1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
|
/**
* @file llavatarnamecache.cpp
* @brief Provides lookup of avatar SLIDs ("bobsmith123") and display names
* ("James Cook") from avatar UUIDs.
*
* $LicenseInfo:firstyear=2010&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "linden_common.h"
#include "llavatarnamecache.h"
#include "llcachename.h" // we wrap this system
#include "llframetimer.h"
#include "llhttpclient.h"
#include "llsd.h"
#include "llsdserialize.h"
#include <boost/tokenizer.hpp>
#include <map>
#include <set>
namespace LLAvatarNameCache
{
use_display_name_signal_t mUseDisplayNamesSignal;
// Manual override for display names - can disable even if the region
// supports it.
bool sUseDisplayNames = true;
// Cache starts in a paused state until we can determine if the
// current region supports display names.
bool sRunning = false;
// Base lookup URL for name service.
// On simulator, loaded from indra.xml
// On viewer, usually a simulator capability (at People API team's request)
// Includes the trailing slash, like "http://pdp60.lindenlab.com:8000/agents/"
std::string sNameLookupURL;
// accumulated agent IDs for next query against service
typedef std::set<LLUUID> ask_queue_t;
ask_queue_t sAskQueue;
// agent IDs that have been requested, but with no reply
// maps agent ID to frame time request was made
typedef std::map<LLUUID, F64> pending_queue_t;
pending_queue_t sPendingQueue;
// Callbacks to fire when we received a name.
// May have multiple callbacks for a single ID, which are
// represented as multiple slots bound to the signal.
// Avoid copying signals via pointers.
typedef std::map<LLUUID, callback_signal_t*> signal_map_t;
signal_map_t sSignalMap;
// names we know about
typedef std::map<LLUUID, LLAvatarName> cache_t;
cache_t sCache;
// Send bulk lookup requests a few times a second at most
// only need per-frame timing resolution
LLFrameTimer sRequestTimer;
/// Maximum time an unrefreshed cache entry is allowed
const F64 MAX_UNREFRESHED_TIME = 20.0 * 60.0;
/// Time when unrefreshed cached names were checked last
static F64 sLastExpireCheck;
//-----------------------------------------------------------------------
// Internal methods
//-----------------------------------------------------------------------
// Handle name response off network.
// Optionally skip adding to cache, used when this is a fallback to the
// legacy name system.
void processName(const LLUUID& agent_id,
const LLAvatarName& av_name,
bool add_to_cache);
void requestNamesViaCapability();
// Legacy name system callback
void legacyNameCallback(const LLUUID& agent_id,
const std::string& full_name,
bool is_group
);
void requestNamesViaLegacy();
// Fill in an LLAvatarName with the legacy name data
void buildLegacyName(const std::string& full_name,
LLAvatarName* av_name);
// Do a single callback to a given slot
void fireSignal(const LLUUID& agent_id,
const callback_slot_t& slot,
const LLAvatarName& av_name);
// Is a request in-flight over the network?
bool isRequestPending(const LLUUID& agent_id);
// Erase expired names from cache
void eraseUnrefreshed();
bool expirationFromCacheControl(LLSD headers, F64 *expires);
}
/* Sample response:
<?xml version="1.0"?>
<llsd>
<map>
<key>agents</key>
<array>
<map>
<key>display_name_next_update</key>
<date>2010-04-16T21:34:02+00:00Z</date>
<key>display_name_expires</key>
<date>2010-04-16T21:32:26.142178+00:00Z</date>
<key>display_name</key>
<string>MickBot390 LLQABot</string>
<key>sl_id</key>
<string>mickbot390.llqabot</string>
<key>id</key>
<string>0012809d-7d2d-4c24-9609-af1230a37715</string>
<key>is_display_name_default</key>
<boolean>false</boolean>
</map>
<map>
<key>display_name_next_update</key>
<date>2010-04-16T21:34:02+00:00Z</date>
<key>display_name_expires</key>
<date>2010-04-16T21:32:26.142178+00:00Z</date>
<key>display_name</key>
<string>Bjork Gudmundsdottir</string>
<key>sl_id</key>
<string>sardonyx.linden</string>
<key>id</key>
<string>3941037e-78ab-45f0-b421-bd6e77c1804d</string>
<key>is_display_name_default</key>
<boolean>true</boolean>
</map>
</array>
</map>
</llsd>
*/
class LLAvatarNameResponder : public LLHTTPClient::Responder
{
private:
// need to store agent ids that are part of this request in case of
// an error, so we can flag them as unavailable
std::vector<LLUUID> mAgentIDs;
// Need the headers to look up Expires: and Retry-After:
LLSD mHeaders;
public:
LLAvatarNameResponder(const std::vector<LLUUID>& agent_ids)
: mAgentIDs(agent_ids),
mHeaders()
{ }
/*virtual*/ void completedHeader(U32 status, const std::string& reason,
const LLSD& headers)
{
mHeaders = headers;
}
/*virtual*/ void result(const LLSD& content)
{
// Pull expiration out of headers if available
F64 expires = LLAvatarNameCache::nameExpirationFromHeaders(mHeaders);
F64 now = LLFrameTimer::getTotalSeconds();
LLSD agents = content["agents"];
LLSD::array_const_iterator it = agents.beginArray();
for ( ; it != agents.endArray(); ++it)
{
const LLSD& row = *it;
LLUUID agent_id = row["id"].asUUID();
LLAvatarName av_name;
av_name.fromLLSD(row);
// Use expiration time from header
av_name.mExpires = expires;
// Some avatars don't have explicit display names set
if (av_name.mDisplayName.empty())
{
av_name.mDisplayName = av_name.mUsername;
}
LL_DEBUGS("AvNameCache") << "LLAvatarNameResponder::result for " << agent_id << " "
<< "user '" << av_name.mUsername << "' "
<< "display '" << av_name.mDisplayName << "' "
<< "expires in " << expires - now << " seconds"
<< LL_ENDL;
// cache it and fire signals
LLAvatarNameCache::processName(agent_id, av_name, true);
}
// Same logic as error response case
LLSD unresolved_agents = content["bad_ids"];
S32 num_unresolved = unresolved_agents.size();
if (num_unresolved > 0)
{
LL_WARNS("AvNameCache") << "LLAvatarNameResponder::result " << num_unresolved << " unresolved ids; "
<< "expires in " << expires - now << " seconds"
<< LL_ENDL;
it = unresolved_agents.beginArray();
for ( ; it != unresolved_agents.endArray(); ++it)
{
const LLUUID& agent_id = *it;
LL_WARNS("AvNameCache") << "LLAvatarNameResponder::result "
<< "failed id " << agent_id
<< LL_ENDL;
LLAvatarNameCache::handleAgentError(agent_id);
}
}
LL_DEBUGS("AvNameCache") << "LLAvatarNameResponder::result "
<< LLAvatarNameCache::sCache.size() << " cached names"
<< LL_ENDL;
}
/*virtual*/ void error(U32 status, const std::string& reason)
{
// If there's an error, it might be caused by PeopleApi,
// or when loading textures on startup and using a very slow
// network, this query may time out.
// What we should do depends on whether or not we have a cached name
LL_WARNS("AvNameCache") << "LLAvatarNameResponder::error " << status << " " << reason
<< LL_ENDL;
// Add dummy records for any agent IDs in this request that we do not have cached already
std::vector<LLUUID>::const_iterator it = mAgentIDs.begin();
for ( ; it != mAgentIDs.end(); ++it)
{
const LLUUID& agent_id = *it;
LLAvatarNameCache::handleAgentError(agent_id);
}
}
};
// Provide some fallback for agents that return errors
void LLAvatarNameCache::handleAgentError(const LLUUID& agent_id)
{
std::map<LLUUID,LLAvatarName>::iterator existing = sCache.find(agent_id);
if (existing == sCache.end())
{
// there is no existing cache entry, so make a temporary name from legacy
LL_WARNS("AvNameCache") << "LLAvatarNameCache get legacy for agent "
<< agent_id << LL_ENDL;
gCacheName->get(agent_id, false, // legacy compatibility
boost::bind(&LLAvatarNameCache::legacyNameCallback,
_1, _2, _3));
}
else
{
// we have a chached (but probably expired) entry - since that would have
// been returned by the get method, there is no need to signal anyone
// Clear this agent from the pending list
LLAvatarNameCache::sPendingQueue.erase(agent_id);
const LLAvatarName& av_name = existing->second;
LL_DEBUGS("AvNameCache") << "LLAvatarNameCache use cache for agent "
<< agent_id
<< "user '" << av_name.mUsername << "' "
<< "display '" << av_name.mDisplayName << "' "
<< "expires in " << av_name.mExpires - LLFrameTimer::getTotalSeconds() << " seconds"
<< LL_ENDL;
}
}
void LLAvatarNameCache::processName(const LLUUID& agent_id,
const LLAvatarName& av_name,
bool add_to_cache)
{
if (add_to_cache)
{
sCache[agent_id] = av_name;
}
sPendingQueue.erase(agent_id);
// signal everyone waiting on this name
signal_map_t::iterator sig_it = sSignalMap.find(agent_id);
if (sig_it != sSignalMap.end())
{
callback_signal_t* signal = sig_it->second;
(*signal)(agent_id, av_name);
sSignalMap.erase(agent_id);
delete signal;
signal = NULL;
}
}
void LLAvatarNameCache::requestNamesViaCapability()
{
F64 now = LLFrameTimer::getTotalSeconds();
// URL format is like:
// http://pdp60.lindenlab.com:8000/agents/?ids=3941037e-78ab-45f0-b421-bd6e77c1804d&ids=0012809d-7d2d-4c24-9609-af1230a37715&ids=0019aaba-24af-4f0a-aa72-6457953cf7f0
//
// Apache can handle URLs of 4096 chars, but let's be conservative
const U32 NAME_URL_MAX = 4096;
const U32 NAME_URL_SEND_THRESHOLD = 3000;
std::string url;
url.reserve(NAME_URL_MAX);
std::vector<LLUUID> agent_ids;
agent_ids.reserve(128);
U32 ids = 0;
ask_queue_t::const_iterator it = sAskQueue.begin();
for ( ; it != sAskQueue.end(); ++it)
{
const LLUUID& agent_id = *it;
if (url.empty())
{
// ...starting new request
url += sNameLookupURL;
url += "?ids=";
ids = 1;
}
else
{
// ...continuing existing request
url += "&ids=";
ids++;
}
url += agent_id.asString();
agent_ids.push_back(agent_id);
// mark request as pending
sPendingQueue[agent_id] = now;
if (url.size() > NAME_URL_SEND_THRESHOLD)
{
LL_DEBUGS("AvNameCache") << "LLAvatarNameCache::requestNamesViaCapability first "
<< ids << " ids"
<< LL_ENDL;
LLHTTPClient::get(url, new LLAvatarNameResponder(agent_ids));
url.clear();
agent_ids.clear();
}
}
if (!url.empty())
{
LL_DEBUGS("AvNameCache") << "LLAvatarNameCache::requestNamesViaCapability all "
<< ids << " ids"
<< LL_ENDL;
LLHTTPClient::get(url, new LLAvatarNameResponder(agent_ids));
url.clear();
agent_ids.clear();
}
// We've moved all asks to the pending request queue
sAskQueue.clear();
}
void LLAvatarNameCache::legacyNameCallback(const LLUUID& agent_id,
const std::string& full_name,
bool is_group)
{
// Construct a dummy record for this name. By convention, SLID is blank
// Never expires, but not written to disk, so lasts until end of session.
LLAvatarName av_name;
LL_DEBUGS("AvNameCache") << "LLAvatarNameCache::legacyNameCallback "
<< "agent " << agent_id << " "
<< "full name '" << full_name << "'"
<< ( is_group ? " [group]" : "" )
<< LL_ENDL;
buildLegacyName(full_name, &av_name);
// Don't add to cache, the data already exists in the legacy name system
// cache and we don't want or need duplicate storage, because keeping the
// two copies in sync is complex.
processName(agent_id, av_name, false);
}
void LLAvatarNameCache::requestNamesViaLegacy()
{
F64 now = LLFrameTimer::getTotalSeconds();
std::string full_name;
ask_queue_t::const_iterator it = sAskQueue.begin();
for (; it != sAskQueue.end(); ++it)
{
const LLUUID& agent_id = *it;
// Mark as pending first, just in case the callback is immediately
// invoked below. This should never happen in practice.
sPendingQueue[agent_id] = now;
LL_DEBUGS("AvNameCache") << "LLAvatarNameCache::requestNamesViaLegacy agent " << agent_id << LL_ENDL;
gCacheName->get(agent_id, false, // legacy compatibility
boost::bind(&LLAvatarNameCache::legacyNameCallback,
_1, _2, _3));
}
// We've either answered immediately or moved all asks to the
// pending queue
sAskQueue.clear();
}
void LLAvatarNameCache::initClass(bool running)
{
sRunning = running;
}
void LLAvatarNameCache::cleanupClass()
{
}
void LLAvatarNameCache::importFile(std::istream& istr)
{
LLSD data;
S32 parse_count = LLSDSerialize::fromXMLDocument(data, istr);
if (parse_count < 1) return;
// by convention LLSD storage is a map
// we only store one entry in the map
LLSD agents = data["agents"];
LLUUID agent_id;
LLAvatarName av_name;
LLSD::map_const_iterator it = agents.beginMap();
for ( ; it != agents.endMap(); ++it)
{
agent_id.set(it->first);
av_name.fromLLSD( it->second );
sCache[agent_id] = av_name;
}
LL_INFOS("AvNameCache") << "loaded " << sCache.size() << LL_ENDL;
// Some entries may have expired since the cache was stored,
// but they will be flushed in the first call to eraseUnrefreshed
// from LLAvatarNameResponder::idle
}
void LLAvatarNameCache::exportFile(std::ostream& ostr)
{
LLSD agents;
F64 max_unrefreshed = LLFrameTimer::getTotalSeconds() - MAX_UNREFRESHED_TIME;
cache_t::const_iterator it = sCache.begin();
for ( ; it != sCache.end(); ++it)
{
const LLUUID& agent_id = it->first;
const LLAvatarName& av_name = it->second;
// Do not write temporary or expired entries to the stored cache
if (!av_name.mIsTemporaryName && av_name.mExpires >= max_unrefreshed)
{
// key must be a string
agents[agent_id.asString()] = av_name.asLLSD();
}
}
LLSD data;
data["agents"] = agents;
LLSDSerialize::toPrettyXML(data, ostr);
}
void LLAvatarNameCache::setNameLookupURL(const std::string& name_lookup_url)
{
sNameLookupURL = name_lookup_url;
}
bool LLAvatarNameCache::hasNameLookupURL()
{
return !sNameLookupURL.empty();
}
void LLAvatarNameCache::idle()
{
// By convention, start running at first idle() call
sRunning = true;
// *TODO: Possibly re-enabled this based on People API load measurements
// 100 ms is the threshold for "user speed" operations, so we can
// stall for about that long to batch up requests.
//const F32 SECS_BETWEEN_REQUESTS = 0.1f;
//if (!sRequestTimer.checkExpirationAndReset(SECS_BETWEEN_REQUESTS))
//{
// return;
//}
if (!sAskQueue.empty())
{
if (useDisplayNames())
{
requestNamesViaCapability();
}
else
{
// ...fall back to legacy name cache system
requestNamesViaLegacy();
}
}
// erase anything that has not been refreshed for more than MAX_UNREFRESHED_TIME
eraseUnrefreshed();
}
bool LLAvatarNameCache::isRequestPending(const LLUUID& agent_id)
{
bool isPending = false;
const F64 PENDING_TIMEOUT_SECS = 5.0 * 60.0;
pending_queue_t::const_iterator it = sPendingQueue.find(agent_id);
if (it != sPendingQueue.end())
{
// in the list of requests in flight, retry if too old
F64 expire_time = LLFrameTimer::getTotalSeconds() - PENDING_TIMEOUT_SECS;
isPending = (it->second > expire_time);
}
return isPending;
}
void LLAvatarNameCache::eraseUnrefreshed()
{
F64 now = LLFrameTimer::getTotalSeconds();
F64 max_unrefreshed = now - MAX_UNREFRESHED_TIME;
if (!sLastExpireCheck || sLastExpireCheck < max_unrefreshed)
{
sLastExpireCheck = now;
for (cache_t::iterator it = sCache.begin(); it != sCache.end();)
{
const LLAvatarName& av_name = it->second;
if (av_name.mExpires < max_unrefreshed)
{
const LLUUID& agent_id = it->first;
LL_DEBUGS("AvNameCache") << agent_id
<< " user '" << av_name.mUsername << "' "
<< "expired " << now - av_name.mExpires << " secs ago"
<< LL_ENDL;
sCache.erase(it++);
}
else
{
++it;
}
}
LL_INFOS("AvNameCache") << sCache.size() << " cached avatar names" << LL_ENDL;
}
}
void LLAvatarNameCache::buildLegacyName(const std::string& full_name,
LLAvatarName* av_name)
{
llassert(av_name);
av_name->mUsername = "";
av_name->mDisplayName = full_name;
av_name->mIsDisplayNameDefault = true;
av_name->mIsTemporaryName = true;
av_name->mExpires = F64_MAX; // not used because these are not cached
LL_DEBUGS("AvNameCache") << "LLAvatarNameCache::buildLegacyName "
<< full_name
<< LL_ENDL;
}
// fills in av_name if it has it in the cache, even if expired (can check expiry time)
// returns bool specifying if av_name was filled, false otherwise
bool LLAvatarNameCache::get(const LLUUID& agent_id, LLAvatarName *av_name)
{
if (sRunning)
{
// ...only do immediate lookups when cache is running
if (useDisplayNames())
{
// ...use display names cache
std::map<LLUUID,LLAvatarName>::iterator it = sCache.find(agent_id);
if (it != sCache.end())
{
*av_name = it->second;
// re-request name if entry is expired
if (av_name->mExpires < LLFrameTimer::getTotalSeconds())
{
if (!isRequestPending(agent_id))
{
LL_DEBUGS("AvNameCache") << "LLAvatarNameCache::get "
<< "refresh agent " << agent_id
<< LL_ENDL;
sAskQueue.insert(agent_id);
}
}
return true;
}
}
else
{
// ...use legacy names cache
std::string full_name;
if (gCacheName->getFullName(agent_id, full_name))
{
buildLegacyName(full_name, av_name);
return true;
}
}
}
if (!isRequestPending(agent_id))
{
LL_DEBUGS("AvNameCache") << "LLAvatarNameCache::get "
<< "queue request for agent " << agent_id
<< LL_ENDL;
sAskQueue.insert(agent_id);
}
return false;
}
void LLAvatarNameCache::fireSignal(const LLUUID& agent_id,
const callback_slot_t& slot,
const LLAvatarName& av_name)
{
callback_signal_t signal;
signal.connect(slot);
signal(agent_id, av_name);
}
LLAvatarNameCache::callback_connection_t LLAvatarNameCache::get(const LLUUID& agent_id, callback_slot_t slot)
{
callback_connection_t connection;
if (sRunning)
{
// ...only do immediate lookups when cache is running
if (useDisplayNames())
{
// ...use new cache
std::map<LLUUID,LLAvatarName>::iterator it = sCache.find(agent_id);
if (it != sCache.end())
{
const LLAvatarName& av_name = it->second;
if (av_name.mExpires > LLFrameTimer::getTotalSeconds())
{
// ...name already exists in cache, fire callback now
fireSignal(agent_id, slot, av_name);
return connection;
}
}
}
else
{
// ...use old name system
std::string full_name;
if (gCacheName->getFullName(agent_id, full_name))
{
LLAvatarName av_name;
buildLegacyName(full_name, &av_name);
fireSignal(agent_id, slot, av_name);
return connection;
}
}
}
// schedule a request
if (!isRequestPending(agent_id))
{
sAskQueue.insert(agent_id);
}
// always store additional callback, even if request is pending
signal_map_t::iterator sig_it = sSignalMap.find(agent_id);
if (sig_it == sSignalMap.end())
{
// ...new callback for this id
callback_signal_t* signal = new callback_signal_t();
connection = signal->connect(slot);
sSignalMap[agent_id] = signal;
}
else
{
// ...existing callback, bind additional slot
callback_signal_t* signal = sig_it->second;
connection = signal->connect(slot);
}
return connection;
}
void LLAvatarNameCache::setUseDisplayNames(bool use)
{
if (use != sUseDisplayNames)
{
sUseDisplayNames = use;
// flush our cache
sCache.clear();
mUseDisplayNamesSignal();
}
}
bool LLAvatarNameCache::useDisplayNames()
{
// Must be both manually set on and able to look up names.
return sUseDisplayNames && !sNameLookupURL.empty();
}
void LLAvatarNameCache::erase(const LLUUID& agent_id)
{
sCache.erase(agent_id);
}
void LLAvatarNameCache::fetch(const LLUUID& agent_id)
{
// re-request, even if request is already pending
sAskQueue.insert(agent_id);
}
void LLAvatarNameCache::insert(const LLUUID& agent_id, const LLAvatarName& av_name)
{
// *TODO: update timestamp if zero?
sCache[agent_id] = av_name;
}
F64 LLAvatarNameCache::nameExpirationFromHeaders(LLSD headers)
{
F64 expires = 0.0;
if (expirationFromCacheControl(headers, &expires))
{
return expires;
}
else
{
// With no expiration info, default to an hour
const F64 DEFAULT_EXPIRES = 60.0 * 60.0;
F64 now = LLFrameTimer::getTotalSeconds();
return now + DEFAULT_EXPIRES;
}
}
bool LLAvatarNameCache::expirationFromCacheControl(LLSD headers, F64 *expires)
{
bool fromCacheControl = false;
F64 now = LLFrameTimer::getTotalSeconds();
// Allow the header to override the default
LLSD cache_control_header = headers["cache-control"];
if (cache_control_header.isDefined())
{
S32 max_age = 0;
std::string cache_control = cache_control_header.asString();
if (max_age_from_cache_control(cache_control, &max_age))
{
*expires = now + (F64)max_age;
fromCacheControl = true;
}
}
LL_DEBUGS("AvNameCache")
<< ( fromCacheControl ? "expires based on cache control " : "default expiration " )
<< "in " << *expires - now << " seconds"
<< LL_ENDL;
return fromCacheControl;
}
void LLAvatarNameCache::addUseDisplayNamesCallback(const use_display_name_signal_t::slot_type& cb)
{
mUseDisplayNamesSignal.connect(cb);
}
static const std::string MAX_AGE("max-age");
static const boost::char_separator<char> EQUALS_SEPARATOR("=");
static const boost::char_separator<char> COMMA_SEPARATOR(",");
bool max_age_from_cache_control(const std::string& cache_control, S32 *max_age)
{
// Split the string on "," to get a list of directives
typedef boost::tokenizer<boost::char_separator<char> > tokenizer;
tokenizer directives(cache_control, COMMA_SEPARATOR);
tokenizer::iterator token_it = directives.begin();
for ( ; token_it != directives.end(); ++token_it)
{
// Tokens may have leading or trailing whitespace
std::string token = *token_it;
LLStringUtil::trim(token);
if (token.compare(0, MAX_AGE.size(), MAX_AGE) == 0)
{
// ...this token starts with max-age, so let's chop it up by "="
tokenizer subtokens(token, EQUALS_SEPARATOR);
tokenizer::iterator subtoken_it = subtokens.begin();
// Must have a token
if (subtoken_it == subtokens.end()) return false;
std::string subtoken = *subtoken_it;
// Must exactly equal "max-age"
LLStringUtil::trim(subtoken);
if (subtoken != MAX_AGE) return false;
// Must have another token
++subtoken_it;
if (subtoken_it == subtokens.end()) return false;
subtoken = *subtoken_it;
// Must be a valid integer
// *NOTE: atoi() returns 0 for invalid values, so we have to
// check the string first.
// *TODO: Do servers ever send "0000" for zero? We don't handle it
LLStringUtil::trim(subtoken);
if (subtoken == "0")
{
*max_age = 0;
return true;
}
S32 val = atoi( subtoken.c_str() );
if (val > 0 && val < S32_MAX)
{
*max_age = val;
return true;
}
return false;
}
}
return false;
}
|