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/**
 * @file llavatarname.cpp
 * @brief Represents name-related data for an avatar, such as the
 * username/SLID ("bobsmith123" or "james.linden") and the display
 * name ("James Cook")
 *
 * $LicenseInfo:firstyear=2010&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2010, Linden Research, Inc.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 *
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */
#include "linden_common.h"

#include "llavatarname.h"

#include "lldate.h"
#include "llframetimer.h"
#include "llsd.h"

// Store these in pre-built std::strings to avoid memory allocations in
// LLSD map lookups
static const std::string USERNAME("username");
static const std::string DISPLAY_NAME("display_name");
static const std::string LEGACY_FIRST_NAME("legacy_first_name");
static const std::string LEGACY_LAST_NAME("legacy_last_name");
static const std::string IS_DISPLAY_NAME_DEFAULT("is_display_name_default");
static const std::string DISPLAY_NAME_EXPIRES("display_name_expires");
static const std::string DISPLAY_NAME_NEXT_UPDATE("display_name_next_update");

bool LLAvatarName::sUseDisplayNames = true;
bool LLAvatarName::sUseUsernames = true;

// Minimum time-to-live (in seconds) for a name entry.
// Avatar name should always guarantee to expire reasonably soon by default
// so if the failure to get a valid expiration time was due to something temporary
// we will eventually request and get the right data.
const F64 MIN_ENTRY_LIFETIME = 60.0;

LLAvatarName::LLAvatarName()
:   mUsername(),
    mDisplayName(),
    mLegacyFirstName(),
    mLegacyLastName(),
    mIsDisplayNameDefault(false),
    mIsTemporaryName(false),
    mExpires(F64_MAX),
    mNextUpdate(0.0)
{ }

bool LLAvatarName::operator<(const LLAvatarName& rhs) const
{
    if (mUsername == rhs.mUsername)
        return mDisplayName < rhs.mDisplayName;
    else
        return mUsername < rhs.mUsername;
}

//static
void LLAvatarName::setUseDisplayNames(bool use)
{
    sUseDisplayNames = use;
}
//static
bool LLAvatarName::useDisplayNames()
{
    return sUseDisplayNames;
}

void LLAvatarName::setUseUsernames(bool use)
{
    sUseUsernames = use;
}

bool LLAvatarName::useUsernames()
{
    return sUseUsernames;
}

LLSD LLAvatarName::asLLSD() const
{
    LLSD sd;
    sd[USERNAME] = mUsername;
    sd[DISPLAY_NAME] = mDisplayName;
    sd[LEGACY_FIRST_NAME] = mLegacyFirstName;
    sd[LEGACY_LAST_NAME] = mLegacyLastName;
    sd[IS_DISPLAY_NAME_DEFAULT] = mIsDisplayNameDefault;
    sd[DISPLAY_NAME_EXPIRES] = LLDate(mExpires);
    sd[DISPLAY_NAME_NEXT_UPDATE] = LLDate(mNextUpdate);
    return sd;
}

void LLAvatarName::fromLLSD(const LLSD& sd)
{
    mUsername = sd[USERNAME].asString();
    mDisplayName = sd[DISPLAY_NAME].asString();
    mLegacyFirstName = sd[LEGACY_FIRST_NAME].asString();
    mLegacyLastName = sd[LEGACY_LAST_NAME].asString();
    mIsDisplayNameDefault = sd[IS_DISPLAY_NAME_DEFAULT].asBoolean();
    LLDate expires = sd[DISPLAY_NAME_EXPIRES];
    mExpires = expires.secondsSinceEpoch();
    LLDate next_update = sd[DISPLAY_NAME_NEXT_UPDATE];
    mNextUpdate = next_update.secondsSinceEpoch();

    // Some avatars don't have explicit display names set. Force a legible display name here.
    if (mDisplayName.empty())
    {
        mDisplayName = mUsername;
    }
}

// Transform a string (typically provided by the legacy service) into a decent
// avatar name instance.
void LLAvatarName::fromString(const std::string& full_name)
{
    mDisplayName = full_name;
    std::string::size_type index = full_name.find(' ');
    if (index != std::string::npos)
    {
        // The name is in 2 parts (first last)
        mLegacyFirstName = full_name.substr(0, index);
        mLegacyLastName = full_name.substr(index+1);
        if (mLegacyLastName != "Resident")
        {
            mUsername = mLegacyFirstName + "." + mLegacyLastName;
            mDisplayName = full_name;
            LLStringUtil::toLower(mUsername);
        }
        else
        {
            // Very old names do have a dummy "Resident" last name
            // that we choose to hide from users.
            mUsername = mLegacyFirstName;
            mDisplayName = mLegacyFirstName;
        }
    }
    else
    {
        mLegacyFirstName = full_name;
        mLegacyLastName = "";
        mUsername = full_name;
        mDisplayName = full_name;
    }
    mIsDisplayNameDefault = true;
    mIsTemporaryName = true;
    setExpires(MIN_ENTRY_LIFETIME);
}

void LLAvatarName::setExpires(F64 expires)
{
    mExpires = LLFrameTimer::getTotalSeconds() + expires;
}

std::string LLAvatarName::getCompleteName(bool use_parentheses, bool force_use_complete_name) const
{
    std::string name;
    if (sUseDisplayNames || force_use_complete_name)
    {
        if (mUsername.empty() || mIsDisplayNameDefault)
        {
            // If this particular display name is defaulted (i.e. based on user name),
            // then display only the easier to read instance of the person's name.
            name = mDisplayName;
        }
        else
        {
            name = mDisplayName;
            if(sUseUsernames || force_use_complete_name)
            {
                if(use_parentheses)
                {
                    name += " (" + mUsername + ")";
                }
                else
                {
                    name += "  [ " + mUsername + " ]";
                }
            }
        }
    }
    else
    {
        name = getUserName();
    }
    return name;
}

std::string LLAvatarName::getLegacyName() const
{
    if (mLegacyFirstName.empty() && mLegacyLastName.empty()) // display names disabled?
    {
        return mDisplayName;
    }

    std::string name;
    name.reserve( mLegacyFirstName.size() + 1 + mLegacyLastName.size() );
    name = mLegacyFirstName;
    name += " ";
    name += mLegacyLastName;
    return name;
}

std::string LLAvatarName::getDisplayName(bool force_use_display_name) const
{
    if (sUseDisplayNames || force_use_display_name)
    {
        return mDisplayName;
    }
    else
    {
        return getUserName();
    }
}

std::string LLAvatarName::getUserName(bool lowercase) const
{
    std::string name;
    if (mLegacyLastName.empty() || (mLegacyLastName == "Resident"))
    {
        if (mLegacyFirstName.empty())
        {
            // If we cannot create a user name from the legacy strings, use the display name
            name = mDisplayName;
        }
        else
        {
            // The last name might be empty if it defaulted to "Resident"
            name = mLegacyFirstName;
        }
    }
    else
    {
        if(lowercase)
        {
            name = mLegacyFirstName + "." + mLegacyLastName;
            LLStringUtil::toLower(name);
        }
        else
        {
            name = mLegacyFirstName + " " + mLegacyLastName;
        }
    }
    return name;
}

void LLAvatarName::dump() const
{
    LL_DEBUGS("AvNameCache") << "LLAvatarName: "
                             << "user '" << mUsername << "' "
                             << "display '" << mDisplayName << "' "
                             << "expires in " << mExpires - LLFrameTimer::getTotalSeconds() << " seconds"
                             << LL_ENDL;
}