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/**
* @file llpacketring.cpp
* @brief implementation of LLPacketRing class for a packet.
*
* Copyright (c) 2001-$CurrentYear$, Linden Research, Inc.
* $License$
*/
#include "linden_common.h"
#include "llpacketring.h"
// linden library includes
#include "llerror.h"
#include "lltimer.h"
#include "timing.h"
#include "llrand.h"
#include "u64.h"
///////////////////////////////////////////////////////////
LLPacketRing::LLPacketRing () :
mUseInThrottle(FALSE),
mUseOutThrottle(FALSE),
mInThrottle(256000.f),
mOutThrottle(64000.f),
mActualBitsIn(0),
mActualBitsOut(0),
mMaxBufferLength(64000),
mInBufferLength(0),
mOutBufferLength(0),
mDropPercentage(0.0f),
mPacketsToDrop(0x0)
{
}
///////////////////////////////////////////////////////////
LLPacketRing::~LLPacketRing ()
{
free();
}
///////////////////////////////////////////////////////////
void LLPacketRing::free ()
{
LLPacketBuffer *packetp;
while (!mReceiveQueue.empty())
{
packetp = mReceiveQueue.front();
delete packetp;
mReceiveQueue.pop();
}
while (!mSendQueue.empty())
{
packetp = mSendQueue.front();
delete packetp;
mSendQueue.pop();
}
}
///////////////////////////////////////////////////////////
void LLPacketRing::dropPackets (U32 num_to_drop)
{
mPacketsToDrop += num_to_drop;
}
///////////////////////////////////////////////////////////
void LLPacketRing::setDropPercentage (F32 percent_to_drop)
{
mDropPercentage = percent_to_drop;
}
void LLPacketRing::setUseInThrottle(const BOOL use_throttle)
{
mUseInThrottle = use_throttle;
}
void LLPacketRing::setUseOutThrottle(const BOOL use_throttle)
{
mUseOutThrottle = use_throttle;
}
void LLPacketRing::setInBandwidth(const F32 bps)
{
mInThrottle.setRate(bps);
}
void LLPacketRing::setOutBandwidth(const F32 bps)
{
mOutThrottle.setRate(bps);
}
///////////////////////////////////////////////////////////
S32 LLPacketRing::receiveFromRing (S32 socket, char *datap)
{
if (mInThrottle.checkOverflow(0))
{
// We don't have enough bandwidth, don't give them a packet.
return 0;
}
LLPacketBuffer *packetp = NULL;
if (mReceiveQueue.empty())
{
// No packets on the queue, don't give them any.
return 0;
}
S32 packet_size = 0;
packetp = mReceiveQueue.front();
mReceiveQueue.pop();
packet_size = packetp->getSize();
if (packetp->getData() != NULL)
{
memcpy(datap, packetp->getData(), packet_size); /*Flawfinder: ignore*/
}
// need to set sender IP/port!!
mLastSender = packetp->getHost();
delete packetp;
this->mInBufferLength -= packet_size;
// Adjust the throttle
mInThrottle.throttleOverflow(packet_size * 8.f);
return packet_size;
}
///////////////////////////////////////////////////////////
S32 LLPacketRing::receivePacket (S32 socket, char *datap)
{
S32 packet_size = 0;
// If using the throttle, simulate a limited size input buffer.
if (mUseInThrottle)
{
BOOL done = FALSE;
// push any current net packet (if any) onto delay ring
while (!done)
{
LLPacketBuffer *packetp;
packetp = new LLPacketBuffer(socket);
if (packetp->getSize())
{
mActualBitsIn += packetp->getSize() * 8;
// Fake packet loss
if (mDropPercentage && (ll_frand(100.f) < mDropPercentage))
{
mPacketsToDrop++;
}
if (mPacketsToDrop)
{
delete packetp;
packetp = NULL;
packet_size = 0;
mPacketsToDrop--;
}
}
// If we faked packet loss, then we don't have a packet
// to use for buffer overflow testing
if (packetp)
{
if (mInBufferLength + packetp->getSize() > mMaxBufferLength)
{
// Toss it.
llwarns << "Throwing away packet, overflowing buffer" << llendl;
delete packetp;
packetp = NULL;
}
else if (packetp->getSize())
{
mReceiveQueue.push(packetp);
mInBufferLength += packetp->getSize();
}
else
{
delete packetp;
packetp = NULL;
done = true;
}
}
else
{
// No packetp, keep going? - no packetp == faked packet loss
}
}
// Now, grab data off of the receive queue according to our
// throttled bandwidth settings.
packet_size = receiveFromRing(socket, datap);
}
else
{
// no delay, pull straight from net
packet_size = receive_packet(socket, datap);
mLastSender = ::get_sender();
if (packet_size) // did we actually get a packet?
{
if (mDropPercentage && (ll_frand(100.f) < mDropPercentage))
{
mPacketsToDrop++;
}
if (mPacketsToDrop)
{
packet_size = 0;
mPacketsToDrop--;
}
}
}
return packet_size;
}
BOOL LLPacketRing::sendPacket(int h_socket, char * send_buffer, S32 buf_size, LLHost host)
{
BOOL status = TRUE;
if (!mUseOutThrottle)
{
return send_packet(h_socket, send_buffer, buf_size, host.getAddress(), host.getPort() );
}
else
{
mActualBitsOut += buf_size * 8;
LLPacketBuffer *packetp = NULL;
// See if we've got enough throttle to send a packet.
while (!mOutThrottle.checkOverflow(0.f))
{
// While we have enough bandwidth, send a packet from the queue or the current packet
S32 packet_size = 0;
if (!mSendQueue.empty())
{
// Send a packet off of the queue
LLPacketBuffer *packetp = mSendQueue.front();
mSendQueue.pop();
mOutBufferLength -= packetp->getSize();
packet_size = packetp->getSize();
status = send_packet(h_socket, packetp->getData(), packet_size, packetp->getHost().getAddress(), packetp->getHost().getPort());
delete packetp;
// Update the throttle
mOutThrottle.throttleOverflow(packet_size * 8.f);
}
else
{
// If the queue's empty, we can just send this packet right away.
status = send_packet(h_socket, send_buffer, buf_size, host.getAddress(), host.getPort() );
packet_size = buf_size;
// Update the throttle
mOutThrottle.throttleOverflow(packet_size * 8.f);
// This was the packet we're sending now, there are no other packets
// that we need to send
return status;
}
}
// We haven't sent the incoming packet, add it to the queue
if (mOutBufferLength + buf_size > mMaxBufferLength)
{
// Nuke this packet, we overflowed the buffer.
// Toss it.
llwarns << "Throwing away outbound packet, overflowing buffer" << llendl;
}
else
{
static LLTimer queue_timer;
if ((mOutBufferLength > 4192) && queue_timer.getElapsedTimeF32() > 1.f)
{
// Add it to the queue
llinfos << "Outbound packet queue " << mOutBufferLength << " bytes" << llendl;
queue_timer.reset();
}
packetp = new LLPacketBuffer(host, send_buffer, buf_size);
mOutBufferLength += packetp->getSize();
mSendQueue.push(packetp);
}
}
return status;
}
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