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/**
* @file llsdmessage.h
* @author Nat Goodspeed
* @date 2008-10-30
* @brief API intended to unify sending capability, UDP and TCP messages:
* https://wiki.lindenlab.com/wiki/Viewer:Messaging/Messaging_Notes
*
* $LicenseInfo:firstyear=2008&license=viewergpl$
* Copyright (c) 2008, Linden Research, Inc.
* $/LicenseInfo$
*/
#if ! defined(LL_LLSDMESSAGE_H)
#define LL_LLSDMESSAGE_H
#include "llerror.h" // LOG_CLASS()
#include "llevents.h" // LLEventPumps
#include "llhttpclient.h"
#include <string>
#include <stdexcept>
class LLSD;
/**
* Class managing the messaging API described in
* https://wiki.lindenlab.com/wiki/Viewer:Messaging/Messaging_Notes
*/
class LLSDMessage
{
LOG_CLASS(LLSDMessage);
public:
LLSDMessage();
/// Exception if you specify arguments badly
struct ArgError: public std::runtime_error
{
ArgError(const std::string& what):
std::runtime_error(std::string("ArgError: ") + what) {}
};
/**
* The response idiom used by LLSDMessage -- LLEventPump names on which to
* post reply or error -- is designed for the case in which your
* reply/error handlers are methods on the same class as the method
* sending the message. Any state available to the sending method that
* must be visible to the reply/error methods can conveniently be stored
* on that class itself, if it's not already.
*
* The LLHTTPClient::Responder idiom requires a separate instance of a
* separate class so that it can dispatch to the code of interest by
* calling canonical virtual methods. Interesting state must be copied
* into that new object.
*
* With some trepidation, because existing response code is packaged in
* LLHTTPClient::Responder subclasses, we provide this adapter class
* <i>for transitional purposes only.</i> Instantiate a new heap
* ResponderAdapter with your new LLHTTPClient::ResponderPtr. Pass
* ResponderAdapter::getReplyName() and/or getErrorName() in your
* LLSDMessage (or LLViewerRegion::getCapAPI()) request event. The
* ResponderAdapter will call the appropriate Responder method, then
* @c delete itself.
*/
class ResponderAdapter
{
public:
/**
* Bind the new LLHTTPClient::Responder subclass instance.
*
* Passing the constructor a name other than the default is only
* interesting if you suspect some usage will lead to an exception or
* log message.
*/
ResponderAdapter(LLHTTPClient::ResponderPtr responder,
const std::string& name="ResponderAdapter");
/// EventPump name on which LLSDMessage should post reply event
std::string getReplyName() const { return mReplyPump.getName(); }
/// EventPump name on which LLSDMessage should post error event
std::string getErrorName() const { return mErrorPump.getName(); }
private:
// We have two different LLEventStreams, though we route them both to
// the same listener, so that we can bind an extra flag identifying
// which case (reply or error) reached that listener.
bool listener(const LLSD&, bool success);
LLHTTPClient::ResponderPtr mResponder;
LLEventStream mReplyPump, mErrorPump;
};
/**
* Force our implementation file to be linked with caller. The .cpp file
* contains a static instance of this class, which must be linked into the
* executable to support the canonical listener. But since the primary
* interface to that static instance is via a named LLEventPump rather
* than by direct reference, the linker doesn't necessarily perceive the
* necessity to bring in the translation unit. Referencing this dummy
* method forces the issue.
*/
static void link();
private:
friend class LLCapabilityListener;
/// Responder used for internal purposes by LLSDMessage and
/// LLCapabilityListener. Others should use higher-level APIs.
class EventResponder: public LLHTTPClient::Responder
{
public:
/**
* LLHTTPClient::Responder that dispatches via named LLEventPump instances.
* We bind LLEventPumps, even though it's an LLSingleton, for testability.
* We bind the string names of the desired LLEventPump instances rather
* than actually obtain()ing them so we only obtain() the one we're going
* to use. If the caller doesn't bother to listen() on it, the other pump
* may never materialize at all.
* @a target and @a message are only to clarify error processing.
* For a capability message, @a target should be the region description,
* @a message should be the capability name.
* For a service with a visible URL, pass the URL as @a target and the HTTP verb
* (e.g. "POST") as @a message.
*/
EventResponder(LLEventPumps& pumps,
const std::string& target, const std::string& message,
const std::string& replyPump, const std::string& errorPump):
mPumps(pumps),
mTarget(target),
mMessage(message),
mReplyPump(replyPump),
mErrorPump(errorPump)
{}
virtual void result(const LLSD& data);
virtual void errorWithContent(U32 status, const std::string& reason, const LLSD& content);
private:
LLEventPumps& mPumps;
const std::string mTarget, mMessage, mReplyPump, mErrorPump;
};
private:
bool httpListener(const LLSD&);
LLEventStream mEventPump;
};
#endif /* ! defined(LL_LLSDMESSAGE_H) */
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