summaryrefslogtreecommitdiff
path: root/indra/llmessage/llavatarnamecache.cpp
blob: 047e4fbfd979fcf3db6bbf89d4ac04debeb80a27 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
/** 
 * @file llavatarnamecache.cpp
 * @brief Provides lookup of avatar SLIDs ("bobsmith123") and display names
 * ("James Cook") from avatar UUIDs.
 *
 * $LicenseInfo:firstyear=2010&license=viewergpl$
 * 
 * Copyright (c) 2010, Linden Research, Inc.
 * 
 * Second Life Viewer Source Code
 * The source code in this file ("Source Code") is provided by Linden Lab
 * to you under the terms of the GNU General Public License, version 2.0
 * ("GPL"), unless you have obtained a separate licensing agreement
 * ("Other License"), formally executed by you and Linden Lab.  Terms of
 * the GPL can be found in doc/GPL-license.txt in this distribution, or
 * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
 * 
 * There are special exceptions to the terms and conditions of the GPL as
 * it is applied to this Source Code. View the full text of the exception
 * in the file doc/FLOSS-exception.txt in this software distribution, or
 * online at
 * http://secondlifegrid.net/programs/open_source/licensing/flossexception
 * 
 * By copying, modifying or distributing this software, you acknowledge
 * that you have read and understood your obligations described above,
 * and agree to abide by those obligations.
 * 
 * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
 * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
 * COMPLETENESS OR PERFORMANCE.
 * $/LicenseInfo$
 */
#include "linden_common.h"

#include "llavatarnamecache.h"

#include "llcachename.h"	// *TODO: remove
#include "llframetimer.h"
#include "llhttpclient.h"
#include "llsd.h"

#include <map>
#include <set>

namespace LLAvatarNameCache
{
	// *TODO: Defaulted to true for demo, probably want false for initial
	// release and turn it on based on data from login.cgi
	bool sUseDisplayNames = true;

	// Base lookup URL for name service.
	// On simulator, loaded from indra.xml
	// On viewer, sent down from login.cgi
	// from login.cgi
	std::string sNameServiceURL;

	// accumulated agent IDs for next query against service
	typedef std::set<LLUUID> ask_queue_t;
	ask_queue_t sAskQueue;

	// agent IDs that have been requested, but with no reply
	// maps agent ID to frame time request was made
	typedef std::map<LLUUID, F32> pending_queue_t;
	pending_queue_t sPendingQueue;

	// Callbacks to fire when we received a name.
	// May have multiple callbacks for a single ID, which are
	// represented as multiple slots bound to the signal.
	// Avoid copying signals via pointers.
	typedef std::map<LLUUID, callback_signal_t*> signal_map_t;
	signal_map_t sSignalMap;

	// names we know about
	typedef std::map<LLUUID, LLAvatarName> cache_t;
	cache_t sCache;

	// Send bulk lookup requests a few times a second at most
	// only need per-frame timing resolution
	LLFrameTimer sRequestTimer;

	// Periodically clean out expired entries from the cache
	LLFrameTimer sEraseExpiredTimer;

	void processNameFromService(const LLSD& row, U32 expires);
	bool isRequestPending(const LLUUID& agent_id);

	// Erase expired names from cache
	void eraseExpired();
}

class LLAvatarNameResponder : public LLHTTPClient::Responder
{
public:
	/*virtual*/ void result(const LLSD& content)
	{
		// JAMESDEBUG TODO: get expiration from header
		const U32 DEFAULT_EXPIRATION = 6 * 60 * 60;	// 6 hours
		U32 now = (U32)LLFrameTimer::getTotalSeconds();
		U32 expires = now + DEFAULT_EXPIRATION;

		LLSD::array_const_iterator it = content.beginArray();
		for ( ; it != content.endArray(); ++it)
		{
			const LLSD& row = *it;
			LLAvatarNameCache::processNameFromService(row, expires);
		}
	}

	/*virtual*/ void error(U32 status, const std::string& reason)
	{
		llinfos << "LLAvatarNameResponder error " << status << " " << reason << llendl;
	}
};

// "expires" is seconds-from-epoch
void LLAvatarNameCache::processNameFromService(const LLSD& row, U32 expires)
{
	LLAvatarName av_name;
	av_name.mSLID = row["slid"].asString();
	av_name.mDisplayName = row["display_name"].asString();
	av_name.mExpires = expires;

	// HACK for pretty stars
	//if (row["last_name"].asString() == "Linden")
	//{
	//	av_name.mBadge = "Person_Star";
	//}

	// Some avatars don't have explicit display names set
	if (av_name.mDisplayName.empty())
	{
		// make up a display name
		std::string first_name = row["first_name"].asString();
		std::string last_name = row["last_name"].asString();
		av_name.mDisplayName =
			LLCacheName::buildFullName(first_name, last_name);
		av_name.mIsLegacy = (last_name != "Resident");
	}

	// add to cache
	LLUUID agent_id = row["agent_id"].asUUID();
	sCache[agent_id] = av_name;

	sPendingQueue.erase(agent_id);

	// signal everyone waiting on this name
	signal_map_t::iterator sig_it =	sSignalMap.find(agent_id);
	if (sig_it != sSignalMap.end())
	{
		callback_signal_t* signal = sig_it->second;
		(*signal)(agent_id, av_name);

		sSignalMap.erase(agent_id);

		delete signal;
		signal = NULL;
	}
}

void LLAvatarNameCache::initClass(const std::string& name_service_url)
{
	setNameServiceURL(name_service_url);
}

void LLAvatarNameCache::cleanupClass()
{
}

void LLAvatarNameCache::importFile(std::istream& istr)
{
}

void LLAvatarNameCache::exportFile(std::ostream& ostr)
{
}

void LLAvatarNameCache::setNameServiceURL(const std::string& name_service_url)
{
	sNameServiceURL = name_service_url;
}

void LLAvatarNameCache::idle()
{
	// 100 ms is the threshold for "user speed" operations, so we can
	// stall for about that long to batch up requests.
	const F32 SECS_BETWEEN_REQUESTS = 0.1f;
	if (!sRequestTimer.checkExpirationAndReset(SECS_BETWEEN_REQUESTS))
	{
		return;
	}

	// Must be large relative to above
	const F32 ERASE_EXPIRED_TIMEOUT = 60.f; // seconds
	if (sEraseExpiredTimer.checkExpirationAndReset(ERASE_EXPIRED_TIMEOUT))
	{
		eraseExpired();
	}

	if (sAskQueue.empty())
	{
		return;
	}

	LLSD body;
	body["agent_ids"] = LLSD::emptyArray();
	LLSD& agent_ids = body["agent_ids"];

	ask_queue_t::const_iterator it = sAskQueue.begin();
	for ( ; it != sAskQueue.end(); ++it)
	{
		agent_ids.append( LLSD( *it ) );
	}

	// *TODO: update for People API url formats
	std::string url = sNameServiceURL + "agent/display-names/";
	LLHTTPClient::post(url, body, new LLAvatarNameResponder());

	// Move requests from Ask queue to Pending queue
	U32 now = (U32)LLFrameTimer::getTotalSeconds();
	for (it = sAskQueue.begin(); it != sAskQueue.end(); ++it)
	{
		sPendingQueue[*it] = now;
	}
	sAskQueue.clear();
}

bool LLAvatarNameCache::isRequestPending(const LLUUID& agent_id)
{
	const U32 PENDING_TIMEOUT_SECS = 5 * 60;
	U32 now = (U32)LLFrameTimer::getTotalSeconds();
	U32 expire_time = now - PENDING_TIMEOUT_SECS;

	pending_queue_t::const_iterator it = sPendingQueue.find(agent_id);
	if (it != sPendingQueue.end())
	{
		bool request_expired = (it->second < expire_time);
		return !request_expired;
	}
	return false;
}

void LLAvatarNameCache::eraseExpired()
{
	U32 now = (U32)LLFrameTimer::getTotalSeconds();
	cache_t::iterator it = sCache.begin();
	while (it != sCache.end())
	{
		cache_t::iterator cur = it;
		++it;
		const LLAvatarName& av_name = cur->second;
		if (av_name.mExpires < now)
		{
			sCache.erase(cur);
		}
	}
}

bool LLAvatarNameCache::get(const LLUUID& agent_id, LLAvatarName *av_name)
{
	std::map<LLUUID,LLAvatarName>::iterator it = sCache.find(agent_id);
	if (it != sCache.end())
	{
		*av_name = it->second;
		return true;
	}

	if (!isRequestPending(agent_id))
	{
		sAskQueue.insert(agent_id);
	}

	return false;
}

void LLAvatarNameCache::get(const LLUUID& agent_id, callback_slot_t slot)
{
	std::map<LLUUID,LLAvatarName>::iterator it = sCache.find(agent_id);
	if (it != sCache.end())
	{
		// ...name already exists in cache, fire callback now
		callback_signal_t signal;
		signal.connect(slot);
		signal(agent_id, it->second);
		return;
	}

	// schedule a request
	if (!isRequestPending(agent_id))
	{
		sAskQueue.insert(agent_id);
	}

	// always store additional callback, even if request is pending
	signal_map_t::iterator sig_it = sSignalMap.find(agent_id);
	if (sig_it == sSignalMap.end())
	{
		// ...new callback for this id
		callback_signal_t* signal = new callback_signal_t();
		signal->connect(slot);
		sSignalMap[agent_id] = signal;
	}
	else
	{
		// ...existing callback, bind additional slot
		callback_signal_t* signal = sig_it->second;
		signal->connect(slot);
	}
}

class LLSetNameResponder : public LLHTTPClient::Responder
{
public:
	LLUUID mAgentID;
	LLAvatarNameCache::set_name_signal_t mSignal;

	LLSetNameResponder(const LLUUID& agent_id,
					   const LLAvatarNameCache::set_name_slot_t& slot)
	:	mAgentID(agent_id),
		mSignal()
	{
		mSignal.connect(slot);
	}

	/*virtual*/ void result(const LLSD& content)
	{
		// force re-fetch
		LLAvatarNameCache::sCache.erase(mAgentID);

		mSignal(true, "", content);
	}

	/*virtual*/ void error(U32 status, const std::string& reason)
	{
		llinfos << "LLSetNameResponder failed " << status
			<< " reason " << reason << llendl;

		mSignal(false, reason, LLSD());
	}
};

void LLAvatarNameCache::setDisplayName(const LLUUID& agent_id, 
									   const std::string& display_name,
									   const set_name_slot_t& slot)
{
	LLSD body;
	body["display_name"] = display_name;

	// *TODO: configure the base URL for this
	std::string url = sNameServiceURL + "agent/";
	url += agent_id.asString();
	url += "/set-display-name/";
	LLHTTPClient::post(url, body, new LLSetNameResponder(agent_id, slot));
}

void LLAvatarNameCache::toggleDisplayNames()
{
	sUseDisplayNames = !sUseDisplayNames;
	// flush our cache
	sCache.clear();
	// force re-lookups
	if (gCacheName)
	{
		gCacheName->clear();
	}
}

bool LLAvatarNameCache::useDisplayNames()
{
	return sUseDisplayNames;
}

void LLAvatarNameCache::erase(const LLUUID& agent_id)
{
	sCache.erase(agent_id);
}