILDER_H
#define LL_LLSDMESSAGEBUILDER_H
#include <map>
#include "llmessagebuilder.h"
#include "llmsgvariabletype.h"
#include "llsd.h"
class LLMessageTemplate;
class LLMsgData;
class LLSDMessageBuilder : public LLMessageBuilder
{
public:
//CLASS_LOG_TYPE(LLSDMessageBuilder);
LLSDMessageBuilder();
virtual ~LLSDMessageBuilder();
virtual void newMessage(const char* name);
virtual void nextBlock(const char* blockname);
virtual BOOL removeLastBlock(); // TODO: babbage: remove this horror...
/** All add* methods expect pointers to canonical varname strings. */
virtual void addBinaryData(
const char* varname,
const void* data,
S32 size);
virtual void addBOOL(const char* varname, BOOL b);
virtual void addS8(const char* varname, S8 s);
virtual void addU8(const char* varname, U8 u);
virtual void addS16(const char* varname, S16 i);
virtual void addU16(const char* varname, U16 i);
virtual void addF32(const char* varname, F32 f);
virtual void addS32(const char* varname, S32 s);
virtual void addU32(const char* varname, U32 u);
virtual void addU64(const char* varname, U64 lu);
virtual void addF64(const char* varname, F64 d);
virtual void addVector3(const char* varname, const LLVector3& vec);
virtual void addVector4(const char* varname, const LLVector4& vec);
virtual void addVector3d(const char* varname, const LLVector3d& vec);
virtual void addQuat(const char* varname, const LLQuaternion& quat);
virtual void addUUID(const char* varname, const LLUUID& uuid);
virtual void addIPAddr(const char* varname, const U32 ip);
virtual void addIPPort(const char* varname, const U16 port);
virtual void addString(const char* varname, const char* s);
virtual void addString(const char* varname, const std::string& s);
virtual BOOL isMessageFull(const char* blockname) const;
virtual void compressMessage(U8*& buf_ptr, U32& buffer_length);
virtual BOOL isBuilt() const;
virtual BOOL isClear() const;
virtual U32 buildMessage(U8* buffer, U32 buffer_size, U8 offset_to_data);
/**< Null implementation which returns 0. */
virtual void clearMessage();
// TODO: babbage: remove this horror.
virtual void setBuilt(BOOL b);
virtual S32 getMessageSize();
virtual const char* getMessageName() const;
virtual void copyFromMessageData(const LLMsgData& data);
virtual void copyFromLLSD(const LLSD& msg);
const LLSD& getMessage() const;
private:
/* mCurrentMessage is of the following format:
mCurrentMessage = { 'block_name1' : [ { 'block1_field1' : 'b1f1_data',
'block1_field2' : 'b1f2_data',
...
'block1_fieldn' : 'b1fn_data'},
{ 'block2_field1' : 'b2f1_data',
'block2_field2' : 'b2f2_data',
...
'block2_fieldn' : 'b2fn_data'},
...
{ 'blockm_field1' : 'bmf1_data',
'blockm_field2' : 'bmf2_data',
...
'blockm_fieldn' : 'bmfn_data'} ],
'block_name2' : ...,
...
'block_namem' } */
LLSD mCurrentMessage;
LLSD* mCurrentBlock;
std::string mCurrentMessageName;
std::string mCurrentBlockName;
BOOL mbSBuilt;
BOOL mbSClear;
};
#endif // LL_LLSDMESSAGEBUILDER_H
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